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Serpent (video game)

Serpent (かこむん蛇, Kakomunja) is a snake video game developed by Naxat Soft for the Game Boy. It was released in 1990 in North American and Japan.

Serpent
Japanese cover art
Developer(s)Naxat Soft[1]
Publisher(s)Naxat Soft
Taxan
Programmer(s)Kiyoshi Sakai
Composer(s)Atsuhiro Motoyama[2]
Platform(s)Game Boy
Release
Genre(s)Snake
Mode(s)Single-player, 2 player multiplayer

Gameplay

 
When a snake cannot move, it self-destructs, and the surviving snake wins.

In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed number of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm.

There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level.[3] Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter.[4]

Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents.[3]"

References

  1. ^ a b c "Release information for Serpent". GameFAQs. Retrieved 2012-07-04.
  2. ^ "Composer information for Serpent". Portable Music History. Retrieved 2012-09-21.
  3. ^ a b "Basic overview of Serpent". allgame. Retrieved 2012-07-04.
  4. ^ "Advanced overview of Serpent" (in Japanese). GB no Game Seiha Shimasho. Retrieved 2012-07-04.

External links


serpent, video, game, serpent, かこむん蛇, kakomunja, snake, video, game, developed, naxat, soft, game, released, 1990, north, american, japan, serpentjapanese, cover, artdeveloper, naxat, soft, publisher, naxat, soft, taxanprogrammer, kiyoshi, sakaicomposer, atsuh. Serpent かこむん蛇 Kakomunja is a snake video game developed by Naxat Soft for the Game Boy It was released in 1990 in North American and Japan SerpentJapanese cover artDeveloper s Naxat Soft 1 Publisher s Naxat Soft TaxanProgrammer s Kiyoshi SakaiComposer s Atsuhiro Motoyama 2 Platform s Game BoyReleaseJP April 6 1990 1 NA November 1990 1 Genre s SnakeMode s Single player 2 player multiplayerGameplay Edit When a snake cannot move it self destructs and the surviving snake wins In the future there is a sport called Serpent Two fighters in serpentine robotic machines try to box each other in to win the fight The serpents are detailed in the fact that they aren t just a line giving a greater sense of realism to the game Each snake has a fixed number of lives with losing a life being a representation of losing the war The game over message is a simple message saying the bitter taste of defeat with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm There are two modes with four difficulty levels level 1 is considered to be the easiest normal speed and enemy performance while level 4 is the hardest fast speed and enemies are likely to cheat death The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level 3 Missiles can be launched when the player collects them on the field White numbers help the player develop a longer body while black numbers make the body shorter 4 Missiles can either make the enemy faster black missiles or slower white missiles Winning 7 of the 13 possible matches automatically makes the player into the champion of serpents 3 References Edit a b c Release information for Serpent GameFAQs Retrieved 2012 07 04 Composer information for Serpent Portable Music History Retrieved 2012 09 21 a b Basic overview of Serpent allgame Retrieved 2012 07 04 Advanced overview of Serpent in Japanese GB no Game Seiha Shimasho Retrieved 2012 07 04 External links EditFlyer at Giant Bomb This action game related article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Serpent video game amp oldid 1129894216, wikipedia, wiki, book, books, library,

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