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Tahira: Echoes of the Astral Empire

Tahira: Echoes of the Astral Empire is a tactical role-playing video game developed by Australian indie game developer Whale Hammer Games. First announced as a Microsoft Windows, OS X and Linux title in November 2014, the game has been in development since mid-2013 by a team of three developers. Between February and March 2015, a successful Kickstarter campaign was created to help fund development. The game was also chosen to receive additional support from the government funding agency Screen ACT.[2]

Tahira: Echoes of the Astral Empire
Developer(s)Whale Hammer Games
Publisher(s)Whale Hammer Games
Programmer(s)Tom Cox
Artist(s)Peter Simpson
Writer(s)Peter Castle
Adriana Cleaver
Composer(s)Max LL
EngineUnity
Platform(s)Microsoft Windows
OS X
Linux
ReleaseAugust 31, 2016 [1]
Genre(s)Tactical role-playing
Mode(s)Single-player

Set on a science fiction and fantasy world called Ma’abtik that is suffering a dark age after the collapse of spacefaring civilisation, the player assumes control of Princess Tahira and attempts to lead their people across the game’s world.[3] The game features tactical role-playing mechanics that revolve around conversations and battles, the outcomes of which influence each other.

Gameplay edit

Tahira is a single player turn-based tactics role-playing game. The game is built around turn-based tactics battles, which draw inspiration from games such as Fire Emblem and X-COM, in that the player controls a force of multiple characters with different abilities on an isometric grid.[4]

The developers expressed the goal of creating a game that tied its story line and combat together to avoid a feeling of repetition in the combat. The Blizzard Entertainment game, StarCraft II: Wings of Liberty, was cited as an influence on the level design of the game’s combat levels.[5]

As the player progresses through the story they encounter characters who will join their combat party. They have opportunities to walk around the game’s levels and while doing so, to talk to and learn the histories of the characters travelling with them.[6]

Plot and characters edit

The game takes place on the fantasy and science fiction world of Ma’abtik, a world which was plunged into a dark age after the collapse of the galaxy spanning Astral Empire. When a vast army that claims to be descended from the Empire appears and begins laying waste to everything in its path, a princess named Tahira finds herself in command of the remnants of her kingdom.[7]

Part One will feature four playable heroes, with more to be added in the following games. These include Tahira, The Princess of Avestan and last Great Conduit. Baruti, The Lion of Avestan and the commander of Avestan’s knights. The Claw and The Hammer, a swaggering mercenary power couple from the ruined kingdom of Oran.[6]

Development and release edit

Tahira features rotoscoped animations for all of its combat characters,[8] a decision the team attributed to the influence of Stoic Studio’s The Banner Saga.[9]

The setting of Tahira was pitched by the game's writer Peter Castle as being inspired by his travels through Turkey, Syria, Jordan, Israel, Nepal and India.[10] He later went on to cite the ongoing Syrian Civil War as having had a strong effect on him as he wrote the story of Tahira.[9] When describing the game’s other influences, Castle cited the works of Hayao Miyazaki (in particular Nausicaa of the Valley of the Wind), Avatar: The Last Airbender, The Serpentwar Saga by Raymond E Feist and the Earthsea series by Ursula Le Guin.[5]

Tahira: Echoes of the Astral Empire was announced in November 2014 as the debut title from Australian independent game developer Whale Hammer Games. The development team comprised three full-time developers, Peter Castle, Peter Simpson and Tom Cox as well as two audio contractors. Castle stated his inspiration for the game was to create “a game that captures the excitement and adventure of going on a journey, but one that also reflects on some of the harsher realities of life in an honest and interesting way.”[11]

In December 2013, Whale Hammer Games received funding assistance from the state government of Canberra, which was used to hire a sound designer, composer and recording studio.[12]

On February 18, 2015, the team launched a Kickstarter campaign with a target of $68,000 AUD to help fund development.[13] A tentative release date of January 2016 was set.[14] On March 20 the Kickstarter campaign concluded successfully having raised $68,756 AUD from 1,283 backers.[6]

Soundtrack edit

The game's score would be written by Max LL, the composer of the soundtrack of "Jotun".[6] The soundtrack was released for sale on Bandcamp, Steam and GOG.com on August 31, 2016 alongside the main game. Max cited his experiences travelling through Central Asia and Iran as a major influence on his work. He also expressed his hope that players would relate to Tahira's emotional journey (in part referring to her experience as a refugee) as they played through the game.[15]

Reception edit

Reviews had generally been mixed, with the game currently holding an average score of 66% on GameRankings.[16] Destructoid was less than positive giving it a 6.5 out of 10, saying "I'm so torn on Tahira: Echoes of the Astral Empire. It's easily one of the most mechanically sound entries into the genre I have played in quite some time, but it barely lets the players experiment with its mechanics." The review mentions that the dialogue is cringe-worthy at times, but that it feels more like it was an aspect of characterisation rather than shoddy writing. It goes on to say that the story does a good job of keeping the player's interest throughout the eight to ten-hour adventure.[17]

The game was nominated for a number of awards after release including for 'Representation' at the Australian Game Developer Awards[18] and 'Best New IP of 2016' at the DDNet Awards.[19]

References edit

  1. ^ Hollingworth, David (1 September 2017). "Action RPG Tahira: Echoes of the Astral Empire is out now". PC Powerplay. Retrieved 13 February 2017.
  2. ^ "Previous Funding Recipients". Screen ACT. 10 December 2013.
  3. ^ Stern, Craig (19 November 2014). "Tahira: Echoes of the Astral Empire announced". Indie RPGS. Retrieved 20 November 2014.
  4. ^ Estrada, Marcus (18 February 2015). "Tahira: Echoes of the Astral Empire. A Beautiful Mouthful of an RPG". Cliquist. Retrieved 19 February 2015.
  5. ^ a b Muscari, Stephanie (2 March 2015). "Tahira: Echoes of the Astral Empire — Sci-Fi Mixes With Medieval Fantasy in This New Story-Driven Adventure". Only SP. Retrieved 3 March 2015.
  6. ^ a b c d Kickstarter. "Tahira: Echoes of the Astral Empire - Turn-Based Tactics RPG". Retrieved 21 March 2015.
  7. ^ Keosaian, Zack (18 November 2014). "Put an End to Age-old Conflicts in Tahira: Echoes of the Astral Empire". Indie Game Magazine. Retrieved 19 November 2014.
  8. ^ Plunkett, Luke (19 November 2014). "New Australian RPG Imagines A Medieval Vs Sci-Fi World". Kotaku. Retrieved 20 November 2014.
  9. ^ a b Khan, Ahmad (9 March 2015). "Peter Castle on Turn-based tactics RPG Tahira: Echoes of the Astral Empire". Cliquist. Retrieved 10 March 2015.
  10. ^ Smith, Adam (18 November 2014). "Nomad's Sky: Tahira – Echoes Of The Astral Emire". Rock Paper Shotgun. Retrieved 19 November 2014.
  11. ^ "Tahira: Echoes of the Astral Empire". Tahiragame.com. Retrieved 9 September 2015.
  12. ^ . Academy of Interactive Entertainment. Academy of Interactive Entertainment. 12 March 2014. Archived from the original on 20 October 2015.
  13. ^ Matthew, Raggat (7 March 2015). "Crowdfunding call for refugee-inspired video game". The Canberra Times. Retrieved 8 March 2015.
  14. ^ Ramsey, Chase (27 February 2015). "Tahira Aims For the Stars to Escape a Beautiful, Dying Planet". Kill Screen. Retrieved 28 February 2015.
  15. ^ Bandcamp. "Tahira Original Soundtrack". Retrieved 13 February 2017.
  16. ^ a b "Tahira: Echoes of the Astral Empire". GameRankings. Retrieved 2017-07-15.
  17. ^ a b Hancock, Patrick (2016-09-11). "Review: Tahira: Echoes of the Astral Empire". Destructoid. Retrieved 2017-07-15.
  18. ^ Kotaku (2 November 2016). "Here Are The Winners of The 2016 Australian Game Developer Awards". Retrieved 14 February 2017.
  19. ^ DDNet (13 December 2016). "The DDNet Awards! Best new IP of 2016". Retrieved 14 February 2017.

External links edit

  • Official website
  • Whale Hammer Games

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Tahira Echoes of the Astral Empire is a tactical role playing video game developed by Australian indie game developer Whale Hammer Games First announced as a Microsoft Windows OS X and Linux title in November 2014 the game has been in development since mid 2013 by a team of three developers Between February and March 2015 a successful Kickstarter campaign was created to help fund development The game was also chosen to receive additional support from the government funding agency Screen ACT 2 Tahira Echoes of the Astral EmpireDeveloper s Whale Hammer GamesPublisher s Whale Hammer GamesProgrammer s Tom CoxArtist s Peter SimpsonWriter s Peter CastleAdriana CleaverComposer s Max LLEngineUnityPlatform s Microsoft WindowsOS XLinuxReleaseAugust 31 2016 1 Genre s Tactical role playingMode s Single player Set on a science fiction and fantasy world called Ma abtik that is suffering a dark age after the collapse of spacefaring civilisation the player assumes control of Princess Tahira and attempts to lead their people across the game s world 3 The game features tactical role playing mechanics that revolve around conversations and battles the outcomes of which influence each other Contents 1 Gameplay 2 Plot and characters 3 Development and release 4 Soundtrack 5 Reception 6 References 7 External linksGameplay editTahira is a single player turn based tactics role playing game The game is built around turn based tactics battles which draw inspiration from games such as Fire Emblem and X COM in that the player controls a force of multiple characters with different abilities on an isometric grid 4 The developers expressed the goal of creating a game that tied its story line and combat together to avoid a feeling of repetition in the combat The Blizzard Entertainment game StarCraft II Wings of Liberty was cited as an influence on the level design of the game s combat levels 5 As the player progresses through the story they encounter characters who will join their combat party They have opportunities to walk around the game s levels and while doing so to talk to and learn the histories of the characters travelling with them 6 Plot and characters editThe game takes place on the fantasy and science fiction world of Ma abtik a world which was plunged into a dark age after the collapse of the galaxy spanning Astral Empire When a vast army that claims to be descended from the Empire appears and begins laying waste to everything in its path a princess named Tahira finds herself in command of the remnants of her kingdom 7 Part One will feature four playable heroes with more to be added in the following games These include Tahira The Princess of Avestan and last Great Conduit Baruti The Lion of Avestan and the commander of Avestan s knights The Claw and The Hammer a swaggering mercenary power couple from the ruined kingdom of Oran 6 Development and release editTahira features rotoscoped animations for all of its combat characters 8 a decision the team attributed to the influence of Stoic Studio s The Banner Saga 9 The setting of Tahira was pitched by the game s writer Peter Castle as being inspired by his travels through Turkey Syria Jordan Israel Nepal and India 10 He later went on to cite the ongoing Syrian Civil War as having had a strong effect on him as he wrote the story of Tahira 9 When describing the game s other influences Castle cited the works of Hayao Miyazaki in particular Nausicaa of the Valley of the Wind Avatar The Last Airbender The Serpentwar Saga by Raymond E Feist and the Earthsea series by Ursula Le Guin 5 Tahira Echoes of the Astral Empire was announced in November 2014 as the debut title from Australian independent game developer Whale Hammer Games The development team comprised three full time developers Peter Castle Peter Simpson and Tom Cox as well as two audio contractors Castle stated his inspiration for the game was to create a game that captures the excitement and adventure of going on a journey but one that also reflects on some of the harsher realities of life in an honest and interesting way 11 In December 2013 Whale Hammer Games received funding assistance from the state government of Canberra which was used to hire a sound designer composer and recording studio 12 On February 18 2015 the team launched a Kickstarter campaign with a target of 68 000 AUD to help fund development 13 A tentative release date of January 2016 was set 14 On March 20 the Kickstarter campaign concluded successfully having raised 68 756 AUD from 1 283 backers 6 Soundtrack editThe game s score would be written by Max LL the composer of the soundtrack of Jotun 6 The soundtrack was released for sale on Bandcamp Steam and GOG com on August 31 2016 alongside the main game Max cited his experiences travelling through Central Asia and Iran as a major influence on his work He also expressed his hope that players would relate to Tahira s emotional journey in part referring to her experience as a refugee as they played through the game 15 Reception editReceptionAggregate scoreAggregatorScoreGameRankings66 16 Review scorePublicationScoreDestructoid6 5 10 17 Reviews had generally been mixed with the game currently holding an average score of 66 on GameRankings 16 Destructoid was less than positive giving it a 6 5 out of 10 saying I m so torn on Tahira Echoes of the Astral Empire It s easily one of the most mechanically sound entries into the genre I have played in quite some time but it barely lets the players experiment with its mechanics The review mentions that the dialogue is cringe worthy at times but that it feels more like it was an aspect of characterisation rather than shoddy writing It goes on to say that the story does a good job of keeping the player s interest throughout the eight to ten hour adventure 17 The game was nominated for a number of awards after release including for Representation at the Australian Game Developer Awards 18 and Best New IP of 2016 at the DDNet Awards 19 References edit Hollingworth David 1 September 2017 Action RPG Tahira Echoes of the Astral Empire is out now PC Powerplay Retrieved 13 February 2017 Previous Funding Recipients Screen ACT 10 December 2013 Stern Craig 19 November 2014 Tahira Echoes of the Astral Empire announced Indie RPGS Retrieved 20 November 2014 Estrada Marcus 18 February 2015 Tahira Echoes of the Astral Empire A Beautiful Mouthful of an RPG Cliquist Retrieved 19 February 2015 a b Muscari Stephanie 2 March 2015 Tahira Echoes of the Astral Empire Sci Fi Mixes With Medieval Fantasy in This New Story Driven Adventure Only SP Retrieved 3 March 2015 a b c d Kickstarter Tahira Echoes of the Astral Empire Turn Based Tactics RPG Retrieved 21 March 2015 Keosaian Zack 18 November 2014 Put an End to Age old Conflicts in Tahira Echoes of the Astral Empire Indie Game Magazine Retrieved 19 November 2014 Plunkett Luke 19 November 2014 New Australian RPG Imagines A Medieval Vs Sci Fi World Kotaku Retrieved 20 November 2014 a b Khan Ahmad 9 March 2015 Peter Castle on Turn based tactics RPG Tahira Echoes of the Astral Empire Cliquist Retrieved 10 March 2015 Smith Adam 18 November 2014 Nomad s Sky Tahira Echoes Of The Astral Emire Rock Paper Shotgun Retrieved 19 November 2014 Tahira Echoes of the Astral Empire Tahiragame com Retrieved 9 September 2015 Graduate in Focus Academy of Interactive Entertainment Academy of Interactive Entertainment 12 March 2014 Archived from the original on 20 October 2015 Matthew Raggat 7 March 2015 Crowdfunding call for refugee inspired video game The Canberra Times Retrieved 8 March 2015 Ramsey Chase 27 February 2015 Tahira Aims For the Stars to Escape a Beautiful Dying Planet Kill Screen Retrieved 28 February 2015 Bandcamp Tahira Original Soundtrack Retrieved 13 February 2017 a b Tahira Echoes of the Astral Empire GameRankings Retrieved 2017 07 15 a b Hancock Patrick 2016 09 11 Review Tahira Echoes of the Astral Empire Destructoid Retrieved 2017 07 15 Kotaku 2 November 2016 Here Are The Winners of The 2016 Australian Game Developer Awards Retrieved 14 February 2017 DDNet 13 December 2016 The DDNet Awards Best new IP of 2016 Retrieved 14 February 2017 External links editOfficial website Whale Hammer Games Retrieved from https en wikipedia org w index php title Tahira Echoes of the Astral Empire amp oldid 1183048415, wikipedia, wiki, book, books, library,

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