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Dragon Ball Z: Supersonic Warriors

The Dragon Ball Z: Supersonic Warriors (ドラゴンボールZ 舞空闘劇, Doragon Bōru Zetto Bukū Tôgeki) is a series of fighting games based on the Dragon Ball franchise. The first game was developed by Arc System Works and Cavia and was released for the Game Boy Advance on June 22, 2004. A sequel, Supersonic Warriors 2, was released in 2005 for the Nintendo DS.

Dragon Ball Z: Supersonic Warriors
The European cover art of the first Supersonic Warriors game for Game Boy Advance.
Developer(s)Cavia
Arc System Works
Publisher(s)
SeriesDragon Ball
Platform(s)Game Boy Advance
Nintendo DS
ReleaseSupersonic Warriors
  • JP: March 26, 2004
  • NA: June 22, 2004
  • EU: August 22, 2004[1]
Supersonic Warriors 2
  • NA: November 17, 2005[2]
  • JP: December 1, 2005
  • AU: December 8, 2005
  • EU: February 3, 2006[3]
Genre(s)Fighting
Mode(s)Single-player
Multiplayer

Gameplay edit

Supersonic Warriors pits either two players or two teams composed of up to three characters from the Dragon Ball franchise against each other in large environments. The player can use strong and weak variations of close combat attacks, and charge their ki to fire strong and weak energy blasts. Each character also has three unique "Certain Kill" abilities that deal heavy damage to the opponent. The Certain Kill ability varies depending on where the player is located - above, below or horizontal to the opponent.

Games edit

Supersonic Warriors edit

Dragon Ball Z: Supersonic Warriors (ドラゴンボールZ 舞空闘劇, Doragon Bōru Zetto Bukū Tôgeki) is the first game in the Supersonic Warriors series and the ninth Dragon Ball game released for Nintendo handheld devices overall (preceded by Dragon Ball Z: Taiketsu and followed by Dragon Ball Z: Buu's Fury.[4] It was developed by Arc System Works and Cavia for Banpresto and released for the Game Boy Advance on June 22, 2004. The game offers a variety of modes that the player can choose from, and when completed, can earn points to unlock various characters and missions.[5]

Playable characters

Heroes Villains

Story Mode

In this game mode, the player selects one of sixteen different stories to follow a core narrative - there are three Z-Stories which roughly follow the canon of the DBZ Manga and Anime across the Namek, Android and Majin Sagas from numerous characters, and thirteen Character Stories for each of the thirteen playable characters, many of which show alternate 'What If' outcomes to the DBZ story. In each story the player fights through a series of six to eight opponents, which follow the original Dragon Ball Z anime storyline in the chosen characters’ perspective. The story mode is presented through short scenes; where long texts associated with pictures and scenery are involved.[5] Once a scene is done, the player must fight an opponent, continue with the scene, and fight again against computer AI, where the next opponent is slightly more difficult than the previous.[5] As the storyline progresses, the character gains new abilities that enhance the players’ gameplay experience, allowing for more strategic battle combinations.[5] Once the story is completed, the player will gain points that they can spend in the options mode to unlock new characters in order to engage in the storyline from another characters perspective, battling different opponents.[5] If the player is able to defeat all opponents without dying once in a story, a certain number of stories give players a bonus fight, extending the storyline as a special reward.

Challenge Mode

The player selects three characters to form a team and must battle against pre-set enemy teams that are generated by the computer AI.[5] Character selection cannot exceed level four, and in order to defeat the enemy team, the player must fully utilize their three chosen characters’ abilities.[5] Only after defeating the first enemy team, the player can unlock new teams to fight against until the mode is completed.[5] Defeating the challenge mode grants the greatest number of points that can be spent in the options menu, allowing for a wider variety of character combinations for teams.[5]

Z Battle Mode

In Z battle mode the player chooses a character, and must battle against 8 enemies, however after completing a round of Z battle mode, the chosen character is given a ranking.[5] As the player defeats more opponents with a single character, the ranking of that character will increase and various statistics are given, allowing players to continuously build on various characters to complete their full ranking. All rankings and statistics are viewed in the options mode under the rankings tab.[5]

Free Battle Mode

Free battle mode unchains all restrictions that are placed from the other modes, allowing for a free range of battles for any combination of enemies. The player can choose from any character that is available or unlocked, and there are no limits to the levels corresponding to the characters.[5] The mode engages in either a 1on1 or team style of fighting, where the player can choose their own enemies to fight or a random enemy through the random generator.[5]

Link Vs. Mode

Within this game mode, the player leaves the domain of computer AI battles in order to battle against another human player.[4] This game mode can offer a range of battle combinations, movement, and reactions that cannot be executed by the computer AI enemies. Two Game Boy Advances, a link cable are required to play in this mode in order to connect the two players together.[6]

Supersonic Warriors 2 edit

Dragon Ball Z: Supersonic Warriors 2 (ドラゴンボールZ 舞空烈戦, Doragon Bōru Zetto Bukū Ressen) is the second and final game in the series. It was published by Atari and released in 2005 for the Nintendo DS. Featuring an expanded roster, the game saw the return of all thirteen characters from the first game alongside two new additional characters from the Dragon Ball Z movies - Cooler and Broly. It also saw a selection of support characters which could be unlocked to provide assistance in battle via special moves or a revival option. The returning Story Mode introduced a branching path system where battles would be unlocked if certain conditions are met. These alternate outcomes would lead to special "What If" storylines.

Playable characters

Playable Characters (Heroes) Playable Characters (Villains) Support Characters (Heroes) Support Characters (Villains)
  • Goku (Base, Kaio-ken, Super Saiyan)
  • Vegeta (Base, Super Saiyan, Majin)
  • Gohan (Teen) (Base, Super Saiyan, Super Saiyan 2)
  • Gohan (Adult) (Base, Super Saiyan, Ultimate)
  • Future Trunks (Base, Super Saiyan, Super Saiyan, Super Saiyan 1.5)
  • Gotenks (Base, Super Saiyan, Super Saiyan 3)
  • Piccolo
  • Krillin (Base, Unlocked Potential)
  • Android 18
  • Majin Buu
  • Captain Ginyu
  • Frieza (Final Form)
  • Mecha Frieza
  • Dr. Gero
  • Semi-Perfect Cell
  • Perfect Cell
  • Super Buu
  • Cooler (4th Form)
  • Metal-Cooler
  • Broly (Legendary Super Saiyan)
  • Yamcha/Tien Shinhan (Wolf Fang Fist/Tri-Beam)
  • Bardock (Charges Ki to full 200%)
  • Android 17/Android 16 (Android Barrier/Barrage of Ki Blasts)
  • Dende (Healing Ability)
  • Shenron (Revives fallen character)
  • Mr. Satan (Throws volley of grenades)
  • Neko Majin Z (Japanese version only)
  • Zarbon/Dodoria (Barrage of Rapid Ki Blasts/Barrage of Heavy Ki Blasts)
  • Dabura (Throws volley of spears)
  • Cell Jr. (Repeatedly dashes and tackles)
  • Babidi (Reverses enemy's controls via magic/causes Vegeta to become Majin Vegeta)

Reception edit

Supersonic Warriors edit

Supersonic Warriors was met with average reception upon release, as GameRankings gave it a score of 73%,[7] while Metacritic gave it 73 out of 100.[8]

Supersonic Warriors 2 edit

Supersonic Warriors 2 was met with a little more mixed reception than the first game; GameRankings gave it a score of 70%,[19] while Metacritic gave it 66 out of 100.[20]

References edit

  1. ^ "Dragon Ball Z: Supersonic Warriors Release Information for Game Boy Advance". GameFAQs. from the original on February 28, 2014. Retrieved June 17, 2014.
  2. ^ Adams, David (2005-11-17). "Dragon Ball Z's New Fight Begins". IGN. from the original on 2023-05-31. Retrieved 2023-05-31.
  3. ^ "Dragon Ball Z: Supersonic Warriors 2 Release Information for DS". GameFAQs. from the original on October 5, 2014. Retrieved June 17, 2014.
  4. ^ a b GameSpot staff (July 6, 2005). "Dragon Ball Z: Supersonic Warriors sequel DS-bound". GameSpot. from the original on February 9, 2022. Retrieved August 9, 2014.
  5. ^ a b c d e f g h i j k l m n Harris, Craig (June 22, 2004). "Dragon Ball Z: Supersonic Warriors". IGN. from the original on September 6, 2013. Retrieved June 17, 2014.
  6. ^ a b Bedigian, Louis (July 8, 2004). "Dragon Ball Z: Supersonic Warriors - GBA - Review". GameZone. from the original on April 4, 2009. Retrieved June 17, 2014.
  7. ^ a b "Dragon Ball Z: Supersonic Warriors for Game Boy Advance". GameRankings. from the original on September 13, 2014. Retrieved June 17, 2014.
  8. ^ a b "Dragon Ball Z: Supersonic Warriors for Game Boy Advance Reviews". Metacritic. from the original on September 28, 2014. Retrieved June 17, 2014.
  9. ^ "ドラゴンボールZ 舞空闘劇". Famitsu. Vol. 798. April 2, 2004.
  10. ^ Juba, Joe (September 2004). . Game Informer. No. 137. p. 118. Archived from the original on January 4, 2008. Retrieved June 17, 2014.
  11. ^ Test Monkey (June 22, 2004). . GamePro. Archived from the original on March 10, 2005. Retrieved June 17, 2014.
  12. ^ Provo, Frank (July 7, 2004). "Dragon Ball Z: Supersonic Warriors Review". GameSpot. from the original on August 26, 2015. Retrieved June 17, 2014.
  13. ^ Steinberg, Steve (July 15, 2004). . GameSpy. Archived from the original on November 5, 2005. Retrieved June 17, 2014.
  14. ^ "Dragon Ball Z: Supersonic Warriors". NGC Magazine. November 2004.
  15. ^ "Dragon Ball Z: Supersonic Warriors". Nintendo Power. Vol. 182. August 2004. p. 122.
  16. ^ Cole, Michael (July 11, 2004). "Dragon Ball Z: Supersonic Warriors". Nintendo World Report. from the original on March 4, 2016. Retrieved June 17, 2014.
  17. ^ Hill, Jason (August 26, 2004). "Packing a punch". The Sydney Morning Herald. from the original on August 17, 2017. Retrieved June 17, 2014.
  18. ^ "Dragon Ball Z: Supersonic Warriors". The Times. September 25, 2004. from the original on June 3, 2015. Retrieved June 17, 2014.(subscription required)
  19. ^ a b "Dragon Ball Z: Supersonic Warriors 2 for DS". GameRankings. from the original on October 16, 2014. Retrieved June 17, 2014.
  20. ^ a b "Dragon Ball Z: Supersonic Warriors 2 for DS Reviews". Metacritic. from the original on March 3, 2014. Retrieved June 17, 2014.
  21. ^ Rice Burner (November 18, 2005). . GamePro. Archived from the original on November 25, 2005. Retrieved June 17, 2014.
  22. ^ Davis, Ryan (December 9, 2005). "Dragon Ball Z: Supersonic Warriors 2 Review". GameSpot. from the original on January 7, 2015. Retrieved June 17, 2014.
  23. ^ Vasconcellos, Eduardo (December 8, 2005). "GameSpy: Dragon Ball Z: Supersonic Warriors 2". GameSpy. from the original on September 10, 2015. Retrieved June 17, 2014.
  24. ^ Bedigian, Louis (December 5, 2005). "Dragon Ball Z: Supersonic Warrior 2 - NDS - Review". GameZone. from the original on February 9, 2009. Retrieved June 17, 2014.
  25. ^ Bozon, Mark (January 26, 2006). "Dragon Ball Z: Supersonic Warriors 2 Review". IGN. from the original on December 25, 2014. Retrieved June 17, 2014.
  26. ^ "Dragon Ball Z: Supersonic Warriors 2". NGC Magazine. February 2006.
  27. ^ "Dragon Ball Z: Supersonic Warriors 2". Nintendo Power. Vol. 199. January 2006. p. 114.

External links edit

  • Official Japanese Bandai site
  • Official Japanese Banpresto site
  • Dragon Ball Z: Supersonic Warriors at MobyGames
  • Dragon Ball Z: Supersonic Warriors 2 at MobyGames

dragon, ball, supersonic, warriors, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Dragon Ball Z Supersonic Warriors news newspapers books scholar JSTOR September 2014 Learn how and when to remove this template message The Dragon Ball Z Supersonic Warriors ドラゴンボールZ 舞空闘劇 Doragon Bōru Zetto Buku Togeki is a series of fighting games based on the Dragon Ball franchise The first game was developed by Arc System Works and Cavia and was released for the Game Boy Advance on June 22 2004 A sequel Supersonic Warriors 2 was released in 2005 for the Nintendo DS Dragon Ball Z Supersonic WarriorsThe European cover art of the first Supersonic Warriors game for Game Boy Advance Developer s CaviaArc System WorksPublisher s JP BanprestoNA AtariEU Bandai EuropeSeriesDragon BallPlatform s Game Boy AdvanceNintendo DSReleaseSupersonic WarriorsJP March 26 2004NA June 22 2004EU August 22 2004 1 Supersonic Warriors 2NA November 17 2005 2 JP December 1 2005AU December 8 2005EU February 3 2006 3 Genre s FightingMode s Single playerMultiplayer Contents 1 Gameplay 2 Games 2 1 Supersonic Warriors 2 2 Supersonic Warriors 2 3 Reception 3 1 Supersonic Warriors 3 2 Supersonic Warriors 2 4 References 5 External linksGameplay editSupersonic Warriors pits either two players or two teams composed of up to three characters from the Dragon Ball franchise against each other in large environments The player can use strong and weak variations of close combat attacks and charge their ki to fire strong and weak energy blasts Each character also has three unique Certain Kill abilities that deal heavy damage to the opponent The Certain Kill ability varies depending on where the player is located above below or horizontal to the opponent Games editSupersonic Warriors edit Dragon Ball Z Supersonic Warriors ドラゴンボールZ 舞空闘劇 Doragon Bōru Zetto Buku Togeki is the first game in the Supersonic Warriors series and the ninth Dragon Ball game released for Nintendo handheld devices overall preceded by Dragon Ball Z Taiketsu and followed by Dragon Ball Z Buu s Fury 4 It was developed by Arc System Works and Cavia for Banpresto and released for the Game Boy Advance on June 22 2004 The game offers a variety of modes that the player can choose from and when completed can earn points to unlock various characters and missions 5 Playable characters Heroes VillainsGoku Base Super Saiyan Gohan Super Saiyan 2 Teen Ultimate Gohan Piccolo Krillin Vegeta Base Super Saiyan Majin Vegeta Future Trunks Super Saiyan Gotenks Super Saiyan 3 Captain Ginyu Frieza Final Form Cyborg Frieza Doctor Gero Android 18 Cell Perfect Majin Buu Fat Buu Super Buu Story ModeIn this game mode the player selects one of sixteen different stories to follow a core narrative there are three Z Stories which roughly follow the canon of the DBZ Manga and Anime across the Namek Android and Majin Sagas from numerous characters and thirteen Character Stories for each of the thirteen playable characters many of which show alternate What If outcomes to the DBZ story In each story the player fights through a series of six to eight opponents which follow the original Dragon Ball Z anime storyline in the chosen characters perspective The story mode is presented through short scenes where long texts associated with pictures and scenery are involved 5 Once a scene is done the player must fight an opponent continue with the scene and fight again against computer AI where the next opponent is slightly more difficult than the previous 5 As the storyline progresses the character gains new abilities that enhance the players gameplay experience allowing for more strategic battle combinations 5 Once the story is completed the player will gain points that they can spend in the options mode to unlock new characters in order to engage in the storyline from another characters perspective battling different opponents 5 If the player is able to defeat all opponents without dying once in a story a certain number of stories give players a bonus fight extending the storyline as a special reward Challenge ModeThe player selects three characters to form a team and must battle against pre set enemy teams that are generated by the computer AI 5 Character selection cannot exceed level four and in order to defeat the enemy team the player must fully utilize their three chosen characters abilities 5 Only after defeating the first enemy team the player can unlock new teams to fight against until the mode is completed 5 Defeating the challenge mode grants the greatest number of points that can be spent in the options menu allowing for a wider variety of character combinations for teams 5 Z Battle ModeIn Z battle mode the player chooses a character and must battle against 8 enemies however after completing a round of Z battle mode the chosen character is given a ranking 5 As the player defeats more opponents with a single character the ranking of that character will increase and various statistics are given allowing players to continuously build on various characters to complete their full ranking All rankings and statistics are viewed in the options mode under the rankings tab 5 Free Battle ModeFree battle mode unchains all restrictions that are placed from the other modes allowing for a free range of battles for any combination of enemies The player can choose from any character that is available or unlocked and there are no limits to the levels corresponding to the characters 5 The mode engages in either a 1on1 or team style of fighting where the player can choose their own enemies to fight or a random enemy through the random generator 5 Link Vs ModeWithin this game mode the player leaves the domain of computer AI battles in order to battle against another human player 4 This game mode can offer a range of battle combinations movement and reactions that cannot be executed by the computer AI enemies Two Game Boy Advances a link cable are required to play in this mode in order to connect the two players together 6 Supersonic Warriors 2 edit Dragon Ball Z Supersonic Warriors 2 ドラゴンボールZ 舞空烈戦 Doragon Bōru Zetto Buku Ressen is the second and final game in the series It was published by Atari and released in 2005 for the Nintendo DS Featuring an expanded roster the game saw the return of all thirteen characters from the first game alongside two new additional characters from the Dragon Ball Z movies Cooler and Broly It also saw a selection of support characters which could be unlocked to provide assistance in battle via special moves or a revival option The returning Story Mode introduced a branching path system where battles would be unlocked if certain conditions are met These alternate outcomes would lead to special What If storylines Playable characters Playable Characters Heroes Playable Characters Villains Support Characters Heroes Support Characters Villains Goku Base Kaio ken Super Saiyan Vegeta Base Super Saiyan Majin Gohan Teen Base Super Saiyan Super Saiyan 2 Gohan Adult Base Super Saiyan Ultimate Future Trunks Base Super Saiyan Super Saiyan Super Saiyan 1 5 Gotenks Base Super Saiyan Super Saiyan 3 Piccolo Krillin Base Unlocked Potential Android 18 Majin Buu Captain Ginyu Frieza Final Form Mecha Frieza Dr Gero Semi Perfect Cell Perfect Cell Super Buu Cooler 4th Form Metal Cooler Broly Legendary Super Saiyan Yamcha Tien Shinhan Wolf Fang Fist Tri Beam Bardock Charges Ki to full 200 Android 17 Android 16 Android Barrier Barrage of Ki Blasts Dende Healing Ability Shenron Revives fallen character Mr Satan Throws volley of grenades Neko Majin Z Japanese version only Zarbon Dodoria Barrage of Rapid Ki Blasts Barrage of Heavy Ki Blasts Dabura Throws volley of spears Cell Jr Repeatedly dashes and tackles Babidi Reverses enemy s controls via magic causes Vegeta to become Majin Vegeta Reception editSupersonic Warriors edit Supersonic WarriorsAggregate scoresAggregatorScoreGameRankings73 47 7 Metacritic73 100 8 Review scoresPublicationScoreFamitsu29 40 9 Game Informer5 5 10 10 GamePro nbsp nbsp nbsp nbsp nbsp 11 GameSpot7 7 10 12 GameSpy nbsp nbsp nbsp nbsp nbsp 13 GameZone7 5 10 6 IGN7 5 10 5 NGC Magazine59 14 Nintendo Power3 1 5 15 Nintendo World Report8 10 16 The Sydney Morning Herald nbsp nbsp nbsp nbsp nbsp 17 The Times nbsp nbsp nbsp nbsp nbsp 18 Supersonic Warriors was met with average reception upon release as GameRankings gave it a score of 73 7 while Metacritic gave it 73 out of 100 8 Supersonic Warriors 2 edit Supersonic Warriors 2Aggregate scoresAggregatorScoreGameRankings69 59 19 Metacritic66 100 20 Review scoresPublicationScoreGamePro nbsp nbsp nbsp nbsp nbsp 21 GameSpot6 9 10 22 GameSpy nbsp nbsp nbsp nbsp nbsp 23 GameZone7 10 24 IGN7 5 10 25 NGC Magazine68 26 Nintendo Power5 10 27 Supersonic Warriors 2 was met with a little more mixed reception than the first game GameRankings gave it a score of 70 19 while Metacritic gave it 66 out of 100 20 References edit Dragon Ball Z Supersonic Warriors Release Information for Game Boy Advance GameFAQs Archived from the original on February 28 2014 Retrieved June 17 2014 Adams David 2005 11 17 Dragon Ball Z s New Fight Begins IGN Archived from the original on 2023 05 31 Retrieved 2023 05 31 Dragon Ball Z Supersonic Warriors 2 Release Information for DS GameFAQs Archived from the original on October 5 2014 Retrieved June 17 2014 a b GameSpot staff July 6 2005 Dragon Ball Z Supersonic Warriors sequel DS bound GameSpot Archived from the original on February 9 2022 Retrieved August 9 2014 a b c d e f g h i j k l m n Harris Craig June 22 2004 Dragon Ball Z Supersonic Warriors IGN Archived from the original on September 6 2013 Retrieved June 17 2014 a b Bedigian Louis July 8 2004 Dragon Ball Z Supersonic Warriors GBA Review GameZone Archived from the original on April 4 2009 Retrieved June 17 2014 a b Dragon Ball Z Supersonic Warriors for Game Boy Advance GameRankings Archived from the original on September 13 2014 Retrieved June 17 2014 a b Dragon Ball Z Supersonic Warriors for Game Boy Advance Reviews Metacritic Archived from the original on September 28 2014 Retrieved June 17 2014 ドラゴンボールZ 舞空闘劇 Famitsu Vol 798 April 2 2004 Juba Joe September 2004 Dragon Ball Z Super Sonic Warriors Game Informer No 137 p 118 Archived from the original on January 4 2008 Retrieved June 17 2014 Test Monkey June 22 2004 Dragon Ball Z Supersonic Warriors Review for Game Boy Advance on GamePro com GamePro Archived from the original on March 10 2005 Retrieved June 17 2014 Provo Frank July 7 2004 Dragon Ball Z Supersonic Warriors Review GameSpot Archived from the original on August 26 2015 Retrieved June 17 2014 Steinberg Steve July 15 2004 GameSpy Dragon Ball Z Supersonic Warriors GameSpy Archived from the original on November 5 2005 Retrieved June 17 2014 Dragon Ball Z Supersonic Warriors NGC Magazine November 2004 Dragon Ball Z Supersonic Warriors Nintendo Power Vol 182 August 2004 p 122 Cole Michael July 11 2004 Dragon Ball Z Supersonic Warriors Nintendo World Report Archived from the original on March 4 2016 Retrieved June 17 2014 Hill Jason August 26 2004 Packing a punch The Sydney Morning Herald Archived from the original on August 17 2017 Retrieved June 17 2014 Dragon Ball Z Supersonic Warriors The Times September 25 2004 Archived from the original on June 3 2015 Retrieved June 17 2014 subscription required a b Dragon Ball Z Supersonic Warriors 2 for DS GameRankings Archived from the original on October 16 2014 Retrieved June 17 2014 a b Dragon Ball Z Supersonic Warriors 2 for DS Reviews Metacritic Archived from the original on March 3 2014 Retrieved June 17 2014 Rice Burner November 18 2005 Dragon Ball Z Supersonic Warriors 2 Review for DS on GamePro com GamePro Archived from the original on November 25 2005 Retrieved June 17 2014 Davis Ryan December 9 2005 Dragon Ball Z Supersonic Warriors 2 Review GameSpot Archived from the original on January 7 2015 Retrieved June 17 2014 Vasconcellos Eduardo December 8 2005 GameSpy Dragon Ball Z Supersonic Warriors 2 GameSpy Archived from the original on September 10 2015 Retrieved June 17 2014 Bedigian Louis December 5 2005 Dragon Ball Z Supersonic Warrior 2 NDS Review GameZone Archived from the original on February 9 2009 Retrieved June 17 2014 Bozon Mark January 26 2006 Dragon Ball Z Supersonic Warriors 2 Review IGN Archived from the original on December 25 2014 Retrieved June 17 2014 Dragon Ball Z Supersonic Warriors 2 NGC Magazine February 2006 Dragon Ball Z Supersonic Warriors 2 Nintendo Power Vol 199 January 2006 p 114 External links editOfficial Japanese Bandai site Official Japanese Banpresto site Dragon Ball Z Supersonic Warriors at MobyGames Dragon Ball Z Supersonic Warriors 2 at MobyGames Retrieved from https en wikipedia org w index php title Dragon Ball Z Supersonic Warriors amp oldid 1183027209, wikipedia, wiki, book, books, library,

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