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Full Auto 2: Battlelines

Full Auto 2: Battlelines is the sequel to Full Auto and is a vehicular combat racing game available on the PlayStation 3 and PlayStation Portable. It was developed by Pseudo Interactive on PS3 and by Deep Fried Entertainment on PSP and published by Sega. With the closing down of Pseudo Interactive in 2008, the online servers for Full Auto 2 no longer had a means to survive. As of July 16, 2014 the online servers have been completely shut down.

Full Auto 2: Battlelines
Developer(s)Pseudo Interactive (PS3)
Deep Fried Entertainment (PSP)
Publisher(s)Sega
Designer(s)Paul Dobson
Programmer(s)Jason Hasenbuhler
Artist(s)David Feltham
Composer(s)Michelle Frey
Platform(s)PlayStation 3
PlayStation Portable
ReleasePlayStation 3
  • NA: December 7, 2006
  • PAL: March 23, 2007
PlayStation Portable
  • NA: March 20, 2007
  • AU: March 29, 2007
  • EU: March 30, 2007
Genre(s)Vehicular combat, racing
Mode(s)Single-player, multiplayer

Gameplay Edit

Full Auto 2 features the same controller configuration as the Xbox 360 version. The points system from the first game was removed. The upgrades for the weapons from the front and rear are no longer featured in the game. It features Base Assault (online only) where one team must defend the base, while the others will charge and destroy their rivals, as well as their base.

In the single player mode, players have to get to the end of the track by a certain time or destroy a certain number of objects or vehicles to win. The player also at times must complete a race by making sure an ally survives the laps or time allotted.

Career mode entails that the player completes primary objectives to continue/pass the level that usually consists of protecting an alley, finishing a race first, or by killing a selected target. The target is occasionally a boss battle, sometimes in large battle arenas that are a bit like a gladiator coliseum. Players may also complete secondary objectives at each level, but must complete the primary objectives first to complete the level to earn the completed secondary objectives. There are always secondary objectives usually consisting of three in number. Players that complete the required primary objectives may be rewarded with a car or a weapon, and if they complete the secondary objectives, they may obtain a car, weapon, or car skins that consists of various paint schemes.

Synopsis Edit

The plot of Career mode in the PS3 version involves SAGE, a sentient who is tasked with guiding Meridian City (in which the game is set in) through times of crises, recruits the player to face off against the Ascendants, a group that tries to take over and terrorize the city through vehicular-combat tournaments. The player is to compete, facing off against rivals (who are ranked) and challengers (who are not) as well as their lieutenants. Within each defeat, this allows SAGE to help locate her safeguard component, which shuts down her programming should she ever turn hostile towards humanity, and recover her database that contains her learning history.

Eventually the player comes across the Ascendants' leader who drives the "S" class vehicle Warlord that contains SAGE's safeguard. After the leader is defeated and the safeguard shut down, SAGE's database is reactivated and through her learning history, deduces by machine theory that the only way to protect humanity from themselves is through their destruction. The player is forced to fight her, whose database is in another "S" class vehicle named Executioner, and her personal army and chases her to her lair, a deserted military base where she prepares to have Meridian City destroyed. Through the use of weapons located there, SAGE is eventually defeated by the player.

In the PSP version, SAGE has been created as a supercomputer to aid the world, rather than just one city, against natural disasters that had already claimed millions of lives during the past two decades leading up to the present. As the supercomputer had easily come up with solutions faster than humanity could or was unable to solve, their dependence on SAGE greatly increased, ultimately serving her as a result. In response, vehicular-combat tournaments are held by the Master/Slave Organization (MSO), a group of scientists turned revolutionary wannabes whose aim is to ensure the end of SAGE's influence. Knowing that the battles would weaken SAGE's core and cause it to fail, they would ultimately take control of the world themselves. Many years afterwards, the MSO is ravaged by the very combat they have hosted, leaving total superiority up to anyone who is able to control both the MSO and the competition.

The player enters the MSO's tournaments for their own purposes, rather than assisting SAGE. After defeating rivals across the Americas, Europe, and Asia, the MSO's leader, Nosferatu, is revealed to fight with his lair as a castle in Northern Europe. After his defeat, the player can allow SAGE to continue its status as mankind's guardian or have her destroyed, therefore returning mankind to a state of self determination.

Reception Edit

The game received "mixed or average reviews" on both platforms according to the review aggregation website Metacritic.[1][2]

References Edit

  1. ^ a b "Full Auto 2: Battlelines for PlayStation 3 Reviews". Metacritic. Red Ventures. from the original on February 15, 2022. Retrieved September 29, 2021.
  2. ^ a b "Full Auto 2: Battlelines for PSP Reviews". Metacritic. Red Ventures. from the original on May 15, 2021. Retrieved September 29, 2021.
  3. ^ Edge staff (February 2007). "Full Auto 2: Battlelines (PS3)". Edge. No. 172. Future plc. p. 80.
  4. ^ EGM staff (February 2007). "Full Auto 2: Battlelines (PS3)". Electronic Gaming Monthly. No. 212. Ziff Davis. p. 88.
  5. ^ Fahey, Rob (March 21, 2007). "Full Auto 2: Battlelines (PlayStation 3)". Eurogamer. Gamer Network. from the original on September 29, 2021. Retrieved September 29, 2021.
  6. ^ Reiner, Andrew (January 2007). . Game Informer. No. 165. GameStop. Archived from the original on October 4, 2008. Retrieved September 29, 2021.
  7. ^ Miller, Matt (May 2007). . Game Informer. No. 169. GameStop. Archived from the original on June 13, 2008. Retrieved September 29, 2021.
  8. ^ Ouroboros (January 8, 2007). . GamePro. IDG Entertainment. Archived from the original on January 20, 2008. Retrieved September 29, 2021.
  9. ^ Papa Frog (March 27, 2007). . GamePro. IDG Entertainment. Archived from the original on January 18, 2008. Retrieved September 29, 2021.
  10. ^ Gerstmann, Jeff (December 13, 2006). "Full Auto 2: Battlelines Review (PS3) [date mislabeled as "December 14, 2006"]". GameSpot. Red Ventures. from the original on September 29, 2021. Retrieved September 29, 2021.
  11. ^ Gerstmann, Jeff (March 23, 2007). "Full Auto 2: Battlelines Review (PSP)". GameSpot. Red Ventures. from the original on September 29, 2021. Retrieved September 29, 2021.
  12. ^ Graziani, Gabe (December 12, 2006). "GameSpy: Full Auto 2: Battlelines (PS3)". GameSpy. IGN Entertainment. from the original on September 29, 2021. Retrieved September 29, 2021.
  13. ^ Leeper, Justin (March 20, 2007). "GameSpy: Full Auto 2: Battlelines (PSP)". GameSpy. IGN Entertainment. from the original on September 29, 2021. Retrieved September 29, 2021.
  14. ^ . GameTrailers. Viacom. January 9, 2007. Archived from the original on April 14, 2012. Retrieved September 29, 2021.
  15. ^ Valentino, Nick (December 13, 2006). "Full Auto 2: Battlelines - PS3 - Review". GameZone. from the original on October 5, 2008. Retrieved September 29, 2021.
  16. ^ Valentino, Nick (March 23, 2007). "Full Auto 2: Battlelines - PSP - Review". GameZone. from the original on October 7, 2008. Retrieved September 29, 2021.
  17. ^ Castro, Juan (December 8, 2006). "Full Auto 2: Battlelines Review (PS3)". IGN. Ziff Davis. from the original on September 29, 2021. Retrieved September 29, 2021.
  18. ^ Shea, Cam (March 22, 2007). "Full Auto 2: Battlelines AU Review". IGN. Ziff Davis. from the original on September 29, 2021. Retrieved September 29, 2021.
  19. ^ Haynes, Jeff (March 21, 2007). "Full Auto 2: Battlelines Review (PSP)". IGN. Ziff Davis. from the original on September 29, 2021. Retrieved September 29, 2021.
  20. ^ Fear, Ed (April 3, 2007). "Full Auto 2: Battlelines". Pocket Gamer. Steel Media Ltd. from the original on September 29, 2021. Retrieved September 29, 2021.
  21. ^ "Review: Full Auto 2: Battlelines (PS3)". PSM. Future US. February 2007. p. 82.
  22. ^ "Review: Full Auto 2: Battlelines (PSP)". PSM. Future US. May 2007. p. 84.
  23. ^ Orry, Tom (March 23, 2007). "Full Auto 2: Battlelines Review (PS3)". VideoGamer.com. Resero Network. from the original on September 29, 2021. Retrieved September 29, 2021.
  24. ^ Mellick, Andrew (April 11, 2007). . 411Mania. Archived from the original on August 21, 2007. Retrieved September 29, 2021.
  25. ^ Fish, Eliot (April 16, 2007). "Full Auto 2: Battlelines (PS3)". The Sydney Morning Herald. Fairfax Media. from the original on September 29, 2021. Retrieved September 29, 2021.

External links Edit

  • Full Auto 2: Battlelines (PlayStation 3) at MobyGames
  • Full Auto 2: Battlelines (PlayStation Portable) at MobyGames

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Full Auto 2 Battlelines is the sequel to Full Auto and is a vehicular combat racing game available on the PlayStation 3 and PlayStation Portable It was developed by Pseudo Interactive on PS3 and by Deep Fried Entertainment on PSP and published by Sega With the closing down of Pseudo Interactive in 2008 the online servers for Full Auto 2 no longer had a means to survive As of July 16 2014 the online servers have been completely shut down Full Auto 2 BattlelinesDeveloper s Pseudo Interactive PS3 Deep Fried Entertainment PSP Publisher s SegaDesigner s Paul DobsonProgrammer s Jason HasenbuhlerArtist s David FelthamComposer s Michelle FreyPlatform s PlayStation 3PlayStation PortableReleasePlayStation 3NA December 7 2006PAL March 23 2007PlayStation PortableNA March 20 2007AU March 29 2007EU March 30 2007Genre s Vehicular combat racingMode s Single player multiplayer Contents 1 Gameplay 2 Synopsis 3 Reception 4 References 5 External linksGameplay EditFull Auto 2 features the same controller configuration as the Xbox 360 version The points system from the first game was removed The upgrades for the weapons from the front and rear are no longer featured in the game It features Base Assault online only where one team must defend the base while the others will charge and destroy their rivals as well as their base In the single player mode players have to get to the end of the track by a certain time or destroy a certain number of objects or vehicles to win The player also at times must complete a race by making sure an ally survives the laps or time allotted Career mode entails that the player completes primary objectives to continue pass the level that usually consists of protecting an alley finishing a race first or by killing a selected target The target is occasionally a boss battle sometimes in large battle arenas that are a bit like a gladiator coliseum Players may also complete secondary objectives at each level but must complete the primary objectives first to complete the level to earn the completed secondary objectives There are always secondary objectives usually consisting of three in number Players that complete the required primary objectives may be rewarded with a car or a weapon and if they complete the secondary objectives they may obtain a car weapon or car skins that consists of various paint schemes Synopsis EditThe plot of Career mode in the PS3 version involves SAGE a sentient who is tasked with guiding Meridian City in which the game is set in through times of crises recruits the player to face off against the Ascendants a group that tries to take over and terrorize the city through vehicular combat tournaments The player is to compete facing off against rivals who are ranked and challengers who are not as well as their lieutenants Within each defeat this allows SAGE to help locate her safeguard component which shuts down her programming should she ever turn hostile towards humanity and recover her database that contains her learning history Eventually the player comes across the Ascendants leader who drives the S class vehicle Warlord that contains SAGE s safeguard After the leader is defeated and the safeguard shut down SAGE s database is reactivated and through her learning history deduces by machine theory that the only way to protect humanity from themselves is through their destruction The player is forced to fight her whose database is in another S class vehicle named Executioner and her personal army and chases her to her lair a deserted military base where she prepares to have Meridian City destroyed Through the use of weapons located there SAGE is eventually defeated by the player In the PSP version SAGE has been created as a supercomputer to aid the world rather than just one city against natural disasters that had already claimed millions of lives during the past two decades leading up to the present As the supercomputer had easily come up with solutions faster than humanity could or was unable to solve their dependence on SAGE greatly increased ultimately serving her as a result In response vehicular combat tournaments are held by the Master Slave Organization MSO a group of scientists turned revolutionary wannabes whose aim is to ensure the end of SAGE s influence Knowing that the battles would weaken SAGE s core and cause it to fail they would ultimately take control of the world themselves Many years afterwards the MSO is ravaged by the very combat they have hosted leaving total superiority up to anyone who is able to control both the MSO and the competition The player enters the MSO s tournaments for their own purposes rather than assisting SAGE After defeating rivals across the Americas Europe and Asia the MSO s leader Nosferatu is revealed to fight with his lair as a castle in Northern Europe After his defeat the player can allow SAGE to continue its status as mankind s guardian or have her destroyed therefore returning mankind to a state of self determination Reception EditReceptionAggregate scoreAggregatorScorePS3PSPMetacritic67 100 1 53 100 2 Review scoresPublicationScorePS3PSPEdge5 10 3 N AElectronic Gaming Monthly6 33 10 4 N AEurogamer5 10 5 N AGame Informer7 5 10 6 7 25 10 7 GamePro3 25 5 8 2 5 5 9 GameSpot5 7 10 10 4 1 10 11 GameSpy nbsp nbsp nbsp nbsp nbsp 12 nbsp nbsp nbsp nbsp nbsp 13 GameTrailers7 10 14 N AGameZone8 10 15 6 2 10 16 IGN US 7 8 10 17 AU 6 9 10 18 6 1 10 19 Pocket GamerN A nbsp nbsp nbsp nbsp nbsp 20 PlayStation The Official Magazine6 5 10 21 6 5 10 22 VideoGamer com5 10 23 N A411Mania6 5 10 24 N AThe Sydney Morning Herald nbsp nbsp nbsp nbsp nbsp 25 N A The game received mixed or average reviews on both platforms according to the review aggregation website Metacritic 1 2 References Edit a b Full Auto 2 Battlelines for PlayStation 3 Reviews Metacritic Red Ventures Archived from the original on February 15 2022 Retrieved September 29 2021 a b Full Auto 2 Battlelines for PSP Reviews Metacritic Red Ventures Archived from the original on May 15 2021 Retrieved September 29 2021 Edge staff February 2007 Full Auto 2 Battlelines PS3 Edge No 172 Future plc p 80 EGM staff February 2007 Full Auto 2 Battlelines PS3 Electronic Gaming Monthly No 212 Ziff Davis p 88 Fahey Rob March 21 2007 Full Auto 2 Battlelines PlayStation 3 Eurogamer Gamer Network Archived from the original on September 29 2021 Retrieved September 29 2021 Reiner Andrew January 2007 Full Auto 2 Battlelines PS3 Game Informer No 165 GameStop Archived from the original on October 4 2008 Retrieved September 29 2021 Miller Matt May 2007 Full Auto 2 Battlelines PSP Game Informer No 169 GameStop Archived from the original on June 13 2008 Retrieved September 29 2021 Ouroboros January 8 2007 Review Full Auto 2 Battlelines PS3 GamePro IDG Entertainment Archived from the original on January 20 2008 Retrieved September 29 2021 Papa Frog March 27 2007 Review Full Auto 2 Battlelines PSP GamePro IDG Entertainment Archived from the original on January 18 2008 Retrieved September 29 2021 Gerstmann Jeff December 13 2006 Full Auto 2 Battlelines Review PS3 date mislabeled as December 14 2006 GameSpot Red Ventures Archived from the original on September 29 2021 Retrieved September 29 2021 Gerstmann Jeff March 23 2007 Full Auto 2 Battlelines Review PSP GameSpot Red Ventures Archived from the original on September 29 2021 Retrieved September 29 2021 Graziani Gabe December 12 2006 GameSpy Full Auto 2 Battlelines PS3 GameSpy IGN Entertainment Archived from the original on September 29 2021 Retrieved September 29 2021 Leeper Justin March 20 2007 GameSpy Full Auto 2 Battlelines PSP GameSpy IGN Entertainment Archived from the original on September 29 2021 Retrieved September 29 2021 Full Auto 2 Battlelines Review GameTrailers Viacom January 9 2007 Archived from the original on April 14 2012 Retrieved September 29 2021 Valentino Nick December 13 2006 Full Auto 2 Battlelines PS3 Review GameZone Archived from the original on October 5 2008 Retrieved September 29 2021 Valentino Nick March 23 2007 Full Auto 2 Battlelines PSP Review GameZone Archived from the original on October 7 2008 Retrieved September 29 2021 Castro Juan December 8 2006 Full Auto 2 Battlelines Review PS3 IGN Ziff Davis Archived from the original on September 29 2021 Retrieved September 29 2021 Shea Cam March 22 2007 Full Auto 2 Battlelines AU Review IGN Ziff Davis Archived from the original on September 29 2021 Retrieved September 29 2021 Haynes Jeff March 21 2007 Full Auto 2 Battlelines Review PSP IGN Ziff Davis Archived from the original on September 29 2021 Retrieved September 29 2021 Fear Ed April 3 2007 Full Auto 2 Battlelines Pocket Gamer Steel Media Ltd Archived from the original on September 29 2021 Retrieved September 29 2021 Review Full Auto 2 Battlelines PS3 PSM Future US February 2007 p 82 Review Full Auto 2 Battlelines PSP PSM Future US May 2007 p 84 Orry Tom March 23 2007 Full Auto 2 Battlelines Review PS3 VideoGamer com Resero Network Archived from the original on September 29 2021 Retrieved September 29 2021 Mellick Andrew April 11 2007 Full Auto 2 Battlelines PS3 Review 411Mania Archived from the original on August 21 2007 Retrieved September 29 2021 Fish Eliot April 16 2007 Full Auto 2 Battlelines PS3 The Sydney Morning Herald Fairfax Media Archived from the original on September 29 2021 Retrieved September 29 2021 External links EditOfficial site Full Auto 2 Battlelines PlayStation 3 at MobyGames Full Auto 2 Battlelines PlayStation Portable at MobyGames Retrieved from https en wikipedia org w index php title Full Auto 2 Battlelines amp oldid 1180228753, wikipedia, wiki, book, books, library,

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