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Virtual community of practice

An online community of practice (OCoP), also known as a virtual community of practice (VCoP), is a community of practice (CoP) that is developed on, and is maintained using the Internet. To qualify as an OCoP, the characteristics of a community of practice (CoP) as described by Lave and Wenger must be met. To this end, an OCoP must include active members who are practitioners, or "experts," in the specific domain of interest. Members must participate in a process of collective learning within their domain.[1] Additionally, social structures must be created within the community to assist in knowledge creation and sharing. Knowledge must be shared and meaning negotiated within an appropriate context. Community members must learn through both instruction-based learning and group discourse. Finally, multiple dimensions must facilitate the long-term management of support as well as enable immediate synchronous interactions.[2]

To some, a VCoP is a misnomer as the original concept of a CoP was based around situated learning in a co-located setting. However, with increasing globalization and the continued growth of the Internet many now claim that virtual CoPs do exist (e.g. Dubé, Bourhis & Jacob, 2005; Murillo, 2006; Zarb, 2006; Hara & Hew, 2007; Murillo, 2008). For example, some[3] claim that a wiki (such as Wikipedia) is a virtual CoP (Bryant, Forte & Bruckman, 2005), others argue that the essence of a community is that it is place-based – a community of place.

There is also debate on the very term since the community is real though the form of communication is mostly, if not entirely, computer-mediated. Few believe that a community of practice may be formed without any face-to-face meetings whatsoever. In fact, many leading CoP thinkers stress the importance of such meetings. However some researchers argue that a VCoP's high use of ICT, changes some of its characteristics and introduces new complexities and ambiguities, thus justifying the creation of the term and area of study (Kim, 2004; Zarb, 2006).

Some of the other terms used have been (in chronological order) online (Cothrel & Williams 1999), computer-mediated (Etzioni & Etzioni, 1999), electronic (Wasko & Faraj, 2000) and distributed (Hildreth, Kimble & Wright, 1998).[4] Wenger et al., 2002; Kimble & Hildreth, 2005.[5]). As the mode of communication can involve face-to-face, telephone and letter, and the defining feature is its distributed nature. For a comparison between Virtual Learning Communities (VLCs) with Distributed Communities of Practice (DCoP), see Couros & Kesten (2003).

Recent research has produced evidence that increases in the sharing of tacit knowledge, which is very much inherent within CoP theory, may take place, albeit to a lesser degree, in a VCoP scenario even though such systems make use of written word (Zarb, 2006). This is spurring interest in what is sometimes referred to as community-driven knowledge management or community-based knowledge management, where CoP and VCoP theory is harnessed, nourished and supported within the broader organisational setting.

Online communities of practice edit

Communities of Practice like Sap's SDN developer network, Adobe's XMP forum, Sermo for physicians, or domain-specific corporate-internal communities such as those found at HP, revolve around people's professional or vocational needs for connections, information, identity, and sense of belonging. Communities of practice are about what people do for a living.

They address the needs that people have which can not easily be satisfied with traditional resources such as broadcast media, formal publications, academia, and ad hoc associations or relationships. Online communities of practice run the gamut from forums, faqs, to email list serves. Offline communities of practice include user groups such as ASUG and eBay's annual “Live” event.

Communities of practice provide a critical resource to professionals who want and need recommendations, pointers, tips and tricks, best practices, insights and innovations. Part of what makes a community of practice strong is the aggregation of relevance; that is, people and information related to a coherent set of topics which certain people will find interesting, useful, and potentially profitable. Communities of practice lift us up to support us, to help us achieve our aspirations, reach our goals, and to be of service.

(Wenger, White & Smith 2009) argue that virtual communities change the way we think of community and that technology stewardship is a key element of virtual communities of practice by making virtual communities independent of any one technology.

Current research edit

Research suggests that through extended connections, reflections, and online discourse, OCoPs can enable the growth of a collective identity between the members of a community.[6] OCoPs provide a virtual space in which people who might normally never meet can come together, share stories and experiences, and solve problems pertaining to the domain interest. The evolving technologies of the Internet allow for an extension of traditional communities in geographic and cultural ways, crossing borders and languages to include experts from around the world.[1] Additionally, people who are engaged in emergent and uncommon practices, or who have few local resources can become members of online communities. OCoPs allow for the enculturation of newcomers to a practitioners' community. In this way, both experienced and novice practitioners learn together and help shape the personal identities of the members and the collective identities of the greater practice.[6] Virtual Communities of Practice have been suggested to be especially effective for increasing teacher efficacy and reducing professional isolation in computer science education.[7][8]

Some questions remain as to what level of participation in an online community constitutes legitimate membership of an OCoP. Two types of participation have been identified to distinguish between levels of activity. Active participation means that members regularly contribute to community discourse. Peripheral participation, also called “lurking,” means that members read without contributing themselves. While it is preferable to have more active participation, some recent studies have concluded that peripheral participation is normal in online communities.[9] Though these members may not contribute to the community discourse, they nevertheless learn from observing, and as such are legitimate participants.[6] Despite this, some academicians assert that peripheral participation can threaten an OCoP if more members lurk than actively participate.[10]

Social networking edit

Web 2.0 applications and social networks have increased the ease with which OCoPs are created and maintained.

The structural characteristics of a community of practice include a shared domain of interest, a notion of community, and members who are also practitioners.[1] Only with all three characteristics present does a group become a community. A single Internet application, though it may incorporate one of these characteristics, may not be enough to fully support a full community in practice.[2] The continued development of Web 2.0 technologies and the ensuing evolution of vast social networks have easily enabled incorporating these characteristics within an OCoP.[11]

Social networks allow for the creation of clearly defined domains of interest in which dialogue and interactive conversations create communities with common and recorded histories. Social network tools allow members of OCoPs to create and share knowledge and develop cultural historical processes.[11]

Advantages edit

An online community of practice enables participants to read, submit and receive advice and feedback from the community to the extent that they wish. Those who choose to participate in a strictly receptive manner (i.e. only reading) can still gain knowledge and skills from the communal resources, which is especially valuable to beginning practitioners. OCoPs give beginners, who might not feel comfortable sharing their knowledge, an opportunity to learn from veteran colleagues beyond their immediate geographic area through observation and absorption of information and dialogue. The veterans lend a degree of legitimacy to the community, as well as to the experiences of the new members. The result is an atmosphere of mentorship for novices. As new practitioners gain understanding and expertise, they are become more comfortable with sharing their own backgrounds and perspectives with the OCoP further expanding the field of knowledge.[11]

The asynchronous nature of many forums (e.g. blogs, wikis) allows participants to be involved at their own convenience. The forums maintain a record of ideas, discourse and resources, creating an archive of expertise for a field of practice that can be accessed at any time from nearly anywhere.[6]

Professionals who work alone or are the only person from their field of practice in a work setting have indicated a reduced sense of isolation after participating in an OCoP. The contributions of the group help identify the similar and disparate characteristics of a practitioner resulting in both a sense of community identity as well as an individual's identity within the community.[6]

Disadvantages edit

Technology edit

A common hindrance to participation in online communities of practice is the technology required for involvement. Members who do not have ready access to computers, PDAs or similar web-accessing technology are precluded from taking part in an OCoP. Members with slow or unreliable equipment are unable to participate to their full potential and may find the technical difficulties so discouraging they withdraw completely. Likewise, the technical aptitude required to participate online can be daunting to individuals who are uncomfortable with their computer skills.[6]

Forums edit

The nature of an online forum can cause problems in creating a sense of community. The lack of physical identification and body language in text-only forums can make it difficult to foster meaningful connections between members.[12] Without the sense of connectivity with other practitioners, involvement falters.[13] The flexibility of most forums, which allows participants to contribute at any time, also makes it is easy to not participate at all. Moderators of an OCoP forum have to reassert the presence of the OCoP through activities, events, and occasions in order to promote involvement. Individuals who do not participate for a period of time and return can find the onslaught of information and posts overwhelming and discouraging.[6]

Diversity of participants edit

The varying levels of knowledge, skill and experience within an OCoP can deter less confident members from participating in the community. The diverse nature of a community can also create linguistic and cultural barriers to participation. Discourse and jargon can create confusion and misunderstanding for non-native speakers and clarifying the communication errors online can prove difficult.[11]

Examples of online collaborative tools edit

Online collaborative tools are the means and mediums of working together on the Internet that facilitate collaboration by individuals who may be located in vastly different geographical areas.[14] They may include online tools specifically developed to address the needs of communities of practice including members around the world[15] or other types of tools and forums that are available and used for OCoPs.

Social networking sites edit

The first social network site (SNS), SixDegrees.com, was created in 1997.[16] Examples of social networking sites include the following:

Virtual worlds edit

Virtual worlds, which are online community-based environments, are now being used in both educational and professional settings. In education, these virtual worlds are being used to communicate information and allow for face-to-face virtual interaction between students and teachers. They also allow students to access and use resources provided by the teacher in both the physical classroom as well as in the virtual classroom. In professional environments, virtual training is used to provide virtual visits to company locations as well as to provide training that can be converted from classroom content to online, virtual world content. Virtual worlds provide training simulations for what could otherwise be hazardous situations.

Companies are using virtual worlds to exchange information and ideas.[17] In addition, virtual worlds are being used for technical support and business improvements. Case studies document how virtual worlds are used to provide teamwork and training simulations that would not have otherwise been as accessible. Examples of virtual worlds used include the following:

Information sharing edit

Online tools are available for the sharing of information. This information can be intended for a wide range of audiences, from two participants to many participants. These tools can be used to communication new thoughts or ideas and can provide a setting necessary for collaborative knowledge building.[11] Activities associated with these tools can be integrated into the presentation of online classroom and/or training materials.

Examples of tools that allow information sharing include the following:

Decision making edit

There are online tools and platforms that enable, in different ways, deliberation and voting. These are being used by political organizations, notably Podemos, in Spain. Examples of tools and platforms include the following:

See also edit

Notes edit

  1. ^ a b c Wenger, E. (2007). Communities of practice: A brief introduction. Retrieved October 5th, 2010, from http://www.ewenger.com/theory/
  2. ^ a b Wenger, E. (2001). Supporting communities of practice: A survey of community-oriented technologies. Retrieved October 30, 2001 from http://www.ewenger.com/tech 2013-05-26 at the Wayback Machine
  3. ^ The Adult Literacy Education Wiki as a Virtual Community of Practice E. Jacobson in C. Kimble and P. Hildreth (eds). Communities of Practice: Creating Learning Environments for Educators. Charlotte NC, Information Age Publishing (2008)
  4. ^ Computer Mediated Communications and Communities of Practice. Hildreth, Kimble & Wright,in Terry Bynum, Simon Rogerson and Jeroen van den Hoven (eds), Proceedings of Ethicomp’98, (March 1998), Rotterdam, The Netherlands, pp. 275 - 286, (1998)
  5. ^ Chris Kimble; Paul Hildreth (August 2005). "Dualities, distributed communities of practice and knowledge management". Journal of Knowledge Management. 9 (4): 102–113. doi:10.1108/13673270510610369. ISSN 1367-3270. Wikidata Q56455972.
  6. ^ a b c d e f g Gray, B. (2004). Informal Learning in an Online Community of Practice. Journal of Distance Education/Revue de l'enseignement à distance, 19(1), 20–35.
  7. ^ Schwarzhaupt, Robert; Liu, Feng; Wilson, Joseph; Lee, Fanny; Rasberry, Melissa (2021-10-08). "Teachers' Engagement and Self-Efficacy in a PK–12 Computer Science Teacher Virtual Community of Practice". Journal of Computer Science Integration. 4 (1): 1. doi:10.26716/jcsi.2021.10.8.34. ISSN 2574-108X.
  8. ^ Kelley, Todd R.; Knowles, J. Geoffery; Holland, Jeffrey D.; Han, Jung (2020-04-16). "Increasing high school teachers self-efficacy for integrated STEM instruction through a collaborative community of practice". International Journal of STEM Education. 7 (1): 14. doi:10.1186/s40594-020-00211-w. ISSN 2196-7822.
  9. ^ Preece, J.; Nonnecke, B.; Andrews, D. (2004). "The top five reasons for lurking: improving community experiences for everyone". Computers in Human Behavior. 20 (2): 201–223. doi:10.1016/j.chb.2003.10.015. S2CID 26877425.
  10. ^ Riverin, S.; Stacey, E. (2008). "Sustaining an Online Community of Practice: A Case Study". Journal of Distance Education. 22 (2): 45–58.
  11. ^ a b c d e Gunawardena, Charlotte N. et al. (2009). A theoretical framework for building online communities of practice with social networking tools. Educational Media International. 46(1), 3-16.
  12. ^ Chris Kimble (2011). "Building effective virtual teams: How to overcome the problems of trust and identity in virtual teams". Global Business and Organizational Excellence. 30 (2): 6–15. arXiv:1404.7761. doi:10.1002/JOE.20364. ISSN 1932-2054. Wikidata Q55953925.
  13. ^ Preece, J (2004). "Etiquette, Empathy and Trust in Communities of Practice: Steppingstones to Social Capital". Journal of Universal Computer Science. 10 (3): 294–302.
  14. ^ Srinivas, H (2008). Collaborative learning enhances critical thinking. The Global Development Research Center: Knowledge Management, http://www.gdrc.org/kmgmt/c-learn.
  15. ^ Implementing Best Practices (IBP) Knowledge Gateway http://my.ibpinitiative.org/
  16. ^ Boyd, D. M.; Ellison, N. B. (2007). "Social network sites: Definition, history, and scholarship". Journal of Computer-Mediated Communication. 13 (1): 11. doi:10.1111/j.1083-6101.2007.00393.x.
  17. ^ Heiphetz, Alex and Woodhill, Gary (2010). Training and Collaboration with Virtual Worlds. New York: McGraw-Hill

References edit

  • Ackerman, & G. Mark, (Eds.), Proceedings of GROUP International Conference on Supporting Group Work. (pp. 11–20). New York: ACM Press.
  • Bryant, S. L., Forte, A. & Bruckman, A. (2005). Becoming Wikipedian: transformation of participation in a collaborative online encyclopledia. In K. Schmidt, M. Pendergast, M.
  • Cothrel, J.; Williams, R.L. (1999). "On-line communities: helping them form and grow". Journal of Knowledge Management. 3 (1): 54–60. doi:10.1108/13673279910259394.
  • Dubé, L.; Bourhis, A.; Jacob, R. (2005). "The impact of structuring characteristics on the launching of virtual communities of practice". Journal of Organizational Change Management. 18 (2): 145–166. doi:10.1108/09534810510589570.
  • Etzioni, A., & Etzioni, O. (1999). Face-to-face and computer-mediated communities, A comparative analysis. The Information Society, 15, 241–248.
  • Hara, N.; Hew, K. H. (2007). "Knowledge-sharing in an online community of health-care professionals" (PDF). Information Technology & People. 20 (3): 235–261. doi:10.1108/09593840710822859. hdl:2022/14344.
  • Kim, A.J. (2004). "Emergent Purpose." Musings of a Social Architect. January 24, 2004. Retrieved April 4, 2006
  • Murillo, E. (2006). Searching for virtual communities of practice in the Usenet discussion network: combining quantitative and qualitative methods to identify the constructs of Wenger's theory. PhD thesis. University of Bradford.
  • Murillo, E. (2008). Searching Usenet for virtual Communities of Practice: using mixed methods to identify the constructs of Wenger's theory. Information Research, 13(4) paper 386.
  • Preece, J. & Maloney-Krichmar, D. (2003) Online Communities: Focusing on Sociability and Usability. In J. Jacko and A. Sears, A. (Eds.), The human-computer interaction handbook (pp. 596–620).Mahwah, NJ: Lawrence Erlbaum Associates.
  • Wasko, M.M.; Faraj, S. (2000). ""It is what one does": why people participate and help others in electronic communities of practice". Journal of Strategic Information Systems. 9 (2–3): 155–173. doi:10.1016/s0963-8687(00)00045-7. S2CID 206111728.
  • Wenger, E. (1998). Communities of Practice: Learning, Meaning and Identity. Cambridge: Cambridge University Press.
  • Wenger, E.; McDermott, R.; Snyder, W.M. (2002). Cultivating Communities of Practice. Boston: Harvard Business School Press. p. 304.
  • Wenger, E.; White, Nancy; Smith, John D. (2009). Digital Habitats; stewarding technology for communities. Portland: CPsquare. p. 228.
  • Vavasseur, C.B.; MacGregor, S. Kim (2008). "Extending Content-Focused Professional Development through Online Communities of Practice". Journal of Research and Technology in Education. 40 (4): 517–536. doi:10.1080/15391523.2008.10782519. S2CID 84177613.
  • Zarb, M.P (2006). Modelling Participation in Virtual Communities-of-Practice. LSE MSc ADMIS Dissertation: Distinction, Accessed from https://lse.academia.edu.

External links edit

  • Kimble, C.; Hildreth, P. (2004). Communities of Practice: Going One Step Too Far? (PDF). Evry, France: Proceedings 9e colloque de l'AIM, (May 2004). p. 304. ( A critical review of virtual CoPs )
  • Where is the Action in Virtual Communities of Practice? Another critical review of virtual CoPs
  • Communities of Practice: Going Virtual
  • Distributed Design Teams as Communities of Practice
  • Virtual Communities of Practice: Differentiated Consequences for Individuals in Two Organisational Contexts
  • Zarb, M.P (2006). Modelling Participation in Virtual Communities-of-Practice
  • DARnet wiki - Action Research with Distributed Communities of Practice

virtual, community, practice, this, article, appears, contain, large, number, buzzwords, there, might, discussion, about, this, talk, page, please, help, improve, this, article, july, 2011, online, community, practice, ocop, also, known, virtual, community, pr. This article appears to contain a large number of buzzwords There might be a discussion about this on the talk page Please help improve this article if you can July 2011 An online community of practice OCoP also known as a virtual community of practice VCoP is a community of practice CoP that is developed on and is maintained using the Internet To qualify as an OCoP the characteristics of a community of practice CoP as described by Lave and Wenger must be met To this end an OCoP must include active members who are practitioners or experts in the specific domain of interest Members must participate in a process of collective learning within their domain 1 Additionally social structures must be created within the community to assist in knowledge creation and sharing Knowledge must be shared and meaning negotiated within an appropriate context Community members must learn through both instruction based learning and group discourse Finally multiple dimensions must facilitate the long term management of support as well as enable immediate synchronous interactions 2 To some a VCoP is a misnomer as the original concept of a CoP was based around situated learning in a co located setting However with increasing globalization and the continued growth of the Internet many now claim that virtual CoPs do exist e g Dube Bourhis amp Jacob 2005 Murillo 2006 Zarb 2006 Hara amp Hew 2007 Murillo 2008 For example some 3 claim that a wiki such as Wikipedia is a virtual CoP Bryant Forte amp Bruckman 2005 others argue that the essence of a community is that it is place based a community of place There is also debate on the very term since the community is real though the form of communication is mostly if not entirely computer mediated Few believe that a community of practice may be formed without any face to face meetings whatsoever In fact many leading CoP thinkers stress the importance of such meetings However some researchers argue that a VCoP s high use of ICT changes some of its characteristics and introduces new complexities and ambiguities thus justifying the creation of the term and area of study Kim 2004 Zarb 2006 Some of the other terms used have been in chronological order online Cothrel amp Williams 1999 computer mediated Etzioni amp Etzioni 1999 electronic Wasko amp Faraj 2000 and distributed Hildreth Kimble amp Wright 1998 4 Wenger et al 2002 Kimble amp Hildreth 2005 5 As the mode of communication can involve face to face telephone and letter and the defining feature is its distributed nature For a comparison between Virtual Learning Communities VLCs with Distributed Communities of Practice DCoP see Couros amp Kesten 2003 Recent research has produced evidence that increases in the sharing of tacit knowledge which is very much inherent within CoP theory may take place albeit to a lesser degree in a VCoP scenario even though such systems make use of written word Zarb 2006 This is spurring interest in what is sometimes referred to as community driven knowledge management or community based knowledge management where CoP and VCoP theory is harnessed nourished and supported within the broader organisational setting Contents 1 Online communities of practice 2 Current research 3 Social networking 4 Advantages 5 Disadvantages 5 1 Technology 5 2 Forums 5 3 Diversity of participants 6 Examples of online collaborative tools 6 1 Social networking sites 6 2 Virtual worlds 6 3 Information sharing 6 4 Decision making 7 See also 8 Notes 9 References 10 External linksOnline communities of practice editCommunities of Practice like Sap s SDN developer network Adobe s XMP forum Sermo for physicians or domain specific corporate internal communities such as those found at HP revolve around people s professional or vocational needs for connections information identity and sense of belonging Communities of practice are about what people do for a living They address the needs that people have which can not easily be satisfied with traditional resources such as broadcast media formal publications academia and ad hoc associations or relationships Online communities of practice run the gamut from forums faqs to email list serves Offline communities of practice include user groups such as ASUG and eBay s annual Live event Communities of practice provide a critical resource to professionals who want and need recommendations pointers tips and tricks best practices insights and innovations Part of what makes a community of practice strong is the aggregation of relevance that is people and information related to a coherent set of topics which certain people will find interesting useful and potentially profitable Communities of practice lift us up to support us to help us achieve our aspirations reach our goals and to be of service Wenger White amp Smith 2009 argue that virtual communities change the way we think of community and that technology stewardship is a key element of virtual communities of practice by making virtual communities independent of any one technology Current research editResearch suggests that through extended connections reflections and online discourse OCoPs can enable the growth of a collective identity between the members of a community 6 OCoPs provide a virtual space in which people who might normally never meet can come together share stories and experiences and solve problems pertaining to the domain interest The evolving technologies of the Internet allow for an extension of traditional communities in geographic and cultural ways crossing borders and languages to include experts from around the world 1 Additionally people who are engaged in emergent and uncommon practices or who have few local resources can become members of online communities OCoPs allow for the enculturation of newcomers to a practitioners community In this way both experienced and novice practitioners learn together and help shape the personal identities of the members and the collective identities of the greater practice 6 Virtual Communities of Practice have been suggested to be especially effective for increasing teacher efficacy and reducing professional isolation in computer science education 7 8 Some questions remain as to what level of participation in an online community constitutes legitimate membership of an OCoP Two types of participation have been identified to distinguish between levels of activity Active participation means that members regularly contribute to community discourse Peripheral participation also called lurking means that members read without contributing themselves While it is preferable to have more active participation some recent studies have concluded that peripheral participation is normal in online communities 9 Though these members may not contribute to the community discourse they nevertheless learn from observing and as such are legitimate participants 6 Despite this some academicians assert that peripheral participation can threaten an OCoP if more members lurk than actively participate 10 Social networking editWeb 2 0 applications and social networks have increased the ease with which OCoPs are created and maintained The structural characteristics of a community of practice include a shared domain of interest a notion of community and members who are also practitioners 1 Only with all three characteristics present does a group become a community A single Internet application though it may incorporate one of these characteristics may not be enough to fully support a full community in practice 2 The continued development of Web 2 0 technologies and the ensuing evolution of vast social networks have easily enabled incorporating these characteristics within an OCoP 11 Social networks allow for the creation of clearly defined domains of interest in which dialogue and interactive conversations create communities with common and recorded histories Social network tools allow members of OCoPs to create and share knowledge and develop cultural historical processes 11 Advantages editAn online community of practice enables participants to read submit and receive advice and feedback from the community to the extent that they wish Those who choose to participate in a strictly receptive manner i e only reading can still gain knowledge and skills from the communal resources which is especially valuable to beginning practitioners OCoPs give beginners who might not feel comfortable sharing their knowledge an opportunity to learn from veteran colleagues beyond their immediate geographic area through observation and absorption of information and dialogue The veterans lend a degree of legitimacy to the community as well as to the experiences of the new members The result is an atmosphere of mentorship for novices As new practitioners gain understanding and expertise they are become more comfortable with sharing their own backgrounds and perspectives with the OCoP further expanding the field of knowledge 11 The asynchronous nature of many forums e g blogs wikis allows participants to be involved at their own convenience The forums maintain a record of ideas discourse and resources creating an archive of expertise for a field of practice that can be accessed at any time from nearly anywhere 6 Professionals who work alone or are the only person from their field of practice in a work setting have indicated a reduced sense of isolation after participating in an OCoP The contributions of the group help identify the similar and disparate characteristics of a practitioner resulting in both a sense of community identity as well as an individual s identity within the community 6 Disadvantages editTechnology edit A common hindrance to participation in online communities of practice is the technology required for involvement Members who do not have ready access to computers PDAs or similar web accessing technology are precluded from taking part in an OCoP Members with slow or unreliable equipment are unable to participate to their full potential and may find the technical difficulties so discouraging they withdraw completely Likewise the technical aptitude required to participate online can be daunting to individuals who are uncomfortable with their computer skills 6 Forums edit The nature of an online forum can cause problems in creating a sense of community The lack of physical identification and body language in text only forums can make it difficult to foster meaningful connections between members 12 Without the sense of connectivity with other practitioners involvement falters 13 The flexibility of most forums which allows participants to contribute at any time also makes it is easy to not participate at all Moderators of an OCoP forum have to reassert the presence of the OCoP through activities events and occasions in order to promote involvement Individuals who do not participate for a period of time and return can find the onslaught of information and posts overwhelming and discouraging 6 Diversity of participants edit The varying levels of knowledge skill and experience within an OCoP can deter less confident members from participating in the community The diverse nature of a community can also create linguistic and cultural barriers to participation Discourse and jargon can create confusion and misunderstanding for non native speakers and clarifying the communication errors online can prove difficult 11 Examples of online collaborative tools editOnline collaborative tools are the means and mediums of working together on the Internet that facilitate collaboration by individuals who may be located in vastly different geographical areas 14 They may include online tools specifically developed to address the needs of communities of practice including members around the world 15 or other types of tools and forums that are available and used for OCoPs Social networking sites edit The first social network site SNS SixDegrees com was created in 1997 16 Examples of social networking sites include the following LinkedIn Facebook MySpaceVirtual worlds edit Virtual worlds which are online community based environments are now being used in both educational and professional settings In education these virtual worlds are being used to communicate information and allow for face to face virtual interaction between students and teachers They also allow students to access and use resources provided by the teacher in both the physical classroom as well as in the virtual classroom In professional environments virtual training is used to provide virtual visits to company locations as well as to provide training that can be converted from classroom content to online virtual world content Virtual worlds provide training simulations for what could otherwise be hazardous situations Companies are using virtual worlds to exchange information and ideas 17 In addition virtual worlds are being used for technical support and business improvements Case studies document how virtual worlds are used to provide teamwork and training simulations that would not have otherwise been as accessible Examples of virtual worlds used include the following Second Life WhyvilleInformation sharing edit Online tools are available for the sharing of information This information can be intended for a wide range of audiences from two participants to many participants These tools can be used to communication new thoughts or ideas and can provide a setting necessary for collaborative knowledge building 11 Activities associated with these tools can be integrated into the presentation of online classroom and or training materials Examples of tools that allow information sharing include the following Wikis Google Docs BlogsDecision making edit There are online tools and platforms that enable in different ways deliberation and voting These are being used by political organizations notably Podemos in Spain Examples of tools and platforms include the following Loomio Reddit Appgree Agora VotingSee also editCommunity of practice Computer supported collaborative learning Network of practice Online ethnography Online participation Virtual community Virtual team Virtual volunteeringNotes edit a b c Wenger E 2007 Communities of practice A brief introduction Retrieved October 5th 2010 from http www ewenger com theory a b Wenger E 2001 Supporting communities of practice A survey of community oriented technologies Retrieved October 30 2001 from http www ewenger com tech Archived 2013 05 26 at the Wayback Machine The Adult Literacy Education Wiki as a Virtual Community of Practice E Jacobson in C Kimble and P Hildreth eds Communities of Practice Creating Learning Environments for Educators Charlotte NC Information Age Publishing 2008 Computer Mediated Communications and Communities of Practice Hildreth Kimble amp Wright in Terry Bynum Simon Rogerson and Jeroen van den Hoven eds Proceedings of Ethicomp 98 March 1998 Rotterdam The Netherlands pp 275 286 1998 Chris Kimble Paul Hildreth August 2005 Dualities distributed communities of practice and knowledge management Journal of Knowledge Management 9 4 102 113 doi 10 1108 13673270510610369 ISSN 1367 3270 Wikidata Q56455972 a b c d e f g Gray B 2004 Informal Learning in an Online Community of Practice Journal of Distance Education Revue de l enseignement a distance 19 1 20 35 Schwarzhaupt Robert Liu Feng Wilson Joseph Lee Fanny Rasberry Melissa 2021 10 08 Teachers Engagement and Self Efficacy in a PK 12 Computer Science Teacher Virtual Community of Practice Journal of Computer Science Integration 4 1 1 doi 10 26716 jcsi 2021 10 8 34 ISSN 2574 108X Kelley Todd R Knowles J Geoffery Holland Jeffrey D Han Jung 2020 04 16 Increasing high school teachers self efficacy for integrated STEM instruction through a collaborative community of practice International Journal of STEM Education 7 1 14 doi 10 1186 s40594 020 00211 w ISSN 2196 7822 Preece J Nonnecke B Andrews D 2004 The top five reasons for lurking improving community experiences for everyone Computers in Human Behavior 20 2 201 223 doi 10 1016 j chb 2003 10 015 S2CID 26877425 Riverin S Stacey E 2008 Sustaining an Online Community of Practice A Case Study Journal of Distance Education 22 2 45 58 a b c d e Gunawardena Charlotte N et al 2009 A theoretical framework for building online communities of practice with social networking tools Educational Media International 46 1 3 16 Chris Kimble 2011 Building effective virtual teams How to overcome the problems of trust and identity in virtual teams Global Business and Organizational Excellence 30 2 6 15 arXiv 1404 7761 doi 10 1002 JOE 20364 ISSN 1932 2054 Wikidata Q55953925 Preece J 2004 Etiquette Empathy and Trust in Communities of Practice Steppingstones to Social Capital Journal of Universal Computer Science 10 3 294 302 Srinivas H 2008 Collaborative learning enhances critical thinking The Global Development Research Center Knowledge Management http www gdrc org kmgmt c learn Implementing Best Practices IBP Knowledge Gateway http my ibpinitiative org Boyd D M Ellison N B 2007 Social network sites Definition history and scholarship Journal of Computer Mediated Communication 13 1 11 doi 10 1111 j 1083 6101 2007 00393 x Heiphetz Alex and Woodhill Gary 2010 Training and Collaboration with Virtual Worlds New York McGraw HillReferences editAckerman amp G Mark Eds Proceedings of GROUP International Conference on Supporting Group Work pp 11 20 New York ACM Press Bryant S L Forte A amp Bruckman A 2005 Becoming Wikipedian transformation of participation in a collaborative online encyclopledia In K Schmidt M Pendergast M Cothrel J Williams R L 1999 On line communities helping them form and grow Journal of Knowledge Management 3 1 54 60 doi 10 1108 13673279910259394 Dube L Bourhis A Jacob R 2005 The impact of structuring characteristics on the launching of virtual communities of practice Journal of Organizational Change Management 18 2 145 166 doi 10 1108 09534810510589570 Etzioni A amp 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