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Digimon Racing

Digimon Racing[a] is a racing video game developed by Griptonite Games and published by Bandai (now Namco Bandai Games) for the Game Boy Advance. Part of the Digimon media franchise and video game series, it utilizes Digimon's characters and elements. Its gameplay largely resembles that of traditional racing games, but also utilizes elements of kart racing and action games. Its eleven playable characters can be increased to over 40 via Digivolution.

Digimon Racing
European box art From left to right: Agumon, Guilmon (highlighted), and Veemon.
Developer(s)Griptonite Games
Publisher(s)Bandai
SeriesDigimon
Platform(s)Game Boy Advance
Release
  • JP: April 1, 2004
  • PAL: April 30, 2004
  • NA: September 13, 2004
Genre(s)Racing
Mode(s)Single-player, multiplayer

Digimon Racing uses 2D scaled graphics and voice acting. The game was initially announced at Electronic Entertainment Expo (E3) 2003 and later exhibited at E3 2004. It was released on April 1, 2004, in Japan; April 30 in Europe; and September 13 in North America.[1] It received mixed reviews from critics upon release, with criticism directed at its resemblance to other kart racers of the time and praise at some aesthetic and gameplay aspects.

Gameplay edit

 
Greymon, an evolutionary form of Agumon, competes in a race. HUD features clockwise from top left: ranking, time elapsed, lap, course map, two items that he can use at will, and energy meter.

Digimon Racing is a racing video game that utilizes characters and elements from Digimon as well as those of traditional racing games. The game follows a group of Digimon competing in a racing tournament within the Digital World, home to all Digimon. The purpose of the grand prix is to determine who is the best racer; thus, they use specially designed karts that equate all contestants in terms of ability.[2]

Digimon Racing's gameplay largely resembles that of traditional racing games. It focuses on competing against seven CPU-controlled characters in cup races consisting of three laps. The usage of items to attack opponents and improve one's own condition is an integral part of the gameplay, and adds an element of kart racing games.[3] A new feature in the game is "kart hopping": using the karts to jump onto opponents, slowing them down. This adds an element of action gameplay. Digivolution, a recurring theme in Digimon, also plays a role in the game. Driving over energy hotspots scattered throughout the tracks increases an energy meter located at the bottom left of the game's HUD. As the meter increases, the player traverses the Digimon's evolutionary line, becoming more powerful and ultimately gaining the ability to use a special attack.[4]

The game's fifteen tracks—four of which are available immediately—are based on conventional video game environments such as jungles, volcanoes, and cities. After completing a track for the first time, the player unlocks a time trial mode for this track, and a boss battle. The action-oriented boss battles involve defeating a generally static Digimon using items scattered throughout the areas, which are not designed as race tracks.[4] The player can also compete in single races unrelated to the story in any unlocked tracks.[5] The game uses the Game Boy Advance Wireless Adapter or Game Link Cable accessories for a multiplayer racing mode supporting up to four players.[4]

Playable characters edit

The game features eleven Digimon as playable characters. Eight characters are available immediately; the remaining three are unlockable by completing cup races.[5] However, the Digivolution mechanic increases the total number of playable Digimon to over 40.[6] The cast predominantly includes popular Digimon from the Digimon anime.[2] Characters' racing abilities differ through their ranking in three areas: speed, handling and acceleration.[7]

Development and release edit

Unlike previous games in the series which were developed by Japanese companies, Digimon Racing's development was handled by the Kirkland, Washington, United States-based Griptonite Games. However, Digimon series veteran Bandai (now Namco Bandai Games) returned to publish the game. It was the first original Digimon game for the Game Boy Advance, since Digimon Battle Spirit and Digimon Battle Spirit 2 were ports of WonderSwan Color games. The game uses the Mode 7 engine to create three-dimensional gameplay on the handheld console otherwise incapable of such a feat. It occasionally uses voice acting during races, uncommon in Game Boy Advance games.[4] The game was initially announced at E3 2003.[8] It was later exhibited at E3 2004, with the North American release announced for August 2004.[6] Upon completion of development, the game received a rating of "E" (Everyone) from the Entertainment Software Rating Board (ESRB) and "3+" from Pan European Game Information (PEGI).[7] Digimon Racing's release fell on April 1, 2004, in Japan; April 30 in Europe; and September 13 in North America.[1]

Reception edit

Digimon Racing received mixed reviews from critics upon release; it has a score of 62% at Metacritic[10] and 63.67% at GameRankings.[9] Critics criticized the game for its close resemblance to other kart racers of the time. IGN's Craig Harris and 1UP.com's Garnett Lee stated that Digimon Racing's gameplay mirrored that of Crash Nitro Kart and the Mario Kart series respectively.[3][4] Aside from the familiar format, critics praised specific aesthetic points such as the graphics and music (GameZone's Michael Lafferty)[7] and the tracks' layouts and themes (Lee).[3] Aspects of the gameplay were also praised, such as control (Harris and Lee), multiplayer mode (Lee), replay value, and kart hopping (Harris).[3][4] Nintendo Power stated that "[t]he racing action is similar to that of other kart games, but the Digimon influence adds a fun gameplay edge."[12] Famitsu's four reviewers gave the game scores of 5, 5, 7, and 6 out of 10, respectively, resulting in a total score of 23 out of 40.[11] AllGame's T.J. Deci gave the game three stars out of five, although he did not provide a more thorough review.[5]

Notes edit

  1. ^ Japanese: デジモンレーシング, Hepburn: Dejimon Rēshingu
  2. ^ a b c Unlockable character

References edit

  1. ^ a b "Digimon Racing for Game Boy Advance". GameSpot. Archived from the original on January 23, 2013. Retrieved March 22, 2010.
  2. ^ a b . GameSpy. Archived from the original on March 10, 2010. Retrieved March 27, 2010.
  3. ^ a b c d e Lee, Garnett (October 29, 2004). . 1UP.com. Archived from the original on January 5, 2010. Retrieved March 22, 2010.
  4. ^ a b c d e f g Harris, Craig (September 7, 2004). "Digimon Racing - Game Boy Advance Review at IGN". IGN. from the original on May 28, 2010. Retrieved March 22, 2010.
  5. ^ a b c Deci, T.J. . Allgame. Archived from the original on February 15, 2010. Retrieved March 22, 2010.
  6. ^ a b Navarro, Alex (May 12, 2004). "Digimon Racing First Look". GameSpot. from the original on June 29, 2021. Retrieved June 29, 2021.
  7. ^ a b c d Lafferty, Michael (June 18, 2004). . GameZone. Archived from the original on January 23, 2008. Retrieved March 22, 2010.
  8. ^ Harris, Craig (May 14, 2003). "E3 2003: Digimon Racing". IGN. from the original on June 13, 2011. Retrieved March 22, 2010.
  9. ^ a b . GameRankings. Archived from the original on December 9, 2019. Retrieved June 29, 2021.
  10. ^ a b . Metacritic. Archived from the original on September 23, 2008. Retrieved March 22, 2010.
  11. ^ a b "デジモンレーシング". Famitsu. No. 799. April 9, 2004.
  12. ^ a b "Digimon Racing". Nintendo Power. No. 184. October 2004. p. 124.

External links edit

  • (archive of the original)

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Digimon Racing a is a racing video game developed by Griptonite Games and published by Bandai now Namco Bandai Games for the Game Boy Advance Part of the Digimon media franchise and video game series it utilizes Digimon s characters and elements Its gameplay largely resembles that of traditional racing games but also utilizes elements of kart racing and action games Its eleven playable characters can be increased to over 40 via Digivolution Digimon RacingEuropean box art From left to right Agumon Guilmon highlighted and Veemon Developer s Griptonite GamesPublisher s BandaiSeriesDigimonPlatform s Game Boy AdvanceReleaseJP April 1 2004PAL April 30 2004NA September 13 2004Genre s RacingMode s Single player multiplayerDigimon Racing uses 2D scaled graphics and voice acting The game was initially announced at Electronic Entertainment Expo E3 2003 and later exhibited at E3 2004 It was released on April 1 2004 in Japan April 30 in Europe and September 13 in North America 1 It received mixed reviews from critics upon release with criticism directed at its resemblance to other kart racers of the time and praise at some aesthetic and gameplay aspects Contents 1 Gameplay 1 1 Playable characters 2 Development and release 3 Reception 4 Notes 5 References 6 External linksGameplay edit nbsp Greymon an evolutionary form of Agumon competes in a race HUD features clockwise from top left ranking time elapsed lap course map two items that he can use at will and energy meter Digimon Racing is a racing video game that utilizes characters and elements from Digimon as well as those of traditional racing games The game follows a group of Digimon competing in a racing tournament within the Digital World home to all Digimon The purpose of the grand prix is to determine who is the best racer thus they use specially designed karts that equate all contestants in terms of ability 2 Digimon Racing s gameplay largely resembles that of traditional racing games It focuses on competing against seven CPU controlled characters in cup races consisting of three laps The usage of items to attack opponents and improve one s own condition is an integral part of the gameplay and adds an element of kart racing games 3 A new feature in the game is kart hopping using the karts to jump onto opponents slowing them down This adds an element of action gameplay Digivolution a recurring theme in Digimon also plays a role in the game Driving over energy hotspots scattered throughout the tracks increases an energy meter located at the bottom left of the game s HUD As the meter increases the player traverses the Digimon s evolutionary line becoming more powerful and ultimately gaining the ability to use a special attack 4 The game s fifteen tracks four of which are available immediately are based on conventional video game environments such as jungles volcanoes and cities After completing a track for the first time the player unlocks a time trial mode for this track and a boss battle The action oriented boss battles involve defeating a generally static Digimon using items scattered throughout the areas which are not designed as race tracks 4 The player can also compete in single races unrelated to the story in any unlocked tracks 5 The game uses the Game Boy Advance Wireless Adapter or Game Link Cable accessories for a multiplayer racing mode supporting up to four players 4 Playable characters edit The game features eleven Digimon as playable characters Eight characters are available immediately the remaining three are unlockable by completing cup races 5 However the Digivolution mechanic increases the total number of playable Digimon to over 40 6 The cast predominantly includes popular Digimon from the Digimon anime 2 Characters racing abilities differ through their ranking in three areas speed handling and acceleration 7 Agumon Agunimon b Biyomon Gabumon Gomamon Guilmon b Palmon Patamon Tentomon Salamon Veemon b Development and release editUnlike previous games in the series which were developed by Japanese companies Digimon Racing s development was handled by the Kirkland Washington United States based Griptonite Games However Digimon series veteran Bandai now Namco Bandai Games returned to publish the game It was the first original Digimon game for the Game Boy Advance since Digimon Battle Spirit and Digimon Battle Spirit 2 were ports of WonderSwan Color games The game uses the Mode 7 engine to create three dimensional gameplay on the handheld console otherwise incapable of such a feat It occasionally uses voice acting during races uncommon in Game Boy Advance games 4 The game was initially announced at E3 2003 8 It was later exhibited at E3 2004 with the North American release announced for August 2004 6 Upon completion of development the game received a rating of E Everyone from the Entertainment Software Rating Board ESRB and 3 from Pan European Game Information PEGI 7 Digimon Racing s release fell on April 1 2004 in Japan April 30 in Europe and September 13 in North America 1 Reception editReceptionAggregate scoresAggregatorScoreGameRankings63 67 9 Metacritic62 10 Review scoresPublicationScore1Up comC 3 Famitsu23 40 11 GameZone7 4 10 7 IGN7 10 4 Nintendo Power6 2 10 12 Digimon Racing received mixed reviews from critics upon release it has a score of 62 at Metacritic 10 and 63 67 at GameRankings 9 Critics criticized the game for its close resemblance to other kart racers of the time IGN s Craig Harris and 1UP com s Garnett Lee stated that Digimon Racing s gameplay mirrored that of Crash Nitro Kart and the Mario Kart series respectively 3 4 Aside from the familiar format critics praised specific aesthetic points such as the graphics and music GameZone s Michael Lafferty 7 and the tracks layouts and themes Lee 3 Aspects of the gameplay were also praised such as control Harris and Lee multiplayer mode Lee replay value and kart hopping Harris 3 4 Nintendo Power stated that t he racing action is similar to that of other kart games but the Digimon influence adds a fun gameplay edge 12 Famitsu s four reviewers gave the game scores of 5 5 7 and 6 out of 10 respectively resulting in a total score of 23 out of 40 11 AllGame s T J Deci gave the game three stars out of five although he did not provide a more thorough review 5 Notes edit Japanese デジモンレーシング Hepburn Dejimon Reshingu a b c Unlockable characterReferences edit a b Digimon Racing for Game Boy Advance GameSpot Archived from the original on January 23 2013 Retrieved March 22 2010 a b Digimon Racing GameSpy Archived from the original on March 10 2010 Retrieved March 27 2010 a b c d e Lee Garnett October 29 2004 Digimon Racing Review from 1UP com 1UP com Archived from the original on January 5 2010 Retrieved March 22 2010 a b c d e f g Harris Craig September 7 2004 Digimon Racing Game Boy Advance Review at IGN IGN Archived from the original on May 28 2010 Retrieved March 22 2010 a b c Deci T J Digimon Racing Overview allgame Allgame Archived from the original on February 15 2010 Retrieved March 22 2010 a b Navarro Alex May 12 2004 Digimon Racing First Look GameSpot Archived from the original on June 29 2021 Retrieved June 29 2021 a b c d Lafferty Michael June 18 2004 Digimon Racing Review GameZone Archived from the original on January 23 2008 Retrieved March 22 2010 Harris Craig May 14 2003 E3 2003 Digimon Racing IGN Archived from the original on June 13 2011 Retrieved March 22 2010 a b Digimon Racing for Game Boy Advance GameRankings Archived from the original on December 9 2019 Retrieved June 29 2021 a b Digimon Racing gba reviews at Metacritic com Metacritic Archived from the original on September 23 2008 Retrieved March 22 2010 a b デジモンレーシング Famitsu No 799 April 9 2004 a b Digimon Racing Nintendo Power No 184 October 2004 p 124 External links edit nbsp Video games portalOfficial site archive of the original Retrieved from https en wikipedia org w index php title Digimon Racing amp oldid 1184181326, wikipedia, wiki, book, books, library,

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