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E-Motion

E-Motion (also known as Sphericule[2] or The Game of Harmony) is a 1990 puzzle video game developed by The Assembly Line. It was available for Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, and Game Boy. The Spectrum and Game Boy versions were developed by The Code Monkeys.[3]

E-Motion
Game Boy cover art
Developer(s)The Assembly Line[1]
The Code Monkeys
Publisher(s)
Platform(s)Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, ZX Spectrum, Game Boy
Release1990
Genre(s)Puzzle
Mode(s)Single-player

Gameplay edit

The player controls a round spacecraft, and must work to clear all globes from the screen within a time limit. The playing field wraps around at the edges, so a globe or the ship traveling off the left edge (for example) will re-appear on the right. Globes come in three different colors, and those of the same color will disappear when they collide, whereas differing-colored globes will produce small pods, of the third color. Pods can be collected for more energy, but if they are not picked up quickly, they will turn into globes.[3]

There are 50 levels of increasing difficulty. On some levels, elastic bands connect certain globes, or even attach the player's ship to one or more globes. Destroying a globe will remove any elastic band attached to it. In other areas, barriers block the movement of the player and the globes.[4] On difficulty settings above "easy", the globes are somewhat volatile. If they are not cleared within a certain time of their appearance, they will explode and damage the player's ship. If the ship loses enough energy, it is destroyed.

There are two kinds of bonus levels, both containing only pods, not full-sized spheres. One bonus level has yellow and blue pods, both of which can be collected, but only blue pods earn points. Collecting a blue pod causes a yellow pod to turn blue. Another bonus level has blue and red pods. Collecting a blue pod earns points, while collecting a red pod ends the bonus level immediately. There are also hidden bonuses available during the game; for example, completing a level by not rotating right earns extra bonus points.

The player's spaceship is operated by polar control, as in Spacewar! or Asteroids: moving the joystick left or right rotates the ship, and pressing the Fire button makes it thrust in whatever direction it is facing. The game's distinguishing feature is its realistic model of kinetics. Objects colliding with each other change their speed and direction in a realistic manner, and the elastic bands affect movement in a realistic fashion as well.

The "E" in E-Motion stands for Einstein, and he appears in cover art and advertisements. There is a sequel, Vaxine, a more complex 3D shooting game[5] which featured a similar ray traced graphical style to E-Motion.

The game was ranked the 30th best game of all time by Amiga Power in 1991.[6]

Screenshots edit

References edit

  1. ^ The Game of Harmony on Hall of Light
  2. ^ E-Motion on Hall of Light
  3. ^ a b The Game of Harmony for Game Boy – MobyGames
  4. ^ "The Game of Harmony - Overview". allgame. Archived from the original on July 17, 2012.
  5. ^ Vaxine on Hall of Light
  6. ^ Amiga Power magazine issue 0, Future Publishing, May 1991

External links edit

  • E-Motion at SpectrumComputing.co.uk
  • E-Motion at Amiga Hall of Light
  • E-Motion at Atari Mania
  • E-Motion at Lemon 64
  • E-Motion at MobyGames

motion, also, known, sphericule, game, harmony, 1990, puzzle, video, game, developed, assembly, line, available, amiga, amstrad, atari, commodore, spectrum, game, spectrum, game, versions, were, developed, code, monkeys, game, cover, artdeveloper, assembly, li. E Motion also known as Sphericule 2 or The Game of Harmony is a 1990 puzzle video game developed by The Assembly Line It was available for Amiga Amstrad CPC Atari ST Commodore 64 MS DOS ZX Spectrum and Game Boy The Spectrum and Game Boy versions were developed by The Code Monkeys 3 E MotionGame Boy cover artDeveloper s The Assembly Line 1 The Code MonkeysPublisher s NA AccoladeEU U S GoldPlatform s Amiga Amstrad CPC Atari ST Commodore 64 MS DOS ZX Spectrum Game BoyRelease1990Genre s PuzzleMode s Single player Contents 1 Gameplay 2 Screenshots 3 References 4 External linksGameplay editThe player controls a round spacecraft and must work to clear all globes from the screen within a time limit The playing field wraps around at the edges so a globe or the ship traveling off the left edge for example will re appear on the right Globes come in three different colors and those of the same color will disappear when they collide whereas differing colored globes will produce small pods of the third color Pods can be collected for more energy but if they are not picked up quickly they will turn into globes 3 There are 50 levels of increasing difficulty On some levels elastic bands connect certain globes or even attach the player s ship to one or more globes Destroying a globe will remove any elastic band attached to it In other areas barriers block the movement of the player and the globes 4 On difficulty settings above easy the globes are somewhat volatile If they are not cleared within a certain time of their appearance they will explode and damage the player s ship If the ship loses enough energy it is destroyed There are two kinds of bonus levels both containing only pods not full sized spheres One bonus level has yellow and blue pods both of which can be collected but only blue pods earn points Collecting a blue pod causes a yellow pod to turn blue Another bonus level has blue and red pods Collecting a blue pod earns points while collecting a red pod ends the bonus level immediately There are also hidden bonuses available during the game for example completing a level by not rotating right earns extra bonus points The player s spaceship is operated by polar control as in Spacewar or Asteroids moving the joystick left or right rotates the ship and pressing the Fire button makes it thrust in whatever direction it is facing The game s distinguishing feature is its realistic model of kinetics Objects colliding with each other change their speed and direction in a realistic manner and the elastic bands affect movement in a realistic fashion as well The E in E Motion stands for Einstein and he appears in cover art and advertisements There is a sequel Vaxine a more complex 3D shooting game 5 which featured a similar ray traced graphical style to E Motion The game was ranked the 30th best game of all time by Amiga Power in 1991 6 Screenshots edit nbsp MS DOS version nbsp ZX Spectrum title screen nbsp Use of shapes instead of colours on the ZX Spectrum avoid color clashReferences edit The Game of Harmony on Hall of Light E Motion on Hall of Light a b The Game of Harmony for Game Boy MobyGames The Game of Harmony Overview allgame Archived from the original on July 17 2012 Vaxine on Hall of Light Amiga Power magazine issue 0 Future Publishing May 1991External links editE Motion at SpectrumComputing co uk E Motion at Amiga Hall of Light E Motion at Atari Mania E Motion at Lemon 64 E Motion at MobyGames Retrieved from https en wikipedia org w index php title E Motion amp oldid 1176290661, wikipedia, wiki, book, books, library,

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