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Xena: Warrior Princess: The Talisman of Fate

Xena: Warrior Princess: The Talisman of Fate is a 1999 fighting game developed by Saffire and published by Titus Interactive for the Nintendo 64. It is based on the television series, Xena: Warrior Princess, which aired from 1995 to 2001.[2][3]

Xena: Warrior Princess:
The Talisman of Fate
North American Nintendo 64 cover art
Developer(s)Saffire
Publisher(s)Titus Interactive
Designer(s)Steven H. Taylor
Walter Park
Alan Tew
Artist(s)Walter Park
Shane Olson
Alan Tew
Ryan Wood
Lauriann Wakefield
Composer(s)Eric Nunamaker
Platform(s)Nintendo 64
Release
  • NA: December 6, 1999[1]
  • PAL: December 17, 1999
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Gameplay edit

 
Graphics and gameplay

The player chooses from the cast of characters and then, in a random order, fights the other characters (including the player's character). Xena will usually appear as the sub-boss. The final boss is Despair, a character original to the game, who is Dahak's champion. After defeating Despair, the player's character's individual ending will take place, with varying dialogue depending on the difficulty selected. The game also has a roster mode, where the player selects a team of up to five characters and enters a free-for-all against other teams. Also, players can arrange teams and fight against other teams. Each character has their own special moves (such as Xena's chakram and Callisto's fire blast), and is able to perform weapon combos, after which Xena may shout either "wow" or "excellent", or the crowd may boo.

Reception edit

The game received mixed reviews according to the review aggregation website GameRankings.[4]

Matt Casamassina of IGN wrote that the game's graphics were "highly detailed and varied." Casamassina also wrote that the game's 3D polygonal characters "look right on par with their television counterparts. Meanwhile, the game's 3D arenas, also modeled after recognizable locations from the show, look splendid with crisp textures, animated background effects and lots of variation." Casamassina also praised the game's camera system and "super smooth framerate", but criticized the fact that none of the actors from the television series lent their voices to the game.[3]

Casamassina was also disappointed that the characters only had "roughly a handful of special moves" each, and noted that "some of the character animation is a bit awkward looking. Xena and friends move almost too fast at times and some moves come off as robotic and stiff." Casamassina concluded that the game "is a surprisingly good fighter that brings the license to Nintendo 64 in top form. Featuring a remarkable 3D engine, pretty graphics and an outstanding four-player mode to boot, the game has a lot to offer and does its best to disprove the theory that all licensed videogames are doomed to be poor. But at the same time, the game fails to deliver a long, challenging quest with only 11 playable characters and arenas to choose from and a simplistic (though fun) fighting engine that's just not very deep."[3]

Doug Trueman of GameSpot wrote, "Almost everything in this game is done poorly, except the music - but twice while playing this title (the final, retail version, mind you) the sound effects and musical score cut out completely at the end of a match for no reason. Restarting the game is the only way to resurrect the audio." Trueman criticized the game's "atrocious" collision detection and "awful" animation, but noted its "well-drawn" backgrounds.[2]

GamePro's The Freshman wrote in one review, "The fairly-simple models don't move as well as they look," and noted "the various moves and attacks suffer from a bit of jerkiness." The author also wrote, "Good music and various battle-sounds pepper the battlefield, but they're clobbered by annoying shrieks, grunts and oomphs." They noted the game's "fairly good four-player beat-em-up", but described each character's special moves as "awkward and slow to use".[14][a] In another review, Miss Spell concluded, "Overall, the experience is frustrating. Even given the slim lineup of N64 fighting games, Talisman isn't your best fate."[15][b]

Scott Alan Marriott of AllGame wrote, "The most compelling aspects of the game are its graphics, tight control and ability to support up to four players at once, with the latter feature almost worth the price of admission alone." Marriott praised the music and some of the voiceover work, but said the sound effects "seem muffled." Marriott also praised the game's detailed environments, and wrote, "All the characters are recognizable as their television counterparts, which is a far cry from the blurry, grainy graphics of other fighting titles on the system. While there is some blockiness and rough edges here and there, the polygonal models are quite good and make you believe you are fighting with the stars of the series".[5]

Marriott was disappointed that "more freedom wasn't given to the player to pick up objects, climb more than just walls or negotiate other elements that could have spiced up the action. Another area of improvement would involve increasing the number of moves offered to each character. Aside from the basic slashes and kicks, there isn't much depth involved in the fighting system". Marriott wrote "there aren't enough features or options to keep you occupied after going through the Quest mode a few times," although he praised the multiplayer mode, saying the game "almost becomes an entirely new experience with three of your friends playing along."[5]

Jeff Lundrigan of NextGen wrote that The Talisman of Fate was "Not a bad fighting game, hampered by sloppy mechanics, which uses its license either well or badly depending on your level of fandom."[12]

Notes edit

  1. ^ GamePro gave the game two 4/5 scores for graphics and sound, and two 3.5/5 scores for control and overall fun factor in one review.
  2. ^ GamePro gave the game two 3/5 scores for graphics and overall fun factor, and two 2.5/5 scores for sound and control in another review.

References edit

  1. ^ Sam Kennedy (December 6, 1999). "Xena Ships for Nintendo 64". GameSpot. Fandom. from the original on July 8, 2000. Retrieved October 4, 2023.
  2. ^ a b c Doug Trueman (December 20, 1999). "Xena: Warrior Princess: The Talisman of Fate Review". GameSpot. Fandom. from the original on January 4, 2005. Retrieved October 4, 2023.
  3. ^ a b c d Matt Casamassina (December 7, 1999). "Xena: Warrior Princess, The Talisman of Fate". IGN. Ziff Davis. from the original on June 16, 2023. Retrieved October 4, 2023.
  4. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 12, 2019. Retrieved May 5, 2020.
  5. ^ a b c Scott Alan Marriott. . AllGame. All Media Network. Archived from the original on November 16, 2014.
  6. ^ Peyton Gaudiosi (January 14, 2000). . Gamecenter. CNET. Archived from the original on August 23, 2000. Retrieved October 27, 2021.
  7. ^ Arioch; Zano (December 1999). "Xena, la guerrière". Consoles+ (in French). No. 95. pp. 148–49.
  8. ^ Miguel Lopez (April 13, 2000). . The Electric Playground. Greedy Productions Ltd. Archived from the original on July 15, 2003. Retrieved October 4, 2023.
  9. ^ "Xena: [Warrior Princess - The] Talisman of Fate". Game Informer. No. 81. FuncoLand. January 2000.
  10. ^ Levi Buchanan (December 8, 1999). . GameFan. Shinno Media. Archived from the original on May 17, 2000. Retrieved November 1, 2017.
  11. ^ Arthur Adam (February 2000). "Xena: Warrior Princess - The Talisman of Fate". Hyper. No. 76. Next Media Pty Ltd. p. 94. from the original on December 7, 2022. Retrieved October 4, 2023.
  12. ^ a b Jeff Lundrigan (May 2000). "Xena: [Warrior Princess - The] Talisman of Fate". NextGen. No. 65. Imagine Media. p. 98. Retrieved May 5, 2020.
  13. ^ "Xena: [Warrior Princess - The] Talisman of Fate". Nintendo Power. Vol. 127. Nintendo of America. December 1999. p. 160. from the original on April 22, 2023. Retrieved October 4, 2023.
  14. ^ The Freshman (December 29, 1999). . GamePro. IDG Entertainment. Archived from the original on August 14, 2004. Retrieved October 27, 2021.
  15. ^ Miss Spell (January 2000). "Xena: Warrior Princess - The Talisman of Fate". GamePro. No. 136. IDG Entertainment. p. 105. from the original on December 7, 2022. Retrieved October 4, 2023.

External links edit

  • Xena: Warrior Princess: The Talisman of Fate at MobyGames

xena, warrior, princess, talisman, fate, 1999, fighting, game, developed, saffire, published, titus, interactive, nintendo, based, television, series, xena, warrior, princess, which, aired, from, 1995, 2001, xena, warrior, princess, talisman, fatenorth, americ. Xena Warrior Princess The Talisman of Fate is a 1999 fighting game developed by Saffire and published by Titus Interactive for the Nintendo 64 It is based on the television series Xena Warrior Princess which aired from 1995 to 2001 2 3 Xena Warrior Princess The Talisman of FateNorth American Nintendo 64 cover artDeveloper s SaffirePublisher s Titus InteractiveDesigner s Steven H TaylorWalter ParkAlan TewArtist s Walter ParkShane OlsonAlan TewRyan WoodLauriann WakefieldComposer s Eric NunamakerPlatform s Nintendo 64ReleaseNA December 6 1999 1 PAL December 17 1999Genre s FightingMode s Single player multiplayer Contents 1 Gameplay 2 Reception 3 Notes 4 References 5 External linksGameplay edit nbsp Graphics and gameplay The player chooses from the cast of characters and then in a random order fights the other characters including the player s character Xena will usually appear as the sub boss The final boss is Despair a character original to the game who is Dahak s champion After defeating Despair the player s character s individual ending will take place with varying dialogue depending on the difficulty selected The game also has a roster mode where the player selects a team of up to five characters and enters a free for all against other teams Also players can arrange teams and fight against other teams Each character has their own special moves such as Xena s chakram and Callisto s fire blast and is able to perform weapon combos after which Xena may shout either wow or excellent or the crowd may boo Reception editReceptionAggregate scoreAggregatorScoreGameRankings61 4 Review scoresPublicationScoreAllGame nbsp nbsp nbsp nbsp nbsp 5 CNET Gamecenter4 10 6 Consoles 83 7 EP Daily6 10 8 Game Informer3 5 10 9 GameFan77 10 GameSpot2 8 10 2 Hyper77 11 IGN7 4 10 3 Next Generation nbsp nbsp nbsp nbsp nbsp 12 Nintendo Power6 8 10 13 The game received mixed reviews according to the review aggregation website GameRankings 4 Matt Casamassina of IGN wrote that the game s graphics were highly detailed and varied Casamassina also wrote that the game s 3D polygonal characters look right on par with their television counterparts Meanwhile the game s 3D arenas also modeled after recognizable locations from the show look splendid with crisp textures animated background effects and lots of variation Casamassina also praised the game s camera system and super smooth framerate but criticized the fact that none of the actors from the television series lent their voices to the game 3 Casamassina was also disappointed that the characters only had roughly a handful of special moves each and noted that some of the character animation is a bit awkward looking Xena and friends move almost too fast at times and some moves come off as robotic and stiff Casamassina concluded that the game is a surprisingly good fighter that brings the license to Nintendo 64 in top form Featuring a remarkable 3D engine pretty graphics and an outstanding four player mode to boot the game has a lot to offer and does its best to disprove the theory that all licensed videogames are doomed to be poor But at the same time the game fails to deliver a long challenging quest with only 11 playable characters and arenas to choose from and a simplistic though fun fighting engine that s just not very deep 3 Doug Trueman of GameSpot wrote Almost everything in this game is done poorly except the music but twice while playing this title the final retail version mind you the sound effects and musical score cut out completely at the end of a match for no reason Restarting the game is the only way to resurrect the audio Trueman criticized the game s atrocious collision detection and awful animation but noted its well drawn backgrounds 2 GamePro s The Freshman wrote in one review The fairly simple models don t move as well as they look and noted the various moves and attacks suffer from a bit of jerkiness The author also wrote Good music and various battle sounds pepper the battlefield but they re clobbered by annoying shrieks grunts and oomphs They noted the game s fairly good four player beat em up but described each character s special moves as awkward and slow to use 14 a In another review Miss Spell concluded Overall the experience is frustrating Even given the slim lineup of N64 fighting games Talisman isn t your best fate 15 b Scott Alan Marriott of AllGame wrote The most compelling aspects of the game are its graphics tight control and ability to support up to four players at once with the latter feature almost worth the price of admission alone Marriott praised the music and some of the voiceover work but said the sound effects seem muffled Marriott also praised the game s detailed environments and wrote All the characters are recognizable as their television counterparts which is a far cry from the blurry grainy graphics of other fighting titles on the system While there is some blockiness and rough edges here and there the polygonal models are quite good and make you believe you are fighting with the stars of the series 5 Marriott was disappointed that more freedom wasn t given to the player to pick up objects climb more than just walls or negotiate other elements that could have spiced up the action Another area of improvement would involve increasing the number of moves offered to each character Aside from the basic slashes and kicks there isn t much depth involved in the fighting system Marriott wrote there aren t enough features or options to keep you occupied after going through the Quest mode a few times although he praised the multiplayer mode saying the game almost becomes an entirely new experience with three of your friends playing along 5 Jeff Lundrigan of NextGen wrote that The Talisman of Fate was Not a bad fighting game hampered by sloppy mechanics which uses its license either well or badly depending on your level of fandom 12 Notes edit GamePro gave the game two 4 5 scores for graphics and sound and two 3 5 5 scores for control and overall fun factor in one review GamePro gave the game two 3 5 scores for graphics and overall fun factor and two 2 5 5 scores for sound and control in another review References edit Sam Kennedy December 6 1999 Xena Ships for Nintendo 64 GameSpot Fandom Archived from the original on July 8 2000 Retrieved October 4 2023 a b c Doug Trueman December 20 1999 Xena Warrior Princess The Talisman of Fate Review GameSpot Fandom Archived from the original on January 4 2005 Retrieved October 4 2023 a b c d Matt Casamassina December 7 1999 Xena Warrior Princess The Talisman of Fate IGN Ziff Davis Archived from the original on June 16 2023 Retrieved October 4 2023 a b Xena Warrior Princess The Talisman of Fate for Nintendo 64 GameRankings CBS Interactive Archived from the original on May 12 2019 Retrieved May 5 2020 a b c Scott Alan Marriott Xena Warrior Princess The Talisman of Fate Review AllGame All Media Network Archived from the original on November 16 2014 Peyton Gaudiosi January 14 2000 Xena Warrior Princess The Talisman of Fate Gamecenter CNET Archived from the original on August 23 2000 Retrieved October 27 2021 Arioch Zano December 1999 Xena la guerriere Consoles in French No 95 pp 148 49 Miguel Lopez April 13 2000 Xena Warrior Princess The Talisman of Fate The Electric Playground Greedy Productions Ltd Archived from the original on July 15 2003 Retrieved October 4 2023 Xena Warrior Princess The Talisman of Fate Game Informer No 81 FuncoLand January 2000 Levi Buchanan December 8 1999 REVIEW for Xena Warrior Princess The Talisman of Fate GameFan Shinno Media Archived from the original on May 17 2000 Retrieved November 1 2017 Arthur Adam February 2000 Xena Warrior Princess The Talisman of Fate Hyper No 76 Next Media Pty Ltd p 94 Archived from the original on December 7 2022 Retrieved October 4 2023 a b Jeff Lundrigan May 2000 Xena Warrior Princess The Talisman of Fate NextGen No 65 Imagine Media p 98 Retrieved May 5 2020 Xena Warrior Princess The Talisman of Fate Nintendo Power Vol 127 Nintendo of America December 1999 p 160 Archived from the original on April 22 2023 Retrieved October 4 2023 The Freshman December 29 1999 Xena Warrior Princess The Talisman of Fate Review for N64 on GamePro com GamePro IDG Entertainment Archived from the original on August 14 2004 Retrieved October 27 2021 Miss Spell January 2000 Xena Warrior Princess The Talisman of Fate GamePro No 136 IDG Entertainment p 105 Archived from the original on December 7 2022 Retrieved October 4 2023 External links editXena Warrior Princess The Talisman of Fate at MobyGames Retrieved from https en wikipedia org w index php title Xena Warrior Princess The Talisman of Fate amp oldid 1188827476, wikipedia, wiki, book, books, library,

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