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Eve: Valkyrie

Eve: Valkyrie was a multiplayer dogfighting shooter game set in the Eve Online universe[3] that was designed to use virtual reality headset technology. Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset,[4][5] CCP Games had announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR.[6] Released in March 2016,[4] the game had two game mode options: Chronicles could be played in single player, while Combat allowed eight by eight combat PvP (player versus player) missions.[7] Reviews generally criticized the limited plot and limitations of single player mode,[8] although the described "arcade experience" was praised for having intuitive controls[7][9] and "exhilarating" dogfighting features,[10][11] with PC Powerplay dubbing it "arguably the best VR experience currently available for the [Oculus Rift] platform."[8]

Eve: Valkyrie
Developer(s)CCP Games
Publisher(s)CCP Games
Oculus VR[1]
Producer(s)Owen O'Brien
SeriesEve Online
EngineUnreal Engine 4[2]
Platform(s)Microsoft Windows
PlayStation 4
Release
  • Microsoft Windows
  • 28 March 2016
  • PlayStation 4
  • 13 October 2016
Genre(s)
Mode(s)Multiplayer[3]

Plot and gameplay

In Eve: Valkyrie, players assumed the identity of a cloned ace pilot, with the pilot ostensibly remembering previous deaths and failures.[9] One of the central characters of the plot, Rán Kavik, is voiced by Katee Sackhoff.[12]

The game allowed single-player mode for the tutorials and several "exploratory" levels, although as of September 2016, the game was primarily focused on PvP (player versus player) dogfighting matches.[8] After the opening missions, Valkyrie splits into two game mode options: Chronicles could be played in single player, while Combat allowed eight by eight combat PvP missions.[7]

In June 2016, a "trench" fighter pilot feature was added[12] as part of a free patch with new gameplay.[13] The new Carrier Assault game mode with the update featured three gameplay stages, the final of which features a "Star-Wars-like trench run" into the center of a ship.[12] Among other changes with the patch were "Boost Gates" that increase speed when flown through, a new "Crossroads multiplayer map", new game modes, and a new bonus feature awarded to each player at the end of matches. The main menu was also revised, with an additional new "tactical" menu added showing all actives players and their stats during multiplayer matches.[12] As of September 2016, the game was only available to players with the Oculus Rift headset[14] through PC, and players with the PSVR headset, on PlayStation,[8] although CCP has announced the game will allow cross-platform play with other upcoming systems.[6]

Development

During development, it was called EVE-VR while still a tech demo.[3] Eve: Valkyrie was initially a demo put together by several CCP developers as a side project in their free time, with the demo then shown at EVE Fanfest in late April 2013.[2] While the game was undergoing early development in October 2013, CCP asserted they were "thinking about" adding a single-player campaign to EVE: Valkyrie. At the time, the demo was only multiplayer and focused largely on dogfighting.[3]

While the game console or operating system for the game was initially left unannounced, in February 2014 CCP announced that Eve: Valkyrie was being developed for exclusive use on Microsoft Windows with the then unreleased Oculus Rift virtual reality headset.[1]

In May 2014, CCP announced that the game would utilize the Unreal Engine 4, moving on from the Unity engine.[2] The source code for the original demo, according to developers, had been entirely rewritten by a team of 24 to work with the new engine.[2] By that time, it had also been announced that beyond Windows PC, the game would also be compatible with Sony's Project Morpheus (now titled PlayStation VR) on the PlayStation 4, with the game to be ready by the start of 2015, but the launch date held off to coincide with the retail version of the Oculus Rift.[2]

On March 19, 2015, CCP announced that Eve: Valkyrie had been opened for its pre-alpha testing phase, which was invite-only to players.[12] At the time, CCP also confirmed that game would be a launch title for both Oculus Rift and PlayStation VR, with no firm release dates set for either version. The versions were confirmed to be similar, but would not allow cross-platform play for players using different hardware.[12]

Releases

Eve: Valkyrie was launched for Microsoft Windows on March 28, 2016, serving as a launch title for Facebook's Oculus Rift virtual reality headset, with the game coming bundled with every pre-order of the device.[4] On April 5, 2016 CCP Games announced that the game will get support for the HTC Vive in 2016.[15] In March 2014, CCP announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR, with the latter two versions unreleased at the time.[6] A version for Sony's PlayStation VR is expected to launch in October 2016,[5][16] with the date set for October 13.[14] As of September 2016, the game was shipped for free with every version of the Rift Consumer Version 1 kit for Oculus Rift.[8]

On September 26, 2017, CCP released Eve: Valkyrie - Warzone on PC and PlayStation 4, removing the VR requirement and allowing for cross-platform multiplayer.[citation needed]

In October 2017, CCP ceased all VR development for Eve: Valkyrie and other VR projects.[17]

As of August 5, 2022, CCP officially turned off all servers for the game making the game unplayable.[18]

Reception

Eve: Valkyrie received "mixed or average" reviews, according to review aggregator Metacritic.[19][20] The game received a mixed to positive review in PC Powerplay as "easily one of the prettiest VR launch titles," and "arguably the best VR experience currently available for the [Oculus Rift] platform." Despite praising the VR experience and initial several hours of play, however, the reviewer wrote that the game is "also a prime example of how we're still at the very first generation of VR games - take away the VR headset, and there’s actually a remarkably shallow experience here."[8]

It also received a mixed review in PC Gamer, with Matthew Gilman writing that the "arcade experience" is "proper gasp-out-loud stuff, seeing enemy ships zoom past and being able to follow them with real life head turns as they go. The most immediately arresting, and perhaps surprising thing about all this... is just how intuitive it all is." Gilman went on to call the dogfighting features "intensely satisfying," and "the sort of videogame joy that’s immediate and clear." Gilman criticized elements of the plot and gameplay, however, expressing frustration with the time required to upgrade ships and the repetition of both single player and multi-player levels, arguing that with "multiplayer you play through those same maps endlessly, as part of an eight strong team. With no narrative to hold things back, and with combat boiling down to spectacle over legitimate tactical warfare, things get old fast."[7]

It was reviewed in Game Informer, with Matt Bertz writing that "the visceral experience of sitting in this futuristic cockpit is the biggest selling point... the potential for a defining VR experience is here, which is why the extreme lack of compelling content is such a shame."[9] It was also reviewed in CG Magazine, which praised the controls and the ability to look and see enemy ships, writing "the controls are tight and feel great and easy to pick up, especially in comparison to something more sim oriented like fellow space game Elite: Dangerous." The review dubbed the plot "interesting" but "quite shallow," although argued the dogfighting was "exhilarating" and "I haven't found a more satisfying multiplayer experience yet in virtual reality." The review did note a lack of players to fill up multi-player matches as of September 2016, with the reviewer projecting that numbers would increase over time.[10] The Dutch review site Gamer.nl also praised the visuals and visceral feel of flying in VR, particularly in multiplayer mode and in the tutorials. However, the review criticized repetition and limitations in single player mode, as well as certain technical aspects of the gameplay.[11]

See also

References

  1. ^ a b Grayson, Nathan (February 5, 2014). "Phew: EVE Valkyrie Officially An Oculus Launch Title". Rock, Paper, Shotgun. Retrieved March 12, 2014.
  2. ^ a b c d e Kuchera, Ben (May 1, 2014). "EVE: Valkyrie moves to Unreal Engine 4, adds Starbuck". Polygon. Retrieved May 3, 2014.
  3. ^ a b c d Farokhmanesh, Megan (October 27, 2013). "CCP 'thinking about' EVE: Valkyrie single-player campaign". Polygon. Retrieved March 12, 2014.
  4. ^ a b c Morrison, Angus (9 December 2015). "EVE: Valkyrie to come with every Oculus Rift pre-order". PC Gamer. Retrieved 14 December 2015.
  5. ^ a b Kuchera, Ben (March 18, 2014). "CCP states EVE: Valkyrie's Oculus co-publishing deal was exclusive to the PC, game coming to PS4". Polygon. Retrieved March 18, 2014.
  6. ^ a b c Kuchera, Ben (April 21, 2016). "EVE: Valkyrie will support cross-platform play between Rift, Vive and PlayStation VR". Polygon. Retrieved April 21, 2016.
  7. ^ a b c d e Gilman, Matthew (18 April 2016). "EVE: Valkyrie review". PC Gamer. Retrieved 17 September 2016.
  8. ^ a b c d e f g Ring, Bennett (14 September 2016). "Review: Eve Valkyrie". PC Powerplay. Retrieved 17 September 2016.
  9. ^ a b c d Bertz, Matt (22 April 2016). "Flying And Fighting Through Dead Space - EVE: Valkyrie - Oculus Rift". Game Informer. Retrieved 17 September 2016.
  10. ^ a b c Whitaker, Jed (13 May 2016). "EVE: Valkyrie (PC) Review". Computer and Video Games. Retrieved 17 September 2016.
  11. ^ a b c Vroego, Bastiaan (13 July 2016). "EVE Valkyrie". Gamer.nl. Retrieved 17 September 2016.
  12. ^ a b c d e f Paget, Mat (June 20, 2016). "EVE: Valkyrie Update Adds Star Wars-Like Trench Run Mode". GameSpot. Retrieved September 17, 2016.
  13. ^ Morrison, Angus (June 20, 2016). "EVE: Valkyrie gets free Carrier Assault update". PC Gamer. Retrieved September 17, 2016.
  14. ^ a b "Divert Power to Forward Shields: EVE: Valkyrie is Now a PSVR Launch Title". The Iris. 6 September 2016. Retrieved September 17, 2016.
  15. ^ "'EVE: Valkyrie' is coming to the HTC Vive this year". Engadget. Retrieved 2016-04-18.
  16. ^ Feltham, Jamie (March 19, 2015). "EVE: Valkyrie to Be a Launch Title on Both Oculus & Morpheus, No Cross-Play". VRFocus. Retrieved April 27, 2015.
  17. ^ Smith, Adam (2017-10-30). "EVE developers CCP pulling out of VR". Rock, Paper, Shotgun. Retrieved 2020-03-24.
  18. ^ Hayden, Scott (2022-08-02). "CCP is Finally Pulling the Plug on VR Pioneers 'EVE: Valkyrie' & 'Sparc'". Road to VR. Retrieved 2023-01-21.
  19. ^ a b "EVE: Valkyrie PC Reviews". Metacritic. Retrieved 17 September 2016.
  20. ^ a b "EVE: Valkyrie PC Reviews". Metacritic. Retrieved 17 September 2016.

External links

  • Official website
  • Eve: Valkyrie at IMDb

valkyrie, multiplayer, dogfighting, shooter, game, online, universe, that, designed, virtual, reality, headset, technology, originally, launched, microsoft, windows, with, oculus, rift, virtual, reality, headset, games, announced, they, plan, enable, cross, pl. Eve Valkyrie was a multiplayer dogfighting shooter game set in the Eve Online universe 3 that was designed to use virtual reality headset technology Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset 4 5 CCP Games had announced they plan to enable cross platform play between the three major VR systems the Oculus Rift the HTC Vive and the PlayStation VR 6 Released in March 2016 4 the game had two game mode options Chronicles could be played in single player while Combat allowed eight by eight combat PvP player versus player missions 7 Reviews generally criticized the limited plot and limitations of single player mode 8 although the described arcade experience was praised for having intuitive controls 7 9 and exhilarating dogfighting features 10 11 with PC Powerplay dubbing it arguably the best VR experience currently available for the Oculus Rift platform 8 Eve ValkyrieDeveloper s CCP GamesPublisher s CCP GamesOculus VR 1 Producer s Owen O BrienSeriesEve OnlineEngineUnreal Engine 4 2 Platform s Microsoft WindowsPlayStation 4ReleaseMicrosoft Windows28 March 2016PlayStation 413 October 2016Genre s Vehicular combatfirst person shooterMode s Multiplayer 3 Contents 1 Plot and gameplay 2 Development 3 Releases 4 Reception 5 See also 6 References 7 External linksPlot and gameplay EditIn Eve Valkyrie players assumed the identity of a cloned ace pilot with the pilot ostensibly remembering previous deaths and failures 9 One of the central characters of the plot Ran Kavik is voiced by Katee Sackhoff 12 The game allowed single player mode for the tutorials and several exploratory levels although as of September 2016 the game was primarily focused on PvP player versus player dogfighting matches 8 After the opening missions Valkyrie splits into two game mode options Chronicles could be played in single player while Combat allowed eight by eight combat PvP missions 7 In June 2016 a trench fighter pilot feature was added 12 as part of a free patch with new gameplay 13 The new Carrier Assault game mode with the update featured three gameplay stages the final of which features a Star Wars like trench run into the center of a ship 12 Among other changes with the patch were Boost Gates that increase speed when flown through a new Crossroads multiplayer map new game modes and a new bonus feature awarded to each player at the end of matches The main menu was also revised with an additional new tactical menu added showing all actives players and their stats during multiplayer matches 12 As of September 2016 the game was only available to players with the Oculus Rift headset 14 through PC and players with the PSVR headset on PlayStation 8 although CCP has announced the game will allow cross platform play with other upcoming systems 6 Development EditDuring development it was called EVE VR while still a tech demo 3 Eve Valkyrie was initially a demo put together by several CCP developers as a side project in their free time with the demo then shown at EVE Fanfest in late April 2013 2 While the game was undergoing early development in October 2013 CCP asserted they were thinking about adding a single player campaign to EVE Valkyrie At the time the demo was only multiplayer and focused largely on dogfighting 3 While the game console or operating system for the game was initially left unannounced in February 2014 CCP announced that Eve Valkyrie was being developed for exclusive use on Microsoft Windows with the then unreleased Oculus Rift virtual reality headset 1 In May 2014 CCP announced that the game would utilize the Unreal Engine 4 moving on from the Unity engine 2 The source code for the original demo according to developers had been entirely rewritten by a team of 24 to work with the new engine 2 By that time it had also been announced that beyond Windows PC the game would also be compatible with Sony s Project Morpheus now titled PlayStation VR on the PlayStation 4 with the game to be ready by the start of 2015 but the launch date held off to coincide with the retail version of the Oculus Rift 2 On March 19 2015 CCP announced that Eve Valkyrie had been opened for its pre alpha testing phase which was invite only to players 12 At the time CCP also confirmed that game would be a launch title for both Oculus Rift and PlayStation VR with no firm release dates set for either version The versions were confirmed to be similar but would not allow cross platform play for players using different hardware 12 Releases EditEve Valkyrie was launched for Microsoft Windows on March 28 2016 serving as a launch title for Facebook s Oculus Rift virtual reality headset with the game coming bundled with every pre order of the device 4 On April 5 2016 CCP Games announced that the game will get support for the HTC Vive in 2016 15 In March 2014 CCP announced they plan to enable cross platform play between the three major VR systems the Oculus Rift the HTC Vive and the PlayStation VR with the latter two versions unreleased at the time 6 A version for Sony s PlayStation VR is expected to launch in October 2016 5 16 with the date set for October 13 14 As of September 2016 the game was shipped for free with every version of the Rift Consumer Version 1 kit for Oculus Rift 8 On September 26 2017 CCP released Eve Valkyrie Warzone on PC and PlayStation 4 removing the VR requirement and allowing for cross platform multiplayer citation needed In October 2017 CCP ceased all VR development for Eve Valkyrie and other VR projects 17 As of August 5 2022 CCP officially turned off all servers for the game making the game unplayable 18 Reception EditReceptionAggregate scoreAggregatorScoreMetacritic PS4 72 100 19 PC 69 100 20 Review scoresPublicationScoreComputer and Video Games8 10 10 Game Informer6 25 10 9 PC Gamer US 60 100 7 PC Powerplay7 10 8 Gamer nl6 5 10 11 Eve Valkyrie received mixed or average reviews according to review aggregator Metacritic 19 20 The game received a mixed to positive review in PC Powerplay as easily one of the prettiest VR launch titles and arguably the best VR experience currently available for the Oculus Rift platform Despite praising the VR experience and initial several hours of play however the reviewer wrote that the game is also a prime example of how we re still at the very first generation of VR games take away the VR headset and there s actually a remarkably shallow experience here 8 It also received a mixed review in PC Gamer with Matthew Gilman writing that the arcade experience is proper gasp out loud stuff seeing enemy ships zoom past and being able to follow them with real life head turns as they go The most immediately arresting and perhaps surprising thing about all this is just how intuitive it all is Gilman went on to call the dogfighting features intensely satisfying and the sort of videogame joy that s immediate and clear Gilman criticized elements of the plot and gameplay however expressing frustration with the time required to upgrade ships and the repetition of both single player and multi player levels arguing that with multiplayer you play through those same maps endlessly as part of an eight strong team With no narrative to hold things back and with combat boiling down to spectacle over legitimate tactical warfare things get old fast 7 It was reviewed in Game Informer with Matt Bertz writing that the visceral experience of sitting in this futuristic cockpit is the biggest selling point the potential for a defining VR experience is here which is why the extreme lack of compelling content is such a shame 9 It was also reviewed in CG Magazine which praised the controls and the ability to look and see enemy ships writing the controls are tight and feel great and easy to pick up especially in comparison to something more sim oriented like fellow space game Elite Dangerous The review dubbed the plot interesting but quite shallow although argued the dogfighting was exhilarating and I haven t found a more satisfying multiplayer experience yet in virtual reality The review did note a lack of players to fill up multi player matches as of September 2016 with the reviewer projecting that numbers would increase over time 10 The Dutch review site Gamer nl also praised the visuals and visceral feel of flying in VR particularly in multiplayer mode and in the tutorials However the review criticized repetition and limitations in single player mode as well as certain technical aspects of the gameplay 11 See also Edit Video games portalList of games with Oculus Rift support List of HTC Vive games List of space flight simulation games List of Unreal Engine games List of PlayStation 4 games List of PlayStation VR games 2016 in video gamingReferences Edit a b Grayson Nathan February 5 2014 Phew EVE Valkyrie Officially An Oculus Launch Title Rock Paper Shotgun Retrieved March 12 2014 a b c d e Kuchera Ben May 1 2014 EVE Valkyrie moves to Unreal Engine 4 adds Starbuck Polygon Retrieved May 3 2014 a b c d Farokhmanesh Megan October 27 2013 CCP thinking about EVE Valkyrie single player campaign Polygon Retrieved March 12 2014 a b c Morrison Angus 9 December 2015 EVE Valkyrie to come with every Oculus Rift pre order PC Gamer Retrieved 14 December 2015 a b Kuchera Ben March 18 2014 CCP states EVE Valkyrie s Oculus co publishing deal was exclusive to the PC game coming to PS4 Polygon Retrieved March 18 2014 a b c Kuchera Ben April 21 2016 EVE Valkyrie will support cross platform play between Rift Vive and PlayStation VR Polygon Retrieved April 21 2016 a b c d e Gilman Matthew 18 April 2016 EVE Valkyrie review PC Gamer Retrieved 17 September 2016 a b c d e f g Ring Bennett 14 September 2016 Review Eve Valkyrie PC Powerplay Retrieved 17 September 2016 a b c d Bertz Matt 22 April 2016 Flying And Fighting Through Dead Space EVE Valkyrie Oculus Rift Game Informer Retrieved 17 September 2016 a b c Whitaker Jed 13 May 2016 EVE Valkyrie PC Review Computer and Video Games Retrieved 17 September 2016 a b c Vroego Bastiaan 13 July 2016 EVE Valkyrie Gamer nl Retrieved 17 September 2016 a b c d e f Paget Mat June 20 2016 EVE Valkyrie Update Adds Star Wars Like Trench Run Mode GameSpot Retrieved September 17 2016 Morrison Angus June 20 2016 EVE Valkyrie gets free Carrier Assault update PC Gamer Retrieved September 17 2016 a b Divert Power to Forward Shields EVE Valkyrie is Now a PSVR Launch Title The Iris 6 September 2016 Retrieved September 17 2016 EVE Valkyrie is coming to the HTC Vive this year Engadget Retrieved 2016 04 18 Feltham Jamie March 19 2015 EVE Valkyrie to Be a Launch Title on Both Oculus amp Morpheus No Cross Play VRFocus Retrieved April 27 2015 Smith Adam 2017 10 30 EVE developers CCP pulling out of VR Rock Paper Shotgun Retrieved 2020 03 24 Hayden Scott 2022 08 02 CCP is Finally Pulling the Plug on VR Pioneers EVE Valkyrie amp Sparc Road to VR Retrieved 2023 01 21 a b EVE Valkyrie PC Reviews Metacritic Retrieved 17 September 2016 a b EVE Valkyrie PC Reviews Metacritic Retrieved 17 September 2016 External links EditOfficial website Eve Valkyrie at IMDb Retrieved from https en wikipedia org w index php title Eve Valkyrie amp oldid 1150451837, wikipedia, wiki, book, books, library,

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