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DragonStrike (video game)

DragonStrike is a 1990 flight simulator based on the Dungeons & Dragons fantasy tabletop role-playing game. It is set in the Dragonlance campaign setting.

DragonStrike
Commodore 64 cover art
Developer(s)Westwood Associates
Publisher(s)Strategic Simulations
Designer(s)Louis Castle
Brett Sperry
Composer(s)Paul Mudra (MS-DOS, NES)
Frank Klepacki (NES)
Yasuhiro Kawasaki (PC-98)
Yoshio Kobayashi (PC-98)
Platform(s)Amiga, Commodore 64, MS-DOS, PC-9801, X68000, NES
Release1990: Amiga, C64, MS-DOS
March 1992: PC-98, X68000
August 1992: NES[1]
Genre(s)Combat flight simulation
Mode(s)Single-player

Gameplay edit

 
Gameplay screenshot (Amiga)

DragonStrike is a flight simulator in a high fantasy setting. The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items (among other things a magic orb that acts as a radar in the game). The player's dragon can use its recharging magical breath to attack and can also attack with its claws or bite if the dragon passes closely above enemies (likewise, should the dragon pass closely beneath enemies, the player character might attack with his sword). Opponents in the game include evil dragons with and without riders and other flying monsters such as manticores, wyverns, sivak draconians and beholderkin known as gas spores. Flying too close to the ground is another hazard for the player as enemy archers are present in some areas.

Completing successful missions provides the character with more hit points and the opportunity to obtain a more powerful dragon. Depending on what dragon the player chooses (between a bronze, a silver, or a gold dragon) the ending and missions become slightly different.

Plot edit

The game is set in Krynn, world of the Dragonlance saga, during the War of the Lance. The main character is a young knight of Solamnia who progressively climbs the ranks of knighthood and is assigned to different dragon mounts. The story starts halfway through the action of the previous title, War of the Lance, after the metallic dragons joined the fight alongside the Knights of Solamnia, and it ends roughly at the same time, with a major victory of the forces of the god Paladine.

On the other hand, the main character of the NES remake is a dragon without any rider. The action starts at the same time as the original, but it ends later, featuring an ending that is different from the one in the novels and in the tabletop modules.

Development edit

Westwood Studios had ported other SSI products, but DragonStrike was its first original game for SSI.[2] It was designed by Louis Castle and Brett Sperry. The game was first released in 1990.

Ports edit

 
The NES version is a scrolling shooter.

Ports of DragonStrike for the PC-9801 and X68000, developed by Crosstalk, were published in 1992.

A game of the same title was published by Pony Canyon for the Nintendo Entertainment System in 1992.[citation needed] Despite an almost identical title screen and box cover, it is noticeably different from versions of the game for other systems: instead of being a first-person flight simulator, it is a top-down scrolling shooter, with only 14 missions instead of the original 40.

Reception edit

SSI sold 34,296 copies of DragonStrike.[2] The game was reviewed in 1990 in Dragon #161 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[3] Computer Gaming World in 1990 called DragonStrike "a superlative and innovative product" that appealed to both fantasy and simulation gamers, although the magazine wished that it could import Gold Box characters.[4] In a 1992 survey of science fiction games, the magazine gave the title four of five stars, stating that as a clone of Dragonriders of Pern, it did not receive the attention unlike the latter;[5] a 1994 survey of strategic space games set in the year 2000 and later gave the game three-plus stars.[6]

A reviewer at GameSpy stated that "Westwood [Studios] was finally hitting its stride as a developer with another forgotten classic and badly underrated DragonStrike". The reviewer also said that the game "looked great for its time, with beautiful VGA graphics and primitive fractals used as a terrain engine, and unlike later dragonflight games, it rewarded thinking, strategizing, and taking the time to assess the situation before striking rather than pure reflexes" and that while the flight model was a bit simplistic, "DragonStrike is long overdue for a remake".[7]

See also edit

References edit

  1. ^ Angel, Earth (September 1992). "Nintendo Pro Review". GamePro. No. 38. IDG. p. 38.
  2. ^ a b Maher, Jimmy (2017-03-31). "Opening the Gold Box, Part 5: All That Glitters is Not Gold". The Digital Antiquarian.
  3. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (September 1990). "The Role of Computers". Dragon (161): 47–53.
  4. ^ Dille, H. E. (December 1990). "Flights of Fantasy". Computer Gaming World. No. 77. p. 22. Retrieved 16 November 2013.
  5. ^ Brooks, M. Evan (November 1992). "Strategy & Wargames: The Future (2000-....)". Computer Gaming World. p. 99. Retrieved 4 July 2014.
  6. ^ Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World. pp. 42–58.
  7. ^ Rausch, Allen (August 15, 2004). "A History of D&D Video Games". GameSpy. Retrieved November 15, 2012.

External links edit

dragonstrike, video, game, this, article, lead, section, short, adequately, summarize, points, please, consider, expanding, lead, provide, accessible, overview, important, aspects, article, march, 2024, dragonstrike, 1990, flight, simulator, based, dungeons, d. This article s lead section may be too short to adequately summarize the key points Please consider expanding the lead to provide an accessible overview of all important aspects of the article March 2024 DragonStrike is a 1990 flight simulator based on the Dungeons amp Dragons fantasy tabletop role playing game It is set in the Dragonlance campaign setting DragonStrikeCommodore 64 cover artDeveloper s Westwood AssociatesPublisher s Strategic SimulationsDesigner s Louis CastleBrett SperryComposer s Paul Mudra MS DOS NES Frank Klepacki NES Yasuhiro Kawasaki PC 98 Yoshio Kobayashi PC 98 Platform s Amiga Commodore 64 MS DOS PC 9801 X68000 NESRelease1990 Amiga C64 MS DOSMarch 1992 PC 98 X68000August 1992 NES 1 Genre s Combat flight simulationMode s Single player Contents 1 Gameplay 2 Plot 3 Development 4 Ports 5 Reception 6 See also 7 References 8 External linksGameplay edit nbsp Gameplay screenshot Amiga DragonStrike is a flight simulator in a high fantasy setting The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items among other things a magic orb that acts as a radar in the game The player s dragon can use its recharging magical breath to attack and can also attack with its claws or bite if the dragon passes closely above enemies likewise should the dragon pass closely beneath enemies the player character might attack with his sword Opponents in the game include evil dragons with and without riders and other flying monsters such as manticores wyverns sivak draconians and beholderkin known as gas spores Flying too close to the ground is another hazard for the player as enemy archers are present in some areas Completing successful missions provides the character with more hit points and the opportunity to obtain a more powerful dragon Depending on what dragon the player chooses between a bronze a silver or a gold dragon the ending and missions become slightly different Plot editThe game is set in Krynn world of the Dragonlance saga during the War of the Lance The main character is a young knight of Solamnia who progressively climbs the ranks of knighthood and is assigned to different dragon mounts The story starts halfway through the action of the previous title War of the Lance after the metallic dragons joined the fight alongside the Knights of Solamnia and it ends roughly at the same time with a major victory of the forces of the god Paladine On the other hand the main character of the NES remake is a dragon without any rider The action starts at the same time as the original but it ends later featuring an ending that is different from the one in the novels and in the tabletop modules Development editWestwood Studios had ported other SSI products but DragonStrike was its first original game for SSI 2 It was designed by Louis Castle and Brett Sperry The game was first released in 1990 Ports edit nbsp The NES version is a scrolling shooter Ports of DragonStrike for the PC 9801 and X68000 developed by Crosstalk were published in 1992 A game of the same title was published by Pony Canyon for the Nintendo Entertainment System in 1992 citation needed Despite an almost identical title screen and box cover it is noticeably different from versions of the game for other systems instead of being a first person flight simulator it is a top down scrolling shooter with only 14 missions instead of the original 40 Reception editSSI sold 34 296 copies of DragonStrike 2 The game was reviewed in 1990 in Dragon 161 by Hartley Patricia and Kirk Lesser in The Role of Computers column The reviewers gave the game 5 out of 5 stars 3 Computer Gaming World in 1990 called DragonStrike a superlative and innovative product that appealed to both fantasy and simulation gamers although the magazine wished that it could import Gold Box characters 4 In a 1992 survey of science fiction games the magazine gave the title four of five stars stating that as a clone of Dragonriders of Pern it did not receive the attention unlike the latter 5 a 1994 survey of strategic space games set in the year 2000 and later gave the game three plus stars 6 A reviewer at GameSpy stated that Westwood Studios was finally hitting its stride as a developer with another forgotten classic and badly underrated DragonStrike The reviewer also said that the game looked great for its time with beautiful VGA graphics and primitive fractals used as a terrain engine and unlike later dragonflight games it rewarded thinking strategizing and taking the time to assess the situation before striking rather than pure reflexes and that while the flight model was a bit simplistic DragonStrike is long overdue for a remake 7 See also editI of the Dragon another dragon sim Magic Carpet a game with similar gameplay Drakan Order of the Flame Dragon Spirit a top down scrolling shooter by Namco in which the player character is a blue dragon Dragon Saber a sequel to the aboveReferences edit Angel Earth September 1992 Nintendo Pro Review GamePro No 38 IDG p 38 a b Maher Jimmy 2017 03 31 Opening the Gold Box Part 5 All That Glitters is Not Gold The Digital Antiquarian Lesser Hartley Lesser Patricia Lesser Kirk September 1990 The Role of Computers Dragon 161 47 53 Dille H E December 1990 Flights of Fantasy Computer Gaming World No 77 p 22 Retrieved 16 November 2013 Brooks M Evan November 1992 Strategy amp Wargames The Future 2000 Computer Gaming World p 99 Retrieved 4 July 2014 Brooks M Evan May 1994 Never Trust A Gazfluvian Flingschnogger Computer Gaming World pp 42 58 Rausch Allen August 15 2004 A History of D amp D Video Games GameSpy Retrieved November 15 2012 External links editDragonStrike at MobyGames The MS DOS version of DragonStrike can be played for free in the browser at the Internet Archive Review in Compute Review in Info Retrieved from https en wikipedia org w index php title DragonStrike video game amp oldid 1216055248, wikipedia, wiki, book, books, library,

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