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Tekken 6

Tekken 6 (Japanese: 鉄拳6) is a fighting game developed and published by Bandai Namco Games. It is the sixth main and seventh overall installment in the Tekken franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion. Both versions also saw a limited release in North America. A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for another console. It was ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series.

Tekken 6
North American cover art
Developer(s)Namco Bandai Games
Publisher(s)Namco Bandai Games[a]
Director(s)Yuichi Yonemori
Producer(s)Katsuhiro Harada
Composer(s)See music section
SeriesTekken
Platform(s)
ReleaseArcade
  • JP: November 26, 2007
  • NA: 2008
  • WW: December 18, 2008 (BR)
PlayStation 3 & Xbox 360
  • NA: October 27, 2009[2]
  • JP: October 29, 2009[1]
  • EU: October 30, 2009[3]
  • AU: November 5, 2009
PlayStation Portable
  • NA: November 24, 2009
  • EU: December 11, 2009
  • AU: December 17, 2009
  • JP: January 14, 2010
Genre(s)Fighting, Beat 'em up
Mode(s)Single-player, multiplayer

While this version retains elements from the earlier games, Tekken 6 introduces a new Rage system that increases the strength of the player characters when their health gets low. It also features a beat 'em up mode focused on a soldier named Lars Alexandersson who leads a coup d'état along with his underlings. Losing his memory in an attack against Jin Kazama's Mishima Zaibatsu special forces, Lars goes on a journey with a robot named Alisa Bosconovitch to learn his identity, so that he will be able to recover the subject of his mission. In this campaign mode, the player can win items by completing missions and enhance different power areas of any characters they choose to control.

The game received generally positive reviews. Critics praised the visuals and the new fight mechanics but had mixed opinions about the handling of the Scenario Campaign. Nevertheless, the PSP port was also well-received for how faithful it was to the initial console versions. The game's sales have reached 3.5 million copies worldwide. It was later re-released with the spin-off Tekken Tag Tournament 2 and Soulcalibur V for the PlayStation 3. A sequel, Tekken 7, was released in 2015.

Gameplay edit

Tekken 6 features bigger stages with more interactivity than its predecessors,[4] including walls or floors that can be broken to reveal new fighting areas.[5] The character customization feature has been enhanced, and certain items have implications in some aspects of the gameplay.[4]

A new Rage system gives characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The Rage aura can be customized with different colors and effects to appear like fire, electricity, and ice, among others.[6] Another newly added gameplay feature is the "bound" system. Every character has several moves that when used in a juggle combo will cause the opponent to be smashed hard into the ground, bouncing them off it in a stunned state, leaving them vulnerable to another combo or an additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.[7]

 
Lars facing bosses King and Marduk in the campaign.

The console versions (excluding the PSP version) include an extra beat 'em up mode titled "Scenario Campaign", which bears similarities with the "Tekken Force" and "Devil Within" modes from previous installments. In this mode, the player can move freely in an environment similar to that of a third-person role-playing game. Players can also pick up weapons like poles and Gatling guns, along with lootable items, money, and power-ups which can be found inside crates that are scattered throughout the playing environment. Players can move freely between fights, but when a group of enemies is encountered, the gameplay switches to the traditional, two-dimensional Tekken style. This mode originally included offline single player only, but on January 18, 2010, Namco released a patch that allows online co-op for the Scenario Campaign.[8]

Both the PlayStation 3 and Xbox 360 versions of the game include an online versus multiplayer mode over the PlayStation Network and Xbox Live.[9] It includes Ranked Matches mode, where the player can promote their character to a higher ranking, and Player Matches mode, where the player's fights are not ranked and they can invite friends to have matches with them.[10]

Plot edit

Six months after Jin Kazama's victory against his great-grandfather, Jinpachi Mishima, in the previous King of Iron Fist Tournament, he is now the new head of the Mishima Zaibatsu special forces. Jin uses the company's resources to declare independence, becoming a global superpower, severing its national ties and openly declaring war against all nations over the following year.[11] Meanwhile, Kazuya Mishima, Jin's father, who has risen to lead G Corporation, places a bounty on his son's head. In retaliation, Jin announces the sixth King of Iron Fist Tournament to lure Kazuya out.

As the war continues to erupt, the field leader of Mishima Zaibatsu's Tekken Force, Lars Alexandersson, has rebelled from the army along with several of his soldiers. However, Lars loses his memory during an attack by the G Corporation and spends some time recovering it. Accompanied by an android, Alisa Bosconovitch, Lars ventures throughout the world, avoiding the Mishima Zaibatsu's manhunt for him while also trying to recover his past.[12] It is eventually revealed that Lars is actually the illegitimate son of Heihachi Mishima, who has gone into hiding since his supposed demise in the last tournament, and has been trying to take the Mishima Zaibatsu from Jin's hands.[13][14] After coming into contact with several allies, including his adoptive brother, Lee Chaolan, Lars confronts the G Corporation and Mishima Zaibatsu's headquarters. Jin reveals he had sent Alisa to spy on Lars' actions all along. Taking control of Alisa, Lars is forced to confront his former teammate, who leaves with Jin to Egypt.[15]

Helped by one of his allies, Raven, Lars goes to Egypt. He meets an astrologist named Zafina who fears an ancient evil that will destroy the world: Azazel. Azazel is a demonic monster currently bound in an ancient temple. Lars confronts his half-brother Kazuya in front of the door leading to Azazel's chamber and fights him. As Kazuya escapes, Lars and Raven seemingly defeat Azazel. Outside the temple, Lars is forced to damage the opposing Alisa. Enraged, Lars beats up Jin, when he mocks Alisa's failure. Following his defeat, Jin admits that his reason for launching the war was to awaken Azazel as it can only take a physical form through the negative energies of the world, and destroy him. In doing this, he would free himself from the Devil Gene in his body. Revealing Azazel can only be destroyed by someone with the Devil Gene, Jin confronts and attacks the revived Azazel, sending them both plummeting to the desert.[16] Lars requests Lee to fix Alisa and goes on another mission.[17] Raven unearths Jin's body in the desert and notes that Jin still has the Devil mark on his arm.

Characters edit

The original arcade version of Tekken 6 features 39 playable characters, consisting of 34 returning and 5 new ones. Bloodline Rebellion and the console version adds two new fighters for a total of 41 playable characters. There are also two unplayable bosses: NANCY-MI847J and Azazel, although the former can be controlled for a brief time in the console version's Scenario Campaign mode.

New characters edit

The new characters include:[18]

  • Alisa Bosconovitch a: An android, who can also use her own arms and head as weapons.[19]
  • Azazel b: A giant monster, as antagonist and the final boss of the game.[20]
  • Bob Richards: An American who was known as a martial arts genius. Being unable to defeat larger opponents, however, he disappeared from the fighting world determined to increase his weight and power while still maintaining speed. Bob enters The King of Iron Fist Tournament 6 to test his new skills and size.[21]
  • Jack-6: A new model of the Jack series of robots, built for Kazuya's G-Corporation.[22]
  • Lars Alexandersson a: Heihachi Mishima's illegitimate son and the leader of the Mishima-Zaibatsu rebellion. He is the protagonist of the campaign and fights using Shorinji Kempo.[19]
  • Leo Kliesen: A German Bajiquan fighter. They are intended to be a character who can be played both by beginners and experienced players. The death of Leo's mother at the hands of Kazuya Mishima prompts Leo to begin investigating the Mishima Zaibatsu.[4]
  • Miguel Caballero Rojo: A Spanish matador with a passion for fighting but no real discipline. Miguel wants to exact revenge on Jin and the Mishima Zaibatsu for causing the death of his sister at her wedding.[21]
  • NANCY-MI847J b c: The mid boss of the game. NANCY is a giant robotic creation of Mishima Zaibatsu, like the Jack robots.[20]
  • Zafina: A woman who enters the tournament to prevent the clash of the "two evil stars" who fights with ancient martial arts.[4]

Returning characters edit

The returning characters include:[23]

^a Added in Bloodline Rebellion and console version.
^b Unplayable boss.
^c Playable only in the "Millennium Tower" level in PlayStation 3 and Xbox 360 version in the scenario campaign.
^d Skin/palette swap

Development and promotion edit

 
Promo of Tekken 6 during E3 2009.

Japanese gaming magazine Famitsu first announced in April 2006 that Tekken 6 was to be developed for the PlayStation 3.[24] The first trailer was revealed at Sony's E3 press conference that year.[25] According to Video Games Daily, feedback from the first trailer was negative. However, project director Katsuhiro Harada said at that time the team was not working on Tekken 6 full-time because they were busy developing Tekken Dark Resurrection. Harada's main concern with Tekken 6 was that it appeal to newcomers and older players.[26] The game was released in Japanese arcades on November 26, 2007. It was the first game running on the PlayStation 3-based System 357 arcade board.[27] Both versions also saw a limited release in North America.[28] Harada said Namco decided to make a Tekken installment for the Xbox 360 because of multiple fan requests. Response to the original arcade game was highly positive, but Harada said the team aimed to make more improvements to attract new players. He noted that feedback from the arcade's release in Japan had surpassed that of previous titles. For the updated release, the team wanted to include more playable characters than in Tekken 5, make the techniques unique as well as more intuitive, and make the fights as brutal as possible.[29] The game uses a proprietary graphics engine running at 60 frames per second as well as a dynamic physics engine named the "Octave Engine", which simulates fluid dynamics and among other things, allows water to behave realistically according to how the characters move.[30][31] The graphics engine has been designed with a focus on character-animation to make movements look smoother and more realistic. This led to many animations being remade to either reflect the impact and damage caused, or to create new possibilities in gameplay.[32] The developers considered animation extremely important for a fighting game and wanted to make the game "look good in motion", whereas previous installments had been designed to "look good on still shots". Since Bloodline Rebellion, the game has supported dynamic full-body motion blur, making Tekken 6 the first fighting game to do so.[33]

Harada revealed they had encountered difficulties making the cast balanced. As a result, Namco took notes from the characters' victories in the original arcades and modified the cast and rebalanced the game. To make battles more strategic, the Rage system was created. Another new element is the use of items by the characters. While Harada did not find this as unique as the Rage System, he felt it added more to the battles' fun factor. Like some games in the Mortal Kombat series, Tekken 6 is notable for adding the element that allows players to throw enemies down to another area of the stage. This was added to create longer combos if the player has the opportunity, not for the sole purpose of inflicting more damage.[34] A major obstacle in producing the game was Namco's idea to include game modes that allowed four simultaneous characters. This took major rework, especially for online mode.[35] Director Yuichi Yonemori also noted that the team wanted to make fights faster while adding these new mechanics. To provide more variety, each stage that could be destroyed was given its own sound effect and each character also had their own.[36]

On October 23, 2009, Namco Bandai released a Tekken 6 themed Game Space on the North American version of PlayStation Home.[37] Tekken 6: Bloodline Rebellion was first released as Tekken 6 to Japanese arcades on December 18, 2008. It featured new characters, stages, items and customization options and gave the game a balance update to its characters and items. The console version of Tekken 6 is based on this arcade version and was released for consoles, but under the name Tekken 6. In October 2009, Namco announced the game's development had been completed, and it would be released for PlayStation 3 and Xbox 360 consoles.[38] The online elements of Tekken 6 were based on the ones from Tekken: Dark Resurrection.[29] Harada announced the game's roster would be the largest in the series, and that after Tekken 3 they were paying special attention to make sure each character is unique in appearance, personality and techniques and does not overlap with other characters.[39]

 
Multiple guest artists designed alternative costumes. This one illustrates Masashi Kishimoto's sketch of Lars which would be used in a Naruto game from CyberConnect2

This new version features two new characters: Alisa Bosconovitch, an android built in the image of Dr. Bosconovitch's deceased daughter, and Lars Alexandersson, Heihachi Mishima's illegitimate son and leader of a rebellious Tekken Force faction fighting Jin's tyranny.[19] This expansion also features a number of new items and customization options for characters to use during fights.[40] Unlike previous console games, all the characters are unlocked when the game starts. Harada said the reason behind this was his belief that unlocking characters was outdated, and that online gamers would find their favorite characters faster.[41] Unlike other new Tekken 6 characters who were based on fan input, both Lars and Alisa were created using a different approach, focusing on their importance to the game's story. As a result, in the arcade version of Tekken 6, most of Lars' identity was kept a mystery, leaving it to the console versions' Scenario Campaign mode to explain his role in the series, with Harada teasing about his potential attack on Jin Kazama's forces. Jin's characterization was changed from an anti-hero to a villain, something Harada had been planning to develop for years. However, his change of personality remained a secret to be explored in the story.[29]

A number of artists joined the team to create new outfits for a few characters: Lars, Jin, Kazuya and Zafina were also given additional outfits designed by Masashi Kishimoto, Clamp, Takayuki Yamaguchi and Mutsumi Inomata, respectively.[42][43][44] Outfits for Anna Williams and Asuka Kazama were made by Mamoru Nagano, and Ito Ogure did one for Lili Rochefort.[45]

It was ported for the PlayStation Portable on November 24, 2009.[46] Although the scenario campaign was removed from the PlayStation Portable's port, the developers added background information for the characters in the arcade mode.[47] Makoto Iwai, chief operating officer of Namco Bandai, said the developers tried to make the PlayStation Portable contain as much content as the original console versions.[48] For this reason, the PSP port has new modes and stages not present in the original one.[49] In late 2009, Harada hinted at the possibility of the game having downloadable content but said that whenever possible it would be made available free of charge.[50] In January 2019, Tekken 6 became playable on the Xbox One, thanks to its backwards compatibility function.[51]

Music edit

Tekken 6 features a large cast of composers most notably Keiichi Okabe, Shinji Hosoe, Go Shiina, Satoru Kōsaki, Hitoshi Sakimoto, Masaharu Iwata, among others.[52] Two soundtracks based on the main game and the PSP port were released.[53][54] Shiina was in charge of the low key tracks.[55]

Reception edit

Critical response to Tekken 6 among reviewers has been generally favorable, with the PS3 version scoring a 79 on Metacritic and the 360 an 80.[56][57][58] Several journalists praised the additions to the game's mechanics and modes, as well as the large cast.[67][62][64][60] Though compared with competitors from the same genre like Soulcalibur IV and Virtua Fighter 5, critical response remained positive in general.[7][69] However, the Rage system was found unfair by 1UP.com due to the high damage the player can deal with it while GameSpot found it unlikely to help weakened characters.[62][10] The two new leads, Lars and Alisa, were praised by critics for their moves even if their designs came across as ridiculous.[67][70][62][72] Newcomer Bob was praised for his surprising obese appearance that contrasts the rest of the fighters with GameInformer comparing to the Street Fighter IV debuting member Rufus.[62][60] The final boss, Azazel, though, was heavily criticized for being overpowered.[65][7][73]

The game's Scenario Campaign mode was subject to mixed criticism as well for citing bland environments and repetitive enemies.[74][69][60] The camera was reported to have some issues that might affect the moves' input—moves. Additionally, the mode was compared to role-playing games due to how the player can power up the characters.[61] On the other hand, there was positive response thanks due to its variety, length as well as the amount of replay value.[62][73][70]

The PlayStation 3 version of the game initially garnered negative response for its excessive load times when run without installing it previously[67][73][62] and its initially laggy online multiplayer component, which was later improved via updates.[75] Once Namco patched it the score of 1UP.com was revised upward.[10][61][76] The PSP version received positive reviews, with Metacritic giving it 82 out of 100.[58] IGN said the portable version had greatly improved loading times compared to its console counterparts,[68][66] while others enjoyed it despite lacking the Scenario Campaign and retaining the same graphics.[77][59] More shared similar opinions on how the PSP port managed to impress, retaining the large cast, and for its responsive controls.[63][59][65][78]

During its first week, the PlayStation 3 version of Tekken 6 sold 103,000 units in Japan. According to Media Create, this made it the fastest-selling fighter. It remained so until August 2012 when the PS3 port of Persona 4 Arena broke the record with sales of 180,000 units.[79] In May 2011, Namco Bandai reported it had become its best-selling game from 2010 with 1.5 million units sold.[80] The game got to number three on the UK sales charts.[81] In North America, the game sold over one million units as of August 2010.[82] Upon its release in Japan, the PSP port sold 25,131 units.[83] As of May 2011, Tekken 6 has sold more than 3.5 million copies worldwide.[84]

In 2009, Tekken 6 was nominated for a Spike Fighting Game of the Year award but lost to Street Fighter IV.[85] However, it still won the Best PSP Fighting Game and Best PSP Fighting Game Readers' Choice from IGN.[71] During the 13th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Tekken 6 for "Fighting Game of the Year", which was ultimately awarded to Street Fighter IV.[86]

Legacy edit

In retrospective, Harada believes Tekken 6, and Tekken 5, managed to attract a new group of fans, something Tekken 4 failed to do.[87] For this game, Lars was given an alternate design created by manga author Masashi Kishimoto, famous for writing the series Naruto. In 2009, CyberConnect2 CEO Hiroshi Matsuyama read in a Weekly Shōnen Jump magazine that Lars' third costume had been designed by Kishimoto and thought he should be included in the Naruto video game Naruto Shippuden: Ultimate Ninja Storm 2. As a result, Matsuyama approached Tekken 6 producer Suguru Sasaki and his team and asked them to allow him to include Lars in the game using Kishimoto's outfit. Once this was approved, the Tekken staff began assisting CyberConnect2 to adjust Lars' moves to fit the other characters in the Naruto game.[88]

The first CGI scene from the game also influenced the developers to create a film titled Tekken: Blood Vengeance which uses this type of animation.[89]

At the MCM London Comic Con 2009, a Tekken 6 player named Eliot Smith-Walters was awarded the Guinness World Record for the longest winning streak in Tekken 6, having won 68 consecutive matches.[90]

Tekken 6 was followed by a spin-off titled Tekken Tag Tournament 2. A sequel, titled Tekken 7, was announced on July 13, 2014.[91] More information on the sequel was made available during Bandai Namco's panel at the 2014 San Diego Comic-Con International event.[92] The game had a limited arcade release in Japan on February 18, 2015, followed by a full release on March 18, 2015.[93][94] Harada states that Tekken 7's story mode was influenced by the Scenario Campaign from Tekken 6 as he believes recent games in the franchise have tried elaborating more on the series' storytelling despite being a fighting game.[87] Tekken 6 was rereleased in 2015 with Tag Tournament 2 and Soulcalibur V as PlayStation 3 Fighting Edition for its title console.[95]

Notes edit

  1. ^ Released under the Namco label outside North America

References edit

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External links edit

  • Official website (arcade)
  • Official website (Bloodline Rebellion)
  • Official website (arcade) (in Japanese)
  • Official website (Bloodline Rebellion) (in Japanese)
  • (archived)
  • Tekken 6 at MobyGames

tekken, japanese, 鉄拳6, fighting, game, developed, published, bandai, namco, games, sixth, main, seventh, overall, installment, tekken, franchise, released, arcades, november, 2007, first, game, running, playstation, based, system, arcade, board, year, later, g. Tekken 6 Japanese 鉄拳6 is a fighting game developed and published by Bandai Namco Games It is the sixth main and seventh overall installment in the Tekken franchise It was released in arcades on November 26 2007 as the first game running on the PlayStation 3 based System 357 arcade board A year later the game received an update subtitled Bloodline Rebellion Both versions also saw a limited release in North America A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27 2009 This was the first time a main installment was produced for another console It was ported for the PlayStation Portable on November 24 2009 The game was produced by Katsuhiro Harada who aimed to give the fights a strategic style while remaining faithful to the previous games in the series Tekken 6North American cover artDeveloper s Namco Bandai GamesPublisher s Namco Bandai Games a Director s Yuichi YonemoriProducer s Katsuhiro HaradaComposer s See music sectionSeriesTekkenPlatform s ArcadePlayStation 3Xbox 360PlayStation PortableReleaseArcadeJP November 26 2007NA 2008WW December 18 2008 BR PlayStation 3 amp Xbox 360NA October 27 2009 2 JP October 29 2009 1 EU October 30 2009 3 AU November 5 2009PlayStation PortableNA November 24 2009EU December 11 2009AU December 17 2009JP January 14 2010Genre s Fighting Beat em upMode s Single player multiplayerWhile this version retains elements from the earlier games Tekken 6 introduces a new Rage system that increases the strength of the player characters when their health gets low It also features a beat em up mode focused on a soldier named Lars Alexandersson who leads a coup d etat along with his underlings Losing his memory in an attack against Jin Kazama s Mishima Zaibatsu special forces Lars goes on a journey with a robot named Alisa Bosconovitch to learn his identity so that he will be able to recover the subject of his mission In this campaign mode the player can win items by completing missions and enhance different power areas of any characters they choose to control The game received generally positive reviews Critics praised the visuals and the new fight mechanics but had mixed opinions about the handling of the Scenario Campaign Nevertheless the PSP port was also well received for how faithful it was to the initial console versions The game s sales have reached 3 5 million copies worldwide It was later re released with the spin off Tekken Tag Tournament 2 and Soulcalibur V for the PlayStation 3 A sequel Tekken 7 was released in 2015 Contents 1 Gameplay 2 Plot 3 Characters 3 1 New characters 3 2 Returning characters 4 Development and promotion 4 1 Music 5 Reception 5 1 Legacy 6 Notes 7 References 8 External linksGameplay editTekken 6 features bigger stages with more interactivity than its predecessors 4 including walls or floors that can be broken to reveal new fighting areas 5 The character customization feature has been enhanced and certain items have implications in some aspects of the gameplay 4 A new Rage system gives characters more damage per hit when their vitality is below a certain point Once activated a reddish energy aura appears around the character and their health bar starts to flicker in red The Rage aura can be customized with different colors and effects to appear like fire electricity and ice among others 6 Another newly added gameplay feature is the bound system Every character has several moves that when used in a juggle combo will cause the opponent to be smashed hard into the ground bouncing them off it in a stunned state leaving them vulnerable to another combo or an additional attack As of the Bloodline Rebellion update successfully parrying a low attack will also put a character into a bound state 7 nbsp Lars facing bosses King and Marduk in the campaign The console versions excluding the PSP version include an extra beat em up mode titled Scenario Campaign which bears similarities with the Tekken Force and Devil Within modes from previous installments In this mode the player can move freely in an environment similar to that of a third person role playing game Players can also pick up weapons like poles and Gatling guns along with lootable items money and power ups which can be found inside crates that are scattered throughout the playing environment Players can move freely between fights but when a group of enemies is encountered the gameplay switches to the traditional two dimensional Tekken style This mode originally included offline single player only but on January 18 2010 Namco released a patch that allows online co op for the Scenario Campaign 8 Both the PlayStation 3 and Xbox 360 versions of the game include an online versus multiplayer mode over the PlayStation Network and Xbox Live 9 It includes Ranked Matches mode where the player can promote their character to a higher ranking and Player Matches mode where the player s fights are not ranked and they can invite friends to have matches with them 10 Plot editSix months after Jin Kazama s victory against his great grandfather Jinpachi Mishima in the previous King of Iron Fist Tournament he is now the new head of the Mishima Zaibatsu special forces Jin uses the company s resources to declare independence becoming a global superpower severing its national ties and openly declaring war against all nations over the following year 11 Meanwhile Kazuya Mishima Jin s father who has risen to lead G Corporation places a bounty on his son s head In retaliation Jin announces the sixth King of Iron Fist Tournament to lure Kazuya out As the war continues to erupt the field leader of Mishima Zaibatsu s Tekken Force Lars Alexandersson has rebelled from the army along with several of his soldiers However Lars loses his memory during an attack by the G Corporation and spends some time recovering it Accompanied by an android Alisa Bosconovitch Lars ventures throughout the world avoiding the Mishima Zaibatsu s manhunt for him while also trying to recover his past 12 It is eventually revealed that Lars is actually the illegitimate son of Heihachi Mishima who has gone into hiding since his supposed demise in the last tournament and has been trying to take the Mishima Zaibatsu from Jin s hands 13 14 After coming into contact with several allies including his adoptive brother Lee Chaolan Lars confronts the G Corporation and Mishima Zaibatsu s headquarters Jin reveals he had sent Alisa to spy on Lars actions all along Taking control of Alisa Lars is forced to confront his former teammate who leaves with Jin to Egypt 15 Helped by one of his allies Raven Lars goes to Egypt He meets an astrologist named Zafina who fears an ancient evil that will destroy the world Azazel Azazel is a demonic monster currently bound in an ancient temple Lars confronts his half brother Kazuya in front of the door leading to Azazel s chamber and fights him As Kazuya escapes Lars and Raven seemingly defeat Azazel Outside the temple Lars is forced to damage the opposing Alisa Enraged Lars beats up Jin when he mocks Alisa s failure Following his defeat Jin admits that his reason for launching the war was to awaken Azazel as it can only take a physical form through the negative energies of the world and destroy him In doing this he would free himself from the Devil Gene in his body Revealing Azazel can only be destroyed by someone with the Devil Gene Jin confronts and attacks the revived Azazel sending them both plummeting to the desert 16 Lars requests Lee to fix Alisa and goes on another mission 17 Raven unearths Jin s body in the desert and notes that Jin still has the Devil mark on his arm Characters editMain article List of Tekken characters The original arcade version of Tekken 6 features 39 playable characters consisting of 34 returning and 5 new ones Bloodline Rebellion and the console version adds two new fighters for a total of 41 playable characters There are also two unplayable bosses NANCY MI847J and Azazel although the former can be controlled for a brief time in the console version s Scenario Campaign mode New characters edit The new characters include 18 Alisa Bosconovitch a An android who can also use her own arms and head as weapons 19 Azazel b A giant monster as antagonist and the final boss of the game 20 Bob Richards An American who was known as a martial arts genius Being unable to defeat larger opponents however he disappeared from the fighting world determined to increase his weight and power while still maintaining speed Bob enters The King of Iron Fist Tournament 6 to test his new skills and size 21 Jack 6 A new model of the Jack series of robots built for Kazuya s G Corporation 22 Lars Alexandersson a Heihachi Mishima s illegitimate son and the leader of the Mishima Zaibatsu rebellion He is the protagonist of the campaign and fights using Shorinji Kempo 19 Leo Kliesen A German Bajiquan fighter They are intended to be a character who can be played both by beginners and experienced players The death of Leo s mother at the hands of Kazuya Mishima prompts Leo to begin investigating the Mishima Zaibatsu 4 Miguel Caballero Rojo A Spanish matador with a passion for fighting but no real discipline Miguel wants to exact revenge on Jin and the Mishima Zaibatsu for causing the death of his sister at her wedding 21 NANCY MI847J b c The mid boss of the game NANCY is a giant robotic creation of Mishima Zaibatsu like the Jack robots 20 Zafina A woman who enters the tournament to prevent the clash of the two evil stars who fights with ancient martial arts 4 Returning characters edit The returning characters include 23 Anna Williams Armor King II Asuka Kazama Baek Doo San Bruce Irvin Bryan Fury Christie Monteiro Craig Marduk Devil Jin Eddy Gordo Feng Wei Ganryu Heihachi Mishima Hwoarang Jin Kazama Julia Chang Kazuya Mishima King II Kuma II Lee Chaolan Lei Wulong Lili De Rochefort Ling Xiaoyu Marshall Law Mokujin Nina Williams Panda d Paul Phoenix Raven Roger Jr Sergei Dragunov Steve Fox Wang Jinrei Yoshimitsu a Added in Bloodline Rebellion and console version b Unplayable boss c Playable only in the Millennium Tower level in PlayStation 3 and Xbox 360 version in the scenario campaign d Skin palette swapDevelopment and promotion edit nbsp Promo of Tekken 6 during E3 2009 Japanese gaming magazine Famitsu first announced in April 2006 that Tekken 6 was to be developed for the PlayStation 3 24 The first trailer was revealed at Sony s E3 press conference that year 25 According to Video Games Daily feedback from the first trailer was negative However project director Katsuhiro Harada said at that time the team was not working on Tekken 6 full time because they were busy developing Tekken Dark Resurrection Harada s main concern with Tekken 6 was that it appeal to newcomers and older players 26 The game was released in Japanese arcades on November 26 2007 It was the first game running on the PlayStation 3 based System 357 arcade board 27 Both versions also saw a limited release in North America 28 Harada said Namco decided to make a Tekken installment for the Xbox 360 because of multiple fan requests Response to the original arcade game was highly positive but Harada said the team aimed to make more improvements to attract new players He noted that feedback from the arcade s release in Japan had surpassed that of previous titles For the updated release the team wanted to include more playable characters than in Tekken 5 make the techniques unique as well as more intuitive and make the fights as brutal as possible 29 The game uses a proprietary graphics engine running at 60 frames per second as well as a dynamic physics engine named the Octave Engine which simulates fluid dynamics and among other things allows water to behave realistically according to how the characters move 30 31 The graphics engine has been designed with a focus on character animation to make movements look smoother and more realistic This led to many animations being remade to either reflect the impact and damage caused or to create new possibilities in gameplay 32 The developers considered animation extremely important for a fighting game and wanted to make the game look good in motion whereas previous installments had been designed to look good on still shots Since Bloodline Rebellion the game has supported dynamic full body motion blur making Tekken 6 the first fighting game to do so 33 Harada revealed they had encountered difficulties making the cast balanced As a result Namco took notes from the characters victories in the original arcades and modified the cast and rebalanced the game To make battles more strategic the Rage system was created Another new element is the use of items by the characters While Harada did not find this as unique as the Rage System he felt it added more to the battles fun factor Like some games in the Mortal Kombat series Tekken 6 is notable for adding the element that allows players to throw enemies down to another area of the stage This was added to create longer combos if the player has the opportunity not for the sole purpose of inflicting more damage 34 A major obstacle in producing the game was Namco s idea to include game modes that allowed four simultaneous characters This took major rework especially for online mode 35 Director Yuichi Yonemori also noted that the team wanted to make fights faster while adding these new mechanics To provide more variety each stage that could be destroyed was given its own sound effect and each character also had their own 36 On October 23 2009 Namco Bandai released a Tekken 6 themed Game Space on the North American version of PlayStation Home 37 Tekken 6 Bloodline Rebellion was first released as Tekken 6 to Japanese arcades on December 18 2008 It featured new characters stages items and customization options and gave the game a balance update to its characters and items The console version of Tekken 6 is based on this arcade version and was released for consoles but under the name Tekken 6 In October 2009 Namco announced the game s development had been completed and it would be released for PlayStation 3 and Xbox 360 consoles 38 The online elements of Tekken 6 were based on the ones from Tekken Dark Resurrection 29 Harada announced the game s roster would be the largest in the series and that after Tekken 3 they were paying special attention to make sure each character is unique in appearance personality and techniques and does not overlap with other characters 39 nbsp Multiple guest artists designed alternative costumes This one illustrates Masashi Kishimoto s sketch of Lars which would be used in a Naruto game from CyberConnect2This new version features two new characters Alisa Bosconovitch an android built in the image of Dr Bosconovitch s deceased daughter and Lars Alexandersson Heihachi Mishima s illegitimate son and leader of a rebellious Tekken Force faction fighting Jin s tyranny 19 This expansion also features a number of new items and customization options for characters to use during fights 40 Unlike previous console games all the characters are unlocked when the game starts Harada said the reason behind this was his belief that unlocking characters was outdated and that online gamers would find their favorite characters faster 41 Unlike other new Tekken 6 characters who were based on fan input both Lars and Alisa were created using a different approach focusing on their importance to the game s story As a result in the arcade version of Tekken 6 most of Lars identity was kept a mystery leaving it to the console versions Scenario Campaign mode to explain his role in the series with Harada teasing about his potential attack on Jin Kazama s forces Jin s characterization was changed from an anti hero to a villain something Harada had been planning to develop for years However his change of personality remained a secret to be explored in the story 29 A number of artists joined the team to create new outfits for a few characters Lars Jin Kazuya and Zafina were also given additional outfits designed by Masashi Kishimoto Clamp Takayuki Yamaguchi and Mutsumi Inomata respectively 42 43 44 Outfits for Anna Williams and Asuka Kazama were made by Mamoru Nagano and Ito Ogure did one for Lili Rochefort 45 It was ported for the PlayStation Portable on November 24 2009 46 Although the scenario campaign was removed from the PlayStation Portable s port the developers added background information for the characters in the arcade mode 47 Makoto Iwai chief operating officer of Namco Bandai said the developers tried to make the PlayStation Portable contain as much content as the original console versions 48 For this reason the PSP port has new modes and stages not present in the original one 49 In late 2009 Harada hinted at the possibility of the game having downloadable content but said that whenever possible it would be made available free of charge 50 In January 2019 Tekken 6 became playable on the Xbox One thanks to its backwards compatibility function 51 Music edit Tekken 6 features a large cast of composers most notably Keiichi Okabe Shinji Hosoe Go Shiina Satoru Kōsaki Hitoshi Sakimoto Masaharu Iwata among others 52 Two soundtracks based on the main game and the PSP port were released 53 54 Shiina was in charge of the low key tracks 55 Reception editReceptionAggregate scoreAggregatorScoreMetacriticPS3 79 100 56 X360 80 100 57 PSP 82 100 58 Review scoresPublicationScore1Up comB 10 A Second opinion 10 Eurogamer7 10 7 8 59 Game Informer8 75 10 60 GameRevolutionB 61 GameSpot8 5 62 8 63 GameSpy3 5 5 64 4 5 PSP 65 GameZone8 4 66 IGNPS3 and 360 8 8 67 PSP 8 5 68 TeamXbox9 2 10 70 VideoGamer com8 10 69 AwardPublicationAwardIGNBest PSP Fighting GameBest PSP Fighting Game Readers Choice 71 Critical response to Tekken 6 among reviewers has been generally favorable with the PS3 version scoring a 79 on Metacritic and the 360 an 80 56 57 58 Several journalists praised the additions to the game s mechanics and modes as well as the large cast 67 62 64 60 Though compared with competitors from the same genre like Soulcalibur IV and Virtua Fighter 5 critical response remained positive in general 7 69 However the Rage system was found unfair by 1UP com due to the high damage the player can deal with it while GameSpot found it unlikely to help weakened characters 62 10 The two new leads Lars and Alisa were praised by critics for their moves even if their designs came across as ridiculous 67 70 62 72 Newcomer Bob was praised for his surprising obese appearance that contrasts the rest of the fighters with GameInformer comparing to the Street Fighter IV debuting member Rufus 62 60 The final boss Azazel though was heavily criticized for being overpowered 65 7 73 The game s Scenario Campaign mode was subject to mixed criticism as well for citing bland environments and repetitive enemies 74 69 60 The camera was reported to have some issues that might affect the moves input moves Additionally the mode was compared to role playing games due to how the player can power up the characters 61 On the other hand there was positive response thanks due to its variety length as well as the amount of replay value 62 73 70 The PlayStation 3 version of the game initially garnered negative response for its excessive load times when run without installing it previously 67 73 62 and its initially laggy online multiplayer component which was later improved via updates 75 Once Namco patched it the score of 1UP com was revised upward 10 61 76 The PSP version received positive reviews with Metacritic giving it 82 out of 100 58 IGN said the portable version had greatly improved loading times compared to its console counterparts 68 66 while others enjoyed it despite lacking the Scenario Campaign and retaining the same graphics 77 59 More shared similar opinions on how the PSP port managed to impress retaining the large cast and for its responsive controls 63 59 65 78 During its first week the PlayStation 3 version of Tekken 6 sold 103 000 units in Japan According to Media Create this made it the fastest selling fighter It remained so until August 2012 when the PS3 port of Persona 4 Arena broke the record with sales of 180 000 units 79 In May 2011 Namco Bandai reported it had become its best selling game from 2010 with 1 5 million units sold 80 The game got to number three on the UK sales charts 81 In North America the game sold over one million units as of August 2010 82 Upon its release in Japan the PSP port sold 25 131 units 83 As of May 2011 Tekken 6 has sold more than 3 5 million copies worldwide 84 In 2009 Tekken 6 was nominated for a Spike Fighting Game of the Year award but lost to Street Fighter IV 85 However it still won the Best PSP Fighting Game and Best PSP Fighting Game Readers Choice from IGN 71 During the 13th Annual Interactive Achievement Awards the Academy of Interactive Arts amp Sciences nominated Tekken 6 for Fighting Game of the Year which was ultimately awarded to Street Fighter IV 86 Legacy edit In retrospective Harada believes Tekken 6 and Tekken 5 managed to attract a new group of fans something Tekken 4 failed to do 87 For this game Lars was given an alternate design created by manga author Masashi Kishimoto famous for writing the series Naruto In 2009 CyberConnect2 CEO Hiroshi Matsuyama read in a Weekly Shōnen Jump magazine that Lars third costume had been designed by Kishimoto and thought he should be included in the Naruto video game Naruto Shippuden Ultimate Ninja Storm 2 As a result Matsuyama approached Tekken 6 producer Suguru Sasaki and his team and asked them to allow him to include Lars in the game using Kishimoto s outfit Once this was approved the Tekken staff began assisting CyberConnect2 to adjust Lars moves to fit the other characters in the Naruto game 88 The first CGI scene from the game also influenced the developers to create a film titled Tekken Blood Vengeance which uses this type of animation 89 At the MCM London Comic Con 2009 a Tekken 6 player named Eliot Smith Walters was awarded the Guinness World Record for the longest winning streak in Tekken 6 having won 68 consecutive matches 90 Tekken 6 was followed by a spin off titled Tekken Tag Tournament 2 A sequel titled Tekken 7 was announced on July 13 2014 91 More information on the sequel was made available during Bandai Namco s panel at the 2014 San Diego Comic Con International event 92 The game had a limited arcade release in Japan on February 18 2015 followed by a full release on March 18 2015 93 94 Harada states that Tekken 7 s story mode was influenced by the Scenario Campaign from Tekken 6 as he believes recent games in the franchise have tried elaborating more on the series storytelling despite being a fighting game 87 Tekken 6 was rereleased in 2015 with Tag Tournament 2 and Soulcalibur V as PlayStation 3 Fighting Edition for its title console 95 Notes edit Released under the Namco label outside North AmericaReferences edit Tekken 6 to see an October 29th Japanese release Jump Push Start July 30 2009 Retrieved August 17 2009 Tekken 6 release date October 27 in North America Joystiq June 23 2009 Retrieved July 22 2009 Tekken 6 to arrive October 30th MCV August 11 2009 Archived from the original on August 13 2009 Retrieved August 11 2009 a b c d Tekken 6 Revealed IGN 2007 Retrieved February 25 2007 E3 GAMES E3 net Archived from the original on June 26 2008 Retrieved June 24 2019 一発逆転を狙える新システム レイジモード Famitsu Retrieved June 24 2019 a b c d Edwards Matt November 2 2009 Tekken 6 Review Page 1 Reviews Eurogamer Retrieved December 29 2011 Tekken 6 Update IGN October 1 2009 Retrieved June 20 2019 Tekken 6 Going Online IGN 2007 Retrieved October 4 2007 a b c d e Li Richard Tekken 6 Review for PS3 360 from 1UP com Archived from the original on November 6 2012 Retrieved December 29 2011 Tekken 6 Lars tekken6 official eu Archived from the original on November 15 2016 Retrieved June 22 2017 Namco Bandai Games Tekken 6 Namco Alisa Who are you Lars I m Where am I Who are you Alisa You don t remember anything do you Namco Bandai Games Tekken 6 Namco Lars I hope the blood in my veins doesn t mean I wind up as useless as and decreipt as you old man Heihachi What Namco Bandai Games Tekken 6 Namco Lars If I don t stop Jin there ll be no going back Namco Bandai Games Tekken 6 Namco Alisa Who are you Lars It s me Lars Alisa Standing by for next command Lars What did you do to her Jin Are you really that stupid She was created to serve me Namco Bandai Games Tekken 6 Lars So you started a freaking war Just to make it so you could fight him Jin Yes I had no choice I have the Devil Gene Jin towards Azazel Let s put an end to this Namco Bandai Games Tekken 6 Namco Lars It was the only favor I could think of Lee Excellent I owed you big time Lars Just promise me you ll fix her Lee Don t worry Characters Tekken Official Retrieved September 24 2022 a b c Bloodline Rebellion New Challengers SDTekken Retrieved June 24 2008 a b Tekken 6 Eurogamer net November 2 2009 Retrieved September 25 2022 a b Tekken 6 Todo lo que necesitas saber VidaExtra in Spanish October 24 2009 Retrieved September 24 2022 Tekken 6 Wiki Guide IGN Retrieved September 25 2022 Characters Tekken Official Retrieved September 24 2022 TEKKEN PS3 BECOMES TEKKEN 6 IGN April 26 2006 Retrieved June 21 2019 E3 06 Tekken 6 Trailer Impressions GameSpot Retrieved June 21 2019 Interview Tekken 6 Bloodline Rebellion Video Games Daily Retrieved June 25 2019 System 357 at System 16 the Arcade Museum System16 Retrieved June 24 2019 Tekken 6 PrimeTime Amusements Retrieved September 15 2019 a b c Shuman Sid April 10 2009 Tekken 6 PS3 interview with Katsuhiro Harada GamePro Archived from the original on January 5 2010 Retrieved August 27 2011 Williamson Steven February 9 2009 Tekken 6 Interview PlayStation Universe psu com Archived from the original on August 14 2010 Retrieved September 22 2010 Athab Majed February 12 2008 Octave Engine in Tekken 6 makes waves Engadget Retrieved July 21 2019 Shuman Sid April 10 2009 Tekken 6 Preview GamePro Archived from the original on January 5 2010 Retrieved September 22 2010 Harada Katsuhiro May 22 2009 Tekken 6 In Motion IGN Archived from the original on January 26 2013 Retrieved September 22 2010 Tekken 6 Interview PSU February 9 2009 Retrieved June 20 2019 Tekken 6 Interview GamesRadar July 18 2012 Retrieved June 20 2019 Monthly Arcadia No August 2007 Enterbrain a href Template Cite magazine html title Template Cite magazine cite magazine a Cite magazine requires magazine help permanent dead link Locust Star October 21 2009 Uncharted 2 Among Thieves Hits PlayStation Home Tekken 6 amp Street Fighter IV Spaces Sony Archived from the original on October 23 2009 Retrieved October 21 2009 Tekken 6 is Finished GameSpy October 9 2009 Retrieved June 20 2019 Tekken 6 developing new characters PlayStation The Official Magazine January 2009 47 Tekken 6 Bloodline Rebellion Detailed Andriasang Archived from the original on March 7 2009 Retrieved June 25 2019 Tekken 6 Unlockable characters outdated says director Network World Archived from the original on June 26 2019 Retrieved June 25 2019 These Tekken 6 Costumes Were Made By Manga Artists Siliconera July 31 2009 Retrieved June 21 2019 Clamp Collaborates With Tekken 6 Team Siliconera July 6 2009 Retrieved June 21 2019 Tekken 6 Starring Robo Kazuya Siliconera October 12 2019 Retrieved June 21 2019 Anna Asuka And Lili s Extra Tekken 6 Costumes Siliconera September 21 2009 Retrieved June 21 2019 TGS 2008 Tekken 6 Smacking Xbox 360 GameSpot Retrieved June 24 2019 Portable Tekken 6 Fleshes Out Lars And Alisa s Stories Siliconera November 3 2009 Retrieved May 18 2018 Namco Bandai Games America s COO Talks About Tekken 6 And Westward Expansion Siliconera August 7 2009 Retrieved June 21 2019 This Is What Tekken 6 Looks Like On PSP Siliconera April 30 2009 Retrieved June 21 2019 Tekken 6 Might Have More DLC If It Does It ll Be Free Siliconera November 24 2009 Retrieved June 21 2019 Three More Games Added to Xbox One Backwards Compatibility Program GameSpot Retrieved June 21 2019 Tekken 6 Soundtrack VGMdb Retrieved October 6 2014 Tekken 6 Arcade Soundtrack Review by Dave Square Enix Music Retrieved June 22 2019 Tekken 6 for PSP Soundtrack Review by Dave Square Enix Music Retrieved June 22 2019 Interview with Go Shiina November 2009 Square Enix Music Retrieved June 25 2019 a b Tekken 6 for PlayStation 3 Reviews Metacritic CBS Interactive Retrieved March 4 2019 a b Tekken 6 for Xbox 360 Reviews Metacritic CBS Interactive Retrieved March 4 2019 a b c Tekken 6 for PSP Reviews Metacritic CBS Interactive Retrieved March 4 2019 a b c Tekken 6 Review Eurogamer es in Spanish February 17 2010 Retrieved June 21 2019 a b c d Ryckert Dan October 27 2009 A Lackluster Campaign Can t Keep This Polished Fighter Down Tekken 6 PlayStation 3 GameInformer Archived from the original on November 9 2012 Retrieved April 12 2013 a b c Tekken 6 Review Gamerevolution Retrieved December 29 2011 a b c d e f g Tekken 6 Review GameSpot com December 17 2009 Retrieved December 29 2011 a b Tekken 6 Review GameSpot Retrieved June 21 2019 a b GameSpy The Consensus Tekken 6 Review Page 1 Ps3 gamespy com Retrieved December 29 2011 a b c GameSpy The Consensus Tekken 6 Review Page 1 Ps3 gamespy com Retrieved December 29 2011 a b TEKKEN 6 PSP Review GameZone May 4 2012 Retrieved September 25 2022 a b c d Clements Ryan October 23 2009 Tekken 6 Review PlayStation 3 Review at IGN IGN Retrieved December 29 2011 a b Tekken 6 Review PlayStation Portable IGN November 26 2009 Retrieved June 21 2019 a b c Tekken 6 Review for PS3 VideoGamer com Retrieved December 29 2011 a b c Tekken 6 Review Xbox 360 Reviews teamxbox com October 26 2009 Archived from the original on November 10 2013 Retrieved November 28 2011 a b PSP Best Fighting Game 2009 Tekken 6 IGN Archived from the original on December 18 2009 Retrieved September 27 2013 Tekken 6 PS3 Review GameZone com Ps3 gamezone com Archived from the original on December 1 2017 Retrieved September 27 2011 a b c Marshall Rick November 3 2009 Tekken 6 Review The Return of Panda MTV com Retrieved November 1 2016 Tekken 6 Xbox 360 Review IGN October 23 2009 Tekken 6 Review for the PS3 Xbox360 from 1UP com 1UP com Archived from the original on July 18 2012 Tekken 6 online patch on Thursday Eurogamer net November 24 2009 Retrieved September 30 2022 TEKKEN 6 Review GameZone Archived from the original on January 26 2010 Retrieved June 21 2019 Tekken 6 PSP Review One Is the Loneliest Number Kotaku December 11 2009 Retrieved October 2 2022 Gantayat Anoop August 3 2012 High Sell Through For Persona 4 Arena Low Sell Through For Mario Andriasang Archived from the original on August 5 2012 Retrieved August 3 2012 Tekken and Naruto Were Namco Bandai s Best Selling Games Last Year Andriasang Archived from the original on July 7 2012 Retrieved August 9 2017 GFK Chart Track Archived from the original on October 29 2018 Retrieved June 8 2017 Tekken 6 Continues To Sell Strong In North America Siliconera August 5 2010 Retrieved June 21 2019 Big in Japan Jan 11 17 PSP Kingdom Hearts Birth By Sleep GameSpot Retrieved June 24 2019 Tekken 6 breaks 3 million sales Eurogamer August 6 2010 Archived from the original on March 19 2016 Retrieved August 8 2010 Kendrick Ben December 23 2009 The 2009 Spike VGA Winners Game Rant Retrieved July 12 2015 2010 Awards Category Details Fighting Game of the Year interactive org Academy of Interactive Arts amp Sciences Retrieved November 20 2023 a b Tekken 7 Out Today Harada Talks History Future of Fighting Games Blog PlayStation June 2 2017 Retrieved June 26 2019 9 Questions for Naruto Shippuden Ultimate Ninja Storm 2 s Hiroshi Matsuyama Venture Beat October 16 2010 Archived from the original on October 3 2016 Retrieved July 28 2017 Tekken Blood Vengeance details Eurogamer May 11 2011 Retrieved June 25 2019 Fahey Mike October 28 2009 Guinness Records Longest Tekken 6 Winning Streak Kotaku Archived from the original on August 1 2017 Retrieved July 31 2017 Tekken 7 Announced Will Use Unreal Engine 4 Report GameSpot Retrieved July 13 2014 Bandai Reveals Tekken 7 Trailer PCMag Retrieved July 14 2014 TEKKEN 7 Will Be Available in Japanese Arcade on Feb 18 Avoiding The Puddle January 25 2015 Retrieved January 25 2015 Tekken 7 Arcade Real Launch Version is Set for March 18 Avoiding The Puddle February 20 2015 Retrieved July 19 2015 Three Namco Fighting Games Bundled In One Fighting Edition Siliconera January 6 2015 Retrieved June 20 2019 External links editOfficial website arcade Official website Bloodline Rebellion Official website arcade in Japanese Official website Bloodline Rebellion in Japanese Official European website archived Tekken 6 at MobyGames Retrieved from https en wikipedia org w index php title Tekken 6 amp oldid 1186898431 Bloodline Rebellion, wikipedia, wiki, book, books, library,

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