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The Secret Saturdays: Beasts of the 5th Sun

The Secret Saturdays: Beasts of the 5th Sun is an action video game developed by High Voltage Software and 1st Playable Productions and released in 2009 for the Nintendo DS, PlayStation 2, PlayStation Portable, and Wii consoles. The game is based on the Cartoon Network animated television series The Secret Saturdays created by Jay Stephens.

The Secret Saturdays: Beasts of the 5th Sun
Developer(s)High Voltage Software
1st Playable Productions
Publisher(s)D3 Publisher
Composer(s)Michael Tavera
EngineQuantum3
Platform(s)Nintendo DS
PlayStation 2
PlayStation Portable
Wii
Release
  • NA: October 20, 2009
  • EU: November 20, 2009
  • AU: April 12, 2010 (DS, Wii)
Genre(s)Action
Mode(s)Single-player

Plot edit

The game begins as Zak and Fiskerton are watching Weird World, where V.V. Argost talks about the Aztec's belief that there have been four suns in the past, with the fifth one being the current. Subsequently, Zak and his family foil Argost's attempted robbery of a facility to get information about cryptids such as the Adaro. Next, the family locates eight cryptid-attracting totems around the world. After fighting off more men with the help of an Orange-Eyes and using Fiskerton to navigate difficult terrain, Argost kidnaps the Orange-Eyes. Zak tries to catch up with Argost on Zon but to no avail.

Back at the airship, Zak tries to convince his parents to go after Argost and the Orange Eyes, but Doc states that they have to beat Argost to the other cryptids he's after. Doc states that he has manage to retrieve more data from what Van Rook stole and they all fall into 8 Geographic locals. This makes Zak believe this has something to do with the Sun of the 8 Beasts and they move on to the nearest area in the pattern. At an active volcano where the next beast, the burning man, is supposed to live, Doc and Drew tell Zak to stay put, but he goes in after Pietro "Piecemeal" Maltese scares off Fiskerton and Komodo. After fighting through the Cryptids in the volcano and Piecemeal, the volcano is about to erupt with Piecemeal stealing the Burning Man apparently with the intention of eating him. Zak must run away with Zon.

Zak studies Argost's ramblings from the intro and spots the Azazel, a goat-like cryptid. The family goes to Egypt to pick it up, and protect it from the Blemyah. Next, the Saturday family goes to China. Drew and Doc get caught up in studying the nearby temple and leave Zak to look for the Wampus cat. Zon, Fiskerton, and Komodo are once again put under the spell of a totem until Drew breaks them out of it. After Doyle and Zak free the cat, Doc comes in to pick it up.

Next the team arrive in an underwater city. Doc believes they have arrived first because there is no structural damage aside from salt water erosion. Through the use of a Morgawr and Orobon, they find the Con-Rit (one of the 8 Beasts). Munya arrives on the scene and Zak uses the Con-rit to beat Munya. Doc analyzes a section of the Con-Rit's armor while Zak reveals that he swiped Munya's list of cryptids, which only lists seven of the eight beasts. The only one left to go being a Kikiyaon with the word "Finster" mentioned, which Zak suggests refers to Baron Finster. Doyle states that if Finster does have the Kikiyaon, then it is in a research lab in the desert.

The Family goes back to base only to see Argost getting away with the Cryptids they rescued. They know Argost will be after the final Cryptid and suspect that it is in an Aztec temple. After fighting his way to the temple, Drew realizes too late that it is a trap. Argost locks Zak in an Aztec booby trap, takes his claw, and releases him into a cryptid-infested jungle.

The family storms Weird World in a last-ditch effort to rescue the kidnapped Cryptids and Zak's claw. However, due to a booby trap triggered by Fiskerton, Zak is separated from his family. He finally gets the Claw back just in time for a fight with Argost, which reveals that he has already concentrated the seven cryptid's powers into a large sun-like sphere. Zak is eventually able to defeat Argost, but triggers a booby trap that adds the claw's power to the seven cryptids. Zak and Doyle are able to retrieve the claw before the sun sphere detonates and everyone is ejected from the mansion via another booby trap. The game ends with Argost optimistically stating that tomorrow is another Apocalypse.

Cast edit

Reception edit

The PSP version received "generally favorable reviews", and the DS and Wii versions received "mixed" reviews, while the PlayStation 2 version received "generally unfavorable reviews", according to the review aggregation website Metacritic.[8][9][10][11]

References edit

  1. ^ Glasser, AJ (November 16, 2009). "The Secret Saturdays: Beasts of the 5th Sun review (DS)". GamesRadar+. Future plc. Retrieved January 11, 2020.
  2. ^ Glasser, AJ (November 16, 2009). "The Secret Saturdays: Beasts of the 5th Sun review (PS2)". GamesRadar+. Future plc. Retrieved January 11, 2020.
  3. ^ David, Mike (November 3, 2009). "The Secret Saturdays: Beasts of the 5th Sun - NDS - Review". GameZone. from the original on November 6, 2009. Retrieved January 11, 2020.
  4. ^ Valentino, Nick (November 2, 2009). "The Secret Saturdays: Beasts of the 5th Sun - PSP - Review". GameZone. from the original on November 5, 2009. Retrieved January 11, 2020.
  5. ^ Bedigian, Louis (October 27, 2009). "The Secret Saturdays: Beasts of the 5th Sun - WII - Review". GameZone. from the original on October 30, 2009. Retrieved January 11, 2020.
  6. ^ Hernandez, Pedro (March 3, 2010). "The Secret Saturdays: Beasts of the 5th Sun (DS)". Nintendo World Report. NINWR, LLC. Retrieved January 11, 2020.
  7. ^ Ronaghan, Neal (November 8, 2009). "The Secret Saturdays: Beasts of the 5th Sun (Wii)". Nintendo World Report. NINWR, LLC. Retrieved January 11, 2020.
  8. ^ a b "The Secret Saturdays: Beasts of the 5th Sun for DS Reviews". Metacritic. CBS Interactive. Retrieved January 11, 2020.
  9. ^ a b "The Secret Saturdays: Beasts of the 5th Sun for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved January 11, 2020.
  10. ^ a b "The Secret Saturdays: Beasts of the 5th Sun for PSP Reviews". Metacritic. CBS Interactive. Retrieved January 11, 2020.
  11. ^ a b "The Secret Saturdays: Beasts of the 5th Sun for Wii Reviews". Metacritic. CBS Interactive. Retrieved January 11, 2020.

External links edit

  • Official website
  • The Secret Saturdays: Beasts of the 5th Sun at MobyGames
  • The Secret Saturdays: Beasts of the 5th Sun (Nintendo DS) at MobyGames

secret, saturdays, beasts, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, . This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources The Secret Saturdays Beasts of the 5th Sun news newspapers books scholar JSTOR March 2020 Learn how and when to remove this template message The Secret Saturdays Beasts of the 5th Sun is an action video game developed by High Voltage Software and 1st Playable Productions and released in 2009 for the Nintendo DS PlayStation 2 PlayStation Portable and Wii consoles The game is based on the Cartoon Network animated television series The Secret Saturdays created by Jay Stephens The Secret Saturdays Beasts of the 5th SunDeveloper s High Voltage Software1st Playable ProductionsPublisher s D3 PublisherComposer s Michael TaveraEngineQuantum3Platform s Nintendo DSPlayStation 2PlayStation PortableWiiReleaseNA October 20 2009EU November 20 2009AU April 12 2010 DS Wii Genre s ActionMode s Single player Contents 1 Plot 2 Cast 3 Reception 4 References 5 External linksPlot editThe game begins as Zak and Fiskerton are watching Weird World where V V Argost talks about the Aztec s belief that there have been four suns in the past with the fifth one being the current Subsequently Zak and his family foil Argost s attempted robbery of a facility to get information about cryptids such as the Adaro Next the family locates eight cryptid attracting totems around the world After fighting off more men with the help of an Orange Eyes and using Fiskerton to navigate difficult terrain Argost kidnaps the Orange Eyes Zak tries to catch up with Argost on Zon but to no avail Back at the airship Zak tries to convince his parents to go after Argost and the Orange Eyes but Doc states that they have to beat Argost to the other cryptids he s after Doc states that he has manage to retrieve more data from what Van Rook stole and they all fall into 8 Geographic locals This makes Zak believe this has something to do with the Sun of the 8 Beasts and they move on to the nearest area in the pattern At an active volcano where the next beast the burning man is supposed to live Doc and Drew tell Zak to stay put but he goes in after Pietro Piecemeal Maltese scares off Fiskerton and Komodo After fighting through the Cryptids in the volcano and Piecemeal the volcano is about to erupt with Piecemeal stealing the Burning Man apparently with the intention of eating him Zak must run away with Zon Zak studies Argost s ramblings from the intro and spots the Azazel a goat like cryptid The family goes to Egypt to pick it up and protect it from the Blemyah Next the Saturday family goes to China Drew and Doc get caught up in studying the nearby temple and leave Zak to look for the Wampus cat Zon Fiskerton and Komodo are once again put under the spell of a totem until Drew breaks them out of it After Doyle and Zak free the cat Doc comes in to pick it up Next the team arrive in an underwater city Doc believes they have arrived first because there is no structural damage aside from salt water erosion Through the use of a Morgawr and Orobon they find the Con Rit one of the 8 Beasts Munya arrives on the scene and Zak uses the Con rit to beat Munya Doc analyzes a section of the Con Rit s armor while Zak reveals that he swiped Munya s list of cryptids which only lists seven of the eight beasts The only one left to go being a Kikiyaon with the word Finster mentioned which Zak suggests refers to Baron Finster Doyle states that if Finster does have the Kikiyaon then it is in a research lab in the desert The Family goes back to base only to see Argost getting away with the Cryptids they rescued They know Argost will be after the final Cryptid and suspect that it is in an Aztec temple After fighting his way to the temple Drew realizes too late that it is a trap Argost locks Zak in an Aztec booby trap takes his claw and releases him into a cryptid infested jungle The family storms Weird World in a last ditch effort to rescue the kidnapped Cryptids and Zak s claw However due to a booby trap triggered by Fiskerton Zak is separated from his family He finally gets the Claw back just in time for a fight with Argost which reveals that he has already concentrated the seven cryptid s powers into a large sun like sphere Zak is eventually able to defeat Argost but triggers a booby trap that adds the claw s power to the seven cryptids Zak and Doyle are able to retrieve the claw before the sun sphere detonates and everyone is ejected from the mansion via another booby trap The game ends with Argost optimistically stating that tomorrow is another Apocalypse Cast editSam Lerner Zak Saturday Phil Morris Solomon Doc Saturday Nicole Sullivan Drew Saturday Diedrich Bader Fiskerton Fred Tatasciore Komodo Munya Zon Corey Burton V V Argost Leonidas Van Rook Will Friedle Doyle BlackwellReception editReceptionAggregate scoreAggregatorScoreDSPS2PSPWiiMetacritic60 100 8 47 100 9 75 100 10 60 100 11 Review scoresPublicationScoreDSPS2PSPWiiGamesRadar nbsp nbsp nbsp nbsp nbsp 1 nbsp nbsp nbsp nbsp nbsp 2 N AN AGameZone6 1 10 3 N A7 5 10 4 7 8 10 5 Nintendo World Report5 10 6 N AN A6 5 10 7 The PSP version received generally favorable reviews and the DS and Wii versions received mixed reviews while the PlayStation 2 version received generally unfavorable reviews according to the review aggregation website Metacritic 8 9 10 11 References edit Glasser AJ November 16 2009 The Secret Saturdays Beasts of the 5th Sun review DS GamesRadar Future plc Retrieved January 11 2020 Glasser AJ November 16 2009 The Secret Saturdays Beasts of the 5th Sun review PS2 GamesRadar Future plc Retrieved January 11 2020 David Mike November 3 2009 The Secret Saturdays Beasts of the 5th Sun NDS Review GameZone Archived from the original on November 6 2009 Retrieved January 11 2020 Valentino Nick November 2 2009 The Secret Saturdays Beasts of the 5th Sun PSP Review GameZone Archived from the original on November 5 2009 Retrieved January 11 2020 Bedigian Louis October 27 2009 The Secret Saturdays Beasts of the 5th Sun WII Review GameZone Archived from the original on October 30 2009 Retrieved January 11 2020 Hernandez Pedro March 3 2010 The Secret Saturdays Beasts of the 5th Sun DS Nintendo World Report NINWR LLC Retrieved January 11 2020 Ronaghan Neal November 8 2009 The Secret Saturdays Beasts of the 5th Sun Wii Nintendo World Report NINWR LLC Retrieved January 11 2020 a b The Secret Saturdays Beasts of the 5th Sun for DS Reviews Metacritic CBS Interactive Retrieved January 11 2020 a b The Secret Saturdays Beasts of the 5th Sun for PlayStation 2 Reviews Metacritic CBS Interactive Retrieved January 11 2020 a b The Secret Saturdays Beasts of the 5th Sun for PSP Reviews Metacritic CBS Interactive Retrieved January 11 2020 a b The Secret Saturdays Beasts of the 5th Sun for Wii Reviews Metacritic CBS Interactive Retrieved January 11 2020 External links editOfficial website The Secret Saturdays Beasts of the 5th Sun at MobyGames The Secret Saturdays Beasts of the 5th Sun Nintendo DS at MobyGames Retrieved from https en wikipedia org w index php title The Secret Saturdays Beasts of the 5th Sun amp oldid 1180301477, wikipedia, wiki, book, books, library,

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