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Wikipedia

Bit.Trip Core

Bit.Trip Core, marketed as BIT.TRIP CORE, is a 2009 arcade-style rhythm game developed by Gaijin Games and published by Aksys Games for the Wii's WiiWare download service. It is the second game in the Bit.Trip series, directly succeeding Bit.Trip Beat and preceding Bit.Trip Void, Bit.Trip Runner, Bit.Trip Fate and Bit.Trip Flux.

Bit.Trip Core
Developer(s)Gaijin Games
Publisher(s)Aksys Games (WiiWare)

Gaijin Games (PC)

QubicGames (Switch)
Designer(s)Alex Neuse
SeriesBit.Trip
Platform(s)Wii, Nintendo 3DS, Windows, OS X, Nintendo Switch
ReleaseWiiWare
  • NA: July 6, 2009[1]
  • JP: August 4, 2009
  • PAL: August 21, 2009
Wii
  • NA: September 13, 2011
  • PAL: March 16, 2012
Nintendo 3DS
  • NA: September 13, 2011
  • EU: March 16, 2012
  • JP: July 10, 2013
Windows, OS X
  • WW: October 2, 2012
Nintendo Switch
  • WW: December 25, 2020
Genre(s)Action, Music
Mode(s)Single-player, Multiplayer

Gameplay Edit

Bit.Trip Core is played with the Wii Remote controller held sideways. Players control the 'core', a plus-shaped ship located in the centre of the screen. The object of the game is to aim the core's lasers with the four directions on the D-Pad and fire the laser with the 2 Button in order to collect multi-colored dots known as 'beats'. There are three levels in total, named "Discovery", "Exploration" and "Control" respectively, each approximately 15 minutes in length. On the Steam version, players control the Core with the WASD keys and fire using ENTER.

As the player builds up a score multiplier by collecting beats in a row without missing, the game transitions into Mega and Super modes, making alterations to the level's graphics and music. In addition, bombs can be acquired and used with a press of the 1 Button, which is useful for clearing the screen of beats during difficult sections. If the player misses several beats, a Nether meter fills - this puts the game into a silent, black-and-white phase. This can be escaped from if the player collects beats, but further misses before escaping the Nether will result in a Game Over.

Development Edit

Gaijin Games began development on Bit.Trip Core even before the release of Bit.Trip Beat. The game was inspired by Cosmic Ark, an Atari 2600 game that was a personal favourite of designer Alex Neuse. After going through several iterations of the game's design, which the team thought would be way too confusing, they settled on a system that shared some similarities with rhythm games such as Guitar Hero. Meanwhile, the controls were influenced by feedback from playtesters.[2]

The game was later bundled with the other five Bit.Trip games as Bit.Trip Complete for the Wii in 2011. A Nintendo Switch port released on December 25, 2020.[3]

References Edit

  1. ^ . Nintendo of America. 2009-07-06. Archived from the original on 2009-07-09. Retrieved 2009-07-06.
  2. ^ Wahlgren, Jon (5 March 2011). "The History of Bit.Trip - Part 2".
  3. ^ "Complete Bit.Trip series headed to Nintendo Switch". Eurogamer. November 27, 2020. Retrieved November 27, 2020.

trip, core, marketed, trip, core, 2009, arcade, style, rhythm, game, developed, gaijin, games, published, aksys, games, wiiware, download, service, second, game, trip, series, directly, succeeding, trip, beat, preceding, trip, void, trip, runner, trip, fate, t. Bit Trip Core marketed as BIT TRIP CORE is a 2009 arcade style rhythm game developed by Gaijin Games and published by Aksys Games for the Wii s WiiWare download service It is the second game in the Bit Trip series directly succeeding Bit Trip Beat and preceding Bit Trip Void Bit Trip Runner Bit Trip Fate and Bit Trip Flux Bit Trip CoreDeveloper s Gaijin GamesPublisher s Aksys Games WiiWare Gaijin Games PC QubicGames Switch Designer s Alex NeuseSeriesBit TripPlatform s Wii Nintendo 3DS Windows OS X Nintendo SwitchReleaseWiiWareNA July 6 2009 1 JP August 4 2009PAL August 21 2009WiiNA September 13 2011PAL March 16 2012Nintendo 3DSNA September 13 2011EU March 16 2012JP July 10 2013Windows OS XWW October 2 2012Nintendo SwitchWW December 25 2020Genre s Action MusicMode s Single player MultiplayerGameplay EditThis section needs additional citations for verification Please help improve this article by adding citations to reliable sources in this section Unsourced material may be challenged and removed April 2022 Learn how and when to remove this template message Bit Trip Core is played with the Wii Remote controller held sideways Players control the core a plus shaped ship located in the centre of the screen The object of the game is to aim the core s lasers with the four directions on the D Pad and fire the laser with the 2 Button in order to collect multi colored dots known as beats There are three levels in total named Discovery Exploration and Control respectively each approximately 15 minutes in length On the Steam version players control the Core with the WASD keys and fire using ENTER As the player builds up a score multiplier by collecting beats in a row without missing the game transitions into Mega and Super modes making alterations to the level s graphics and music In addition bombs can be acquired and used with a press of the 1 Button which is useful for clearing the screen of beats during difficult sections If the player misses several beats a Nether meter fills this puts the game into a silent black and white phase This can be escaped from if the player collects beats but further misses before escaping the Nether will result in a Game Over Development EditGaijin Games began development on Bit Trip Core even before the release of Bit Trip Beat The game was inspired by Cosmic Ark an Atari 2600 game that was a personal favourite of designer Alex Neuse After going through several iterations of the game s design which the team thought would be way too confusing they settled on a system that shared some similarities with rhythm games such as Guitar Hero Meanwhile the controls were influenced by feedback from playtesters 2 The game was later bundled with the other five Bit Trip games as Bit Trip Complete for the Wii in 2011 A Nintendo Switch port released on December 25 2020 3 References Edit BIT TRIP CORE Brings WiiWare Library to 100 Games and Counting Nintendo of America 2009 07 06 Archived from the original on 2009 07 09 Retrieved 2009 07 06 Wahlgren Jon 5 March 2011 The History of Bit Trip Part 2 Complete Bit Trip series headed to Nintendo Switch Eurogamer November 27 2020 Retrieved November 27 2020 Retrieved from https en wikipedia org w index php title Bit Trip Core amp oldid 1138995895, wikipedia, wiki, book, books, library,

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