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Dual Heroes

Dual Heroes (デュアルヒーローズ, Dyuaru Hīrōzu) is a fighting game for Nintendo 64. The game was developed by Produce! and published by Hudson Soft in Japan, Electro Brain in North America and Gaga Interactive Media in Europe.

Dual Heroes
North American Nintendo 64 cover art
Developer(s)Produce!
Publisher(s)JP Hudson Soft
NA Electro Brain
PAL Gaga Interactive Media
Director(s)Keita Amemiya
Artist(s)Tamotsu Shinohara (character design)
Writer(s)Keita Amemiya
Platform(s)Nintendo 64
Release
  • JP: December 5, 1997
  • PAL: April 12, 1998
  • NA: November 5, 1998[1]
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Gameplay edit

Dual Heroes is a fighting game.

In a "medal match" players can win a medal, either from an A.I. opponent or from another player.[2]

Story edit

120 years ago, in preparation for the coming doom, mankind began an exodus to the manmade satellites in outer space. But the "Day of Judgment" arrived even before half the population had escaped to space. The shift in the tectonic plate caused the shape of the Pacific Ocean to change and a new continent was created.

After 100 years, the only inhabitable areas were limited to the area around the new Pacific Ocean and the new continent. New nations were founded on this continent and mankind began rebuilding their lives. In the midst of rebuilding, "Gaiathyst" a mineral which releases an energy similar to gravity was discovered as a new source of endless energy.

The nations began to war with each other for domination, but conventional weapons were found useless due to the influence of the Gaiathyst. To fight under these conditions, the power suits used to mine Gaiathyst were improved for combat. But the "Gaiathyst War" came to an abrupt end by the invading forces of the Zodgierra Empire from outer space.

After conquering the nations, Emperor ZORR creates the "SAP", a super gravity producing device. Orbiting over the new continent, the super gravity of the device, prohibits beings not wearing a power suit to exist under it. Protected by the super gravity, ZORR commands his empire from a tower under the SAP.

A few brave make a stand to defeat ZORR. They are the true Heroes.

Development edit

Dual Heroes was developed by Produce! It was the first fighting game to use analog controls.[3] Hudson Soft programmed multiple AIs for each character, in an effort to imitate different players controlling the character on different occasions, and thereby make the game's single-player mode more closely emulate the multiplayer fighting game experience.[4]

The game was shown at E3 1997, being 70% completed.[5] A complete build was later shown at the 1997 Nintendo Space World.[6]

Reception edit

The game received unfavorable reviews according to the review aggregation website GameRankings.[7] In Japan, however, Famitsu gave it a score of 28 out of 40.[10]

It was often mocked and criticized for its gameplay, controls and fighting mechanics, it took out the title of "Worst Game Ever" when a poll was run by an Australian Nintendo magazine Nintendo Gamer (formerly N64 Gamer). The game's poor quality was attributed in part to the poor AI, which often sent your enemy running with a devil-may-care attitude over the edge of precipices and to their deaths in chase of the player's character.

Dual Heroes makes the N64 look so bad, it could easily be a system seller -- meaning N64 owners selling their systems to get a PSX or a Saturn.

IGN's Peer Schneider.[13]

A reviewer for GameSpot declared the game to be one of the worst fighting games for home consoles.[11]

One writer for Nintendo Power commented that the game did not add much to the fighting game genre.[17]

Notes edit

  1. ^ In Electronic Gaming Monthly's review of the game, one critic gave it 4.5/10, two of them gave it each a score of 3/10, and another gave it 1/10.

See also edit

References edit

  1. ^ IGN staff (November 5, 1998). "Dual Heroes Ships to Retailers: Drinking Bird Comments". IGN. Ziff Davis. Retrieved January 22, 2021.
  2. ^ Scary Larry (October 1997). "Dual Heroes (Preview)". GamePro. No. 109. IDG. p. 94. Retrieved January 22, 2021.
  3. ^ "News". Computer & Video Games. No. 182. EMAP. January 1997. p. 10.
  4. ^ "NG Alphas: Dual Heroes". Next Generation. No. 24. Imagine Media. December 1996. p. 227. Retrieved January 22, 2021.
  5. ^ IGN staff (June 20, 1997). "E3: Dual Heroes Update". IGN. Ziff Davis. Retrieved March 28, 2020.
  6. ^ "Live From Space World 97 (Dual Heroes)". N64 Magazine. No. 11. Future Publishing. January 1998. p. 62. Retrieved January 22, 2021.
  7. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 31, 2019. Retrieved May 31, 2019.
  8. ^ Spy; Cheub (February 1998). "Dual Heroes [Import]". Consoles + (in French). No. 73. pp. 96–97.
  9. ^ Williams, Ken "Sushi-X"; Hager, Dean; Boyer, Crispin; Davison, John (February 1999). "Dual Heroes". Electronic Gaming Monthly. No. 115. Ziff Davis. p. 165. Retrieved January 22, 2021.
  10. ^ a b "デュアルヒーローズ [NINTENDO64]". Famitsu (in Japanese). Enterbrain. Retrieved January 22, 2021.
  11. ^ a b GameSpot staff (December 16, 1998). "Dual Heroes Review [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. from the original on March 24, 2005. Retrieved January 22, 2021.
  12. ^ Cheung, Kevin (July 1998). "Dual Heroes". Hyper. No. 57. Next Media Pty Ltd. p. 70. Retrieved January 22, 2021.
  13. ^ a b Schneider, Peer (November 9, 1998). "Dual Heroes". IGN. Ziff Davis. from the original on May 31, 2019. Retrieved May 31, 2019.
  14. ^ "Dual Heroes [Import]". Joypad (in French). No. 71. January 1998. p. 84. Retrieved January 22, 2021.
  15. ^ Kitts, Martin (July 1998). "Dual Heroes". N64 Magazine. No. 17. Future Publishing. pp. 58–59.
  16. ^ Mortlock, Dean (February 1998). "Dual Heroes [Import]". N64 Magazine. No. 12. Future Publishing. p. 58.
  17. ^ a b "Dual Heroes". Nintendo Power. Vol. 114. Nintendo of America. November 1998. p. 128. Retrieved January 22, 2021.

External links edit

dual, heroes, デュアルヒーローズ, dyuaru, hīrōzu, fighting, game, nintendo, game, developed, produce, published, hudson, soft, japan, electro, brain, north, america, gaga, interactive, media, europe, north, american, nintendo, cover, artdeveloper, produce, publisher, h. Dual Heroes デュアルヒーローズ Dyuaru Hirōzu is a fighting game for Nintendo 64 The game was developed by Produce and published by Hudson Soft in Japan Electro Brain in North America and Gaga Interactive Media in Europe Dual HeroesNorth American Nintendo 64 cover artDeveloper s Produce Publisher s JP Hudson SoftNA Electro BrainPAL Gaga Interactive MediaDirector s Keita AmemiyaArtist s Tamotsu Shinohara character design Writer s Keita AmemiyaPlatform s Nintendo 64ReleaseJP December 5 1997PAL April 12 1998NA November 5 1998 1 Genre s FightingMode s Single player multiplayer Contents 1 Gameplay 2 Story 3 Development 4 Reception 5 Notes 6 See also 7 References 8 External linksGameplay editDual Heroes is a fighting game In a medal match players can win a medal either from an A I opponent or from another player 2 Story edit120 years ago in preparation for the coming doom mankind began an exodus to the manmade satellites in outer space But the Day of Judgment arrived even before half the population had escaped to space The shift in the tectonic plate caused the shape of the Pacific Ocean to change and a new continent was created After 100 years the only inhabitable areas were limited to the area around the new Pacific Ocean and the new continent New nations were founded on this continent and mankind began rebuilding their lives In the midst of rebuilding Gaiathyst a mineral which releases an energy similar to gravity was discovered as a new source of endless energy The nations began to war with each other for domination but conventional weapons were found useless due to the influence of the Gaiathyst To fight under these conditions the power suits used to mine Gaiathyst were improved for combat But the Gaiathyst War came to an abrupt end by the invading forces of the Zodgierra Empire from outer space After conquering the nations Emperor ZORR creates the SAP a super gravity producing device Orbiting over the new continent the super gravity of the device prohibits beings not wearing a power suit to exist under it Protected by the super gravity ZORR commands his empire from a tower under the SAP A few brave make a stand to defeat ZORR They are the true Heroes Development editDual Heroes was developed by Produce It was the first fighting game to use analog controls 3 Hudson Soft programmed multiple AIs for each character in an effort to imitate different players controlling the character on different occasions and thereby make the game s single player mode more closely emulate the multiplayer fighting game experience 4 The game was shown at E3 1997 being 70 completed 5 A complete build was later shown at the 1997 Nintendo Space World 6 Reception editReceptionAggregate scoreAggregatorScoreGameRankings40 7 Review scoresPublicationScoreConsoles 86 8 Electronic Gaming Monthly2 875 10 9 a Famitsu28 40 10 GameSpot3 7 10 11 Hyper49 12 IGN2 8 10 13 Joypad14 14 N64 Magazine EU 50 15 JP 28 16 Nintendo Power6 6 10 17 The game received unfavorable reviews according to the review aggregation website GameRankings 7 In Japan however Famitsu gave it a score of 28 out of 40 10 It was often mocked and criticized for its gameplay controls and fighting mechanics it took out the title of Worst Game Ever when a poll was run by an Australian Nintendo magazine Nintendo Gamer formerly N64 Gamer The game s poor quality was attributed in part to the poor AI which often sent your enemy running with a devil may care attitude over the edge of precipices and to their deaths in chase of the player s character Dual Heroes makes the N64 look so bad it could easily be a system seller meaning N64 owners selling their systems to get a PSX or a Saturn IGN s Peer Schneider 13 A reviewer for GameSpot declared the game to be one of the worst fighting games for home consoles 11 One writer for Nintendo Power commented that the game did not add much to the fighting game genre 17 Notes edit In Electronic Gaming Monthly s review of the game one critic gave it 4 5 10 two of them gave it each a score of 3 10 and another gave it 1 10 See also editList of fighting gamesReferences edit IGN staff November 5 1998 Dual Heroes Ships to Retailers Drinking Bird Comments IGN Ziff Davis Retrieved January 22 2021 Scary Larry October 1997 Dual Heroes Preview GamePro No 109 IDG p 94 Retrieved January 22 2021 News Computer amp Video Games No 182 EMAP January 1997 p 10 NG Alphas Dual Heroes Next Generation No 24 Imagine Media December 1996 p 227 Retrieved January 22 2021 IGN staff June 20 1997 E3 Dual Heroes Update IGN Ziff Davis Retrieved March 28 2020 Live From Space World 97 Dual Heroes N64 Magazine No 11 Future Publishing January 1998 p 62 Retrieved January 22 2021 a b Dual Heroes for Nintendo 64 GameRankings CBS Interactive Archived from the original on May 31 2019 Retrieved May 31 2019 Spy Cheub February 1998 Dual Heroes Import Consoles in French No 73 pp 96 97 Williams Ken Sushi X Hager Dean Boyer Crispin Davison John February 1999 Dual Heroes Electronic Gaming Monthly No 115 Ziff Davis p 165 Retrieved January 22 2021 a b デュアルヒーローズ NINTENDO64 Famitsu in Japanese Enterbrain Retrieved January 22 2021 a b GameSpot staff December 16 1998 Dual Heroes Review date mislabeled as April 28 2000 GameSpot CBS Interactive Archived from the original on March 24 2005 Retrieved January 22 2021 Cheung Kevin July 1998 Dual Heroes Hyper No 57 Next Media Pty Ltd p 70 Retrieved January 22 2021 a b Schneider Peer November 9 1998 Dual Heroes IGN Ziff Davis Archived from the original on May 31 2019 Retrieved May 31 2019 Dual Heroes Import Joypad in French No 71 January 1998 p 84 Retrieved January 22 2021 Kitts Martin July 1998 Dual Heroes N64 Magazine No 17 Future Publishing pp 58 59 Mortlock Dean February 1998 Dual Heroes Import N64 Magazine No 12 Future Publishing p 58 a b Dual Heroes Nintendo Power Vol 114 Nintendo of America November 1998 p 128 Retrieved January 22 2021 External links editDual Heroes at MobyGames Retrieved from https en wikipedia org w index php title Dual Heroes amp oldid 1123214061, wikipedia, wiki, book, books, library,

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