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Fantasy Zone

Fantasy Zone[a] is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.[2]

Fantasy Zone
Japanese flyer
Developer(s)Sega
Publisher(s)
Designer(s)Yoji Ishii
Programmer(s)Shuichi Katagi
Artist(s)Masaki Kondo
Composer(s)Hiroshi Kawaguchi
SeriesFantasy Zone
Platform(s)Arcade, Master System, Nintendo Entertainment System, MSX, PC Engine, Game Gear, X68000, Saturn, Mobile phone, Nintendo Switch, Sega Genesis Mini 2
Release
Genre(s)Scrolling shooter
Mode(s)Single-player
Arcade systemSega System 16A

The game design and main character have many similarities to the earlier TwinBee, and both are credited with establishing the cute 'em up subgenre.[3] It also popularized the concept of a boss rush, a stage where the player faces multiple previous bosses again in succession.[4] Numerous sequels were made over the years.

Gameplay edit

 
Arcade screenshot

In the game, the player's ship is placed in a level with a number of bases to destroy. When all the bases are gone, the stage boss appears, who must be defeated in order to move on to the next stage. There are eight stages, and in all of them, except the final one, the scrolling camera is not fixed; the player can move either left or right, although the stage loops. The final level consists of a rematch against all of the previous bosses in succession before facing the final boss.

Opa-Opa uses two different attacks: the standard weapon (initially bullets) and bombs. He can also move down to land on the ground by sprouting feet and walking around until he flies again.

It is possible to upgrade Opa-Opa's weapons, get bombs and flying engine to increase speed, and get extra lives. To do these, the player must get money by defeating enemies, bases or bosses, and access a shop by touching a marked balloon. Prices rise with each purchase. When the player chooses to exit or the time runs up, another screen appears to equip these upgrades; only one engine, weapon and bomb can be equipped at a time.

Some of the purchasable weapons have a time limit that starts as soon as the shop is left. Some of the bombs can be used at any moment, but are limited in quantity.Engine upgrades are permanent. The powerups can also be reassigned by reentering the shop or touch a balloon with the word "Select" written on it. If the player loses a life, all of the upgrades are lost.

Versions edit

 
Fantasy Zone arcade board

Fantasy Zone was ported to the Master System, MSX, Nintendo Entertainment System, X68000, and PC Engine—all with similar gameplay. For example, the Master System version lacks some features such as the radar that indicates the location of the bases or a gauge that indicates energy level, and two of the bosses were replaced by alternate bosses.

Two different versions were released for the Famicom and NES. The Japanese version was released in 1987, developed and published by Sunsoft. The American version was released in 1989, developed by Pixel and published unlicensed by Tengen. In 1997, Fantasy Zone was released in the Sega Ages series in Japan for the Sega Saturn.

Fantasy Zone was re-released as an enhanced remake for the PlayStation 2, again in the Sega Ages series. Although similar in appearance to the arcade version (even incorporating the original arcade sounds), this version uses polygons instead of sprites and adds some stages, including bonus levels with the viewpoint behind Opa-Opa as he tries to collect coins from any boss that was defeated at the moment; this game mode is very similar to Space Harrier, or the unreleased Space Fantasy Zone. This version was released in North America and Europe as part of the Sega Classics Collection.

Fantasy Zone was released for mobile phones in 2002 in Japan and in August 2003 in the United States. Due to hardware limitations, this version was divided in three different parts. The Master System version was re-released in Japan for the Virtual Console on March 11, 2008, for Europe and Australia on April 11, and in North America on April 14.[5]

On September 18, the final Sega Ages disc was devoted to the series, Fantasy Zone Complete Collection. Instead of a 3D remake, it compiles all of the games in the series, including spin-offs, all of Sega's own versions, and a remake of Fantasy Zone II for System 16 hardware.

The original arcade version is unlockable in Sonic's Ultimate Genesis Collection. A 3D port of the game was released on March 19, 2014 for the Nintendo 3DS titled 3D Fantasy Zone: Opa-Opa Bros. New features of the 3DS port involve stereoscopic 3D visuals, adjustable difficulty settings, the ability to save the game, the ability to switch to the Japanese versions and US versions of the game, a Stage Select feature, and a new mode which involves the player playing as Upa-Upa, Opa-Opa's brother. The two replacement bosses from the Master System release can be unveiled, each replacing the standard boss.

The arcade version is a minigame in several entries in the Yakuza series, beginning with Yakuza 0.[6] It is identical to the original arcade release, except the addition of a rapid fire button.

Sega Genesis port of the game was developed for the Sega Genesis Mini 2, the successor to the Sega Genesis Mini microconsole, which was released on October 27, 2022. The port added a Super Easy mode.[7]

Reception edit

Fantasy Zone was very successful in Japanese arcades, helping to give rise to the popular System 16 arcade board. In April 1986, it was the second top-grossing table arcade cabinet of the month in Japan.[8] It was the top-grossing arcade game in Japan from July–August 1986.[9]

The Sega Master System version was reviewed in 1988 in Dragon, given 4 out of 5 stars.[10] In 1988, it got four categories of 9/10 each from Computer and Video Games, calling it "a beaut of a game [where] I-want-to-eat-this-cartridge scrolling backdrop and aliens float in from all sides spitting death at you".[11] In 1989, Computer and Video Games rated the PC Engine version 88% and the Master System version 87%, considering the PC Engine version to be better than the Master System version but not as commercially successful.[12] Console XS reviewed the Master System version in 1992, giving it a 91% score.[13]

It was reviewed by Génération 4,[14] Sega Power,[15] Happy Computer,[16] and Tilt in 1987[17] and 1990.[18]

Sequels edit

  • Fantasy Zone II: The Tears of Opa-Opa (1987)
  • Opa Opa (released internationally as Fantasy Zone: The Maze) (1987)
  • Galactic Protector (1988)
  • Space Fantasy Zone (1990, unreleased)
  • Fantasy Zone Gear: The Adventures of Opa-Opa Jr. (released internationally simply as Fantasy Zone) (1991)
  • Super Fantasy Zone (1992)
  • Fantasy Zone (Redemption Game) (1999)
  • Medal de Fantasy Zone (2012)

Notes edit

  1. ^ Japanese: ファンタジーゾーン, Hepburn: Fantajī Zōn

References edit

  1. ^ "Fantasy Zone (Registration Number PA0000290831)". United States Copyright Office. Retrieved July 15, 2021.
  2. ^ Plunkett, Luke (April 6, 2011). "Remembering Sega's Exiled Mascot". Retrieved December 31, 2021.
  3. ^ "Fantasy Zone – Hardcore Gaming 101".
  4. ^ "Fantasy Zone – 2014 Developer Interview". Shooting Gameside. Vol. 10. September 26, 2014. Retrieved May 4, 2021.
  5. ^ . Nintendo of America. April 14, 2008. Archived from the original on June 13, 2013. Retrieved April 14, 2008.
  6. ^ Brown, Peter (January 19, 2017). "Yakuza 0 Review". Retrieved December 15, 2017.
  7. ^ "Sega has announced a Mega Drive Mini 2, including Mega CD games". June 3, 2022.
  8. ^ "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 282. Amusement Press, Inc. April 15, 1986. p. 21.
  9. ^ "ゲーム人気度ベスト10" [Best 10 Popular Games]. Gamest (in Japanese). Vol. 3 (September 1986). August 18, 1986. p. 73.
  10. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (August 1988). "The Role of Computers: FantasyZone" (PDF). Dragon. No. 136. pp. 76–81.
  11. ^ "Fantasy Zone review". Computer and Video Games. No. 79. May 1988. p. 123 – via Amiga Magazine Rack.
  12. ^ "Complete Games Guide" (PDF). Computer and Video Games. No. Complete Guide to Consoles. October 16, 1989. pp. 46–77.
  13. ^ "Software A-Z: Master System". Console XS. No. 1 (June/July 1992). United Kingdom: Paragon Publishing. April 23, 1992. pp. 137–47.
  14. ^ "Le site des anciennes revues informatiques - www.abandonware-magazines.org". Génération 4. 1987. Retrieved March 22, 2022 – via abandonware-magazines.org.
  15. ^ "Fantasy Zone" (PDF). Sega Power. December 1993. p. 130.
  16. ^ "Happy Computer". Happy Computer. November 1986 – via Kultboy.com.
  17. ^ "Tilt". Tilt. December 1987. pp. 100–101.
  18. ^ "Tilt". Tilt. March 1990 – via abandonware-magazines.org.

External links edit

  • Fantasy Zone at Hardcore Gaming 101

fantasy, zone, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, december, 20. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Fantasy Zone news newspapers books scholar JSTOR December 2021 Learn how and when to remove this template message You can help expand this article with text translated from the corresponding article in Japanese September 2015 Click show for important translation instructions View a machine translated version of the Japanese article Machine translation like DeepL or Google Translate is a useful starting point for translations but translators must revise errors as necessary and confirm that the translation is accurate rather than simply copy pasting machine translated text into the English Wikipedia Do not translate text that appears unreliable or low quality If possible verify the text with references provided in the foreign language article You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at ja ファンタジーゾーン see its history for attribution You should also add the template Translated ja ファンタジーゾーン to the talk page For more guidance see Wikipedia Translation Fantasy Zone a is a 1986 arcade video game by Sega and the first game in the Fantasy Zone series It was later ported to a wide variety of consoles including the Master System The player controls a sentient spaceship named Opa Opa who fights an enemy invasion in the titular group of planets The game contains a number of features atypical of the traditional scrolling shooter The main character Opa Opa is sometimes referred to as Sega s first mascot character 2 Fantasy ZoneJapanese flyerDeveloper s SegaPublisher s JP SegaDesigner s Yoji IshiiProgrammer s Shuichi KatagiArtist s Masaki KondoComposer s Hiroshi KawaguchiSeriesFantasy ZonePlatform s Arcade Master System Nintendo Entertainment System MSX PC Engine Game Gear X68000 Saturn Mobile phone Nintendo Switch Sega Genesis Mini 2ReleaseJP March 5 1986 1 Genre s Scrolling shooterMode s Single playerArcade systemSega System 16AThe game design and main character have many similarities to the earlier TwinBee and both are credited with establishing the cute em up subgenre 3 It also popularized the concept of a boss rush a stage where the player faces multiple previous bosses again in succession 4 Numerous sequels were made over the years Contents 1 Gameplay 2 Versions 3 Reception 4 Sequels 5 Notes 6 References 7 External linksGameplay edit nbsp Arcade screenshotIn the game the player s ship is placed in a level with a number of bases to destroy When all the bases are gone the stage boss appears who must be defeated in order to move on to the next stage There are eight stages and in all of them except the final one the scrolling camera is not fixed the player can move either left or right although the stage loops The final level consists of a rematch against all of the previous bosses in succession before facing the final boss Opa Opa uses two different attacks the standard weapon initially bullets and bombs He can also move down to land on the ground by sprouting feet and walking around until he flies again It is possible to upgrade Opa Opa s weapons get bombs and flying engine to increase speed and get extra lives To do these the player must get money by defeating enemies bases or bosses and access a shop by touching a marked balloon Prices rise with each purchase When the player chooses to exit or the time runs up another screen appears to equip these upgrades only one engine weapon and bomb can be equipped at a time Some of the purchasable weapons have a time limit that starts as soon as the shop is left Some of the bombs can be used at any moment but are limited in quantity Engine upgrades are permanent The powerups can also be reassigned by reentering the shop or touch a balloon with the word Select written on it If the player loses a life all of the upgrades are lost Versions edit nbsp Fantasy Zone arcade boardFantasy Zone was ported to the Master System MSX Nintendo Entertainment System X68000 and PC Engine all with similar gameplay For example the Master System version lacks some features such as the radar that indicates the location of the bases or a gauge that indicates energy level and two of the bosses were replaced by alternate bosses Two different versions were released for the Famicom and NES The Japanese version was released in 1987 developed and published by Sunsoft The American version was released in 1989 developed by Pixel and published unlicensed by Tengen In 1997 Fantasy Zone was released in the Sega Ages series in Japan for the Sega Saturn Fantasy Zone was re released as an enhanced remake for the PlayStation 2 again in the Sega Ages series Although similar in appearance to the arcade version even incorporating the original arcade sounds this version uses polygons instead of sprites and adds some stages including bonus levels with the viewpoint behind Opa Opa as he tries to collect coins from any boss that was defeated at the moment this game mode is very similar to Space Harrier or the unreleased Space Fantasy Zone This version was released in North America and Europe as part of the Sega Classics Collection Fantasy Zone was released for mobile phones in 2002 in Japan and in August 2003 in the United States Due to hardware limitations this version was divided in three different parts The Master System version was re released in Japan for the Virtual Console on March 11 2008 for Europe and Australia on April 11 and in North America on April 14 5 On September 18 the final Sega Ages disc was devoted to the series Fantasy Zone Complete Collection Instead of a 3D remake it compiles all of the games in the series including spin offs all of Sega s own versions and a remake of Fantasy Zone II for System 16 hardware The original arcade version is unlockable in Sonic s Ultimate Genesis Collection A 3D port of the game was released on March 19 2014 for the Nintendo 3DS titled 3D Fantasy Zone Opa Opa Bros New features of the 3DS port involve stereoscopic 3D visuals adjustable difficulty settings the ability to save the game the ability to switch to the Japanese versions and US versions of the game a Stage Select feature and a new mode which involves the player playing as Upa Upa Opa Opa s brother The two replacement bosses from the Master System release can be unveiled each replacing the standard boss The arcade version is a minigame in several entries in the Yakuza series beginning with Yakuza 0 6 It is identical to the original arcade release except the addition of a rapid fire button Sega Genesis port of the game was developed for the Sega Genesis Mini 2 the successor to the Sega Genesis Mini microconsole which was released on October 27 2022 The port added a Super Easy mode 7 Reception editFantasy Zone was very successful in Japanese arcades helping to give rise to the popular System 16 arcade board In April 1986 it was the second top grossing table arcade cabinet of the month in Japan 8 It was the top grossing arcade game in Japan from July August 1986 9 The Sega Master System version was reviewed in 1988 in Dragon given 4 out of 5 stars 10 In 1988 it got four categories of 9 10 each from Computer and Video Games calling it a beaut of a game where I want to eat this cartridge scrolling backdrop and aliens float in from all sides spitting death at you 11 In 1989 Computer and Video Games rated the PC Engine version 88 and the Master System version 87 considering the PC Engine version to be better than the Master System version but not as commercially successful 12 Console XS reviewed the Master System version in 1992 giving it a 91 score 13 It was reviewed by Generation 4 14 Sega Power 15 Happy Computer 16 and Tilt in 1987 17 and 1990 18 Sequels editFantasy Zone II The Tears of Opa Opa 1987 Opa Opa released internationally as Fantasy Zone The Maze 1987 Galactic Protector 1988 Space Fantasy Zone 1990 unreleased Fantasy Zone Gear The Adventures of Opa Opa Jr released internationally simply as Fantasy Zone 1991 Super Fantasy Zone 1992 Fantasy Zone Redemption Game 1999 Medal de Fantasy Zone 2012 Notes edit Japanese ファンタジーゾーン Hepburn Fantaji ZōnReferences edit Fantasy Zone Registration Number PA0000290831 United States Copyright Office Retrieved July 15 2021 Plunkett Luke April 6 2011 Remembering Sega s Exiled Mascot Retrieved December 31 2021 Fantasy Zone Hardcore Gaming 101 Fantasy Zone 2014 Developer Interview Shooting Gameside Vol 10 September 26 2014 Retrieved May 4 2021 Fantasy Zone and Mega Turrican Now Available on Wii Shop Channel Nintendo of America April 14 2008 Archived from the original on June 13 2013 Retrieved April 14 2008 Brown Peter January 19 2017 Yakuza 0 Review Retrieved December 15 2017 Sega has announced a Mega Drive Mini 2 including Mega CD games June 3 2022 Game Machine s Best Hit Games 25 テーブル型TVゲーム機 Table Videos Game Machine in Japanese No 282 Amusement Press Inc April 15 1986 p 21 ゲーム人気度ベスト10 Best 10 Popular Games Gamest in Japanese Vol 3 September 1986 August 18 1986 p 73 Lesser Hartley Lesser Patricia Lesser Kirk August 1988 The Role of Computers FantasyZone PDF Dragon No 136 pp 76 81 Fantasy Zone review Computer and Video Games No 79 May 1988 p 123 via Amiga Magazine Rack Complete Games Guide PDF Computer and Video Games No Complete Guide to Consoles October 16 1989 pp 46 77 Software A Z Master System Console XS No 1 June July 1992 United Kingdom Paragon Publishing April 23 1992 pp 137 47 Le site des anciennes revues informatiques www abandonware magazines org Generation 4 1987 Retrieved March 22 2022 via abandonware magazines org Fantasy Zone PDF Sega Power December 1993 p 130 Happy Computer Happy Computer November 1986 via Kultboy com Tilt Tilt December 1987 pp 100 101 Tilt Tilt March 1990 via abandonware magazines org External links editFantasy Zone at Hardcore Gaming 101 Retrieved from https en wikipedia org w index php title Fantasy Zone amp oldid 1190620545 Sequels, wikipedia, wiki, book, books, library,

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