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Display aspect ratio

Some common aspect ratios
for computer displays
5:4 (1.25:1)
Old non-widescreen monitor standard
4:3 (1.33:1)
Old non-widescreen monitor standard, also used in some tablet computers
16:10 (1.6:1)
First popular widescreen ratio for computer displays
16:9 (1.78:1)
Most common aspect ratio for computer displays since 2012

The aspect ratio of a display device is the proportional relationship between the width and the height of the display. It is expressed as two numbers separated by a colon (x:y), where x corresponds to the width and y to the height. Common aspect ratios for displays, past and present, include 5:4, 4:3, 16:10 and 16:9.

Computer displays

As of 2016, most computer monitors use widescreen displays with an aspect ratio of 16:9,[1] although some portable PCs use narrower aspect ratios like 3:2 and 16:10[2] while some high-end desktop monitors have adopted ultrawide displays.[3]

The following table summarises the different aspect ratios that have been used in computer displays:

Aspect ratio Example resolutions Notes
4:3 (1.33:1) 1024×768, 1600×1200 The standard aspect ratio for computer software, videogames, and analog video until the 2000s, as well as for early 35 mm film. Used on some modern devices such as the iPad.
5:4 (1.25:1) 1280×1024 Common until the early 2000s.
3:2 (1.5:1) 2160×1440, 2560×1700, 3000x2000 Used in some portable PCs since the early 2010s. Popularity has increased in recent years, e.g. in Microsoft Surface devices.
16:10 (1.6:1) 1280×800, 1920×1200, 2560x1600, 3840x2400 Common on computer displays of the 2000s and 2010s, continued use on MacBooks, since 2021 becoming increasingly popular again in notebooks (Dell, Lenovo and others).
16:9 (1.78:1) 1366×768, 1920×1080 The default aspect ratio for HDTV and modern computer displays.
~17:9 (1.89:1) 4096×2160 The Digital Cinema Initiatives standard for 4K resolution; specification created in 2005 but not widely sold until 2014–15[4][5]
~21:9 (2.33:1) 2560×1080, 3440×1440 Used in some professional and gaming displays since the mid 2010s, roughly matches various anamorphic formats
32:9 (3.56:1) 3840×1080, 5120×1440 Used in some high-end displays since 2017.
1:1 1920×1920 Used in some desktop and professional monitors
4:1 17280×4320 Used in some advertisement displays.

The resolution doesn't match the aspect ratio exactly, but is commonly marketed or described as such.

History

4:3, 5:4 and 16:10

 
A 4:3 monitor

Until about 2003, most computer monitors used an aspect ratio of 4:3, and in some cases 5:4. For cathode ray tubes (CRT)s 4:3 was most common even in resolutions where this meant the pixels would not be square (e.g. 320×200 or 1280×1024 on a 4:3 display). Between 2003 and 2006, monitors with 16:10 aspect ratio became commonly available, first in laptops and later also in standalone computer monitors. Reasons for this transition was productive uses for such monitors, i.e. besides widescreen movie viewing and computer game play, are the word processor display of two standard A4 or letter pages side by side, as well as CAD displays of large-size drawings and CAD application menus at the same time.[6][7] 16:10 became the most common sold aspect ratio for widescreen computer monitors until 2008.

16:9

In 2008, the computer industry started to move from 4:3 and 16:10 to 16:9 as the standard aspect ratio for monitors and laptops. A 2008 report by DisplaySearch cited a number of reasons for this shift, including the ability for PC and monitor manufacturers to expand their product ranges by offering products with wider screens and higher resolutions, helping consumers to more easily adopt such products and "stimulating the growth of the notebook PC and LCD monitor market".[8]

By 2010, virtually all computer monitor and laptop manufacturers had also moved to the 16:9 aspect ratio, and the availability of 16:10 aspect ratio in mass market had become very limited. In 2011, non-widescreen displays with 4:3 aspect ratios still were being manufactured, but in small quantities. The reasons for this according to Bennie Budler, product manager of IT products at Samsung South Africa was that the "demand for the old 'Square monitors' has decreased rapidly over the last couple of years". He also predicted that "by the end of 2011, production on all 4:3 or similar panels will be halted due to a lack of demand."[9]

In 2012, 1920×1080 was the most commonly used resolution among Steam users.[10] At the same time, the most common resolution globally was 1366×768, overtaking the previous leader 1024×768.[11] In 2021, the 2K resolution of 1920×1080 was used by two third of the Steam users for the primary display with 1366×768 and 2560×1440 both at about eight percent taking the majority of the remaining resolutions.[12]

3:2

3:2 displays first appeared in laptop computers in 2001 with the PowerBook G4 line,[13] but didn't enter the mainstream until the 2010s with the Chromebook Pixel[14][15] and 2-in-1 PCs like Microsoft's Surface line.[2] As of 2018, a number of manufacturers are either producing or planning to produce portable PCs with 3:2 displays.[16][17]

21:9

Since 2014, a number of high-end desktop monitors have been released that use ultrawide displays with aspect ratios that roughly match the various anamorphic formats used in film, but are commonly marketed as 21:9.[18][19][3] Resolutions for such displays include 2560×1080 (64:27), 3440×1440 (43:18) and 3840×1600 (12:5).[20][21]

32:9

In 2017, Samsung released a curved gaming display with an aspect ratio of 32:9 and resolution of 3840×1080.[22][23]

256:135

Since 2011, several monitors complying with the Digital Cinema Initiatives 4K standard have been produced; this standard specifies a resolution of 4096×2160, giving an aspect ratio of ≈1.896:1.[citation needed]

1:1

A 1:1 aspect ratio results in a square display. One of the available monitors for desktop use of this format is Eizo EV2730Q[24] (27", 1920 × 1920 Pixels, from 2015), however such monitors are also often found in air traffic control displays (connected using standard computer cabling, like DVI or DisplayPort) and on aircraft as part of avionic equipment (often connected directly using LVDS, SPI interfaces or other specialized means). This 1920×1920 display can also be used as the centerpiece of a three-monitor array with one WUXGA set in vertical position on each side, resulting in 4320×1920 (a ratio of 9:4) - and no distortion with the Eizo 27" 1:1 if the side displays are 22".

Suitability for software and content

Games

From 2005 to 2013 most video games were mainly made for the 16:9 aspect ratio and 16:9 computer displays therefore offer the best compatibility.[25] 16:9 video games are letterboxed on a 16:10 or 4:3 display or have reduced field of view.[26]

As of 2013, many games are adopting support for 21:9 ultrawide resolutions,[27] which can give a gameplay advantage due to increased field of view,[19] although this is not always the case.[28]

4:3 monitors have the best compatibility with older games released prior to 2005 when that aspect ratio was the mainstream standard for computer displays.[26]

Video

As of 2017, the most common aspect ratio for TV broadcasts is 16:9, whereas movies are generally made in the wider 21:9 aspect ratio. Most modern TVs are 16:9, which causes letterboxing when viewing 21:9 content, and pillarboxing when viewing 4:3 content such as older films or TV broadcasts, unless the content is cropped or stretched to fill the entire display.[29]

Windows

Microsoft recommends a 16:9 display for tablet computers running Windows 8.[30]

Productivity applications

For viewing documents in A4 paper size (which has a 1.41:1 aspect ratio), whether in portrait mode or two side-by-side in landscape mode, 4:3, 2:3 or 16:10 fit best. For photographs in the standard 135 film and print size (with a 3:2 aspect ratio), 2:3 or 16:10 fit best; for photographs taken with older consumer-level digital cameras, 4:3 fits perfectly.

Diagonal and area

The size of a computer monitor is given as the diagonal measurement of its display area, usually in inches. Wider aspect ratios result in smaller overall area, given the same diagonal.

Comparison between monitors with a diagonal of 23 inches (58 cm)[31]
DAR Image dimensions Display area Image area 4:3 content Image area 16:9 content Image area 2.35:1 content
4:3 18.4 in × 13.8 in (47 cm × 35 cm) 254.0 sq in (1,639 cm2) 254.0 sq in (1,639 cm2) 189.9 sq in (1,225 cm2) 143.7 sq in (927 cm2)
16:10 19.5 in × 12.2 in (50 cm × 31 cm) 237.7 sq in (1,534 cm2) 197.6 sq in (1,275 cm2) 213.7 sq in (1,379 cm2) 161.6 sq in (1,043 cm2)
16:9 20.1 in × 11.3 in (51 cm × 29 cm) 226.0 sq in (1,458 cm2) 168.9 sq in (1,090 cm2) 226.0 sq in (1,458 cm2) 171.2 sq in (1,105 cm2)

Smartphones

Until 2010, smartphones used different aspect ratios, including 3:2 and 5:3.[32] Since then, most smartphone manufacturers have switched to using 16:9 widescreen displays, driven at least partly by the growing popularity of HD video using the same aspect ratio.[33][34]

Since 2017, a number of smartphones have been released using 18:9 or even wider aspect ratios (such as 18.5:9 or 19.5:9); such displays are expected to appear on increasingly more phones.[35] Reasons for this trend include the ability for manufacturers to use a nominally larger display without increasing the width of the phone,[36] being able to accommodate the on-screen navigation buttons without reducing usable app area, more area available for split-screen apps in portrait orientation, as well as the 18:9 ratio being well-suited for VR applications and the proposed Univisium film format.[37][38] On the other hand, the disadvantages of taller 18:9 aspect ratio phones with some phones even going up to 20:9 or 21:9 is reduced one-handed reachability,[39] being less convenient to carry around in the pocket as they stick out[40] and reduced overall screen surface area.[41]

TVs

Most televisions were built with an aspect ratio of 4:3 until the late 2000s, when widescreen TVs with 16:9 displays became the standard.[42] This aspect ratio was chosen as the geometric mean between 4:3 and 2.35:1, an average of the various aspect ratios used in film.[43] While 16:9 is well-suited for modern HDTV broadcasts, older 4:3 video has to be either padded with bars on the left and right side (pillarboxed), cropped or stretched, while movies shot with wider aspect ratios are usually letterboxed, with black bars at the top and bottom.[44]

Since the turn of the 21st century, many music videos began shooting on widescreen aspect ratio.

See also

References

  1. ^ Neagu, Codrut (20 May 2016). "Screen resolution? Aspect ratio? What do 720p, 1080p, 1440p, 4K and 8K mean?". Digital Citizen. Retrieved 2018-06-20.
  2. ^ a b Savov, Vlad (19 April 2018). "Widescreen laptops are dumb". The Verge. Vox Media. Retrieved 2018-06-18.
  3. ^ a b Henry, Alan (6 April 2015). "Ultrawide vs Dual Monitors: Which Are Better for Productivity?". Lifehacker. Gizmodo. Retrieved 2018-06-20.
  4. ^ "Why to Choose 4K DCI over UHD on the BMPCC 4K Camera? | 4K Shooters". 7 December 2018.
  5. ^ "Ultra-HD / 4K resolution".
  6. ^ . Miller Technologies. Archived from the original on 2012-03-02. Retrieved 2011-04-29.
  7. ^ . NEC. Archived from the original on 2007-03-15. Retrieved 2018-05-30.
  8. ^ . DisplaySearch. 1 July 2008. Archived from the original on 2012-03-09. Retrieved 2012-04-15.
  9. ^ Vermeulen, Jan (10 January 2011). "Widescreen monitors: Where did 1920×1200 go?". Mybroadband.co.za. Retrieved 2012-04-15.
  10. ^ Vilches, Jose (26 July 2012). "Steam posts hardware and software survey results for June 2012". TechSpot. Retrieved 2015-05-30.
  11. ^ . Electronista. 11 April 2012. Archived from the original on 2012-04-13. Retrieved 2012-04-15.
  12. ^ "Steam-Hard- & Softwareumfrage: September 2021". Steam. Retrieved 2021-10-28.
  13. ^ Thornton, Carla (28 March 2001). "Review: Apple's ultrathin PowerBook G4". CNN. Retrieved 2020-03-25.
  14. ^ Nosowitz, Dan (1 March 2013). "Let's Get Rid Of 16:9 Laptops Forever". Popular Science. Retrieved 2018-06-18.
  15. ^ Cangeloso, Sal (25 February 2013). . Geek.com. Ziff Davis. Archived from the original on 2018-06-18. Retrieved 2018-06-18.
  16. ^ Rubino, Daniel (23 March 2018). "Why it's time for PC makers to embrace 3:2 displays". Windows Central. Mobile Nations. Retrieved 2018-06-18.
  17. ^ Subramaniam, Vaidyanathan (22 April 2018). "Frank Azor: Dell mulling 3:2 and other aspect ratio screens for future XPS notebooks". NotebookCheck. Retrieved 2018-06-18.
  18. ^ "World's First 21:9 Curved UltraWide Monitor Now Available To U.S. Consumers". PR Newswire. 1 October 2014. Retrieved 2018-06-21.
  19. ^ a b Stobing, Chris (23 March 2016). "All About Ultrawide Monitors, the Latest Trend in Gaming and Productivity". How-To Geek. Retrieved 2018-05-30.
  20. ^ Edmonds, Rich (29 May 2018). "Best Ultrawide Monitors in 2018". Windows Central. Mobile Nations. Retrieved 2018-06-21.
  21. ^ Tanous, Jim (13 March 2018). "3840×1600 Ultrawide Monitors: How 160 Lines Can Make All the Difference". PC Perspective. Retrieved 2018-06-21.
  22. ^ Hardawar, Devindra (5 October 2017). "Samsung's huge 49-inch gaming monitor is an ultrawide dream". Engadget. AOL. Retrieved 2018-06-21.
  23. ^ Gartenberg, Chaim (9 June 2017). "Samsung's 49-inch ultrawide curved display is basically just half a TV at this point". The Verge. Vox Media. Retrieved 2018-06-21.
  24. ^ "FlexScan EV2730Q EIZO". www.eizoglobal.com. Retrieved 2020-04-29.
  25. ^ Jube (18 April 2011). . Voodoo Extreme. IGN. Archived from the original on 2012-04-06. Retrieved 2012-04-15.
  26. ^ a b . Widescreen Gaming Forum. Archived from the original on 2011-06-23. Retrieved 2012-04-15.
  27. ^ "Ultra-Wide Games List". Widescreen Gaming Forum. Retrieved 2018-05-30.
  28. ^ Prescott, Shaun (13 July 2016). "Overwatch's new 21:9 support actually reduces field of view". PC Gamer. Retrieved 2018-05-29.
  29. ^ Demers, Cedric; Azzabi, Mehdi (15 June 2017). "What is the Aspect Ratio?". Rtings.com. Retrieved 2018-05-30.
  30. ^ Nguyen, Chuong (6 February 2011). "Microsoft Details Stringent Specs Required of Windows 8 Tablets". Gotta Be Mobile. SXL Media. Retrieved 2012-07-11.
  31. ^ "TV Calculator". TV Calculator. Retrieved 2012-04-15.
  32. ^ Hager, Ryne (28 January 2018). "Weekend poll: What is your ideal smartphone screen aspect ratio?". Android Police. Retrieved 2018-06-20.
  33. ^ Nield, David (31 March 2017). "Here's Why the Displays in New Phones Are So Weird and Wide". Field Guide. Gizmodo. Retrieved 2018-06-20.
  34. ^ Cross, Jason (19 June 2017). "Here's Why Smartphones Are Getting Taller and Slimmer". Motherboard. Vice Media. Retrieved 2018-06-20.
  35. ^ Petrov, Daniel (14 November 2017). "What's your preferred phone screen aspect ratio?". PhoneArena. Retrieved 2018-06-20.
  36. ^ Westenberg, Jimmy (13 November 2017). "Which is the better aspect ratio: tall and skinny or short and squat? [Poll of the Week]". Android Authority. Retrieved 2018-06-20.
  37. ^ Bhagat, Hitesh Raj; Bajaj, Karan (26 January 2018). "The 18:9 display dilemma: Will the new smartphone screens make our lives easier or do the opposite?". The Economic Times. The Times Group. Retrieved 2018-06-20.
  38. ^ Sims, Gary (10 March 2017). "What is the LG G6's 18:9 aspect ratio all about? – Gary explains". Android Authority. Retrieved 2018-06-20.
  39. ^ From the Editor's Desk: One-handed usability in the 19:9 world
  40. ^ Galaxy S11 May Become Samsung's First Flagship With 20:9 Display
  41. ^ . Archived from the original on 2020-11-09. Retrieved 2020-01-20.
  42. ^ Berger, John L. "A Brief History of the Widescreen Format". Widescreen.org. Retrieved 2018-06-21.
  43. ^ Pogue, David (20 February 2018). "A Brief History of Aspect Ratios, aka Screen Proportions". Scientific American. Springer Nature. Retrieved 2018-06-21.
  44. ^ Morrison, Geoffrey (26 March 2016). "Widescreen, letterbox and black bars: How to wrangle TV aspect ratios". CNET. CBS Interactive. Retrieved 2018-06-21.

display, aspect, ratio, some, common, aspect, ratios, computer, displays5, widescreen, monitor, standard4, widescreen, monitor, standard, also, used, some, tablet, computers16, first, popular, widescreen, ratio, computer, displays16, most, common, aspect, rati. Some common aspect ratios for computer displays5 4 1 25 1 Old non widescreen monitor standard4 3 1 33 1 Old non widescreen monitor standard also used in some tablet computers16 10 1 6 1 First popular widescreen ratio for computer displays16 9 1 78 1 Most common aspect ratio for computer displays since 2012The aspect ratio of a display device is the proportional relationship between the width and the height of the display It is expressed as two numbers separated by a colon x y where x corresponds to the width and y to the height Common aspect ratios for displays past and present include 5 4 4 3 16 10 and 16 9 Contents 1 Computer displays 1 1 History 1 1 1 4 3 5 4 and 16 10 1 1 2 16 9 1 1 3 3 2 1 1 4 21 9 1 1 5 32 9 1 1 6 256 135 1 1 7 1 1 1 2 Suitability for software and content 1 2 1 Games 1 2 2 Video 1 2 3 Windows 1 2 4 Productivity applications 1 3 Diagonal and area 2 Smartphones 3 TVs 4 See also 5 ReferencesComputer displays EditAs of 2016 most computer monitors use widescreen displays with an aspect ratio of 16 9 1 although some portable PCs use narrower aspect ratios like 3 2 and 16 10 2 while some high end desktop monitors have adopted ultrawide displays 3 The following table summarises the different aspect ratios that have been used in computer displays Aspect ratio Example resolutions Notes4 3 1 33 1 1024 768 1600 1200 The standard aspect ratio for computer software videogames and analog video until the 2000s as well as for early 35 mm film Used on some modern devices such as the iPad 5 4 1 25 1 1280 1024 Common until the early 2000s 3 2 1 5 1 2160 1440 2560 1700 3000x2000 Used in some portable PCs since the early 2010s Popularity has increased in recent years e g in Microsoft Surface devices 16 10 1 6 1 1280 800 1920 1200 2560x1600 3840x2400 Common on computer displays of the 2000s and 2010s continued use on MacBooks since 2021 becoming increasingly popular again in notebooks Dell Lenovo and others 16 9 1 78 1 1366 768 1920 1080 The default aspect ratio for HDTV and modern computer displays 17 9 1 89 1 4096 2160 The Digital Cinema Initiatives standard for 4K resolution specification created in 2005 but not widely sold until 2014 15 4 5 21 9 2 33 1 2560 1080 3440 1440 Used in some professional and gaming displays since the mid 2010s roughly matches various anamorphic formats32 9 3 56 1 3840 1080 5120 1440 Used in some high end displays since 2017 1 1 1920 1920 Used in some desktop and professional monitors4 1 17280 4320 Used in some advertisement displays The resolution doesn t match the aspect ratio exactly but is commonly marketed or described as such History Edit 4 3 5 4 and 16 10 Edit A 4 3 monitor Until about 2003 most computer monitors used an aspect ratio of 4 3 and in some cases 5 4 For cathode ray tubes CRT s 4 3 was most common even in resolutions where this meant the pixels would not be square e g 320 200 or 1280 1024 on a 4 3 display Between 2003 and 2006 monitors with 16 10 aspect ratio became commonly available first in laptops and later also in standalone computer monitors Reasons for this transition was productive uses for such monitors i e besides widescreen movie viewing and computer game play are the word processor display of two standard A4 or letter pages side by side as well as CAD displays of large size drawings and CAD application menus at the same time 6 7 16 10 became the most common sold aspect ratio for widescreen computer monitors until 2008 16 9 Edit In 2008 the computer industry started to move from 4 3 and 16 10 to 16 9 as the standard aspect ratio for monitors and laptops A 2008 report by DisplaySearch cited a number of reasons for this shift including the ability for PC and monitor manufacturers to expand their product ranges by offering products with wider screens and higher resolutions helping consumers to more easily adopt such products and stimulating the growth of the notebook PC and LCD monitor market 8 By 2010 virtually all computer monitor and laptop manufacturers had also moved to the 16 9 aspect ratio and the availability of 16 10 aspect ratio in mass market had become very limited In 2011 non widescreen displays with 4 3 aspect ratios still were being manufactured but in small quantities The reasons for this according to Bennie Budler product manager of IT products at Samsung South Africa was that the demand for the old Square monitors has decreased rapidly over the last couple of years He also predicted that by the end of 2011 production on all 4 3 or similar panels will be halted due to a lack of demand 9 In 2012 1920 1080 was the most commonly used resolution among Steam users 10 At the same time the most common resolution globally was 1366 768 overtaking the previous leader 1024 768 11 In 2021 the 2K resolution of 1920 1080 was used by two third of the Steam users for the primary display with 1366 768 and 2560 1440 both at about eight percent taking the majority of the remaining resolutions 12 3 2 Edit 3 2 displays first appeared in laptop computers in 2001 with the PowerBook G4 line 13 but didn t enter the mainstream until the 2010s with the Chromebook Pixel 14 15 and 2 in 1 PCs like Microsoft s Surface line 2 As of 2018 a number of manufacturers are either producing or planning to produce portable PCs with 3 2 displays 16 17 21 9 Edit Since 2014 a number of high end desktop monitors have been released that use ultrawide displays with aspect ratios that roughly match the various anamorphic formats used in film but are commonly marketed as 21 9 18 19 3 Resolutions for such displays include 2560 1080 64 27 3440 1440 43 18 and 3840 1600 12 5 20 21 32 9 Edit In 2017 Samsung released a curved gaming display with an aspect ratio of 32 9 and resolution of 3840 1080 22 23 256 135 Edit Since 2011 several monitors complying with the Digital Cinema Initiatives 4K standard have been produced this standard specifies a resolution of 4096 2160 giving an aspect ratio of 1 896 1 citation needed 1 1 Edit A 1 1 aspect ratio results in a square display One of the available monitors for desktop use of this format is Eizo EV2730Q 24 27 1920 1920 Pixels from 2015 however such monitors are also often found in air traffic control displays connected using standard computer cabling like DVI or DisplayPort and on aircraft as part of avionic equipment often connected directly using LVDS SPI interfaces or other specialized means This 1920 1920 display can also be used as the centerpiece of a three monitor array with one WUXGA set in vertical position on each side resulting in 4320 1920 a ratio of 9 4 and no distortion with the Eizo 27 1 1 if the side displays are 22 Suitability for software and content Edit Games Edit From 2005 to 2013 most video games were mainly made for the 16 9 aspect ratio and 16 9 computer displays therefore offer the best compatibility 25 16 9 video games are letterboxed on a 16 10 or 4 3 display or have reduced field of view 26 As of 2013 many games are adopting support for 21 9 ultrawide resolutions 27 which can give a gameplay advantage due to increased field of view 19 although this is not always the case 28 4 3 monitors have the best compatibility with older games released prior to 2005 when that aspect ratio was the mainstream standard for computer displays 26 Video Edit As of 2017 the most common aspect ratio for TV broadcasts is 16 9 whereas movies are generally made in the wider 21 9 aspect ratio Most modern TVs are 16 9 which causes letterboxing when viewing 21 9 content and pillarboxing when viewing 4 3 content such as older films or TV broadcasts unless the content is cropped or stretched to fill the entire display 29 Windows Edit Microsoft recommends a 16 9 display for tablet computers running Windows 8 30 Productivity applications Edit For viewing documents in A4 paper size which has a 1 41 1 aspect ratio whether in portrait mode or two side by side in landscape mode 4 3 2 3 or 16 10 fit best For photographs in the standard 135 film and print size with a 3 2 aspect ratio 2 3 or 16 10 fit best for photographs taken with older consumer level digital cameras 4 3 fits perfectly Diagonal and area Edit The size of a computer monitor is given as the diagonal measurement of its display area usually in inches Wider aspect ratios result in smaller overall area given the same diagonal Comparison between monitors with a diagonal of 23 inches 58 cm 31 DAR Image dimensions Display area Image area 4 3 content Image area 16 9 content Image area 2 35 1 content4 3 18 4 in 13 8 in 47 cm 35 cm 254 0 sq in 1 639 cm2 254 0 sq in 1 639 cm2 189 9 sq in 1 225 cm2 143 7 sq in 927 cm2 16 10 19 5 in 12 2 in 50 cm 31 cm 237 7 sq in 1 534 cm2 197 6 sq in 1 275 cm2 213 7 sq in 1 379 cm2 161 6 sq in 1 043 cm2 16 9 20 1 in 11 3 in 51 cm 29 cm 226 0 sq in 1 458 cm2 168 9 sq in 1 090 cm2 226 0 sq in 1 458 cm2 171 2 sq in 1 105 cm2 Smartphones EditUntil 2010 smartphones used different aspect ratios including 3 2 and 5 3 32 Since then most smartphone manufacturers have switched to using 16 9 widescreen displays driven at least partly by the growing popularity of HD video using the same aspect ratio 33 34 Since 2017 a number of smartphones have been released using 18 9 or even wider aspect ratios such as 18 5 9 or 19 5 9 such displays are expected to appear on increasingly more phones 35 Reasons for this trend include the ability for manufacturers to use a nominally larger display without increasing the width of the phone 36 being able to accommodate the on screen navigation buttons without reducing usable app area more area available for split screen apps in portrait orientation as well as the 18 9 ratio being well suited for VR applications and the proposed Univisium film format 37 38 On the other hand the disadvantages of taller 18 9 aspect ratio phones with some phones even going up to 20 9 or 21 9 is reduced one handed reachability 39 being less convenient to carry around in the pocket as they stick out 40 and reduced overall screen surface area 41 TVs EditMost televisions were built with an aspect ratio of 4 3 until the late 2000s when widescreen TVs with 16 9 displays became the standard 42 This aspect ratio was chosen as the geometric mean between 4 3 and 2 35 1 an average of the various aspect ratios used in film 43 While 16 9 is well suited for modern HDTV broadcasts older 4 3 video has to be either padded with bars on the left and right side pillarboxed cropped or stretched while movies shot with wider aspect ratios are usually letterboxed with black bars at the top and bottom 44 Since the turn of the 21st century many music videos began shooting on widescreen aspect ratio See also Edit14 9 aspect ratio Computer monitor Display resolution Field of view in video games Graphics display resolution Ultrawide formatsReferences Edit Neagu Codrut 20 May 2016 Screen resolution Aspect ratio What do 720p 1080p 1440p 4K and 8K mean Digital Citizen Retrieved 2018 06 20 a b Savov Vlad 19 April 2018 Widescreen laptops are dumb The Verge Vox Media Retrieved 2018 06 18 a b Henry Alan 6 April 2015 Ultrawide vs Dual Monitors Which Are Better for Productivity Lifehacker Gizmodo Retrieved 2018 06 20 Why to Choose 4K DCI over UHD on the BMPCC 4K Camera 4K Shooters 7 December 2018 Ultra HD 4K resolution NEMA Specifications Miller Technologies Archived from the original on 2012 03 02 Retrieved 2011 04 29 Monitor Technology Guide NEC Archived from the original on 2007 03 15 Retrieved 2018 05 30 Product Planners and Marketers Must Act Before 16 9 Panels Replace Mainstream 16 10 Notebook PC and Monitor LCD Panels New DisplaySearch Topical Report Advises DisplaySearch 1 July 2008 Archived from the original on 2012 03 09 Retrieved 2012 04 15 Vermeulen Jan 10 January 2011 Widescreen monitors Where did 1920 1200 go Mybroadband co za Retrieved 2012 04 15 Vilches Jose 26 July 2012 Steam posts hardware and software survey results for June 2012 TechSpot Retrieved 2015 05 30 Most popular screen resolution online now 1366 768 Electronista 11 April 2012 Archived from the original on 2012 04 13 Retrieved 2012 04 15 Steam Hard amp Softwareumfrage September 2021 Steam Retrieved 2021 10 28 Thornton Carla 28 March 2001 Review Apple s ultrathin PowerBook G4 CNN Retrieved 2020 03 25 Nosowitz Dan 1 March 2013 Let s Get Rid Of 16 9 Laptops Forever Popular Science Retrieved 2018 06 18 Cangeloso Sal 25 February 2013 The Chromebook Pixel s squarish 3 2 display is a feature not a bug Geek com Ziff Davis Archived from the original on 2018 06 18 Retrieved 2018 06 18 Rubino Daniel 23 March 2018 Why it s time for PC makers to embrace 3 2 displays Windows Central Mobile Nations Retrieved 2018 06 18 Subramaniam Vaidyanathan 22 April 2018 Frank Azor Dell mulling 3 2 and other aspect ratio screens for future XPS notebooks NotebookCheck Retrieved 2018 06 18 World s First 21 9 Curved UltraWide Monitor Now Available To U S Consumers PR Newswire 1 October 2014 Retrieved 2018 06 21 a b Stobing Chris 23 March 2016 All About Ultrawide Monitors the Latest Trend in Gaming and Productivity How To Geek Retrieved 2018 05 30 Edmonds Rich 29 May 2018 Best Ultrawide Monitors in 2018 Windows Central Mobile Nations Retrieved 2018 06 21 Tanous Jim 13 March 2018 3840 1600 Ultrawide Monitors How 160 Lines Can Make All the Difference PC Perspective Retrieved 2018 06 21 Hardawar Devindra 5 October 2017 Samsung s huge 49 inch gaming monitor is an ultrawide dream Engadget AOL Retrieved 2018 06 21 Gartenberg Chaim 9 June 2017 Samsung s 49 inch ultrawide curved display is basically just half a TV at this point The Verge Vox Media Retrieved 2018 06 21 FlexScan EV2730Q EIZO www eizoglobal com Retrieved 2020 04 29 Jube 18 April 2011 The Witcher 2 Updated FAQ Voodoo Extreme IGN Archived from the original on 2012 04 06 Retrieved 2012 04 15 a b Master Game List Widescreen Gaming Forum Archived from the original on 2011 06 23 Retrieved 2012 04 15 Ultra Wide Games List Widescreen Gaming Forum Retrieved 2018 05 30 Prescott Shaun 13 July 2016 Overwatch s new 21 9 support actually reduces field of view PC Gamer Retrieved 2018 05 29 Demers Cedric Azzabi Mehdi 15 June 2017 What is the Aspect Ratio Rtings com Retrieved 2018 05 30 Nguyen Chuong 6 February 2011 Microsoft Details Stringent Specs Required of Windows 8 Tablets Gotta Be Mobile SXL Media Retrieved 2012 07 11 TV Calculator TV Calculator Retrieved 2012 04 15 Hager Ryne 28 January 2018 Weekend poll What is your ideal smartphone screen aspect ratio Android Police Retrieved 2018 06 20 Nield David 31 March 2017 Here s Why the Displays in New Phones Are So Weird and Wide Field Guide Gizmodo Retrieved 2018 06 20 Cross Jason 19 June 2017 Here s Why Smartphones Are Getting Taller and Slimmer Motherboard Vice Media Retrieved 2018 06 20 Petrov Daniel 14 November 2017 What s your preferred phone screen aspect ratio PhoneArena Retrieved 2018 06 20 Westenberg Jimmy 13 November 2017 Which is the better aspect ratio tall and skinny or short and squat Poll of the Week Android Authority Retrieved 2018 06 20 Bhagat Hitesh Raj Bajaj Karan 26 January 2018 The 18 9 display dilemma Will the new smartphone screens make our lives easier or do the opposite The Economic Times The Times Group Retrieved 2018 06 20 Sims Gary 10 March 2017 What is the LG G6 s 18 9 aspect ratio all about Gary explains Android Authority Retrieved 2018 06 20 From the Editor s Desk One handed usability in the 19 9 world Galaxy S11 May Become Samsung s First Flagship With 20 9 Display Dear smartphone brands please stop making a big fuss about 18 9 aspect ratio displays Archived from the original on 2020 11 09 Retrieved 2020 01 20 Berger John L A Brief History of the Widescreen Format Widescreen org Retrieved 2018 06 21 Pogue David 20 February 2018 A Brief History of Aspect Ratios aka Screen Proportions Scientific American Springer Nature Retrieved 2018 06 21 Morrison Geoffrey 26 March 2016 Widescreen letterbox and black bars How to wrangle TV aspect ratios CNET CBS Interactive Retrieved 2018 06 21 Retrieved from https en wikipedia org w index php title Display aspect ratio amp oldid 1140385187, wikipedia, wiki, book, books, library,

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