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The Game Creators

The Game Creators Ltd (TGC; formerly Dark Basic Software Limited) is a British software house based in Macclesfield, Cheshire, England, which specialises in software for video game development, originally for the Microsoft Windows platform.[1] The company was established in March 1999 through a partnership between programmers Lee Bamber and Richard Vanner, who were joined by Meash Meakin in 2011 and Deborah Ascott-Jones in 2013.[2]

The Game Creators Ltd
FormerlyDark Basic Software Limited (1999–2003)
TypePrivate
IndustrySoftware industry
Founded24 March 1999; 24 years ago (1999-03-24) in Ince-in-Makerfield, England
Founders
  • Lee Bamber
  • Richard Vanner
Headquarters,
Key people
Websitethegamecreators.com

Products Edit

DarkBASIC Edit

DarkBASIC was released in the year 2000 as a game creation programming language with accompanying IDE and development tools. The language is a structured form of BASIC, similar to AMOS on the Amiga. The purpose of the language is video game creation using Microsoft's DirectX from a BASIC programming language. It is marketed for its ability to allow a novice game developer to make playable games after following its tutorials. It can create both 2D and 3D games by providing function libraries that enable a game to be programmed with considerably less code than with a language such as C++, especially without such dedicated libraries. The software consists of an IDE, debugger and interpreter, and an engine built on DirectX 7. The compiler emits Bytecode that is appended to an interpreter to create a stand-alone executable. Star Wraith is an example game made with DarkBASIC.

In 2002, an updated version called DarkBASIC Professional was released that was able to use newer versions of DirectX. The earlier version of the software is now informally referred to as DarkBASIC Classic to distinguish the two products.[citation needed]

On 14 August 2008, the last DarkBASIC version (1.21) was released. Since the introduction of DarkBASIC Professional, The Game Creators have stated that there will be no further updates to the language, although it will still be sold.[citation needed]

In 2015, TGC lead developer Lee Bamber decided to open source DarkBASIC Professional for the community, to prevent it from becoming unsupported abandonware.[3][4] The project and its source code are hosted (since start of 2016) under the MIT license on GitHub.[5] The latest released freeware binary program was Dark Basic Pro Binary 120216 (December 2, 2016), which included the activation of many previously commercial modules.[6]

The 3D Gamemaker Edit

The 3D Gamemaker is a computer application developed by The Game Creators, that allows users to make various genres of 3D games[7][8] for Microsoft Windows. The tool is marketed as allowing users to create 3D games without programming and art skills. Games developed with 3D Gamemaker require at least 400 MHz Pentium processor, 64 MB of RAM and DirectX 7.0b[8] to run. Alongside the full boxed release, The 3D Gamemaker was also released in a Lite edition, with fewer categories of assets available and a reduced feature set.

The software has a simple[8] point-and-click interface[9][10] which guides the user through the process of creating the game. The user chooses a scene from one of several different genres[8][9] ("shooter", "horror", "war", "space", "driving", "jungle", "cartoon", or "silly"[8]), and then chooses different characters, weapons, items, enemies and so on.[8][9] The software includes hundreds of pre-made scenes and 3D objects.[9] The software can also automatically generate a game by choosing random elements.[8][9] The resulting game can be exported as a standalone Windows executable.[8] The 3D Gamemaker has a built in placement editor that allows the user to indicate where enemies, items, and obstacles go. This is not available in beginner mode or the lite edition. There is also, among other things, a simple level creator. It also includes the ability to import your own media.[8]

Reviewing The 3D Gamemaker for GameSpy, Tricia Harris praised the software's ease-of-use, but criticised the animation and "placement editor" systems.[11]

FPS Creator Classic Edit

In February 2016 The Game Creators decided to release "FPS Creator" as "FPS Creator Classic" source available (no defined license) with many model packs on github.com.[12][13]

AppGameKit Edit

AppGameKit offers a high level coding and programming tool which aims to be easy for beginners to learn, featuring AGK Script which evolves the DarkBASIC langauge.[14] In July 2016, AppGameKit Education Pack was released.[15] AppGameKit was featured in Develop-Online's top 16 game engines of 2014.[16] In December 2018 the app Driving Theory Test Kit 4in1 (built in AppGameKit by TheGameCreators) was cited by Apple as their top paid-for app in 2018.[17] The Driving Theory Test 4in1 Kit app has been named by Apple as its #1 top paid for app for the last three years (2018, 2019 and 2020). The scripting language of AppGameKit remains one of the easiest to learn.

AppGameKit Studio was launched in July 2019 as their fully featured game development tool. It has an all-in-one workspace and a re-imagining of the game and app development user interface and works cross platform. AppGameKit Studio offers the user everything needed to take an idea from initial concept right through to the finished game. The scripting language is the same as the classic version but the graphics have been renewed

GameGuru Edit

In 2013 TheGameCreators launched GameGuru, an easy to use game development tool (based on their previous products FPS Creator and FPS Creator Reloaded) available via Steam and direct from TheGameCreators.[18] Funded by the company, their gaming community and some private investment, GameGuru continued to be refined alongside their other product AppGameKit.[citation needed] In 2019 The Game Creators launched the Alpha version of GameGuru MAX, the successor to GameGuru. MAX is in development and was launched on 25 March 2022, but it is still in an early access state.[19]

References Edit

  1. ^ Freeman, Will (27 February 2015). "Lessons from the GameGuru". Develop. Retrieved 8 August 2016.
  2. ^ "About the Game Creators - TheGameCreators".
  3. ^ dark-basic-pro-open-source on thegamecreators.com (2016)
  4. ^ DarkBASIC Professional Discussion / Dark Basic Pro - Out In The Open by Lee Bamber "[...] the eventual demise of DBP now that GameGuru is being ported to C++. To combat this clearly unacceptable outcome, I have decided to start the process of moving the latest version of DBP over an open source project [...]. It would be hosted on GITHUB [...] In order to ensure that DBP does not become abandon-ware, we will also be periodically compiling the latest stable version and releasing the language for free on Steam." (15 September 2015)
  5. ^ Dark-Basic-Pro on github.com/LeeBamberTGC
  6. ^ Dark Basic Pro Binary 120216 by Lee Bamber "Release includes additional certificates for owners of previously purchased DBP plugins" (12 Feb 2016)
  7. ^ Walker, Trey (24 August 2001). . GameSpot. Archived from the original on 19 October 2012. Retrieved 14 August 2016.
  8. ^ a b c d e f g h i Cruickshank, Alex (22 January 2002). . itreviews.com. Archived from the original on 22 July 2012.
  9. ^ a b c d e Harris, Tricia (October 2001). . GameSpy. Part 1. Archived from the original on 2 March 2008. Retrieved 14 August 2016.
  10. ^ Steinberg, Scott (6 February 2006). "Make Your Own Game". Popular Science. Retrieved 14 August 2016.
  11. ^ Harris, Tricia (October 2001). . GameSpy. Part 3: Scores. Archived from the original on 12 February 2008. Retrieved 14 August 2016.
  12. ^ FPS Creator Classic Open Source on thegamecreators.com
  13. ^ FPS-Creator-Classic on github.com/LeeBamberTGC
  14. ^ "Key Release: App Game Kit 2". MCV. 17 February 2015. Retrieved 15 December 2016.
  15. ^ "AppGameKit Education Bundle helps teachers create coding classes". MCV. 21 July 2016. Retrieved 15 December 2016.
  16. ^ "The top 16 game engines for 2014". MCV. 30 April 2014. Retrieved 15 December 2016.
  17. ^ "Driving Test Success app named Apple's top paid app for 2018".
  18. ^ "GameGuru 1.1 Released". GameFromScratch. 18 November 2015. Retrieved 30 September 2023.
  19. ^ "GameGuru MAX Released". GameFromScratch. 27 April 2023. Retrieved 30 September 2023.

game, creators, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, relies, excessively, references, primary, sources, please, improve, this, article, adding. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article relies excessively on references to primary sources Please improve this article by adding secondary or tertiary sources Find sources The Game Creators news newspapers books scholar JSTOR August 2016 Learn how and when to remove this template message This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources The Game Creators news newspapers books scholar JSTOR August 2016 Learn how and when to remove this template message Learn how and when to remove this template message The Game Creators Ltd TGC formerly Dark Basic Software Limited is a British software house based in Macclesfield Cheshire England which specialises in software for video game development originally for the Microsoft Windows platform 1 The company was established in March 1999 through a partnership between programmers Lee Bamber and Richard Vanner who were joined by Meash Meakin in 2011 and Deborah Ascott Jones in 2013 2 The Game Creators LtdFormerlyDark Basic Software Limited 1999 2003 TypePrivateIndustrySoftware industryFounded24 March 1999 24 years ago 1999 03 24 in Ince in Makerfield EnglandFoundersLee BamberRichard VannerHeadquartersMacclesfield EnglandKey peopleLee Bamber managing director Richard Vanner development director Websitethegamecreators wbr com Contents 1 Products 1 1 DarkBASIC 1 2 The 3D Gamemaker 1 3 FPS Creator Classic 1 4 AppGameKit 1 5 GameGuru 2 ReferencesProducts EditDarkBASIC Edit DarkBASIC was released in the year 2000 as a game creation programming language with accompanying IDE and development tools The language is a structured form of BASIC similar to AMOS on the Amiga The purpose of the language is video game creation using Microsoft s DirectX from a BASIC programming language It is marketed for its ability to allow a novice game developer to make playable games after following its tutorials It can create both 2D and 3D games by providing function libraries that enable a game to be programmed with considerably less code than with a language such as C especially without such dedicated libraries The software consists of an IDE debugger and interpreter and an engine built on DirectX 7 The compiler emits Bytecode that is appended to an interpreter to create a stand alone executable Star Wraith is an example game made with DarkBASIC In 2002 an updated version called DarkBASIC Professional was released that was able to use newer versions of DirectX The earlier version of the software is now informally referred to as DarkBASIC Classic to distinguish the two products citation needed On 14 August 2008 the last DarkBASIC version 1 21 was released Since the introduction of DarkBASIC Professional The Game Creators have stated that there will be no further updates to the language although it will still be sold citation needed In 2015 TGC lead developer Lee Bamber decided to open source DarkBASIC Professional for the community to prevent it from becoming unsupported abandonware 3 4 The project and its source code are hosted since start of 2016 under the MIT license on GitHub 5 The latest released freeware binary program was Dark Basic Pro Binary 120216 December 2 2016 which included the activation of many previously commercial modules 6 The 3D Gamemaker Edit The 3D Gamemaker is a computer application developed by The Game Creators that allows users to make various genres of 3D games 7 8 for Microsoft Windows The tool is marketed as allowing users to create 3D games without programming and art skills Games developed with 3D Gamemaker require at least 400 MHz Pentium processor 64 MB of RAM and DirectX 7 0b 8 to run Alongside the full boxed release The 3D Gamemaker was also released in a Lite edition with fewer categories of assets available and a reduced feature set The software has a simple 8 point and click interface 9 10 which guides the user through the process of creating the game The user chooses a scene from one of several different genres 8 9 shooter horror war space driving jungle cartoon or silly 8 and then chooses different characters weapons items enemies and so on 8 9 The software includes hundreds of pre made scenes and 3D objects 9 The software can also automatically generate a game by choosing random elements 8 9 The resulting game can be exported as a standalone Windows executable 8 The 3D Gamemaker has a built in placement editor that allows the user to indicate where enemies items and obstacles go This is not available in beginner mode or the lite edition There is also among other things a simple level creator It also includes the ability to import your own media 8 Reviewing The 3D Gamemaker for GameSpy Tricia Harris praised the software s ease of use but criticised the animation and placement editor systems 11 FPS Creator Classic Edit In February 2016 The Game Creators decided to release FPS Creator as FPS Creator Classic source available no defined license with many model packs on github com 12 13 AppGameKit Edit AppGameKit offers a high level coding and programming tool which aims to be easy for beginners to learn featuring AGK Script which evolves the DarkBASIC langauge 14 In July 2016 AppGameKit Education Pack was released 15 AppGameKit was featured in Develop Online s top 16 game engines of 2014 16 In December 2018 the app Driving Theory Test Kit 4in1 built in AppGameKit by TheGameCreators was cited by Apple as their top paid for app in 2018 17 The Driving Theory Test 4in1 Kit app has been named by Apple as its 1 top paid for app for the last three years 2018 2019 and 2020 The scripting language of AppGameKit remains one of the easiest to learn AppGameKit Studio was launched in July 2019 as their fully featured game development tool It has an all in one workspace and a re imagining of the game and app development user interface and works cross platform AppGameKit Studio offers the user everything needed to take an idea from initial concept right through to the finished game The scripting language is the same as the classic version but the graphics have been renewed GameGuru Edit In 2013 TheGameCreators launched GameGuru an easy to use game development tool based on their previous products FPS Creator and FPS Creator Reloaded available via Steam and direct from TheGameCreators 18 Funded by the company their gaming community and some private investment GameGuru continued to be refined alongside their other product AppGameKit citation needed In 2019 The Game Creators launched the Alpha version of GameGuru MAX the successor to GameGuru MAX is in development and was launched on 25 March 2022 but it is still in an early access state 19 References Edit Freeman Will 27 February 2015 Lessons from the GameGuru Develop Retrieved 8 August 2016 About the Game Creators TheGameCreators dark basic pro open source on thegamecreators com 2016 DarkBASIC Professional Discussion Dark Basic Pro Out In The Open by Lee Bamber the eventual demise of DBP now that GameGuru is being ported to C To combat this clearly unacceptable outcome I have decided to start the process of moving the latest version of DBP over an open source project It would be hosted on GITHUB In order to ensure that DBP does not become abandon ware we will also be periodically compiling the latest stable version and releasing the language for free on Steam 15 September 2015 Dark Basic Pro on github com LeeBamberTGC Dark Basic Pro Binary 120216 by Lee Bamber Release includes additional certificates for owners of previously purchased DBP plugins 12 Feb 2016 Walker Trey 24 August 2001 The 3D Gamemaker nears completion GameSpot Archived from the original on 19 October 2012 Retrieved 14 August 2016 a b c d e f g h i Cruickshank Alex 22 January 2002 DarkBasic 3D GameMaker review itreviews com Archived from the original on 22 July 2012 a b c d e Harris Tricia October 2001 GameSpy com Reviews 3D Game Maker PC GameSpy Part 1 Archived from the original on 2 March 2008 Retrieved 14 August 2016 Steinberg Scott 6 February 2006 Make Your Own Game Popular Science Retrieved 14 August 2016 Harris Tricia October 2001 GameSpy com Reviews 3D Game Maker PC GameSpy Part 3 Scores Archived from the original on 12 February 2008 Retrieved 14 August 2016 FPS Creator Classic Open Source on thegamecreators com FPS Creator Classic on github com LeeBamberTGC Key Release App Game Kit 2 MCV 17 February 2015 Retrieved 15 December 2016 AppGameKit Education Bundle helps teachers create coding classes MCV 21 July 2016 Retrieved 15 December 2016 The top 16 game engines for 2014 MCV 30 April 2014 Retrieved 15 December 2016 Driving Test Success app named Apple s top paid app for 2018 GameGuru 1 1 Released GameFromScratch 18 November 2015 Retrieved 30 September 2023 GameGuru MAX Released GameFromScratch 27 April 2023 Retrieved 30 September 2023 Retrieved from https en wikipedia org w index php title The Game Creators amp oldid 1178016547 AppGameKit, wikipedia, wiki, book, books, library,

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