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Fire Emblem: Thracia 776

Fire Emblem: Thracia 776[a] is a tactical role-playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom; it was originally released through the Nintendo Power flash cartridge in 1999, then on a ROM cartridge the following year. It is the fifth installment in the Fire Emblem series,[b] the third and last title to be developed for the Super Famicom, and the last home console Fire Emblem until the release of Fire Emblem: Path of Radiance in 2005.

Fire Emblem: Thracia 776
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Producer(s)Takehiro Izushi
Designer(s)Shouzou Kaga
Programmer(s)Toru Narihiro
Takafumi Kaneko
Artist(s)Masahiro Higuchi
Mayumi Hirota
Writer(s)Shouzou Kaga
Masayuki Horikawa
Composer(s)Yuka Tsujiyoko
SeriesFire Emblem
Platform(s)Super Famicom
ReleaseNintendo Power
  • JP: September 1, 1999
Super Famicom
  • JP: January 21, 2000
Genre(s)Tactical role-playing
Mode(s)Single-player

Thracia 776 takes place on the continent of Jugdral. Set in the generational gap within Fire Emblem: Genealogy of the Holy War, the story follows main protagonist Leif as he rallies a private army in an attempt to defeat the ruling Grannvale Empire and restore his lost kingdom of Thracia. Gameplay follows the traditional Fire Emblem system of tactical battles taking place on grid-based maps, but with added elements such as a fatigue system where characters lose energy with each performed action.

Development began in 1998 as a compact side project to Genealogy of the Holy War, although it eventually grew considerably in scale. Series creator Shouzou Kaga acted as designer and scenario writer, the characters were designed by Mayumi Hirota, while the music was composed by Yuka Tsujiyoko. Kaga, Hirota and Tsujiyoko would later leave Intelligent Systems to pursue independent careers, with only Tsujiyoko returning to work on future games. The game was commercially successful upon release, although it was one of the poorer selling titles in the series as a whole. It also received positive reviews from critics. No version has been released outside Japan.

Gameplay

 
A mission within Fire Emblem: Thracia 776: displayed is a player unit's range of movement during their turn.

Fire Emblem: Thracia 776 is a tactical role-playing game in which the player takes command of a group of units and goes on story-based missions with varying objectives, from defeating specific enemies and rescuing targets to escaping unharmed from engagements.[3] Maps hold a variety of different terrains, from flat plains to mountains; combined with a unit's own abilities, the environment affects movement. There are also locations such as towns and churches where items, in-game currency or health may be granted of a unit remains there long enough. In addition, a "Fog of War" effect is present in some maps, where the map is obscured to players until the unit advances and reveals the portion of map within their movement and attack range.[4]

Thracia 776 uses a turn-based battle system, where each side acts within their turn to move selected units across a map using a grid-based layout. Units and their alignment or status are represented through colors, with blue units being playable and red units being enemies among others.[3] After a certain point in the game, advance planning for units becomes available, allowing players to pick a group of units to take into a battle.[5] When two units engage, the scene transitions to a separate battle screen where the fight plays out automatically, with each units' stats being displayed below the battle.[6] The battle is won when the map objective is completed: objectives vary from defeating all enemies to defeating specific units or rescuing particular units, or even escaping unharmed from battle.[3] After a point in the game, specific actions such as attacking or opening chests add "fatigue" to a character: should they become too fatigued, they will not be playable in the following chapter.[4] Actions in battle reward player units with experience points (EXP): when one hundred EXP are gathered, the character will level up and their stats will be randomly raised.[3] Each stat is capped at 20 points: stats are divided into health and magic, and passive abilities such as agility, speed and critical hit likelihood.[6]

Each unit is assigned a character class, while affects their assigned weapon, strengths and weaknesses, and range and speed of movement on the battlefield. These classes range from axemen and swordsmen to thieves, to mounted units and magic users such as healers. Some characters, such as main protagonist Leif, have unique classes. Classes also naturally evolve during the course of the story. Mounted units have the option of dismounting their steeds to fight on-foot, and must dismount when inside buildings.[4][7][8] Weapons within a unit's selected character class can be freely swapped out for more powerful versions: when mounted units dismount, they swap lances or axes for swords.[4][6] Weapon effectiveness is governed by the Weapon Triangle: swords are strong against axes, axes against lances, and lances against swords.[4]

Synopsis

Thracia 776 is set within the second generation storyline of Genealogy of the Holy War, while the exiled prince Seliph is still in hiding and preparing to battle Arvis' hold on the continent.[9] Main protagonist Leif is the deposed heir to the Republic of Munster, who was rescued from an attack by the forces of Thracia by Finn, a friend of Seliph's father Sigurd. Spending most of his life on the run, Leif eventually finds shelter in the village of Fiana. One day, the villager's protectors are routing bandits when Raydrik, the new Duke of Munster, attacks the village in search of Leif, kidnapping Leif's friends Nanna and Mareeta. Devastated by the town's destruction and his friends' abductions, Leif decides to face the forces of Thracia and retake Munster. Aided by Finn and a growing band of rebels, he rescues both Nanna and the enemy-controlled Mareeta, and defeating the forces of both Raydrik and Veld, a high-ranking priest of the Loptous Sect, as they retake Munster and liberate northern Thracia. Leif's forces finally face Raydrik in battle, but upon his defeat Veld transforms him into an undead monster called Deadlord Mus. Leif destroys Mus, kills Veld, and cements his forces defending Munster and northern Thracia from the Grannvale army.

Development

Thracia 776 was created by Fire Emblem series developer Intelligent Systems, designed and written by series creator Shouzou Kaga, and produced by Takehiro Izushi.[10][11] The music was composed by Yuka Tsujiyoko, who had worked on every Fire Emblem title since the original game in 1990.[12] The characters were designed by Mayumi Hirota, an artist who had worked on Genealogy of the Holy War and took over as character designer from Koya Katsuyoshi after the latter left Nintendo. Kaga chose her after being favorably impressed by her drawing abilities, and brought her on board for both Genealogy of the Holy War and Thracia 776.[13] Kaga came to refer to Thracia 776 as one of the two best titles in the series to that point alongside Genealogy of the Holy War.[13] It would be the last time Kaga and Hirota worked on the series, as both left Intelligent Systems after the completion of Thracia 776, and would go on to develop Tear Ring Saga for the PlayStation.[13] Tsujiyoko also left to pursue a freelance career, but she would return to create and supervise music for future Fire Emblem games including The Binding Blade and Fire Emblem Fates.[12][14][15]

Development of Thracia 776 started around the beginning of 1998, with the initial plan being for a compact side project to Genealogy of the Holy War. Development was also supposed to end a considerable time prior to its eventual release date, but as the game evolved, the staff felt the need to keep going and create a full Fire Emblem title. This in turn caused difficulties with keeping the game within the world of Genealogy of the Holy War, with Kaga commenting that it would have been simpler to create a completely original title if they had known how big the project would become. Characters were intentionally given little buildup or backstory, leaving their individual personalities for players to imagine. As the strategic war simulation elements of Genealogy of the Holy War had suffered due to the goal of creating an intricate story, Kaga this time switched his focus to the gameplay. The basic structure was taken from Mystery of the Emblem, with additional elements such as branching pathways within maps and variations in unit movement. This was achieved by giving each map a different algorithm to work with. The fatigue system was introduced to challenge players further.[10]

Release

Thracia 776 was first released through the Nintendo Power flash cartridge system.[16] The original version was released on September 1, 1999.[17] In addition to its standard release, a pre-written cartridge as part of a "DX Pack" was made available.[16] A version for the Super Famicom's standard ROM Cartridge was announced in December 1999, three months after the initial release.[18] This version was released on January 21, 2000.[17] It was the third and final Fire Emblem title to be developed for the Super Famicom, following Mystery of the Emblem and Genealogy of the Holy War.[19] Thracia 776 was the last Fire Emblem game to be developed for home consoles until Fire Emblem: Path of Radiance in 2005, and was purportedly one of the last original Super Famicom games to be developed.[20][21] Thracia 776 has never been released outside Japan,[20] but an English fan translation that translated crucial story elements was released in 2007.[22] A more complete fan translation with translated menus and improved dialogue and title translations, Project Exile, was completed and released on May 31, 2019.[23][24] The title was re-released digitally through Nintendo's Virtual Console service in Japan, for the Wii on July 15, 2008,[25] and for Wii U on July 10, 2013.[26]

Reception and legacy

Upon release, the Nintendo Power version proved highly popular, with people coming in high numbers to stores supplying it. This was attributed to the popularity of the Fire Emblem series.[30] It was the best-selling Super Famicom game of September.[31] By November the following year, it was reported to be the most popular Nintendo Power title within that period.[32] Combined sales of its Nintendo Power and ROM Cartridge releases reached 106,108 units as of 2002, making Thracia 776 the worst-selling Fire Emblem game at the time.[33] An alternate estimate by Famitsu at the end of 1999 put total sales at 145,600 units, ranking as the 103rd best-selling game title of the year. According to Famitsu, it was the highest-selling Super Famicom release of that year.[34]

Famitsu gave the ROM cartridge release a score of 35/40.[27][28] The reviewers were both positive about its further refinements and additions to the Fire Emblem gameplay formula, and surprised by the greatly increased difficulty level when compared to the previous entry.[28] Kerry Brunskill of Nintendo Life again noted the steep difficulty even when compared to other Fire Emblem entries, but also positively noted its sound gameplay base and praised its "well thought out" story.[35] Nintendojo's Desmond Gaben gave Thracia 776 a score of 9.9/10 in his review: he praised the graphics as some of the best on the system, generally approved of the gameplay improvements despite its high difficulty, and called it a "must-have" for fans of the genre.[29] The game was noted by website RacketBoy as both a rarity due to its release media and recognized alongside the other Super Famicom Fire Emblem titles as a quality game.[19] TechnologyTell included among their lists of the top Super Famicom games that had not been released overseas.[36]

Notes

  1. ^ Japanese: ファイアーエムブレム トラキア776, Hepburn: Faiā Emuburemu: Torakia Nana Nana Roku
  2. ^ Sources disagree on the exact numbering: it is variously called the 5th[1] or 6th[2] entry in the series.

References

  1. ^ ファイアーエムブレムワールド 【FIRE EMBLEM WORLD】 – Series (in Japanese). Fire Emblem World. from the original on April 26, 2015. Retrieved July 17, 2015.
  2. ^ 社長が訊く『ファイアーエムブレム 新・紋章の謎 ~光と影の英雄~』 (in Japanese). Nintendo. 2010. from the original on July 13, 2015. Retrieved June 12, 2016.
  3. ^ a b c d ファイアーエムブレム トラキア776 – 操作/基本ルール (in Japanese). Fire Emblem: Thracia 776 website. from the original on July 16, 2015. Retrieved July 5, 2016.
  4. ^ a b c d e ファイアーエムブレムトラキア776 パーフェクトガイドブック [Fire Emblem: Thracia 776 Perfect Guidebook] (in Japanese). ASCII Media Works. 1999. ISBN 4-04-707046-7.
  5. ^ ファイアーエムブレム トラキア776 – 操作/進撃準備 (in Japanese). Fire Emblem: Thracia 776 website. from the original on February 28, 2015. Retrieved July 5, 2016.
  6. ^ a b c ファイアーエムブレム トラキア776 – 操作/パラメーター (in Japanese). Fire Emblem: Thracia 776 website. from the original on April 26, 2015. Retrieved July 5, 2016.
  7. ^ ファイアーエムブレム トラキア776 – Unit 〜戦場を駆ける戦士達〜 (in Japanese). Fire Emblem: Thracia 776 website. from the original on July 17, 2015. Retrieved July 5, 2016.
  8. ^ ファイアーエムブレム トラキア776 – Character 〜登場人物の紹介〜 (in Japanese). Fire Emblem: Thracia 776 website. from the original on January 15, 2016. Retrieved July 5, 2016.
  9. ^ ファイアーエムブレム トラキア776 – Story 〜叙情的ストーリー〜 (in Japanese). Fire Emblem: Thracia 776 website. from the original on February 28, 2015. Retrieved November 24, 2016.
  10. ^ a b NOM独占インタビュー!! (in Japanese). Nintendo Online Magazine. 1999. from the original on March 6, 2016. Retrieved July 3, 2016.
  11. ^ Intelligent Systems (January 21, 2000). Fire Emblem: Thracia 776 (Super Famicom). Nintendo. Scene: Credits.
  12. ^ a b . RocketBaby. 2001. Archived from the original on August 21, 2002. Retrieved July 17, 2015.
  13. ^ a b c Ward, Robert (July 10, 2015). "Fire Emblem Artist Spotlight: Mayumi Hirota". Siliconera. from the original on July 14, 2015. Retrieved July 18, 2015.
  14. ^ ファイアーエムブレム封印の剣 Q&A (in Japanese). Fire Emblem: The Binding Blade website. 2002. p. 2. from the original on October 12, 2014. Retrieved July 3, 2016.
  15. ^ Greening, Chris (June 28, 2015). "Fire Emblem Fates combines music from series' veterans and newcomers". Video Game Music Online. from the original on July 4, 2015. Retrieved July 10, 2015.
  16. ^ a b 「ファイアーエムブレム トラキア776」に豪華グッズ群が付いた「DXパック」登場 (in Japanese). ITMedia. July 13, 1999. from the original on June 1, 2015. Retrieved July 3, 2016.
  17. ^ a b (in Japanese). Fire Emblem: Thracia 776 website. Archived from the original on June 19, 2000. Retrieved July 3, 2016.
  18. ^ 「ファイアーエムブレム トラキア776」ROM版発売!HPでマウスパッドのプレゼント企画を開始 (in Japanese). ITmedia. December 7, 1999. from the original on May 26, 2005. Retrieved July 3, 2016.
  19. ^ a b Reichert, Nick (September 14, 2008). "The Best In The Wonderful World of SNES RPGs". RacketBoy. from the original on March 22, 2016. Retrieved June 6, 2016.
  20. ^ a b East, Thomas (April 13, 2013). . Official Nintendo Magazine. p. 5. Archived from the original on April 16, 2013. Retrieved July 17, 2015.
  21. ^ Brown, Mark (April 18, 2013). "Pocket Primer: A complete history of Fire Emblem". Pocket Gamer. from the original on March 4, 2016. Retrieved June 6, 2016.
  22. ^ Yip, Spencer (April 12, 2007). "Fan based Fire Emblem: Thracia 776 translation to tide you over". Siliconera. from the original on December 11, 2010. Retrieved July 3, 2016.
  23. ^ Cirosan (September 28, 2018). "[FE5] Project Exile - Thracia 776 Script and Menu Translation - Fully Complete and Released". Serenes Forest. from the original on July 10, 2019. Retrieved May 31, 2019.
  24. ^ Klepek, Patrick (July 29, 2019). "The Near Impossible 20-Year Journey to Translate 'Fire Emblem: Thracia 776'". Vice. Vice Media. from the original on November 16, 2020. Retrieved November 21, 2020.
  25. ^ VC: ファイアーエムブレム トラキア776 (in Japanese). Nintendo. from the original on March 9, 2016. Retrieved July 3, 2016.
  26. ^ ファイアーエムブレム トラキア776 / Wii U / 任天堂 (in Japanese). Nintendo. from the original on July 3, 2016. Retrieved July 3, 2016.
  27. ^ a b スーパーファミコン – ファイアーエムブレム トラキア776. Famitsu Weekly (in Japanese). No. 915. Enterbrain. June 30, 2006. p. 4.
  28. ^ a b c ファイアーエムブレム トラキア776 (SFC) (in Japanese). Famitsu. from the original on November 19, 2015. Retrieved July 3, 2016.
  29. ^ a b Gaben, Demond (2000). "Fire Emblem Thracia 776 (import)". Nintendojo. from the original on August 28, 2010. Retrieved July 3, 2016.
  30. ^ 任天堂マガジン表紙・99年10月号(No.14)/リコ編のニンテンドウパワー書き換え体験! (in Japanese). Nintendo Official Magazine. 1999. from the original on July 24, 2015. Retrieved July 3, 2016.
  31. ^ (in Japanese). Nintendo. 1999. Archived from the original on October 22, 1999. Retrieved July 3, 2016.
  32. ^ 1.もっと知りたい!! ニンテンドウパワー (in Japanese). Nintendo Official Magazine. 2000. from the original on March 9, 2016. Retrieved July 3, 2016.
  33. ^ 日本ユニ著作権センター/判例全文・2002/11/14d (in Japanese). Translan. November 14, 2002. from the original on April 2, 2015. Retrieved July 18, 2015.
  34. ^ 1999年テレビゲームソフト売り上げTOP300 (in Japanese). Geimin.net. from the original on July 3, 2016. Retrieved July 3, 2016.
  35. ^ Brunskill, Kerry (March 7, 2014). "Matters of Import: Prepare To Die In Fire Emblem: Thracia 776". Nintendo Life. from the original on December 21, 2015. Retrieved July 3, 2016.
  36. ^ Jenni, Lada (February 1, 2008). . TechnologyTell. Archived from the original on January 14, 2015. Retrieved September 11, 2009.

External links

  • Official website (in Japanese)

fire, emblem, thracia, tactical, role, playing, game, developed, intelligent, systems, published, nintendo, super, famicom, originally, released, through, nintendo, power, flash, cartridge, 1999, then, cartridge, following, year, fifth, installment, fire, embl. Fire Emblem Thracia 776 a is a tactical role playing game developed by Intelligent Systems and published by Nintendo for the Super Famicom it was originally released through the Nintendo Power flash cartridge in 1999 then on a ROM cartridge the following year It is the fifth installment in the Fire Emblem series b the third and last title to be developed for the Super Famicom and the last home console Fire Emblem until the release of Fire Emblem Path of Radiance in 2005 Fire Emblem Thracia 776Developer s Intelligent SystemsPublisher s NintendoProducer s Takehiro IzushiDesigner s Shouzou KagaProgrammer s Toru NarihiroTakafumi KanekoArtist s Masahiro HiguchiMayumi HirotaWriter s Shouzou KagaMasayuki HorikawaComposer s Yuka TsujiyokoSeriesFire EmblemPlatform s Super FamicomReleaseNintendo PowerJP September 1 1999Super FamicomJP January 21 2000Genre s Tactical role playingMode s Single playerThracia 776 takes place on the continent of Jugdral Set in the generational gap within Fire Emblem Genealogy of the Holy War the story follows main protagonist Leif as he rallies a private army in an attempt to defeat the ruling Grannvale Empire and restore his lost kingdom of Thracia Gameplay follows the traditional Fire Emblem system of tactical battles taking place on grid based maps but with added elements such as a fatigue system where characters lose energy with each performed action Development began in 1998 as a compact side project to Genealogy of the Holy War although it eventually grew considerably in scale Series creator Shouzou Kaga acted as designer and scenario writer the characters were designed by Mayumi Hirota while the music was composed by Yuka Tsujiyoko Kaga Hirota and Tsujiyoko would later leave Intelligent Systems to pursue independent careers with only Tsujiyoko returning to work on future games The game was commercially successful upon release although it was one of the poorer selling titles in the series as a whole It also received positive reviews from critics No version has been released outside Japan Contents 1 Gameplay 2 Synopsis 3 Development 4 Release 5 Reception and legacy 6 Notes 7 References 8 External linksGameplay nbsp A mission within Fire Emblem Thracia 776 displayed is a player unit s range of movement during their turn Fire Emblem Thracia 776 is a tactical role playing game in which the player takes command of a group of units and goes on story based missions with varying objectives from defeating specific enemies and rescuing targets to escaping unharmed from engagements 3 Maps hold a variety of different terrains from flat plains to mountains combined with a unit s own abilities the environment affects movement There are also locations such as towns and churches where items in game currency or health may be granted of a unit remains there long enough In addition a Fog of War effect is present in some maps where the map is obscured to players until the unit advances and reveals the portion of map within their movement and attack range 4 Thracia 776 uses a turn based battle system where each side acts within their turn to move selected units across a map using a grid based layout Units and their alignment or status are represented through colors with blue units being playable and red units being enemies among others 3 After a certain point in the game advance planning for units becomes available allowing players to pick a group of units to take into a battle 5 When two units engage the scene transitions to a separate battle screen where the fight plays out automatically with each units stats being displayed below the battle 6 The battle is won when the map objective is completed objectives vary from defeating all enemies to defeating specific units or rescuing particular units or even escaping unharmed from battle 3 After a point in the game specific actions such as attacking or opening chests add fatigue to a character should they become too fatigued they will not be playable in the following chapter 4 Actions in battle reward player units with experience points EXP when one hundred EXP are gathered the character will level up and their stats will be randomly raised 3 Each stat is capped at 20 points stats are divided into health and magic and passive abilities such as agility speed and critical hit likelihood 6 Each unit is assigned a character class while affects their assigned weapon strengths and weaknesses and range and speed of movement on the battlefield These classes range from axemen and swordsmen to thieves to mounted units and magic users such as healers Some characters such as main protagonist Leif have unique classes Classes also naturally evolve during the course of the story Mounted units have the option of dismounting their steeds to fight on foot and must dismount when inside buildings 4 7 8 Weapons within a unit s selected character class can be freely swapped out for more powerful versions when mounted units dismount they swap lances or axes for swords 4 6 Weapon effectiveness is governed by the Weapon Triangle swords are strong against axes axes against lances and lances against swords 4 SynopsisThracia 776 is set within the second generation storyline of Genealogy of the Holy War while the exiled prince Seliph is still in hiding and preparing to battle Arvis hold on the continent 9 Main protagonist Leif is the deposed heir to the Republic of Munster who was rescued from an attack by the forces of Thracia by Finn a friend of Seliph s father Sigurd Spending most of his life on the run Leif eventually finds shelter in the village of Fiana One day the villager s protectors are routing bandits when Raydrik the new Duke of Munster attacks the village in search of Leif kidnapping Leif s friends Nanna and Mareeta Devastated by the town s destruction and his friends abductions Leif decides to face the forces of Thracia and retake Munster Aided by Finn and a growing band of rebels he rescues both Nanna and the enemy controlled Mareeta and defeating the forces of both Raydrik and Veld a high ranking priest of the Loptous Sect as they retake Munster and liberate northern Thracia Leif s forces finally face Raydrik in battle but upon his defeat Veld transforms him into an undead monster called Deadlord Mus Leif destroys Mus kills Veld and cements his forces defending Munster and northern Thracia from the Grannvale army DevelopmentThracia 776 was created by Fire Emblem series developer Intelligent Systems designed and written by series creator Shouzou Kaga and produced by Takehiro Izushi 10 11 The music was composed by Yuka Tsujiyoko who had worked on every Fire Emblem title since the original game in 1990 12 The characters were designed by Mayumi Hirota an artist who had worked on Genealogy of the Holy War and took over as character designer from Koya Katsuyoshi after the latter left Nintendo Kaga chose her after being favorably impressed by her drawing abilities and brought her on board for both Genealogy of the Holy War and Thracia 776 13 Kaga came to refer to Thracia 776 as one of the two best titles in the series to that point alongside Genealogy of the Holy War 13 It would be the last time Kaga and Hirota worked on the series as both left Intelligent Systems after the completion of Thracia 776 and would go on to develop Tear Ring Saga for the PlayStation 13 Tsujiyoko also left to pursue a freelance career but she would return to create and supervise music for future Fire Emblem games including The Binding Blade and Fire Emblem Fates 12 14 15 Development of Thracia 776 started around the beginning of 1998 with the initial plan being for a compact side project to Genealogy of the Holy War Development was also supposed to end a considerable time prior to its eventual release date but as the game evolved the staff felt the need to keep going and create a full Fire Emblem title This in turn caused difficulties with keeping the game within the world of Genealogy of the Holy War with Kaga commenting that it would have been simpler to create a completely original title if they had known how big the project would become Characters were intentionally given little buildup or backstory leaving their individual personalities for players to imagine As the strategic war simulation elements of Genealogy of the Holy War had suffered due to the goal of creating an intricate story Kaga this time switched his focus to the gameplay The basic structure was taken from Mystery of the Emblem with additional elements such as branching pathways within maps and variations in unit movement This was achieved by giving each map a different algorithm to work with The fatigue system was introduced to challenge players further 10 ReleaseThracia 776 was first released through the Nintendo Power flash cartridge system 16 The original version was released on September 1 1999 17 In addition to its standard release a pre written cartridge as part of a DX Pack was made available 16 A version for the Super Famicom s standard ROM Cartridge was announced in December 1999 three months after the initial release 18 This version was released on January 21 2000 17 It was the third and final Fire Emblem title to be developed for the Super Famicom following Mystery of the Emblem and Genealogy of the Holy War 19 Thracia 776 was the last Fire Emblem game to be developed for home consoles until Fire Emblem Path of Radiance in 2005 and was purportedly one of the last original Super Famicom games to be developed 20 21 Thracia 776 has never been released outside Japan 20 but an English fan translation that translated crucial story elements was released in 2007 22 A more complete fan translation with translated menus and improved dialogue and title translations Project Exile was completed and released on May 31 2019 23 24 The title was re released digitally through Nintendo s Virtual Console service in Japan for the Wii on July 15 2008 25 and for Wii U on July 10 2013 26 Reception and legacyReceptionReview scoresPublicationScoreFamitsu35 40 27 28 Nintendojo9 9 10 29 Upon release the Nintendo Power version proved highly popular with people coming in high numbers to stores supplying it This was attributed to the popularity of the Fire Emblem series 30 It was the best selling Super Famicom game of September 31 By November the following year it was reported to be the most popular Nintendo Power title within that period 32 Combined sales of its Nintendo Power and ROM Cartridge releases reached 106 108 units as of 2002 making Thracia 776 the worst selling Fire Emblem game at the time 33 An alternate estimate by Famitsu at the end of 1999 put total sales at 145 600 units ranking as the 103rd best selling game title of the year According to Famitsu it was the highest selling Super Famicom release of that year 34 Famitsu gave the ROM cartridge release a score of 35 40 27 28 The reviewers were both positive about its further refinements and additions to the Fire Emblem gameplay formula and surprised by the greatly increased difficulty level when compared to the previous entry 28 Kerry Brunskill of Nintendo Life again noted the steep difficulty even when compared to other Fire Emblem entries but also positively noted its sound gameplay base and praised its well thought out story 35 Nintendojo s Desmond Gaben gave Thracia 776 a score of 9 9 10 in his review he praised the graphics as some of the best on the system generally approved of the gameplay improvements despite its high difficulty and called it a must have for fans of the genre 29 The game was noted by website RacketBoy as both a rarity due to its release media and recognized alongside the other Super Famicom Fire Emblem titles as a quality game 19 TechnologyTell included among their lists of the top Super Famicom games that had not been released overseas 36 Notes Japanese ファイアーエムブレム トラキア776 Hepburn Faia Emuburemu Torakia Nana Nana Roku Sources disagree on the exact numbering it is variously called the 5th 1 or 6th 2 entry in the series References ファイアーエムブレムワールド FIRE EMBLEM WORLD Series in Japanese Fire Emblem World Archived from the original on April 26 2015 Retrieved July 17 2015 社長が訊く ファイアーエムブレム 新 紋章の謎 光と影の英雄 in Japanese Nintendo 2010 Archived from the original on July 13 2015 Retrieved June 12 2016 a b c d ファイアーエムブレム トラキア776 操作 基本ルール in Japanese Fire Emblem Thracia 776 website Archived from the original on July 16 2015 Retrieved July 5 2016 a b c d e ファイアーエムブレムトラキア776 パーフェクトガイドブック Fire Emblem Thracia 776 Perfect Guidebook in Japanese ASCII Media Works 1999 ISBN 4 04 707046 7 ファイアーエムブレム トラキア776 操作 進撃準備 in Japanese Fire Emblem Thracia 776 website Archived from the original on February 28 2015 Retrieved July 5 2016 a b c ファイアーエムブレム トラキア776 操作 パラメーター in Japanese Fire Emblem Thracia 776 website Archived from the original on April 26 2015 Retrieved July 5 2016 ファイアーエムブレム トラキア776 Unit 戦場を駆ける戦士達 in Japanese Fire Emblem Thracia 776 website Archived from the original on July 17 2015 Retrieved July 5 2016 ファイアーエムブレム トラキア776 Character 登場人物の紹介 in Japanese Fire Emblem Thracia 776 website Archived from the original on January 15 2016 Retrieved July 5 2016 ファイアーエムブレム トラキア776 Story 叙情的ストーリー in Japanese Fire Emblem Thracia 776 website Archived from the original on February 28 2015 Retrieved November 24 2016 a b NOM独占インタビュー in Japanese Nintendo Online Magazine 1999 Archived from the original on March 6 2016 Retrieved July 3 2016 Intelligent Systems January 21 2000 Fire Emblem Thracia 776 Super Famicom Nintendo Scene Credits a b Interview with Yuka Tsujiyoko RocketBaby 2001 Archived from the original on August 21 2002 Retrieved July 17 2015 a b c Ward Robert July 10 2015 Fire Emblem Artist Spotlight Mayumi Hirota Siliconera Archived from the original on July 14 2015 Retrieved July 18 2015 ファイアーエムブレム封印の剣 Q amp A in Japanese Fire Emblem The Binding Blade website 2002 p 2 Archived from the original on October 12 2014 Retrieved July 3 2016 Greening Chris June 28 2015 Fire Emblem Fates combines music from series veterans and newcomers Video Game Music Online Archived from the original on July 4 2015 Retrieved July 10 2015 a b ファイアーエムブレム トラキア776 に豪華グッズ群が付いた DXパック 登場 in Japanese ITMedia July 13 1999 Archived from the original on June 1 2015 Retrieved July 3 2016 a b ファイアーエムブレム トラキア776 in Japanese Fire Emblem Thracia 776 website Archived from the original on June 19 2000 Retrieved July 3 2016 ファイアーエムブレム トラキア776 ROM版発売 HPでマウスパッドのプレゼント企画を開始 in Japanese ITmedia December 7 1999 Archived from the original on May 26 2005 Retrieved July 3 2016 a b Reichert Nick September 14 2008 The Best In The Wonderful World of SNES RPGs RacketBoy Archived from the original on March 22 2016 Retrieved June 6 2016 a b East Thomas April 13 2013 Fire Emblem through the ages Official Nintendo Magazine p 5 Archived from the original on April 16 2013 Retrieved July 17 2015 Brown Mark April 18 2013 Pocket Primer A complete history of Fire Emblem Pocket Gamer Archived from the original on March 4 2016 Retrieved June 6 2016 Yip Spencer April 12 2007 Fan based Fire Emblem Thracia 776 translation to tide you over Siliconera Archived from the original on December 11 2010 Retrieved July 3 2016 Cirosan September 28 2018 FE5 Project Exile Thracia 776 Script and Menu Translation Fully Complete and Released Serenes Forest Archived from the original on July 10 2019 Retrieved May 31 2019 Klepek Patrick July 29 2019 The Near Impossible 20 Year Journey to Translate Fire Emblem Thracia 776 Vice Vice Media Archived from the original on November 16 2020 Retrieved November 21 2020 VC ファイアーエムブレム トラキア776 in Japanese Nintendo Archived from the original on March 9 2016 Retrieved July 3 2016 ファイアーエムブレム トラキア776 Wii U 任天堂 in Japanese Nintendo Archived from the original on July 3 2016 Retrieved July 3 2016 a b スーパーファミコン ファイアーエムブレム トラキア776 Famitsu Weekly in Japanese No 915 Enterbrain June 30 2006 p 4 a b c ファイアーエムブレム トラキア776 SFC in Japanese Famitsu Archived from the original on November 19 2015 Retrieved July 3 2016 a b Gaben Demond 2000 Fire Emblem Thracia 776 import Nintendojo Archived from the original on August 28 2010 Retrieved July 3 2016 任天堂マガジン表紙 99年10月号 No 14 リコ編のニンテンドウパワー書き換え体験 in Japanese Nintendo Official Magazine 1999 Archived from the original on July 24 2015 Retrieved July 3 2016 NINTENDO POWER 9月の書き換え件数 ベスト10 in Japanese Nintendo 1999 Archived from the original on October 22 1999 Retrieved July 3 2016 1 もっと知りたい ニンテンドウパワー in Japanese Nintendo Official Magazine 2000 Archived from the original on March 9 2016 Retrieved July 3 2016 日本ユニ著作権センター 判例全文 2002 11 14d in Japanese Translan November 14 2002 Archived from the original on April 2 2015 Retrieved July 18 2015 1999年テレビゲームソフト売り上げTOP300 in Japanese Geimin net Archived from the original on July 3 2016 Retrieved July 3 2016 Brunskill Kerry March 7 2014 Matters of Import Prepare To Die In Fire Emblem Thracia 776 Nintendo Life Archived from the original on December 21 2015 Retrieved July 3 2016 Jenni Lada February 1 2008 Important Importables Best SNES role playing games TechnologyTell Archived from the original on January 14 2015 Retrieved September 11 2009 External linksOfficial website in Japanese Retrieved from https en wikipedia org w index php title Fire Emblem Thracia 776 amp oldid 1176425576, wikipedia, wiki, book, books, library,

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