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Wikipedia

Shadow Hearts

Shadow Hearts[d] is a series of role-playing video games, consisting of a trilogy of titles for the PlayStation 2 (PS2) and their predecessor Koudelka for the PlayStation. The entire series was developed by Sacnoth (later Nautilus); Koudelka was published by SNK in 1999, while the Shadow Hearts trilogy were published by Aruze from 2001 to 2005. Multiple other publishers handled the titles overseas. The Shadow Hearts chronology extends from the late 1890s to the 1920s, following different casts of characters caught in supernatural mysteries. The setting combines alternate history and cosmic horror, with real-world figures making appearances, and each title has multiple endings.

Shadow Hearts
The logo for the first Shadow Hearts; each Shadow Hearts logo uses a similar style.
Genre(s)Role-playing
Developer(s)Sacnoth[a]
Publisher(s)
Creator(s)Hiroki Kikuta
Matsuzo Machida
Platform(s)PlayStation, PlayStation 2
First releaseKoudelka
December 16, 1999[1]
Latest releaseShadow Hearts: From the New World
July 28, 2005[2]

Production of Koudelka began with the formation of Sacnoth in 1997 by Hiroki Kikuta and a number of other former Square staff. Internal conflict between Kikuta and the developers eventually led to Kikuta resigning, with planned sequels to Koudelka being cancelled. The setting was instead used by Matsuzo Machida for the original Shadow Hearts. While Machida planned to continue the series after 2005's Shadow Hearts: From the New World, these plans never materialized, with Sacnoth being absorbed into Aruze and ceasing game production in 2007.

The series saw limited media expansions, with Koudelka in particular receiving both a novelization and a manga continuation based on the initial story plan. While Koudelka saw mixed reactions from critics, the Shadow Hearts trilogy saw both contemporary and retrospective praise and is Sacnoth's best-known product. Shadow Hearts: Covenant in particular has been praised as one of the PS2's best RPGs, and was a commercial success for its publishers.

Games Edit

  • Koudelka was released for the PlayStation in 1999 in Japan,[1] and 2000 in Western territories.[1][3] Set in 1898, the story follows Koudelka Iasant as she uncovers a supernatural mystery in a haunted manor.[4][5] While not bearing the series title, it takes place in the same setting as the later games.[6]
  • Shadow Hearts, the first entry in the series proper, was released for the PlayStation 2 in 2001 in Japan and North America,[7][8] and 2002 in Europe.[9] Set in 1913 and 1914, the plot follows Yuri Hyuga as he protects exorcist Alice Elliot from the attention of a rival magician.[6][10]
  • Shadow Hearts: Covenant, known in Japan as Shadow Hearts II,[e][11] was released for the PS2 in 2004 in North America and Japan, and 2005 in Europe.[12][13][14] A Japan-exclusive director's cut with additional content was released in 2005.[15] Set six months after Shadow Hearts, the story follows Karin Koenig as she is drawn into a conflict between Yuri and secret society Sapientes Gladio.[16]
  • Shadow Hearts: From the New World was released for the PS2 in 2005 in Japan,[2] 2006 in North America,[17] and 2007 in Europe.[18] Set in the Americas, the story focuses on the journey of private investigator Johnny Garland as he accompanies the Native American Shania on a quest after a woman dubbed Lady.[19][20]

Common elements Edit

Gameplay Edit

 
A battle in Shadow Hearts: Covenant showing elements associated with the series, including monster transformations, and the timing-based Judgement Ring.

The gameplay of the Shadow Hearts series follows a similar formula; they are role-playing video games featuring the exploration of multiple locations across the world, and turn-based battle systems triggered through both random and scripted encounters.[6][21][22][23] Other elements include optional content such as minigames and side quests.[21][22] The basic system was established in the first Shadow Hearts, with the next two entries adding new battle elements such as combination attacks and versions of actions that allowed a character to act twice in one turn.[6]

A key element of all three entries for both battle and elements outside battle is the Judgement Ring.[6] Represented as a disc with colored areas on its surface, the player's aim is to hit those areas as a pointer passes over them; hit areas are split into different colors, with narrower red areas at the end of each areas increasing the effectiveness of the chosen action.[21][24] Each entry features at least one character who has the power to either absorb or make pacts with supernatural entities and take on their forms and abilities.[21][25][26] Transforming takes sanity points, a resource that when fully depleted causes a character to go berserk and act independently in battle.[6][27]

Koudelka combines two distinct styles of gameplay; exploration from fixed camera perspectives and puzzle solving similar to earlier entries in the Resident Evil series; and turn-based combat playing out on a grid triggered through a random encounter system.[28][29][30] The game's original concept called for real-time combat during exploration using surrounding objects as weapons, but internal staff conflict led to a more traditional RPG combat system, separating it from the rest of the gameplay and narrative.[31][32]

Setting and characters Edit

The Shadow Hearts universe is set in an alternate history version of Earth; this version of Earth blends real events and figures from history with supernatural events and cosmic horror.[6] Multiple elements of the series' world and enemy design were drawn from H. P. Lovecraft's Cthulhu Mythos, meant as a deliberate contrast with the enemies of other RPGs at the time. All titles within the series have multiple endings, with a recurring element in Koudelka and Shadow Hearts being that the canon narrative led from their "bad" endings.[33] The original world design drew from several sources, including the writing of Lovecraft, Umberto Eco, William Hope Hodgson and Lord Dunsany.[32] Later narrative design drew from the work of manga creator Go Nagai and screenwriter Keisuke Fujikawa.[33][34]

Koudelka takes place in the late 1890s, a time chosen as a turning point between an era of superstition and the modern technological age.[5] It is set in Nemeton, a fictional converted priory in Aberystwyth, Wales; the setting was inspired by ruins seen on a research trip taken by the developers to Pembrokeshire.[35] Shadow Hearts, which takes place in 1913-1914, spreads its events across the Eurasian continent.[6][10] Covenant takes place six months after the first game in 1915 during World War I.[6] From the New World, while taking place in the same universe as earlier entries, is a spin-off set in the Americas in 1929 during the Prohibition era.[6][19]

The plots of Shadow Hearts and Covenant are linked by the romance between Yuri Hyuga, a "Harmonixer" capable of capturing and shapeshifting into monsters; and Alice Elliot, an exorcist who holds a key power. During the canon series of events, Alice dies saving Yuri's soul, then Yuri uses an opportunity to return to the beginning of Shadow Hearts and redo events so he can save her.[6][33] Other recurring characters are Koudelka protagonist Koudelka Iasant; Roger Bacon, a 12th-century philosopher who achieved imperfect immortality; and the Valentine family, a clan of friendly vampires.[6][36][37] A recurring plot point across the series is the Émigré Manuscript or Document, a text filled with an ancient civilization's magic for reviving the dead; use of the Émigré Manuscript forms the central mystery of Koudelka and acts as a key plot point in each Shadow Hearts entry.[38][39][40]

Production Edit

 
Hiroki Kikuta (pictured 2011), founder of Sacnoth, created the original concept for Koudelka, the origin of the Shadow Hearts series.

The Shadow Hearts series began with the production and release of Koudelka.[33] It was developed at Sacnoth, a game developer founded with funding from SNK by former Square composer Hiroki Kikuta; he acted as the game's producer, director, writer and composer. Production began in 1997 following the company's foundation.[32][41] His aim was to create an unconventional horror RPG, though he ended up clashing with the game design staff, and following the release of Koudelka resigned from Sacnoth.[31][41][32] This led to a series of sequels continuing Koudelka's storyline being scrapped.[5]

Shadow Hearts, which began production following the release of Koudelka, was directed and written by Koudelka art director Matsuzo Machida (originally credited as Matsuzo Itakura).[33][42][43] During this period, Sacnoth's parent company SNK was bought out by Aruze (later Universal Interactive), giving Aruze control of the Shadow Hearts intellectual property.[44][45] Machida wanted to create an RPG with Shadow Hearts that fell outside the typical settings of other RPGs, using the world of Koudelka as a starting point and building upon it with original lore.[33][43] Shadow Hearts was the last game produced by Sacnoth before its rebranding as Nautilus, with its responsibilities split between production of the Shadow Hearts series and supporting work on Aruze's arcade machine business.[46]

In response to feedback from the first game, Machida shifted the tone of Covenant to incorporate more humor, making its central theme the pursuit of happiness.[43] From the New World was produced on a tight time schedule by the same team as Covenant.[19][47][48] The focus was on refining and building upon the gameplay mechanics of Covenant rather than changing anything, with the new setting and characters intended to give series newcomers an easy gateway.[37][19][49] While Machida had plans for a true sequel to Covenant,[33] Nautilus was absorbed into Aruze and rebranded in 2007, ceasing game production operations and eventually being absorbed into Aruze in 2009.[50][51] Also in 2007, Aruze patented with the Judgement Ring battle system.[52] Many of the Shadow Hearts team had by this point moved to feelplus, contributing to the production of several titles including Lost Odyssey.[53] Speaking in 2021, Universal Interactive confirmed that there were no plans to continue the series or remake any of its entries.[54]

Graphic design and localization Edit

The characters of Koudelka were designed by manga artist Yūji Iwahara, who created over 100 character sketches for the project.[55] For the three Shadow Hearts titles, the characters were designed by Miyako Kato. Series protagonist Yuri was designed to both appear and behave unlike the typical RPG protagonist of the time.[33] During her work on From the New World, several characters went through extensive redesigns.[40] The CGI cutscenes for Koudelka and Shadow Hearts were created by Digital Media Labs.[56][57] Kikuta supervised the motion capture of real-time cutscenes for Koudelka, conducted by Santa Monica-based special-effects company FutureLight.[58] The CGI cutscenes for Covenant and From the New World were created by external company Avant.[59][60] Real-time cutscenes for Covenant were made more realistic, with motion capture being used for most characters.[43]

Koudelka, released overseas by Infogrames, had its voice acting in English across all regions.[1][61] For Shadow Hearts, the original dialogue was in Japanese and localized into English by Wordbox, with dubbing by TAJ Productions.[61][62][63] Covenant was translated into English by ZPang America, with dubbing handled by Intersound Post Production.[64][65] Both Shadow Hearts and Covenant were released overseas by Midway Games.[66][67] From the New World was released in North America by Xseed Games, acting as one of its first projects alongside Wild Arms 4.[68][69] In Europe, the title was released by Ghostlight.[70] The translation of all three Shadow Hearts titles was handled by Jeremy Blaustein, who had previously worked on the Pokémon anime series, Valkyrie Profile and Metal Gear Solid. During localization, Yuri's first name was changed from "Urmnaf". Blaustein chose "Yuri" as he wanted a name that sounded Russian to reflect the character's origins. He later remembered Covenant as one of his favorite projects.[71][72]

Music Edit

The music for the Shadow Hearts series was primarily composed by Yoshitaka Hirota, who had earlier worked as a sound designer on Koudelka.[73] Hirota's work on the series music was influenced by his work as a sound designer, incorporating sound effects alongside a wide range of music genres.[73][74] Hirota collaborated with several different composers on each soundtrack.[73] For Shadow Hearts, the collaborators were Masaharu Iwata, Yasunori Mitsuda and Ryo Fukuda.[75] For Covenant, Mitsuda returned along with series newcomers Kenji Ito and Tomoko Kobayashi.[76] With From the New World, Fukuda returned and was joined by Tomoko Imoto and Hirotomi Imoto.[47] The music of Koudelka was composed by Kikuta, who found the experience of writing it to be the easiest aspect of the game's production.[32] All four games received soundtrack albums released between 1999 and 2005,[77][78][79][80] while Hirota released an arrange album in 2005.[81]

Reception Edit

The Japanese release of Koudelka was "moderately successful" according to a Western report.[86] Shadow Hearts had estimated sales of approximately 110,000 units, sales referred to by Aruze as low.[87] By contrast, Covenant was a commercial success for both Aruze and Midway in its respective release regions.[88][89] Similarly, From the New World was cited as a sales success by its respective Japanese and North American publishers.[69][90]

Chris Breault of Kill Screen, in an article celebrating the first two Shadow Hearts titles, noted its blend of many conventional elements while being "loyal in the end only to the principle of staying weird".[10] Game Informer's Kimberley Wallace wrote a retrospective article on the series, praising the series as a forgotten classic and citing its combination of dark, emotional and comedic content as the reason for its continued niche appeal.[6] In an article about Covenant for RPGFan, Stephanie Sybydlo cited the series as "cool and atmospheric", praising its blending of history and magic together with its combat system; in the same article Robert Fenner negatively noted the shift towards humor that began with Covenant and was fully expressed in From the New World.[91] Anthony John Agnello of GamesRadar praised the series for its "inky, fast-beating heart" that expressed itself best in Covenant.[14] Anime News Network's Todd Ciolek noted that Shadow Hearts was Sacnoth's best-recognised product and stood out during the PS2 era against other RPGs.[92] Cameron Teague of PlayStation Lifestyle cited the series as a candidate of a possible return on the PlayStation 5, citing its atmosphere and themes.[93]

Contemporary reception of Koudelka was mixed, with many praising its storyline and characters while faulting its gameplay and graphics compared to other titles of the time.[28][29][30] Shadow Hearts was praised for its narrative and the Judgement Ring mechanic, but many faulted its graphics at inferior to other titles for the time and disliked other elements of its gameplay.[9][21][94][95][96] Covenant was praised as a stronger entry than its predecessor overall, with most praise going to its graphics and gameplay improvements.[22][97][98][99][100] Multiple websites later ranked Covenant as one of the best RPGs, or games in general, from the PS2.[91][101][102][103] GameTrailers called Covenant "the greatest JRPG that no-one talks about" due to its unconventional tone and battle system.[104] From the New World saw a less positive response, with many faulting its change of tone and more complicated gameplay, though it was still seen as a high-quality product.[23][105][106][107]

Related media and cameos Edit

Koudelka was supported by several medial expansions.[5][108] A CD drama based on the game, with Japanese actors and excerpts from its score, was released in November 1999 by Scitron Digital Contents.[109][110] The first of a three-volume manga adaptation, written and illustrated by the game's illustrator Yūji Iwahara, was published in November 1999 by Kadokawa Shoten; the third and final volume was published in September 2000.[111][112][113] The manga would have bridged the narrative gap between Koudelka and its scrapped sequels.[5] A novelization, Koudelka - The Mansion's Scream by Nahoko Korekata, was published by ASCII Media Works in February 2000 as part of its Famitsu Bunko imprint.[108]

Shadow Hearts was supplemented by a single guidebook published by Enterbrain in July 2001.[78] Covenant was supplemented with three strategy guides between February and May 2004 by SoftBank Publishing, Kadokawa and MediaWorks respectively; and a guidebook featuring behind-the-scenes material published by SoftBank in June 2004. Also in June, a manga anthology featuring both serious and comedic vignettes surrounding the game's cast was produced by Studio DNA.[79] From the New World was supplemented by two strategy guides published in September and October respectively by MediaWorks and Enterbrain, and a behind-the-scenes guidebook published by Softbank in November.[80]

Several characters from Shadow Hearts series cameoed in Chaos Wars, a 2006 crossover video game developed by Idea Factory and featuring cameos from multiple series including Gungrave and Growlanser.[114] In 2008, Aruze used Covenant as a theme for one of its line of slot machines.[115]

In 2022, Machida, Kato, and Hirota later co-launched a Kickstarter campaign for a spiritual successor titled Penny Blood, featuring similar mechanics to the Shadow Hearts series.[116] The campaign launched on August 29 as part of a project to fund both Penny Blood and Armed Fantasia, a spiritual successor to the Wild Arms; the two games had a combined minimum goal of $750,000.[52][117]

Notes Edit

  1. ^ Known from 2002 to 2007 as Nautilus.
  2. ^ a b Shadow Hearts: From the New World only.
  3. ^ a b c Koudelka only.
  4. ^ Shadōhātsu (Japanese: シャドウハーツ)
  5. ^ Shadōhātsu Tsū (Japanese: シャドウハーツII)

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External links Edit

  • Official Shadow Hearts site (in Japanese)
  • Official Shadow Hearts: Covenant site (in English)
  • Official Shadow Hearts: From the New World site (in English)
  • Shadow Hearts series at MobyGames

shadow, hearts, this, article, about, video, game, series, first, game, release, under, title, video, game, album, caliban, album, series, role, playing, video, games, consisting, trilogy, titles, playstation, their, predecessor, koudelka, playstation, entire,. This article is about the video game series For the first game release under the title see Shadow Hearts video game For the album by Caliban see Shadow Hearts album Shadow Hearts d is a series of role playing video games consisting of a trilogy of titles for the PlayStation 2 PS2 and their predecessor Koudelka for the PlayStation The entire series was developed by Sacnoth later Nautilus Koudelka was published by SNK in 1999 while the Shadow Hearts trilogy were published by Aruze from 2001 to 2005 Multiple other publishers handled the titles overseas The Shadow Hearts chronology extends from the late 1890s to the 1920s following different casts of characters caught in supernatural mysteries The setting combines alternate history and cosmic horror with real world figures making appearances and each title has multiple endings Shadow HeartsThe logo for the first Shadow Hearts each Shadow Hearts logo uses a similar style Genre s Role playingDeveloper s Sacnoth a Publisher s JP AruzeSNK c NA Midway GamesXseed Games b Infogrames c EU Midway GamesGhostlight b Infogrames c Creator s Hiroki KikutaMatsuzo MachidaPlatform s PlayStation PlayStation 2First releaseKoudelkaDecember 16 1999 1 Latest releaseShadow Hearts From the New WorldJuly 28 2005 2 Production of Koudelka began with the formation of Sacnoth in 1997 by Hiroki Kikuta and a number of other former Square staff Internal conflict between Kikuta and the developers eventually led to Kikuta resigning with planned sequels to Koudelka being cancelled The setting was instead used by Matsuzo Machida for the original Shadow Hearts While Machida planned to continue the series after 2005 s Shadow Hearts From the New World these plans never materialized with Sacnoth being absorbed into Aruze and ceasing game production in 2007 The series saw limited media expansions with Koudelka in particular receiving both a novelization and a manga continuation based on the initial story plan While Koudelka saw mixed reactions from critics the Shadow Hearts trilogy saw both contemporary and retrospective praise and is Sacnoth s best known product Shadow Hearts Covenant in particular has been praised as one of the PS2 s best RPGs and was a commercial success for its publishers Contents 1 Games 2 Common elements 2 1 Gameplay 2 2 Setting and characters 3 Production 3 1 Graphic design and localization 3 2 Music 4 Reception 5 Related media and cameos 6 Notes 7 References 8 External linksGames EditRelease timeline1999Koudelka20002001Shadow Hearts200220032004Shadow Hearts Covenant2005Shadow Hearts From the New WorldKoudelka was released for the PlayStation in 1999 in Japan 1 and 2000 in Western territories 1 3 Set in 1898 the story follows Koudelka Iasant as she uncovers a supernatural mystery in a haunted manor 4 5 While not bearing the series title it takes place in the same setting as the later games 6 Shadow Hearts the first entry in the series proper was released for the PlayStation 2 in 2001 in Japan and North America 7 8 and 2002 in Europe 9 Set in 1913 and 1914 the plot follows Yuri Hyuga as he protects exorcist Alice Elliot from the attention of a rival magician 6 10 Shadow Hearts Covenant known in Japan as Shadow Hearts II e 11 was released for the PS2 in 2004 in North America and Japan and 2005 in Europe 12 13 14 A Japan exclusive director s cut with additional content was released in 2005 15 Set six months after Shadow Hearts the story follows Karin Koenig as she is drawn into a conflict between Yuri and secret society Sapientes Gladio 16 Shadow Hearts From the New World was released for the PS2 in 2005 in Japan 2 2006 in North America 17 and 2007 in Europe 18 Set in the Americas the story focuses on the journey of private investigator Johnny Garland as he accompanies the Native American Shania on a quest after a woman dubbed Lady 19 20 Common elements EditGameplay Edit nbsp A battle in Shadow Hearts Covenant showing elements associated with the series including monster transformations and the timing based Judgement Ring The gameplay of the Shadow Hearts series follows a similar formula they are role playing video games featuring the exploration of multiple locations across the world and turn based battle systems triggered through both random and scripted encounters 6 21 22 23 Other elements include optional content such as minigames and side quests 21 22 The basic system was established in the first Shadow Hearts with the next two entries adding new battle elements such as combination attacks and versions of actions that allowed a character to act twice in one turn 6 A key element of all three entries for both battle and elements outside battle is the Judgement Ring 6 Represented as a disc with colored areas on its surface the player s aim is to hit those areas as a pointer passes over them hit areas are split into different colors with narrower red areas at the end of each areas increasing the effectiveness of the chosen action 21 24 Each entry features at least one character who has the power to either absorb or make pacts with supernatural entities and take on their forms and abilities 21 25 26 Transforming takes sanity points a resource that when fully depleted causes a character to go berserk and act independently in battle 6 27 Koudelka combines two distinct styles of gameplay exploration from fixed camera perspectives and puzzle solving similar to earlier entries in the Resident Evil series and turn based combat playing out on a grid triggered through a random encounter system 28 29 30 The game s original concept called for real time combat during exploration using surrounding objects as weapons but internal staff conflict led to a more traditional RPG combat system separating it from the rest of the gameplay and narrative 31 32 Setting and characters Edit The Shadow Hearts universe is set in an alternate history version of Earth this version of Earth blends real events and figures from history with supernatural events and cosmic horror 6 Multiple elements of the series world and enemy design were drawn from H P Lovecraft s Cthulhu Mythos meant as a deliberate contrast with the enemies of other RPGs at the time All titles within the series have multiple endings with a recurring element in Koudelka and Shadow Hearts being that the canon narrative led from their bad endings 33 The original world design drew from several sources including the writing of Lovecraft Umberto Eco William Hope Hodgson and Lord Dunsany 32 Later narrative design drew from the work of manga creator Go Nagai and screenwriter Keisuke Fujikawa 33 34 Koudelka takes place in the late 1890s a time chosen as a turning point between an era of superstition and the modern technological age 5 It is set in Nemeton a fictional converted priory in Aberystwyth Wales the setting was inspired by ruins seen on a research trip taken by the developers to Pembrokeshire 35 Shadow Hearts which takes place in 1913 1914 spreads its events across the Eurasian continent 6 10 Covenant takes place six months after the first game in 1915 during World War I 6 From the New World while taking place in the same universe as earlier entries is a spin off set in the Americas in 1929 during the Prohibition era 6 19 The plots of Shadow Hearts and Covenant are linked by the romance between Yuri Hyuga a Harmonixer capable of capturing and shapeshifting into monsters and Alice Elliot an exorcist who holds a key power During the canon series of events Alice dies saving Yuri s soul then Yuri uses an opportunity to return to the beginning of Shadow Hearts and redo events so he can save her 6 33 Other recurring characters are Koudelka protagonist Koudelka Iasant Roger Bacon a 12th century philosopher who achieved imperfect immortality and the Valentine family a clan of friendly vampires 6 36 37 A recurring plot point across the series is the Emigre Manuscript or Document a text filled with an ancient civilization s magic for reviving the dead use of the Emigre Manuscript forms the central mystery of Koudelka and acts as a key plot point in each Shadow Hearts entry 38 39 40 Production Edit nbsp Hiroki Kikuta pictured 2011 founder of Sacnoth created the original concept for Koudelka the origin of the Shadow Hearts series The Shadow Hearts series began with the production and release of Koudelka 33 It was developed at Sacnoth a game developer founded with funding from SNK by former Square composer Hiroki Kikuta he acted as the game s producer director writer and composer Production began in 1997 following the company s foundation 32 41 His aim was to create an unconventional horror RPG though he ended up clashing with the game design staff and following the release of Koudelka resigned from Sacnoth 31 41 32 This led to a series of sequels continuing Koudelka s storyline being scrapped 5 Shadow Hearts which began production following the release of Koudelka was directed and written by Koudelka art director Matsuzo Machida originally credited as Matsuzo Itakura 33 42 43 During this period Sacnoth s parent company SNK was bought out by Aruze later Universal Interactive giving Aruze control of the Shadow Hearts intellectual property 44 45 Machida wanted to create an RPG with Shadow Hearts that fell outside the typical settings of other RPGs using the world of Koudelka as a starting point and building upon it with original lore 33 43 Shadow Hearts was the last game produced by Sacnoth before its rebranding as Nautilus with its responsibilities split between production of the Shadow Hearts series and supporting work on Aruze s arcade machine business 46 In response to feedback from the first game Machida shifted the tone of Covenant to incorporate more humor making its central theme the pursuit of happiness 43 From the New World was produced on a tight time schedule by the same team as Covenant 19 47 48 The focus was on refining and building upon the gameplay mechanics of Covenant rather than changing anything with the new setting and characters intended to give series newcomers an easy gateway 37 19 49 While Machida had plans for a true sequel to Covenant 33 Nautilus was absorbed into Aruze and rebranded in 2007 ceasing game production operations and eventually being absorbed into Aruze in 2009 50 51 Also in 2007 Aruze patented with the Judgement Ring battle system 52 Many of the Shadow Hearts team had by this point moved to feelplus contributing to the production of several titles including Lost Odyssey 53 Speaking in 2021 Universal Interactive confirmed that there were no plans to continue the series or remake any of its entries 54 Graphic design and localization Edit The characters of Koudelka were designed by manga artist Yuji Iwahara who created over 100 character sketches for the project 55 For the three Shadow Hearts titles the characters were designed by Miyako Kato Series protagonist Yuri was designed to both appear and behave unlike the typical RPG protagonist of the time 33 During her work on From the New World several characters went through extensive redesigns 40 The CGI cutscenes for Koudelka and Shadow Hearts were created by Digital Media Labs 56 57 Kikuta supervised the motion capture of real time cutscenes for Koudelka conducted by Santa Monica based special effects company FutureLight 58 The CGI cutscenes for Covenant and From the New World were created by external company Avant 59 60 Real time cutscenes for Covenant were made more realistic with motion capture being used for most characters 43 Koudelka released overseas by Infogrames had its voice acting in English across all regions 1 61 For Shadow Hearts the original dialogue was in Japanese and localized into English by Wordbox with dubbing by TAJ Productions 61 62 63 Covenant was translated into English by ZPang America with dubbing handled by Intersound Post Production 64 65 Both Shadow Hearts and Covenant were released overseas by Midway Games 66 67 From the New World was released in North America by Xseed Games acting as one of its first projects alongside Wild Arms 4 68 69 In Europe the title was released by Ghostlight 70 The translation of all three Shadow Hearts titles was handled by Jeremy Blaustein who had previously worked on the Pokemon anime series Valkyrie Profile and Metal Gear Solid During localization Yuri s first name was changed from Urmnaf Blaustein chose Yuri as he wanted a name that sounded Russian to reflect the character s origins He later remembered Covenant as one of his favorite projects 71 72 Music Edit Main article Music of the Shadow Hearts series The music for the Shadow Hearts series was primarily composed by Yoshitaka Hirota who had earlier worked as a sound designer on Koudelka 73 Hirota s work on the series music was influenced by his work as a sound designer incorporating sound effects alongside a wide range of music genres 73 74 Hirota collaborated with several different composers on each soundtrack 73 For Shadow Hearts the collaborators were Masaharu Iwata Yasunori Mitsuda and Ryo Fukuda 75 For Covenant Mitsuda returned along with series newcomers Kenji Ito and Tomoko Kobayashi 76 With From the New World Fukuda returned and was joined by Tomoko Imoto and Hirotomi Imoto 47 The music of Koudelka was composed by Kikuta who found the experience of writing it to be the easiest aspect of the game s production 32 All four games received soundtrack albums released between 1999 and 2005 77 78 79 80 while Hirota released an arrange album in 2005 81 Reception EditAggregate review scores Game GameRankings MetacriticKoudelka 60 82 Shadow Hearts 73 100 83 Shadow Hearts Covenant 85 100 84 Shadow Hearts From the New World 76 100 85 The Japanese release of Koudelka was moderately successful according to a Western report 86 Shadow Hearts had estimated sales of approximately 110 000 units sales referred to by Aruze as low 87 By contrast Covenant was a commercial success for both Aruze and Midway in its respective release regions 88 89 Similarly From the New World was cited as a sales success by its respective Japanese and North American publishers 69 90 Chris Breault of Kill Screen in an article celebrating the first two Shadow Hearts titles noted its blend of many conventional elements while being loyal in the end only to the principle of staying weird 10 Game Informer s Kimberley Wallace wrote a retrospective article on the series praising the series as a forgotten classic and citing its combination of dark emotional and comedic content as the reason for its continued niche appeal 6 In an article about Covenant for RPGFan Stephanie Sybydlo cited the series as cool and atmospheric praising its blending of history and magic together with its combat system in the same article Robert Fenner negatively noted the shift towards humor that began with Covenant and was fully expressed in From the New World 91 Anthony John Agnello of GamesRadar praised the series for its inky fast beating heart that expressed itself best in Covenant 14 Anime News Network s Todd Ciolek noted that Shadow Hearts was Sacnoth s best recognised product and stood out during the PS2 era against other RPGs 92 Cameron Teague of PlayStation Lifestyle cited the series as a candidate of a possible return on the PlayStation 5 citing its atmosphere and themes 93 Contemporary reception of Koudelka was mixed with many praising its storyline and characters while faulting its gameplay and graphics compared to other titles of the time 28 29 30 Shadow Hearts was praised for its narrative and the Judgement Ring mechanic but many faulted its graphics at inferior to other titles for the time and disliked other elements of its gameplay 9 21 94 95 96 Covenant was praised as a stronger entry than its predecessor overall with most praise going to its graphics and gameplay improvements 22 97 98 99 100 Multiple websites later ranked Covenant as one of the best RPGs or games in general from the PS2 91 101 102 103 GameTrailers called Covenant the greatest JRPG that no one talks about due to its unconventional tone and battle system 104 From the New World saw a less positive response with many faulting its change of tone and more complicated gameplay though it was still seen as a high quality product 23 105 106 107 Related media and cameos EditKoudelka was supported by several medial expansions 5 108 A CD drama based on the game with Japanese actors and excerpts from its score was released in November 1999 by Scitron Digital Contents 109 110 The first of a three volume manga adaptation written and illustrated by the game s illustrator Yuji Iwahara was published in November 1999 by Kadokawa Shoten the third and final volume was published in September 2000 111 112 113 The manga would have bridged the narrative gap between Koudelka and its scrapped sequels 5 A novelization Koudelka The Mansion s Scream by Nahoko Korekata was published by ASCII Media Works in February 2000 as part of its Famitsu Bunko imprint 108 Shadow Hearts was supplemented by a single guidebook published by Enterbrain in July 2001 78 Covenant was supplemented with three strategy guides between February and May 2004 by SoftBank Publishing Kadokawa and MediaWorks respectively and a guidebook featuring behind the scenes material published by SoftBank in June 2004 Also in June a manga anthology featuring both serious and comedic vignettes surrounding the game s cast was produced by Studio DNA 79 From the New World was supplemented by two strategy guides published in September and October respectively by MediaWorks and Enterbrain and a behind the scenes guidebook published by Softbank in November 80 Several characters from Shadow Hearts series cameoed in Chaos Wars a 2006 crossover video game developed by Idea Factory and featuring cameos from multiple series including Gungrave and Growlanser 114 In 2008 Aruze used Covenant as a theme for one of its line of slot machines 115 In 2022 Machida Kato and Hirota later co launched a Kickstarter campaign for a spiritual successor titled Penny Blood featuring similar mechanics to the Shadow Hearts series 116 The campaign launched on August 29 as part of a project to fund both Penny Blood and Armed Fantasia a spiritual successor to the Wild Arms the two games had a combined minimum goal of 750 000 52 117 Notes Edit Known from 2002 to 2007 as Nautilus a b Shadow Hearts From the New World only a b c Koudelka only Shadōhatsu Japanese シャドウハーツ Shadōhatsu Tsu Japanese シャドウハーツII References Edit a b c d PlayStation Koudelka RPGamer Archived from the original on 2016 07 16 Retrieved 2017 09 16 a b Winkler Chris 2005 05 10 New Shadow Hearts From The New World Info Released RPGFan Archived from the original on 2008 05 09 Retrieved 2019 07 05 Koudelka Home Page Koudelka UK Website Archived from the original on 2001 01 23 Retrieved 2019 07 03 Koudelka The Characters Koudelka Websites Archived from the original on 2001 08 13 Retrieved 2017 08 21 a b c d e Kikuta Hiroki 2000 クーデルカという物語 Hiroki Kikuta Blog in Japanese Archived from the original on 2010 03 23 Retrieved 2018 07 06 a b c d e f g h i j k l m Wallace Kimberley 2012 12 14 Remembering Shadow Hearts Game Informer Archived from the original on 2018 07 05 Retrieved 2018 12 22 佐藤藍子さんをCMに起用 アルゼ シャドウハーツ 完成記者発表会 Dengeki Online in Japanese 2001 05 14 Archived from the original on 2018 12 19 Retrieved 2018 12 22 Ahmed Shahed 2001 12 11 Shadow Hearts set to ship GameSpot Archived from the original on 2002 02 07 Retrieved 2018 12 22 a b Mortlock Dean April 2002 Shadow Hearts Review Official UK PlayStation 2 Magazine Future plc 19 103 Scans a b c Breault Chris 2016 04 22 The Immortal Weirdness of Shadow Hearts Kill Screen Archived from the original on 2018 07 05 Retrieved 2018 12 22 Shadow Hearts 2 announced by Aruze GameSpot 2003 06 18 Archived from the original on 2019 06 28 Retrieved 2019 06 28 Dunham Jeremy 2004 01 07 Shadow Hearts II Limited Edition Details IGN Archived from the original on 2019 06 28 Retrieved 2019 06 28 Winkler Chris 2004 09 08 Shadow Hearts Covenant Goes Gold RPGFan Archived from the original on 2015 09 06 Retrieved 2019 06 28 a b The 15 best JRPGs GamesRadar 2017 04 07 Archived from the original on 2019 06 27 Retrieved 2019 06 28 シャドウハーツII ディレクターズカット Shadow Hearts Website in Japanese Archived from the original on 2016 08 19 Retrieved 2019 06 28 シャドウハーツII 公式設定資料集 World Guidance in Japanese ASCII Media Works 2004 07 01 ISBN 4 7973 2772 3 Yip Spencer 2006 03 06 Shadow Hearts rises again Siliconera Archived from the original on 2010 10 18 Retrieved 2019 07 05 Shadow Hearts Pre Orders now being taken Ghostlight 2007 04 25 Archived from the original on 2007 05 16 Retrieved 2019 07 05 a b c d Nutt Christian 2005 09 22 Shadow Hearts From the New World TGS Roundtable GameSpy Archived from the original on 2016 06 04 Retrieved 2018 12 22 シャドウハーツ公式サイト シャドウハーツ フロム ザ ニューワールド 登場人物 Shadow Hearts website in Japanese Archived from the original on 2019 06 29 Retrieved 2019 07 05 a b c d e Villoria Gerald 2001 12 19 Shadow Hearts Review GameSpot Archived from the original on 2002 02 23 Retrieved 2018 12 22 a b c Marrow Mark 2005 12 01 Shadow Hearts Covenant Review PALGN Archived from the original on 2008 03 23 Retrieved 2017 07 06 a b Villoria Gerald 2006 03 07 Reviews Shadow Hearts From the New World GameSpy Archived from the original on 2007 10 06 Retrieved 2019 07 06 Xseed Games Staff 2006 03 07 Shadow Hearts From The New World Instruction Booklet Xseed Games シャドウハーツ2 ザ コンプリートガイド 電撃プレイステーション 2004 05 31 ISBN 4 8402 2669 5 a href Template Cite book html title Template Cite book cite book a website ignored help シャドウハーツ公式サイト シャドウハーツII システム フュージョン Shadow Hearts website in Japanese Archived from the original on 2016 07 02 Retrieved 2019 07 06 シャドウハーツ公式サイト シャドウハーツ システム Shadow Hearts website in Japanese Archived from the original on 2017 11 15 Retrieved 2018 12 22 a b Zdyrko David 2000 06 30 Koudelka Review IGN Archived from the original on 2001 06 08 Retrieved 2017 09 16 a b Sato Ike 2000 01 20 Koudelka Review GameSpot Archived from the original on 2001 06 29 Retrieved 2017 09 16 a b Alley Jake 2002 03 07 Koudelka Review RPGamer Archived from the original on 2002 02 18 Retrieved 2017 09 16 a b クリエイターインスピレーション Vol 4 菊田 裕樹 Sting in Japanese 2000 06 14 Archived from the original on 2000 12 16 Retrieved 2017 08 21 a b c d e Interviews Hiroki Kikuta RocketBaby 2001 Archived from the original on 2003 10 12 Retrieved 2017 08 21 a b c d e f g h Robuschi Majkol 2016 01 02 Intervista a Matsuzo Machida e Miyako Kato il duo creativo della serie Shadow Hearts Geek Gamer in Italian Archived from the original on 2016 03 08 Retrieved 2017 09 07 シャドウ ハーツ 開発者インタビュー Vol1 前編 どこにも属さない 第三のRPG を創りたい Sacnoth in Japanese 2001 Archived from the original on 2001 08 15 Retrieved 2018 12 22 Kikuta Hiroki 2000 10 25 Koudelka Director s Cut Nemeton Monastery Koudelka Director s Cut in Japanese Archived from the original on 2016 08 28 Retrieved 2017 08 21 シャドウハーツ公式サイト シャドウハーツ 登場人物 Shadow Hearts website in Japanese Archived from the original on 2017 07 28 Retrieved 2018 12 22 a b Cover Story Shadow Hearts From The New World Hardcore Gamer No 10 DoubleJump Publishing April 2006 pp 39 44 Kikuta Hiroki 2000 10 25 Koudelka Director s Cut Emigre Document Koudelka Director s Cut in Japanese Archived from the original on 2001 05 06 Retrieved 2017 08 21 シャドウハーツ 公式ガイドブック in Japanese Enterbrain 2001 07 01 ISBN 4 7577 0526 3 a b シャドウハーツ フロム ザ ニューワールド 公式設定資料集 in Japanese SoftBank Creative 2005 11 30 ISBN 4 7577 0526 3 a b クリエイターインスピレーション Vol 3 菊田 裕樹 Sting in Japanese 2000 05 25 Archived from the original on 2001 02 18 Retrieved 2017 08 21 Strohm Alex 2000 09 19 Q amp A Sacnoth GameSpot Archived from the original on 2001 06 29 Retrieved 2017 08 21 a b c d インタビュー シャドウハーツII Dengeki Online in Japanese Archived from the original on 2016 05 27 Retrieved 2018 12 22 Winkler Chris 2005 RPGFan Exclusive Interview 2 Nautilus Aruze Consumer Game Division RPGFan Archived from the original on 2014 11 26 Retrieved 2014 02 15 Provo Frank 2004 06 11 The History of SNK GameSpot Archived from the original on 2018 04 26 Retrieved 2018 12 24 ノーチラス株式会社 会社概要 Nautilus in Japanese Archived from the original on 2005 11 24 Retrieved 2018 12 24 a b Shadow Hearts From the New World Original Soundtrack Commentary Video Game Music Online 2013 05 09 Archived from the original on 2015 03 29 Retrieved 2018 07 08 シャドウハーツ フロム ザ ニューワールド ダイアリー Shadow Hearts From The New World Website in Japanese 2005 Archived from the original on 2015 08 24 Retrieved 2018 07 08 Alfonso Andrew 2005 09 26 Shadow Hearts 3 Odaiba Roundtable IGN Archived from the original on 2012 09 28 Retrieved 2019 07 05 2007年10月03日IRリリース事業再編に関するご案内 PDF Universal Entertainment Corporation in Japanese 2007 10 03 Archived PDF from the original on 2017 11 05 Retrieved 2018 12 22 アルゼマーケティングジャパン株式会社との合併に伴う 特別損失の発生 PDF Universal Entertainment Corporation in Japanese 2009 08 07 Archived PDF from the original on 2018 01 24 Retrieved 2018 12 22 a b Sincalir Brendan 2022 08 29 Wild Arms and Shadow 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Friend Yoshitaka Hirota Procyon Studio in Japanese Archived from the original on 2016 03 06 Retrieved 2018 07 08 Schweitzer Ben 2013 05 09 Shadow Hearts Covenant Original Soundtrack Commentary Video Game Music Online Archived from the original on 2017 06 21 Retrieved 2018 07 08 Kikuta Hiroki 1999 12 01 KOUDELKA クーデルカ オリジナル サウンドトラック Hiroki Kikuta Blog in Japanese Archived from the original on 2010 03 24 Retrieved 2018 07 06 a b シャドウハーツ グツズ Shadow Hearts website in Japanese Archived from the original on 2016 03 03 Retrieved 2018 12 22 a b シャドウハーツ公式サイト シャドウハーツII グッズ Shadow Hearts Website in Japanese Archived from the original on 2016 03 25 Retrieved 2019 06 29 a b シャドウハーツ公式サイト シャドウハーツ フロム ザ ニューワールド グッズ Shadow Hearts website in Japanese Archived from the original on 2019 06 29 Retrieved 2019 07 05 Discography Near Death Experience Shadow Hearts Arrange Tracks Procyon Studio in Japanese Archived from the original on 2006 03 19 Retrieved 2018 07 08 Koudelka for PlayStation GameRankings 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the original on 2017 11 05 Retrieved 2019 07 06 a b Retro Encounter Final Thoughts Episodes 70 71 Shadow Hearts Covenant RPGFan 2017 Archived from the original on 2017 02 26 Retrieved 2019 07 06 Ciolek Todd 2013 02 06 The X Button Squared Circle Anime News Network Archived from the original on 2013 02 09 Retrieved 2017 09 07 Teague Cameron 2021 02 05 Game Series We d Like to See Return on PS5 The RPGs PlayStation Lifestyle Archived from the original on 2021 03 09 Retrieved 2021 05 28 Davies Paul 2002 04 04 PlayStation PS2 Reviews Shadow Hearts Computer and Video Games Archived from the original on 2007 05 24 Retrieved 2018 12 22 Smith David 2001 12 20 Review Shadow Hearts IGN Archived from the original on 2004 08 04 Retrieved 2018 12 22 Shadow Hearts Review GamePro 2001 12 12 Archived from the original on 2006 01 28 Retrieved 2018 12 22 Dunham Jeremy 2004 09 23 Shadow Hearts Covenant Review IGN Archived from the original on 2008 09 17 Retrieved 2008 09 01 Parish Jeremy 2004 09 27 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2019 06 26 Retrieved 2019 07 06 Fahay Rob 2007 05 07 Review Shadow Hearts From The New World Eurogamer Archived from the original on 2019 06 26 Retrieved 2019 07 06 a b クーデルカ 叫喚の館 National Diet Library in Japanese Archived from the original on 2017 09 16 Retrieved 2017 09 16 Koudelka Drama CD VGMdb Archived from the original on 2016 06 30 Retrieved 2017 09 16 Scitron Label Music CD Information Scitron Digital Contents in Japanese Archived from the original on 2000 03 05 Retrieved 2019 07 07 クーデルカ 第1巻 Kadokawa Corporation in Japanese Archived from the original on 2017 09 16 Retrieved 2017 09 16 クーデルカ 第2巻 Kadokawa Corporation in Japanese Archived from the original on 2017 09 16 Retrieved 2017 09 16 クーデルカ 第3巻 Kadokawa Corporation in Japanese Archived from the original on 2017 09 16 Retrieved 2017 09 16 4ゲームメーカーのキャラクタたちが夢の共演 アイディアファクトリー PS2 カオス ウォーズ Game Watch Impress in Japanese 2006 06 14 Archived from the original on 2010 03 15 Retrieved 2021 05 28 Yip Spencer 2008 12 18 Shadow Hearts Lives On As A Slot Machine Siliconera Archived from the original on 2009 11 08 Retrieved 2019 07 05 Romano Sal 2022 08 26 Armed Fantasia and Penny Blood Double Kickstarter campaign interview with Akifumi Kaneko and Matsuzo Machida Gematsu Archived from the original on 2022 08 28 Retrieved 2022 08 29 Castillo Gio 2022 08 26 Armed Fantasia and Penny Blood Coming to Kickstarter from Wild ARMs and Shadow Hearts Creators RPGFan Archived from the original on 2022 08 26 Retrieved 2022 08 29 External links Edit nbsp Wikiquote has quotations related to Shadow Hearts Official Shadow Hearts site in Japanese Official Shadow Hearts Covenant site in English Official Shadow Hearts From the New World site in English Shadow Hearts series at MobyGames Retrieved from https en wikipedia org w index php title Shadow Hearts amp oldid 1171930652, wikipedia, wiki, book, books, library,

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