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Tokyo Xtreme Racer: Zero

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name).

Tokyo Xtreme Racer: Zero
North American PlayStation 2 cover art
Developer(s)Genki
Publisher(s)
Director(s)Shigeo Koyama
SeriesShutokō Battle series
Platform(s)PlayStation 2
Release
  • JP: March 15, 2001
  • EU: May 28, 2001
  • NA: June 9, 2001
Genre(s)Driving
Mode(s)Single-player, multiplayer

This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Gameplay

The game does not make use of regular racing rules, instead, the game makes use of SP (Spirit Points) bars, consisting of "health bars" for the player and the rival each. The SP bar is decreased when one hits an obstacle or is behind their opponent. The one with their SP bar running out loses the battle. If the opposing vehicles take different routes, the battle will result in a draw.

The game has an in-game currency called CP. CP can be earned by doing battles with any rival, and can then be used to buy cars and parts.

The player's car performance can deteriorate should they decide not to take measures in which they drive slowly when they're not in a race, or decrease their boost level, especially when they're in a turbo car. However, if the player returns to the garage, the performance of their car will be reset.

The game has a list of 165 cars, all of which are unlicensed and have altered badges to avoid copyright.

Sequels

The hero defeats all the teams, the 13 Devils, "Speed King", and "Zodiac". The player is then challenged by "???", in a dark blue Fairlady Z S30Z (based on the Devil Z from Wangan Midnight) and defeats him as well. The story is followed by the sequel Tokyo Xtreme Racer: Drift, in which an unknown rookie begins his career on touge roads instead. This was also followed by Tokyo Xtreme Racer 3, where many racers from Zero and Drift return with the addition of newer rivals in locations spanning from Tokyo, Nagoya, and Osaka.

Reception

Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation, rating it three stars out of five, and stated that "This series has its fans, and if we can understand the attraction, we don't share it."[11]

The game was met with positive reception, as GameRankings gave it a score of 78.48%,[1] while Metacritic gave it 76 out of 100.[2] In Japan, Famitsu gave it a score of 34 out of 40.[5]

References

  1. ^ a b "Tokyo Xtreme Racer Zero for PlayStation 2". GameRankings. Retrieved December 4, 2014.
  2. ^ a b "Tokyo Xtreme Racer Zero for PlayStation 2 Reviews". Metacritic. Retrieved December 4, 2014.
  3. ^ Thompson, Jon. . AllGame. Archived from the original on November 14, 2014. Retrieved December 4, 2014.
  4. ^ EGM staff (June 2001). "Tokyo Xtreme Racer: Zero". Electronic Gaming Monthly.
  5. ^ a b "プレイステーション2 - 首都高バトル0". Famitsu. Vol. 915. June 30, 2006. p. 60.
  6. ^ Kato, Matthew (June 2001). . Game Informer. No. 98. Archived from the original on January 30, 2008. Retrieved December 4, 2014.
  7. ^ Jake The Snake (June 4, 2001). . GamePro. Archived from the original on February 8, 2005. Retrieved December 4, 2014.
  8. ^ Ahmed, Shahed (May 11, 2001). "Tokyo Xtreme Racer: Zero Review". GameSpot. Retrieved December 4, 2014.
  9. ^ Carlock, Jamie (June 8, 2001). . PlanetPS2. Archived from the original on June 28, 2001. Retrieved December 4, 2014.
  10. ^ Smith, David (May 30, 2001). "Tokyo Xtreme Racer: Zero". IGN. Retrieved December 4, 2014.
  11. ^ a b Lundrigan, Jeff (August 2001). "Finals". Next Generation. Vol. 4, no. 8. Imagine Media. p. 82.
  12. ^ "Tokyo Xtreme Racer: Zero". Official U.S. PlayStation Magazine. June 2001. p. 98.
  13. ^ "Review: Tokyo Xtreme Racer: Zero". PSM. July 2001.

External links

tokyo, xtreme, racer, zero, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor,. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Tokyo Xtreme Racer Zero news newspapers books scholar JSTOR May 2012 Learn how and when to remove this template message Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2 Despite its name it is set between Tokyo Xtreme Racer 2 and Drift and has enhanced sound and graphics The game was released in Japan as Shutokou Battle 0 but was also a release in North America The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer not to be confused with the Dreamcast title of the same name Tokyo Xtreme Racer ZeroNorth American PlayStation 2 cover artDeveloper s GenkiPublisher s JP GenkiEU Crave Ubi SoftNA Crave EntertainmentDirector s Shigeo KoyamaSeriesShutokō Battle seriesPlatform s PlayStation 2ReleaseJP March 15 2001EU May 28 2001NA June 9 2001Genre s DrivingMode s Single player multiplayerThis is the first game in the series that has been released on a platform other than the Dreamcast Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2 The Tokyo Xtreme Racer series has produced a total of six games the first four being U S localizations of the first four Shutokou Battle series games and the final two being U S localizations of the first and third Kaido Battle series games Contents 1 Gameplay 2 Sequels 3 Reception 4 References 5 External linksGameplay EditThe game does not make use of regular racing rules instead the game makes use of SP Spirit Points bars consisting of health bars for the player and the rival each The SP bar is decreased when one hits an obstacle or is behind their opponent The one with their SP bar running out loses the battle If the opposing vehicles take different routes the battle will result in a draw The game has an in game currency called CP CP can be earned by doing battles with any rival and can then be used to buy cars and parts The player s car performance can deteriorate should they decide not to take measures in which they drive slowly when they re not in a race or decrease their boost level especially when they re in a turbo car However if the player returns to the garage the performance of their car will be reset The game has a list of 165 cars all of which are unlicensed and have altered badges to avoid copyright Sequels EditThe hero defeats all the teams the 13 Devils Speed King and Zodiac The player is then challenged by in a dark blue Fairlady Z S30Z based on the Devil Z from Wangan Midnight and defeats him as well The story is followed by the sequel Tokyo Xtreme Racer Drift in which an unknown rookie begins his career on touge roads instead This was also followed by Tokyo Xtreme Racer 3 where many racers from Zero and Drift return with the addition of newer rivals in locations spanning from Tokyo Nagoya and Osaka See also Shutokou Battle seriesReception EditReceptionAggregate scoresAggregatorScoreGameRankings78 48 1 Metacritic76 100 2 Review scoresPublicationScoreAllGame 3 Electronic Gaming Monthly8 17 10 4 Famitsu34 40 5 Game Informer8 10 6 GamePro 7 GameSpot7 6 10 8 GameSpy85 9 IGN8 3 10 10 Next Generation 11 Official U S PlayStation Magazine 12 PlayStation The Official Magazine7 10 13 Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation rating it three stars out of five and stated that This series has its fans and if we can understand the attraction we don t share it 11 The game was met with positive reception as GameRankings gave it a score of 78 48 1 while Metacritic gave it 76 out of 100 2 In Japan Famitsu gave it a score of 34 out of 40 5 References Edit a b Tokyo Xtreme Racer Zero for PlayStation 2 GameRankings Retrieved December 4 2014 a b Tokyo Xtreme Racer Zero for PlayStation 2 Reviews Metacritic Retrieved December 4 2014 Thompson Jon Tokyo Xtreme Racer Zero Review AllGame Archived from the original on November 14 2014 Retrieved December 4 2014 EGM staff June 2001 Tokyo Xtreme Racer Zero Electronic Gaming Monthly a b プレイステーション2 首都高バトル0 Famitsu Vol 915 June 30 2006 p 60 Kato Matthew June 2001 Tokyo Xtreme Racer Zero Game Informer No 98 Archived from the original on January 30 2008 Retrieved December 4 2014 Jake The Snake June 4 2001 Tokyo Xtreme Racer Zero for PS2 on GamePro com mislabeled as Tokyo Racer GamePro Archived from the original on February 8 2005 Retrieved December 4 2014 Ahmed Shahed May 11 2001 Tokyo Xtreme Racer Zero Review GameSpot Retrieved December 4 2014 Carlock Jamie June 8 2001 Tokyo Xtreme Racer Zero PlanetPS2 Archived from the original on June 28 2001 Retrieved December 4 2014 Smith David May 30 2001 Tokyo Xtreme Racer Zero IGN Retrieved December 4 2014 a b Lundrigan Jeff August 2001 Finals Next Generation Vol 4 no 8 Imagine Media p 82 Tokyo Xtreme Racer Zero Official U S PlayStation Magazine June 2001 p 98 Review Tokyo Xtreme Racer Zero PSM July 2001 External links EditTokyo Xtreme Racer Zero at MobyGames Retrieved from https en wikipedia org w index php title Tokyo Xtreme Racer Zero amp oldid 1127755838, wikipedia, wiki, book, books, library,

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