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Commons-based peer production

Commons-based peer production (CBPP) is a term coined by Harvard Law School professor Yochai Benkler.[1] It describes a model of socio-economic production in which large numbers of people work cooperatively; usually over the Internet. Commons-based projects generally have less rigid hierarchical structures than those under more traditional business models.

One of the major characteristics of the commons-based peer production is its non-profit scope.[2]: 43  Often—but not always—commons-based projects are designed without a need for financial compensation for contributors. For example, sharing of STL (file format) design files for objects freely on the internet enables anyone with a 3-D printer to digitally replicate the object saving the prosumer significant money.[3]

Synonymous terms for this process include consumer coproduction and collaborative media production.[2]: 63 

Overview

 
The history of commons-based peer production communities (by the P2Pvalue project)[undue weight? ]

Benkler used this term as early 2001. Benkler first introduced the term in his 2002 paper in the Yale Law Journal (published as a pre-print in 2001) "Coase's Penguin, or Linux and the Nature of the Firm", whose title refers to the Linux mascot and to Ronald Coase, who originated the transaction costs theory of the firm that provides the methodological template for the paper's analysis of peer production. The paper defines the concept as "decentralized information gathering and exchange" and credits Eben Moglen as the scholar who first identified it without naming it.[4][5][6]

Benkler contrasts commons-based peer production with firm production, in which tasks are delegated based on a central decision-making process, and market-based production, in which allocating different prices to different tasks serves as an incentive to anyone interested in performing a task.

In his book The Wealth of Networks (2006), Benkler significantly expands on his definition of commons-based peer production. According to Benkler, what distinguishes commons-based production is that it doesn't rely upon or propagate proprietary knowledge: "The inputs and outputs of the process are shared, freely or conditionally, in an institutional form that leaves them equally available for all to use as they choose at their individual discretion." To ensure that the knowledge generated is available for free use, commons-based projects are often shared under an open license.

Not all commons-based production necessarily qualifies as commons-based peer production. According to Benkler, peer production is defined not only by the openness of its outputs, but also by a decentralized, participant-driven working method of working.[7]

Peer production enterprises have two primary advantages over traditional hierarchical approaches to production:

  1. Information gain: Peer production allows individuals to self-assign tasks that suit their own skills, expertise, and interests. Contributors can generate dynamic content that reflects the individual skills and the "variability of human creativity."
  2. Great variability of human and information resources leads to substantial increasing returns to scale to the number of people, and resources and projects that may be accomplished without need for a contract or other factor permitting the proper use of the resource for a project.[8]

In Wikinomics, Don Tapscott and Anthony D. Williams suggest an incentive mechanism behind common-based peer production. "People participate in peer production communities," they write, "for a wide range of intrinsic and self-interested reasons....basically, people who participate in peer production communities love it. They feel passionate about their particular area of expertise and revel in creating something new or better."[9]

Aaron Krowne offers another definition:

commons-based peer production refers to any coordinated, (chiefly) internet-based effort whereby volunteers contribute project components, and there exists some process to combine them to produce a unified intellectual work. CBPP covers many different types of intellectual output, from software to libraries of quantitative data to human-readable documents (manuals, books, encyclopedias, reviews, blogs, periodicals, and more).[10]

Principles

First, the potential goals of peer production must be modular.[11] In other words, objectives must be divisible into components, or modules, each of which can be independently produced.[11] That allows participants to work asynchronously, without having to wait for each other's contributions or coordinate with each other in person.[8]

Second, the granularity of the modules is essential. Granularity refers to the degree to which objects are broken down into smaller pieces (module size).[8] Different levels of granularity will allow people with different levels of motivation to work together by contributing small or large grained modules, consistent with their level of interest in the project and their motivation.[8]

Third, a successful peer-production enterprise must have low-cost integration—the mechanism by which the modules are integrated into a whole end product. Thus, integration must include both quality controls over the modules and a mechanism for integrating the contributions into the finished product at relatively low cost.[8]

Participation

Participation in commons-based peer production is often voluntary and not necessarily associated with getting profit out of it. Thus, the motivation behind this phenomenon goes far beyond traditional capitalistic theories, which picture individuals as self-interested and rational agents, such portrayal is also called homo economicus.

However, it can be explained through alternative theories as behavioral economics. Famous psychologist Dan Ariely in his work Predictably Irrational explains that social norms shape people's decisions as much as market norms. Therefore, individuals tend to be willing to create value because of their social constructs, knowing that they won't be paid for that. He draws an example of a thanksgiving dinner: offering to pay would likely offend the family member who prepared the dinner as they were motivated by the pleasure of treating family members.[12]

Similarly, commons-based projects, as claimed by Yochai Benkler, are the results of individuals acting "out of social and psychological motivations to do something interesting".[13] He goes on describing the wide range of reasons as pleasure, socially and psychologically rewarding experiences, to the economic calculation of possible monetary rewards (not necessarily from the project itself).[14]

On the other hand, the need for collaboration and interaction lies at the very core of human nature and turns out to be a very essential feature for one's survival. Enhanced with digital technologies, allowing easier and faster collaboration which was not as noticeable before, it resulted in a new social, cultural and economic trend named collaborative society. This theory outlines further reasons for individuals to participate in peer production such as collaboration with strangers, building or integrating into a community or contributing to a general good.[2]

Examples

 
Additional examples of commons-based peer production communities (by the P2Pvalue project)
 
One day living with commons-based peer production communities (by the P2Pvalue project)

Examples of projects using commons-based peer production include:

Outgrowths

Several outgrowths have been:

  • Customization/Specialization: With free and open-source software small groups have the capability to customize a large project according to specific needs. With the rise of low-cost 3-D printing, and other digital manufacturing techniques this is now also becoming true of open source hardware.
  • Longevity: Once code is released under a copyleft free software license it is almost impossible to make it unavailable to the public.
  • Cross-fertilization: Experts in a field can work on more than one project with no legal hassles.
  • Technology Revisions: A core technology gives rise to new implementations of existing projects.
  • Technology Clustering: Groups of products tend to cluster around a core set of technology and integrate with one another.

Related concepts

Interrelated concepts to Commons-based peer production are the processes of peer governance and peer property. To begin with, peer governance is a new mode of governance and bottom-up mode of participative decision-making that is being experimented in peer projects, such as Wikipedia and FLOSS; thus peer governance is the way that peer production, the process in which common value is produced, is managed.[15] Peer Property indicates the innovative nature of legal forms such as the General Public License, the Creative Commons, etc. Whereas traditional forms of property are exclusionary ("if it is mine, it is not yours"), peer property forms are inclusionary. It is from all of us, i.e. also for you, provided you respect the basic rules laid out in the license, such as the openness of the source code for example.[16]

The ease of entering and leaving an organization is a feature of adhocracies.

The principle of commons-based peer production is similar to collective invention, a model of open innovation in economics coined by Robert Allen.[17]

Also related: Open-source economics and Commercial use of copyleft works.

Criticism

Some believe that the commons-based peer production (CBPP) vision, while powerful and groundbreaking, needs to be strengthened at its root because of some allegedly wrong assumptions concerning free and open-source software (FOSS).[18][clarification needed]

The CBPP literature regularly and explicitly quotes FOSS products as examples of artifacts "emerging" by virtue of mere cooperation, with no need for supervising leadership (without "market signals or managerial commands", in Benkler's words).

It can be argued, however, that in the development of any less than trivial piece of software, irrespective of whether it be FOSS or proprietary, a subset of the (many) participants always play—explicitly and deliberately—the role of leading system and subsystem designers, determining architecture and functionality, while most of the people work “underneath” them in a logical, functional sense.[19]

From a micro-level, Bauwens and Pantazis are of the view that CBPP models should be considered a prototype, since it cannot reproduce itself fully outside of the limits that capitalism has imposed on it as a result of the interdependence of CBPP with capitalist competition. The innovative activities of CBPP occur within capitalist competitive contexts, and capitalist firms can gain competitive advantage over firms that rely on personal research without proprietary knowledge, because the former is able to utilize and access the knowledge commons, especially in digital commons where participants in CBPP struggle to earn direct livelihood for themselves. CBPP is then at the risk of being subordinated.[20]

Alternative to capitalism

Commons-based peer production (CBPP) represents an alternative form of production from traditional capitalism. Nevertheless, to this day CBPP is still a prototype of a new way of producing, it cannot be called a complete form of production by itself. CBPP is embedded in the capitalist system and even though the processes and forms of production differ it is still mutually dependent to capital. If CBPP triumphs in its implementation the market and state will not disappear, but their relationship with the means of production will be modified.[21] A socio-economic shift pursued by CBPP will not be straightforward or lead to a utopia, it could help solve some current issues. As any economic transition, new problems will emerge and the transition will be complicated. But, moving towards a CBPP production model will be ideal, a step forward for society.[21] CBPP is still a prototype of what a new way of production and society would look like, and can't separate itself completely from capitalism: commoners should find innovative ways to become more autonomous from capitalism.[21] In a society led by commons the market would continue to exist as in capitalism, but would shift from being mainly extractive to being predominantly generative.[21]

Both scenarios, the extractive as well as the generative, can include elements which are based on peer-to-peer (P2P) dynamics, or social peer-to-peer processes. Therefore, one should not only discuss peer production as an opposing alternative to current forms of market organization, but also needs to discuss how both manifest in the organizations of today’s economy. Four scenarios can be described along the lines of profit maximization and commons on one side, and centralized and decentralized control over digital production infrastructure, such as for example networking technologies: netarchical capitalism, distributed capitalism, global commons, and localized commons. Each of them uses P2P elements to a different extent and thus leads to different outcomes:[22]

  • Netarchical capitalism: In this version of capitalism, P2P elements are mainly found in digital platforms, through which individuals can interact with each other. These platforms are controlled by the platform owners, which capture the value of the P2P exchanges.[22]
  • Distributed capitalism: As compared to the first type, platforms are not centrally controlled in this form of capitalism, and individual autonomy and large-scale participation play an important role. However, it is still a form a capitalism, meaning it is mainly extractive, and profit maximization is the main motive.[22]
  • Global commons: This scenario is generative as it aims to add social and environmental value. It uses the digital commons to organize and deploy initiatives globally.[22]
  • Local commons: Similar to the global commons, the local commons are also a generative scenario. However, they use global digital commons to organize activities locally, for example by using global designs to at the same time as local supply chains for manufacturing.[22]

See also

References

  1. ^ Steven Johnson (September 21, 2012). "The Internet? We Built That". The New York Times. Retrieved 2012-09-24. The Harvard legal scholar Yochai Benkler has called this phenomenon 'commons-based peer production'.
  2. ^ a b c Dariusz Jemielniak; Aleksandra Przegalinska (18 February 2020). Collaborative Society. MIT Press. ISBN 978-0-262-35645-9.
  3. ^ Petersen, Emily E.; Pearce, Joshua (March 2017). "Emergence of Home Manufacturing in the Developed World: Return on Investment for Open-Source 3-D Printers". Technologies. 5 (1): 7. doi:10.3390/technologies5010007.
  4. ^ Benkler, Yochai (2002). "Coase's Penguin, or, Linux and "The Nature of the Firm"". The Yale Law Journal. 112 (3): 369–446. arXiv:cs/0109077. doi:10.2307/1562247. JSTOR 1562247. S2CID 16684329. a mode I call commons-based peer production
  5. ^ Benkler, Yochai (2002). "Coase's Penguin, or, Linux and "The Nature of the Firm"". The Yale Law Journal. 112 (3): 369–446. doi:10.2307/1562247. hdl:10535/2974. ISSN 0044-0094. JSTOR 1562247. S2CID 16684329. Commons-based peer production, the emerging third model of production I describe here
  6. ^ Benkler, Yochai (2002). "Freedom in the commons: Towards a political economy of information". Duke Law Journal. 52: 1245–1276. The most radically new and unfamiliar element in this category is commons-based peer production of information, knowledge, and culture
  7. ^ Benkler, Yochai (2006). The Wealth of Networks. Yale University Press. pp. 73–74. ISBN 978-0-300-11056-2.
  8. ^ a b c d e Benkler, Yochai; Nissenbaum, Helen (2006). "Commons-based Peer Production and Virtue" (PDF). The Journal of Political Philosophy. 4. 14 (4): 394–419. doi:10.1111/j.1467-9760.2006.00235.x. Retrieved 22 October 2011.
  9. ^ Wikinomics: How Mass Collaboration Changes Everything (2006), by Don Tapscott and Anthony D. Williams, Portfolio Books, p 70
  10. ^ Krowne, Aaron (March 1, 2005). "The FUD based encyclopedia: Dismantling the Fear, Uncertainty and Doubt aimed at Wikipedia and other free knowledge sources 2006-02-09 at the Wayback Machine. Free Software Magazine.
  11. ^ a b Kostakis, Vasilis (2019). "How to reap the benefits of the "digital revolution"? Modularity and the commons". Halduskultuur. 20 (1): 4–19. doi:10.32994/hk.v20i1.228. S2CID 242184840. Retrieved 22 November 2019.
  12. ^ Ariely, Dan (2008). Predictably irrational: the hidden forces that shape our decisions (1st ed.). New York: Harper. ISBN 978-0-06-135323-9. OCLC 182521026.
  13. ^ "Yochai Benkler: Open-source economics - YouTube". www.youtube.com. Archived from the original on 2021-12-13. Retrieved 2020-12-26.
  14. ^ Benkler, Yochai (2003-04-01). "Freedom in the Commons: Towards a Political Economy of Information". Duke Law Journal. 52 (6): 1245–1276. ISSN 0012-7086.
  15. ^ Kostakis, Vasilis (2010). "Peer governance and Wikipedia". First Monday. 15 (3–1).
  16. ^ Michel Bauwens (2005): The Political Economy of Peer Production 2019-04-14 at the Wayback Machine. In: Ctheory
  17. ^ Allen, Robert C. (1983). "Collective invention". Journal of Economic Behavior & Organization. 4: 1–24. doi:10.1016/0167-2681(83)90023-9. S2CID 16680958.
  18. ^ Magrassi, P. (2010). Free and Open-Source Software is not an Emerging Property but Rather the Result of Studied Design 2010-11-12 at the Wayback Machine Proceedings of the 7th International Conference on Intellectual Capital, Knowledge Management & Organisational Learning, Hong Kong Polytechnic, Nov. 2010
  19. ^ Magrassi, Paolo (2010). "Free and Open-Source Software is not an Emerging Property but Rather the Result of Studied Design". arXiv:1012.5625 [cs.CY].
  20. ^ Bauwens, Michel; Pantazis, Alekos (March 2018). "The ecosystem of commons-based peer production and its transformative dynamics". The Sociological Review. 66 (2): 302–319. doi:10.1177/0038026118758532. ISSN 0038-0261. S2CID 149275750.
  21. ^ a b c d Bauwens, M.; Kostakis, V.; Pazaitis, A. (2019). Peer to Peer: The Commons Manifesto. London: University of Westminster Press. pp. 1–10.
  22. ^ a b c d e Bauwens, M.; Kostakis, V.; Pazaitis, A. (2019). Peer to Peer: The Commons Manifesto. London: University of Westminster Press. pp. 33–45. ISBN 978-1-911534-78-5.
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commons, based, peer, production, broader, coverage, this, topic, peer, production, cbpp, term, coined, harvard, school, professor, yochai, benkler, describes, model, socio, economic, production, which, large, numbers, people, work, cooperatively, usually, ove. For broader coverage of this topic see Peer production Commons based peer production CBPP is a term coined by Harvard Law School professor Yochai Benkler 1 It describes a model of socio economic production in which large numbers of people work cooperatively usually over the Internet Commons based projects generally have less rigid hierarchical structures than those under more traditional business models One of the major characteristics of the commons based peer production is its non profit scope 2 43 Often but not always commons based projects are designed without a need for financial compensation for contributors For example sharing of STL file format design files for objects freely on the internet enables anyone with a 3 D printer to digitally replicate the object saving the prosumer significant money 3 Synonymous terms for this process include consumer coproduction and collaborative media production 2 63 Contents 1 Overview 2 Principles 3 Participation 4 Examples 5 Outgrowths 6 Related concepts 7 Criticism 8 Alternative to capitalism 9 See also 10 ReferencesOverview Edit The history of commons based peer production communities by the P2Pvalue project undue weight discuss Benkler used this term as early 2001 Benkler first introduced the term in his 2002 paper in the Yale Law Journal published as a pre print in 2001 Coase s Penguin or Linux and the Nature of the Firm whose title refers to the Linux mascot and to Ronald Coase who originated the transaction costs theory of the firm that provides the methodological template for the paper s analysis of peer production The paper defines the concept as decentralized information gathering and exchange and credits Eben Moglen as the scholar who first identified it without naming it 4 5 6 Benkler contrasts commons based peer production with firm production in which tasks are delegated based on a central decision making process and market based production in which allocating different prices to different tasks serves as an incentive to anyone interested in performing a task In his book The Wealth of Networks 2006 Benkler significantly expands on his definition of commons based peer production According to Benkler what distinguishes commons based production is that it doesn t rely upon or propagate proprietary knowledge The inputs and outputs of the process are shared freely or conditionally in an institutional form that leaves them equally available for all to use as they choose at their individual discretion To ensure that the knowledge generated is available for free use commons based projects are often shared under an open license Not all commons based production necessarily qualifies as commons based peer production According to Benkler peer production is defined not only by the openness of its outputs but also by a decentralized participant driven working method of working 7 Peer production enterprises have two primary advantages over traditional hierarchical approaches to production Information gain Peer production allows individuals to self assign tasks that suit their own skills expertise and interests Contributors can generate dynamic content that reflects the individual skills and the variability of human creativity Great variability of human and information resources leads to substantial increasing returns to scale to the number of people and resources and projects that may be accomplished without need for a contract or other factor permitting the proper use of the resource for a project 8 In Wikinomics Don Tapscott and Anthony D Williams suggest an incentive mechanism behind common based peer production People participate in peer production communities they write for a wide range of intrinsic and self interested reasons basically people who participate in peer production communities love it They feel passionate about their particular area of expertise and revel in creating something new or better 9 Aaron Krowne offers another definition commons based peer production refers to any coordinated chiefly internet based effort whereby volunteers contribute project components and there exists some process to combine them to produce a unified intellectual work CBPP covers many different types of intellectual output from software to libraries of quantitative data to human readable documents manuals books encyclopedias reviews blogs periodicals and more 10 Principles EditFirst the potential goals of peer production must be modular 11 In other words objectives must be divisible into components or modules each of which can be independently produced 11 That allows participants to work asynchronously without having to wait for each other s contributions or coordinate with each other in person 8 Second the granularity of the modules is essential Granularity refers to the degree to which objects are broken down into smaller pieces module size 8 Different levels of granularity will allow people with different levels of motivation to work together by contributing small or large grained modules consistent with their level of interest in the project and their motivation 8 Third a successful peer production enterprise must have low cost integration the mechanism by which the modules are integrated into a whole end product Thus integration must include both quality controls over the modules and a mechanism for integrating the contributions into the finished product at relatively low cost 8 Participation EditParticipation in commons based peer production is often voluntary and not necessarily associated with getting profit out of it Thus the motivation behind this phenomenon goes far beyond traditional capitalistic theories which picture individuals as self interested and rational agents such portrayal is also called homo economicus However it can be explained through alternative theories as behavioral economics Famous psychologist Dan Ariely in his work Predictably Irrational explains that social norms shape people s decisions as much as market norms Therefore individuals tend to be willing to create value because of their social constructs knowing that they won t be paid for that He draws an example of a thanksgiving dinner offering to pay would likely offend the family member who prepared the dinner as they were motivated by the pleasure of treating family members 12 Similarly commons based projects as claimed by Yochai Benkler are the results of individuals acting out of social and psychological motivations to do something interesting 13 He goes on describing the wide range of reasons as pleasure socially and psychologically rewarding experiences to the economic calculation of possible monetary rewards not necessarily from the project itself 14 On the other hand the need for collaboration and interaction lies at the very core of human nature and turns out to be a very essential feature for one s survival Enhanced with digital technologies allowing easier and faster collaboration which was not as noticeable before it resulted in a new social cultural and economic trend named collaborative society This theory outlines further reasons for individuals to participate in peer production such as collaboration with strangers building or integrating into a community or contributing to a general good 2 Examples EditThis section is in list format but may read better as prose You can help by converting this section if appropriate Editing help is available September 2020 This section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed November 2020 Learn how and when to remove this template message Additional examples of commons based peer production communities by the P2Pvalue project One day living with commons based peer production communities by the P2Pvalue project Examples of projects using commons based peer production include Linux a computer operating system kernel GNU a computer operating system generally used in conjunction with the kernel Linux LibreOffice an office suite for computer desktops mobiles and cloud collaboration Slashdot a news and announcements website Wikipedia an open collaborative online encyclopedia Distributed Proofreaders which proof reads public domain e texts for publication on Project Gutenberg SETI home a volunteer computational project which searches for extra terrestrial life Kuro5hin a discussion site for technology and culture Clickworkers a citizen science program SourceForge a software development organization Sensorica a hardware development network organization using the open value network model RepRap Project a project to create an open source self copying 3D printer Pirate Bay a shared index of bittorrents under legal scrutiny in Sweden as of February 2009 OpenStreetMap a collaborative free map of the world Wikiprogress a project for collecting information and data on measuring the progress of societies Ushahidi activist mapping Open Source Ecology a project for designing and building open source industrial machines fabricated by eXtreme Manufacturing GROWL a degrowth education network producing open materials and curricula Community Garden where people work together to grow things and then share the fruits of their labor Firefox a free and open source web browser Outgrowths EditThis section is in list format but may read better as prose You can help by converting this section if appropriate Editing help is available September 2020 This section possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed March 2021 Learn how and when to remove this template message Several outgrowths have been Customization Specialization With free and open source software small groups have the capability to customize a large project according to specific needs With the rise of low cost 3 D printing and other digital manufacturing techniques this is now also becoming true of open source hardware Longevity Once code is released under a copyleft free software license it is almost impossible to make it unavailable to the public Cross fertilization Experts in a field can work on more than one project with no legal hassles Technology Revisions A core technology gives rise to new implementations of existing projects Technology Clustering Groups of products tend to cluster around a core set of technology and integrate with one another Related concepts EditSee also Open source model Interrelated concepts to Commons based peer production are the processes of peer governance and peer property To begin with peer governance is a new mode of governance and bottom up mode of participative decision making that is being experimented in peer projects such as Wikipedia and FLOSS thus peer governance is the way that peer production the process in which common value is produced is managed 15 Peer Property indicates the innovative nature of legal forms such as the General Public License the Creative Commons etc Whereas traditional forms of property are exclusionary if it is mine it is not yours peer property forms are inclusionary It is from all of us i e also for you provided you respect the basic rules laid out in the license such as the openness of the source code for example 16 The ease of entering and leaving an organization is a feature of adhocracies The principle of commons based peer production is similar to collective invention a model of open innovation in economics coined by Robert Allen 17 Also related Open source economics and Commercial use of copyleft works Criticism EditSome believe that the commons based peer production CBPP vision while powerful and groundbreaking needs to be strengthened at its root because of some allegedly wrong assumptions concerning free and open source software FOSS 18 clarification needed The CBPP literature regularly and explicitly quotes FOSS products as examples of artifacts emerging by virtue of mere cooperation with no need for supervising leadership without market signals or managerial commands in Benkler s words It can be argued however that in the development of any less than trivial piece of software irrespective of whether it be FOSS or proprietary a subset of the many participants always play explicitly and deliberately the role of leading system and subsystem designers determining architecture and functionality while most of the people work underneath them in a logical functional sense 19 From a micro level Bauwens and Pantazis are of the view that CBPP models should be considered a prototype since it cannot reproduce itself fully outside of the limits that capitalism has imposed on it as a result of the interdependence of CBPP with capitalist competition The innovative activities of CBPP occur within capitalist competitive contexts and capitalist firms can gain competitive advantage over firms that rely on personal research without proprietary knowledge because the former is able to utilize and access the knowledge commons especially in digital commons where participants in CBPP struggle to earn direct livelihood for themselves CBPP is then at the risk of being subordinated 20 Alternative to capitalism EditCommons based peer production CBPP represents an alternative form of production from traditional capitalism Nevertheless to this day CBPP is still a prototype of a new way of producing it cannot be called a complete form of production by itself CBPP is embedded in the capitalist system and even though the processes and forms of production differ it is still mutually dependent to capital If CBPP triumphs in its implementation the market and state will not disappear but their relationship with the means of production will be modified 21 A socio economic shift pursued by CBPP will not be straightforward or lead to a utopia it could help solve some current issues As any economic transition new problems will emerge and the transition will be complicated But moving towards a CBPP production model will be ideal a step forward for society 21 CBPP is still a prototype of what a new way of production and society would look like and can t separate itself completely from capitalism commoners should find innovative ways to become more autonomous from capitalism 21 In a society led by commons the market would continue to exist as in capitalism but would shift from being mainly extractive to being predominantly generative 21 Both scenarios the extractive as well as the generative can include elements which are based on peer to peer P2P dynamics or social peer to peer processes Therefore one should not only discuss peer production as an opposing alternative to current forms of market organization but also needs to discuss how both manifest in the organizations of today s economy Four scenarios can be described along the lines of profit maximization and commons on one side and centralized and decentralized control over digital production infrastructure such as for example networking technologies netarchical capitalism distributed capitalism global commons and localized commons Each of them uses P2P elements to a different extent and thus leads to different outcomes 22 Netarchical capitalism In this version of capitalism P2P elements are mainly found in digital platforms through which individuals can interact with each other These platforms are controlled by the platform owners which capture the value of the P2P exchanges 22 Distributed capitalism As compared to the first type platforms are not centrally controlled in this form of capitalism and individual autonomy and large scale participation play an important role However it is still a form a capitalism meaning it is mainly extractive and profit maximization is the main motive 22 Global commons This scenario is generative as it aims to add social and environmental value It uses the digital commons to organize and deploy initiatives globally 22 Local commons Similar to the global commons the local commons are also a generative scenario However they use global digital commons to organize activities locally for example by using global designs to at the same time as local supply chains for manufacturing 22 See also EditAnti rival good Carr Benkler wager Co creation Cognitive Surplus a book Collaboration Collaborative software development model Common ownership Crowdsourcing Crowdsourcing software development Motivations of open source programmers Gamification Decentralized planning economics Distributed manufacturing Fablab Gift economy Here Comes Everybody Knowledge commons Mass collaboration Nonformal learning Open collaboration Peer learning Peer review Production for use Prosumer Open business Open manufacturing Open music model Open source hardware Social peer to peer processesReferences Edit Steven Johnson September 21 2012 The Internet We Built That The New York Times Retrieved 2012 09 24 The Harvard legal scholar Yochai Benkler has called this phenomenon commons based peer production a b c Dariusz Jemielniak Aleksandra Przegalinska 18 February 2020 Collaborative Society MIT Press ISBN 978 0 262 35645 9 Petersen Emily E Pearce Joshua March 2017 Emergence of Home Manufacturing in the Developed World Return on Investment for Open Source 3 D Printers Technologies 5 1 7 doi 10 3390 technologies5010007 Benkler Yochai 2002 Coase s Penguin or Linux and The Nature of the Firm The Yale Law Journal 112 3 369 446 arXiv cs 0109077 doi 10 2307 1562247 JSTOR 1562247 S2CID 16684329 a mode I call commons based peer production Benkler Yochai 2002 Coase s Penguin or Linux and The Nature of the Firm The Yale Law Journal 112 3 369 446 doi 10 2307 1562247 hdl 10535 2974 ISSN 0044 0094 JSTOR 1562247 S2CID 16684329 Commons based peer production the emerging third model of production I describe here Benkler Yochai 2002 Freedom in the commons Towards a political economy of information Duke Law Journal 52 1245 1276 The most radically new and unfamiliar element in this category is commons based peer production of information knowledge and culture Benkler Yochai 2006 The Wealth of Networks Yale University Press pp 73 74 ISBN 978 0 300 11056 2 a b c d e Benkler Yochai Nissenbaum Helen 2006 Commons based Peer Production and Virtue PDF The Journal of Political Philosophy 4 14 4 394 419 doi 10 1111 j 1467 9760 2006 00235 x Retrieved 22 October 2011 Wikinomics How Mass Collaboration Changes Everything 2006 by Don Tapscott and Anthony D Williams Portfolio Books p 70 Krowne Aaron March 1 2005 The FUD based encyclopedia Dismantling the Fear Uncertainty and Doubt aimed at Wikipedia and other free knowledge sources Archived 2006 02 09 at the Wayback Machine Free Software Magazine a b Kostakis Vasilis 2019 How to reap the benefits of the digital revolution Modularity and the commons Halduskultuur 20 1 4 19 doi 10 32994 hk v20i1 228 S2CID 242184840 Retrieved 22 November 2019 Ariely Dan 2008 Predictably irrational the hidden forces that shape our decisions 1st ed New York Harper ISBN 978 0 06 135323 9 OCLC 182521026 Yochai Benkler Open source economics YouTube www youtube com Archived from the original on 2021 12 13 Retrieved 2020 12 26 Benkler Yochai 2003 04 01 Freedom in the Commons Towards a Political Economy of Information Duke Law Journal 52 6 1245 1276 ISSN 0012 7086 Kostakis Vasilis 2010 Peer governance and Wikipedia First Monday 15 3 1 Michel Bauwens 2005 The Political Economy of Peer Production Archived 2019 04 14 at the Wayback Machine In Ctheory Allen Robert C 1983 Collective invention Journal of Economic Behavior amp Organization 4 1 24 doi 10 1016 0167 2681 83 90023 9 S2CID 16680958 Magrassi P 2010 Free and Open Source Software is not an Emerging Property but Rather the Result of Studied Design Archived 2010 11 12 at the Wayback Machine Proceedings of the 7th International Conference on Intellectual Capital Knowledge Management amp Organisational Learning Hong Kong Polytechnic Nov 2010 Magrassi Paolo 2010 Free and Open Source Software is not an Emerging Property but Rather the Result of Studied Design arXiv 1012 5625 cs CY Bauwens Michel Pantazis Alekos March 2018 The ecosystem of commons based peer production and its transformative dynamics The Sociological Review 66 2 302 319 doi 10 1177 0038026118758532 ISSN 0038 0261 S2CID 149275750 a b c d Bauwens M Kostakis V Pazaitis A 2019 Peer to Peer The Commons Manifesto London University of Westminster Press pp 1 10 a b c d e Bauwens M Kostakis V Pazaitis A 2019 Peer to Peer The Commons Manifesto London University of Westminster Press pp 33 45 ISBN 978 1 911534 78 5 Listen to this article 13 minutes source source source This audio file was created from a revision of this article dated 3 November 2018 2018 11 03 and does not reflect subsequent edits Audio help More spoken articles Retrieved from https en wikipedia org w index php title Commons based peer production amp oldid 1140586163, wikipedia, 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