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WarioWare, Inc.: Mega Party Games!

WarioWare, Inc.: Mega Party Game$![a] is a party video game for the GameCube. A remake of WarioWare, Inc.: Mega Microgames!, and the second installment in the WarioWare series, the game translates the "microgame" gameplay of Mega Microgames! to be playable in a multiplayer environment. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way.

WarioWare, Inc.: Mega Party Games!
North American box art
Developer(s)Intelligent Systems
Nintendo R&D1
Publisher(s)Nintendo
Director(s)Goro Abe
Osamu Yamauchi
Producer(s)Takehiro Izushi
Ryoichi Kitanishi
Artist(s)Ko Takeuchi
Composer(s)Masanobu Matsunaga
Kenichi Nishimaki
SeriesWario
Platform(s)GameCube
Release
  • JP: October 17, 2003
  • NA: April 5, 2004
  • PAL: September 3, 2004
Genre(s)Party game
Mode(s)Single-player, multiplayer

Gameplay edit

The gameplay in Mega Party Games! shares elements with other WarioWare titles, emphasizing quick consecutive minigames for the player to complete (dubbed by the game as "microgames"); it includes all of the microgames from the original WarioWare, Inc.: Mega Microgames!.[1] However, the game places a heavier emphasis on multiplayer than other series entries. In addition to a basic single-player mode, the game features several multiplayer variations, each of which has utilizes the microgames in different ways. Some of these include "Survival Fever", in which players are eliminated after failing three microgames; "Balloon Bang" in which players attempt to not be actively playing a microgame when a balloon inflated by the other players bursts; "Listen to the Doctor", in which players must perform a given action while completing a microgame and are rated by their opponents; and "Wobbly Bobbly", in which players must keep a stack of turtles balanced, with another turtle being added after each microgame.[2][3]

Development edit

The game was developed by Intelligent Systems and Nintendo Research & Development 1, and published worldwide by Nintendo in October 2003 in Japan, and a year later in April for North America and in September for Europe.[4][5][6][7] The game was produced by Takehiro Izushi and Ryoichi Kitanishi, directed by Goro Abe and Osamu Yamauchi and composed by Masanobu Matsunaga and Kenichi Nishimaki.[8]

Reception edit

Mega Party Games! received generally favorable reviews upon release, with reviewers commonly citing the game's multiplayer appeal as a positive, but its copied material from Mega Microgames! as a negative.[9] GameRankings gave the game an aggregated score of 77% based on 53 reviews.[10] The game is the first in the series to introduce a focus of multiplayer, a theme that would not be re-visited by the series until the console sequel WarioWare: Smooth Moves on the Wii in 2006.[11] During the 8th Annual Interactive Achievement Awards, WarioWare, Inc.: Mega Party Games! received a nomination for "Console Family Game of the Year" by the Academy of Interactive Arts & Sciences.[12]

Notes edit

  1. ^ Known in Japan as Atsumare!! Made in Wario (あつまれ!!メイド イン ワリオ, literally Gather!! Made in Wario), stylized as WarioWare, Inc.: Mega Party Game$!

References edit

  1. ^ a b Arushan, Zosha (May 2, 2004). "Wario Ware, Inc.: Mega Party Game$ Review". Nintendo World Report. Retrieved September 11, 2021.
  2. ^ a b Reilly, Luke (April 5, 2004). "Wario Ware, Inc.: Mega Party Game$ Review". IGN. Retrieved September 11, 2021.
  3. ^ a b Reed, Kristan (July 5, 2004). "Wario Ware, Inc.: Mega Party Game$". Eurogamer. Retrieved September 11, 2021.
  4. ^ "Japanese game update". GameSpot. Retrieved April 29, 2023.
  5. ^ "Slew of new Nintendo info". GameSpot. Retrieved April 29, 2023.
  6. ^ IGN Staff (May 1, 2004). "Game of the Month: April 2004". IGN. Retrieved April 29, 2023.
  7. ^ "Budget priced Wario Ware Cube dated". Eurogamer.net. June 22, 2004. Retrieved April 29, 2023.
  8. ^ Intelligent Systems; Nintendo Research & Development 1 (October 17, 2003). WarioWare, Inc.: Mega Party Games! (GameCube). Nintendo. Level/area: Credits.{{cite book}}: CS1 maint: numeric names: authors list (link)
  9. ^ a b "WarioWare, Inc: Mega Party Game$ for GameCube Reviews". Metacritic. Retrieved September 11, 2021.
  10. ^ a b . GameRankings. Archived from the original on September 18, 2007. Retrieved January 20, 2021.
  11. ^ Bozon, Mark (January 12, 2007). "WarioWare: Smooth Moves Review". IGN. Retrieved August 7, 2018.
  12. ^ "2005 Awards Category Details Console Family Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved October 25, 2023.

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WarioWare Inc Mega Party Game a is a party video game for the GameCube A remake of WarioWare Inc Mega Microgames and the second installment in the WarioWare series the game translates the microgame gameplay of Mega Microgames to be playable in a multiplayer environment It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way WarioWare Inc Mega Party Games North American box artDeveloper s Intelligent SystemsNintendo R amp D1Publisher s NintendoDirector s Goro AbeOsamu YamauchiProducer s Takehiro IzushiRyoichi KitanishiArtist s Ko TakeuchiComposer s Masanobu MatsunagaKenichi NishimakiSeriesWarioPlatform s GameCubeReleaseJP October 17 2003NA April 5 2004PAL September 3 2004Genre s Party gameMode s Single player multiplayer Contents 1 Gameplay 2 Development 3 Reception 4 Notes 5 ReferencesGameplay editThe gameplay in Mega Party Games shares elements with other WarioWare titles emphasizing quick consecutive minigames for the player to complete dubbed by the game as microgames it includes all of the microgames from the original WarioWare Inc Mega Microgames 1 However the game places a heavier emphasis on multiplayer than other series entries In addition to a basic single player mode the game features several multiplayer variations each of which has utilizes the microgames in different ways Some of these include Survival Fever in which players are eliminated after failing three microgames Balloon Bang in which players attempt to not be actively playing a microgame when a balloon inflated by the other players bursts Listen to the Doctor in which players must perform a given action while completing a microgame and are rated by their opponents and Wobbly Bobbly in which players must keep a stack of turtles balanced with another turtle being added after each microgame 2 3 Development editThe game was developed by Intelligent Systems and Nintendo Research amp Development 1 and published worldwide by Nintendo in October 2003 in Japan and a year later in April for North America and in September for Europe 4 5 6 7 The game was produced by Takehiro Izushi and Ryoichi Kitanishi directed by Goro Abe and Osamu Yamauchi and composed by Masanobu Matsunaga and Kenichi Nishimaki 8 Reception editMega Party Games received generally favorable reviews upon release with reviewers commonly citing the game s multiplayer appeal as a positive but its copied material from Mega Microgames as a negative 9 GameRankings gave the game an aggregated score of 77 based on 53 reviews 10 The game is the first in the series to introduce a focus of multiplayer a theme that would not be re visited by the series until the console sequel WarioWare Smooth Moves on the Wii in 2006 11 During the 8th Annual Interactive Achievement Awards WarioWare Inc Mega Party Games received a nomination for Console Family Game of the Year by the Academy of Interactive Arts amp Sciences 12 ReceptionAggregate scoresAggregatorScoreGameRankings77 10 Metacritic76 100 9 Review scoresPublicationScoreEurogamer7 10 3 IGN7 5 10 2 Nintendo World Report8 5 10 1 Notes edit Known in Japan as Atsumare Made in Wario あつまれ メイド イン ワリオ literally Gather Made in Wario stylized as WarioWare Inc Mega Party Game References edit a b Arushan Zosha May 2 2004 Wario Ware Inc Mega Party Game Review Nintendo World Report Retrieved September 11 2021 a b Reilly Luke April 5 2004 Wario Ware Inc Mega Party Game Review IGN Retrieved September 11 2021 a b Reed Kristan July 5 2004 Wario Ware Inc Mega Party Game Eurogamer Retrieved September 11 2021 Japanese game update GameSpot Retrieved April 29 2023 Slew of new Nintendo info GameSpot Retrieved April 29 2023 IGN Staff May 1 2004 Game of the Month April 2004 IGN Retrieved April 29 2023 Budget priced Wario Ware Cube dated Eurogamer net June 22 2004 Retrieved April 29 2023 Intelligent Systems Nintendo Research amp Development 1 October 17 2003 WarioWare Inc Mega Party Games GameCube Nintendo Level area Credits a href Template Cite book html title Template Cite book cite book a CS1 maint numeric names authors list link a b WarioWare Inc Mega Party Game for GameCube Reviews Metacritic Retrieved September 11 2021 a b WarioWare Inc Mega Party Games Reviews GameRankings Archived from the original on September 18 2007 Retrieved January 20 2021 Bozon Mark January 12 2007 WarioWare Smooth Moves Review IGN Retrieved August 7 2018 2005 Awards Category Details Console Family Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved October 25 2023 Portals nbsp 2000s nbsp Video games Retrieved from https en wikipedia org w index php title WarioWare Inc Mega Party Games amp oldid 1213780696, wikipedia, wiki, book, books, library,

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