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Deathsmiles II

Deathsmiles II: Makai no Merry Christmas[1] is a bullet hell game by Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics. A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4, Xbox One, and Nintendo Switch in Japan in December 2021.

Deathsmiles II
Developer(s)Cave
Publisher(s)City Connection
Composer(s)Manabu Namiki
Noriyuki Kamikura
Yoshimi Kudo
Motoi Sakuraba
SeriesDeathsmiles
Platform(s)
ReleaseArcade
  • JP: May 14, 2009
Xbox 360
  • JP: May 27, 2010
  • NA: May 17, 2011
PS4, Xbox One, Switch
  • JP: December 16, 2021
Genre(s)Bullet hell
Mode(s)Single-player, multiplayer

Gameplay

 
Arcade version screenshot.






In Deathsmiles II, players control a character armed with a magical weapon, navigating through levels filled with enemies and obstacles. The game features multiple characters to choose from, each with their own unique abilities and playstyle. As players progress through the game, they can collect power-ups and items to enhance their character's abilities and make them more powerful.

Deathsmiles II also features a "Mega Black Label" mode, which is a harder version of the game with different levels and challenges.

Development and release

Deathsmiles IIX was ported to the Xbox 360 with additional modes in 2010. It was released both regular and limited editions which included a soundtrack CD.[citation needed] On release week, Deathsmiles IIX sold 16,112 copies in Japan according to Media Create.[2] A platinum edition was released in 2011. The unlocalized Japanese release was made available on the US "Games on Demand" store in 2011.[3]

Reception

In Japan, Famitsu gave the X360 version a score of 30 out of 40.[4] GamesRadar rated the XBLA release a 3.5 out of 5 and commented that "despite everything it has going against it, Deathsmiles 2X stands out as one of the better shooters available in the Western market. It’s action-packed, easy to play, tough to master, and has a certain charm to it that makes you forgive its lackluster presentation."[5]

References

  1. ^ デススマイルズII 魔界のメリークリスマス
  2. ^ Sinclair, Brendan (May 18, 2010). "Big in Japan May 24–30: Super Mario Galaxy 2". GameSpot. Retrieved September 24, 2016.
  3. ^ Klepek, Patrick (May 26, 2011). "How Deathsmiles 2X Became Xbox Live's First Unlocalized Game". Giant Bomb. Retrieved September 24, 2016.
  4. ^ "Famitsu review scores". Nintendo Everything. May 18, 2010. Retrieved September 24, 2016.
  5. ^ Kemps, Heidi (May 27, 2011). "Deathsmiles 2X review". GamesRadar. Retrieved March 27, 2015.

External links

  • Official website   (in Japanese)

deathsmiles, this, article, expanded, with, text, translated, from, corresponding, article, japanese, march, 2015, click, show, important, translation, instructions, view, machine, translated, version, japanese, article, machine, translation, like, deepl, goog. This article may be expanded with text translated from the corresponding article in Japanese March 2015 Click show for important translation instructions View a machine translated version of the Japanese article Machine translation like DeepL or Google Translate is a useful starting point for translations but translators must revise errors as necessary and confirm that the translation is accurate rather than simply copy pasting machine translated text into the English Wikipedia Do not translate text that appears unreliable or low quality If possible verify the text with references provided in the foreign language article You must provide copyright attribution in the edit summary accompanying your translation by providing an interlanguage link to the source of your translation A model attribution edit summary is Content in this edit is translated from the existing Japanese Wikipedia article at ja デススマイルズII 魔界のメリークリスマス see its history for attribution You should also add the template Translated ja デススマイルズII 魔界のメリークリスマス to the talk page For more guidance see Wikipedia Translation Deathsmiles II Makai no Merry Christmas 1 is a bullet hell game by Cave released in 2009 It is the third Cave shoot em up to be played using a horizontally oriented monitor preceded by Progear and the original Deathsmiles Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4 Xbox One and Nintendo Switch in Japan in December 2021 Deathsmiles IIDeveloper s CavePublisher s City ConnectionComposer s Manabu NamikiNoriyuki KamikuraYoshimi KudoMotoi SakurabaSeriesDeathsmilesPlatform s ArcadeXbox 360PlayStation 4Xbox OneNintendo SwitchReleaseArcadeJP May 14 2009Xbox 360JP May 27 2010NA May 17 2011PS4 Xbox One SwitchJP December 16 2021Genre s Bullet hellMode s Single player multiplayer Contents 1 Gameplay 2 Development and release 3 Reception 4 References 5 External linksGameplay EditThis section needs expansion You can help by adding to it December 2022 Arcade version screenshot In Deathsmiles II players control a character armed with a magical weapon navigating through levels filled with enemies and obstacles The game features multiple characters to choose from each with their own unique abilities and playstyle As players progress through the game they can collect power ups and items to enhance their character s abilities and make them more powerful Deathsmiles II also features a Mega Black Label mode which is a harder version of the game with different levels and challenges Development and release EditThis section needs expansion You can help by adding to it March 2015 Deathsmiles IIX was ported to the Xbox 360 with additional modes in 2010 It was released both regular and limited editions which included a soundtrack CD citation needed On release week Deathsmiles IIX sold 16 112 copies in Japan according to Media Create 2 A platinum edition was released in 2011 The unlocalized Japanese release was made available on the US Games on Demand store in 2011 3 Reception EditIn Japan Famitsu gave the X360 version a score of 30 out of 40 4 GamesRadar rated the XBLA release a 3 5 out of 5 and commented that despite everything it has going against it Deathsmiles 2X stands out as one of the better shooters available in the Western market It s action packed easy to play tough to master and has a certain charm to it that makes you forgive its lackluster presentation 5 References Edit デススマイルズII 魔界のメリークリスマス Sinclair Brendan May 18 2010 Big in Japan May 24 30 Super Mario Galaxy 2 GameSpot Retrieved September 24 2016 Klepek Patrick May 26 2011 How Deathsmiles 2X Became Xbox Live s First Unlocalized Game Giant Bomb Retrieved September 24 2016 Famitsu review scores Nintendo Everything May 18 2010 Retrieved September 24 2016 Kemps Heidi May 27 2011 Deathsmiles 2X review GamesRadar Retrieved March 27 2015 External links EditOfficial website in Japanese This shoot em up video game article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Deathsmiles II amp oldid 1131521834, wikipedia, wiki, book, books, library,

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