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RoboRally

RoboRally is a board game for 2–8 players designed by Richard Garfield and published by Wizards of the Coast (WotC) in 1994. Various expansions and revisions have been published by both WotC and by Avalon Hill.

RoboRally
Typical RoboRally race course
DesignersRichard Garfield
Players2–8
Setup time10 minutes
Playing time120 minutes
ChanceMedium
Age range10+
SkillsSimple programming

Description edit

 
6-player game in progress

In RoboRally, 2–8 players assume control of "Robot Control Computers" in a dangerous widget factory filled with moving, course-altering conveyor belts, metal-melting laser beams, bottomless pits, crushers, and a variety of other obstacles. Using randomly dealt "program cards", the controllers attempt to maneuver their robot to reach a pre-designated number of checkpoints in a particular order.

Components edit

The game box contains:

  • 4 double-sided map boards
  • 8 player mats
  • 8 robot tokens and matching archive markers
  • 8 Power Down tokens
  • 84 Program cards that either move a robot ahead or back, or turn it either 90 degrees left or right, or reverse its direction
  • 26 Option cards
  • 40 Life markers
  • 60 Damage tokens
  • two-sided Docking Bay board
  • 30-second hourglass timer
  • rulebook

Set-up edit

Each player chooses a robot token and its matching archive token, and also receives three life tokens and a player mat. The players choose a race course by common consent, place numbered flags on it according to the race course chosen, and abut the Docking Panel board against the side of the map indicated by the race course chosen. In randomly determined order, each player places their robot on a starting square on the Docking Bay board with their matching archive marker under the robot.

Preparing to move edit

On each turn:

  1. The Program card deck is shuffled and nine cards are dealt to each player.
    1. For each point of robot damage, the number of cards is reduced by 1.
  2. Players plan how to get to the first numbered flag, choose five Program cards from their hand as the robot's next five moves, and place the cards in order facedown on the table.
    1. When all players but one have chosen their cards, the 30-second sand timer is started. If this runs out while the last player is still choosing cards, the player's cards are chosen at random from the player's hand.
  3. Unused cards are placed in a discard pile.

Movement edit

  1. Each player simultaneously reveals their first Program card. The player with the highest numbered Program card moves first, followed by each player in order of descending Program card values.
    1. If the robot hits a wall, it cannot proceed.
    2. If a robot hits another robot, it pushes the second robot in front of it.

End of phase edit

After everyone has moved (called a "phase")

  • the express conveyor belts move any robots on it one space in the direction of its arrows, rotating as the space they move on to.
  • the slow and express conveyor belts move any robots one space in the direction of its arrows, rotating as the space they move on to.
  • pushers push if active for that register phase.
  • gears rotate robots either 90 degrees clockwise or counterclockwise as indicated by their directional arrows
  • every board laser and robot fires a high intensity laser down the row of squares in front of them. If the beam hits a robot before being stopped by a wall, the target robot takes a point of damage.
  • crushers activate, destroying any robot on them.
  • If a robot ends a phase on a wrench or numbered flag, the player moves the robot's archive marker to that flag. If the robot was seeking that flag, the player now attempts to reach the next numbered flag.
  • If a robot ends a turn on any repair site (a space with a wrench), the robot's archive marker is moved to that spot.
  • If a robot ends a turn on a space with one wrench, one point of damage is repaired.
  • If a robot ends a turn on a space with two wrenches, two points of damage are repaired OR the robot receives a random upgrade card.
  • If a robot ends a turn on a space with a wrench and a hammer, one point of damage is repaired, AND the robot receives a random upgrade card.

Play then returns to the beginning of the next turn.

A player can choose to totally repair their robot by announcing, a turn in advance while programming their robot, that their robot will "power down" at the end of the coming turn. The robot plays the programmed turn, then shuts down for the entire next turn to repir itself. The robot returns to 100A% status at the end of the turn. Any damage taken during the repair turn reduces the robot's current point total before repairs, and may destroy the robot before it completes its repairs.

Robot destruction edit

If a robot takes more than 9 points of damage, or falls down a pit or drives off the board or is pushed off the board, the robot is destroyed. The player loses a Life token, and a clone of the robot with two damage returns at the start of the next turn on the robot's archive marker. If a player runs out of Life tokens, (four robots destroyed), the player is out of the game.

Victory conditions edit

The first robot to touch the final numbered flag is the winner.

Publication history edit

Game designer Richard Garfield designed RoboRally in 1985,[1] but when he first showed it to WotC, they were uninterested. After WotC produced Garfield's collectible card game Magic: The Gathering in 1993, they expressed interest in publishing RoboRally,[2] which was released in 1994 with pewter playing tokens designed by Phil Foglio, who also did the artwork for the game.[2]

Several updates and expansions rapidly followed, including a second edition (1995); Armed and Dangerous (1995); Crash and Burn (1997); Grand Prix (1997); and Radioactive (1998).

In 2005, Avalon Hill re-published the game with minor rule revisions and cosmetic changes that included replacing the pewter robots tokens with plastic robots. Eleven years later, Avalon Hill re-released the game in 2016 with revised boards and substantial rules changes making the game incompatible with the previous editions.

In 2023, Renegade Game Studios obtained the rights to a number of games published under the Avalon Hill brand from Wizards of the Coast, among these was Robo Rally. The board size went back to the 12x12 inch grids but the rules remain close to the 2016 revision. Two expansions, Wet & Wild and Chaos & Carnage, were available close to release. A Transformers tie-in game was announced in summer 2023,[3] changing to six distinct Transformers characters and their personalized upgrades and abilities. One day later a further expansion, Master Builder, was announced, which was meant to give players the opportunity to customize boards with 6x6" tiles as well as tokens of the most common board elements.[4]

Reception edit

In Issue 18 of Shadis, David Williams liked this "manic racing game", and thought that the components were of "high quality" but questioned the use of expensive pewter playing pieces instead of plastic tokens, saying, "Wizards did not cut corners, but it would be nice to have a cheaper option."[2]

In Issue 2 of Arcane, Andy Butcher found that this was a good game for casual playing. He concluded by giving it an average rating of 7 out of 10, saying, "anyone who's looking for great way to while away a couple of hours and have fun is strongly advised to check this out – it's simple to learn, extremely replayable, and most importantly, a great game – although you do need at least four players to get the most out of it."[5]

John ONeill of Black Gate commented that "all the challenge comes in the nature of your idiotic robots, and the numerous ways they can stumble stoically – nay, joyously – towards their own destruction on the factory floor."[6]

RoboRally was chosen for inclusion in the 2007 book Hobby Games: The 100 Best. James Ernest commented: "Why is RoboRally one of the best hobby games ever? Besides being a completely solid game at heart, RoboRally succeeds at one of the hardest tricks in game design: it is genuinely funny. I don't just mean that it has funny jokes in the rules or funny robot characters. It has those things, but putting jokes in a rulebook is relatively easy. The richest humor in this game comes from the play of the game itself."[7]

Other reviews and commentary edit

Awards edit

  • At the 1995 Origins Awards, RoboRally won awards in two categories:
    • "Best Fantasy or Science Fiction Boardgame of 1994"
    • "Best Graphic Presentation of a Boardgame of 1994"[11]
  • At the 1996 Origins Awards, the Armed and Dangerous expansion won "Best Graphic Presentation of a Boardgame of 1995"[12]
  • At the 1997 Origins Awards, RoboRally Grand Prix won "Best Fantasy or Science Fiction Boardgame of 1996"[13]

Editions and expansions (with board names) edit

Between 1994 and 1999 Wizards of the Coast (WotC) released the original game, four expansion sets, and a limited edition board.

  • RoboRally (first edition, WotC, 1994): Basic boards (6), unpainted metal miniatures with detached plastic bases (8), movement cards, option cards, and counters.
  • RoboRally (second edition, WotC, 1995): Basic boards (same 6, with lighter coloring), unpainted metal miniatures with integrated metal bases (8), movement cards, option cards, and counters.
  • Armed and Dangerous (WotC, 1995): Additional boards (6), additional option cards, and counters.
  • Crash and Burn (WotC, 1997): Additional boards (2)
  • Grand Prix (WotC, 1997): Additional boards (3), with randomly selected reprinted basic boards on the backs.
  • Radioactive (WotC, 1998): Additional boards (3)
  • "Origins ’99" (WotC, 1999): A single new board (King of the Hill), only given to finalists in the championship tournament.

In Europe (German by Amigo, and Dutch by 999 Games), a different series was released. It incorporated a few rules changes and fewer components to make the game simpler. The damage and life tokens are larger and thicker than those of the original American release. The movement cards are color-coded. Forward (Move) cards have blue arrows, Backward (Back Up) cards have red ones and Turn cards yellow ones.

  • RoboRally (Amigo, 1999; and 999 Games, 2000): Basic boards (4, lettered instead of named), prepainted plastic bots (4), color-coded movement cards, counters.
  • Crash & Burn (Amigo, 2000): Additional boards (4, lettered instead of named), prepainted plastic bots (4), option cards.

The Avalon Hill edition also changed the cards. The new Move cards have only an arrow in the corner instead of the number with the arrow, which means you have to look at the full face of the card to distinguish them. It also has larger counters. Character sheets were introduced to track damage, life counters, power-down status, and program cards. Each sheet also contains a copy of the turn sequence for reference. The graphics have been redesigned to make the functionality of board elements clearer. The rules were also simplified to remove the concept of virtual robots.

  • RoboRally (Avalon Hill, 2005): Double-sided boards (4), Docking Bay (a double-sided starting grid, one-third the size of a regular board), plastic bots (8), movement cards, option cards, plastic flags (8), sand timer, and counters. The board combinations are Chop Shop & Island, Spin Zone & Maelstrom, Chess & Cross, and Vault & Exchange.

The 2016 edition significantly changed the damage system and gave every player an individual deck rather than a shared deck. Priority is determined by proximity to an antenna token and archive markers have been replaced with respawn point tokens. The boards in this edition are 10x10 rather than 12x12, and are named 1A, 1B - 6A and 6B. The docking bay is 10x3.

  • Robo Rally (Avalon Hill, 2016): Double-sided boards (6), double-sided start board, prepainted plastic bots (6), individual movement decks, damage decks, option cards, plastic flags (6), sand timer, plastic antenna token, plastic energy cubes and counters

The 2023 edition sees the return of the 12x12 boards. Some of the classic expansion boards are reprinted, while newer ones are introduced as well. The material quality is upgraded from the previous edition with thicker boards and tokens and larger cards.

  • Robo Rally (Renegade Game Studios, 2023): Double-sided boards (4), double-sided start board, pre-painted plastic bots (6), plastic checkpoint marker flags (6), individual movement decks (6x20 cards), damage deck (40 cards), upgrade cards (40), energy tracking cubes (8), reboot tokens (6), archive tokens (6), checkpoint tracking tokens (6), player aid,
  • Wet & Wild (Renegade Game Studios, 2023): Double-sided boards (3), upgrade cards (5)
  • Chaos & Carnage (Renegade Game Studios, 2023): Double-sided boards (3), upgrade cards (5)
  • Transformers: Robo Rally (Renegade Game Studios, 2024)
  • Robo Rally: Master Builder (Renegade Game Studios, 2024): 6x6" game boards (8), tokens (17), upgrade cards (5)
  • Robo Rally: Thrills & Spills (Renegade Game Studios, 2024): Double-sided boards (3), upgrade cards (5)
RoboRally boards by game release
Board Wizards of the Coast European Avalon Hill 2005 Avalon Hill 2016 Renegade Game Studios 2023
Cannery Row 1994 – RoboRally 1999 – RoboRally (D)
Cross 1994 – RoboRally 1999 – RoboRally (C) 2005 – RoboRally
Exchange 1994 – RoboRally 1999 – RoboRally (B) 2005 – RoboRally
Island 1994 – RoboRally 2000 – Crash & Burn (E) 2005 – RoboRally
Maelstrom 1994 – RoboRally 2000 – Crash & Burn (F) 2005 – RoboRally
Pit Maze 1994 – RoboRally 1999 – RoboRally (A)
Chasm 1995 – Armed & Dangerous 2023 - Chaos & Carnage
Circuit Trap 1995 – Armed & Dangerous 2023 - Wet & Wild
Coliseum 1995 – Armed & Dangerous 2023 - Wet & Wild
Flood Zone 1995 – Armed & Dangerous 2023 - Wet & Wild
Gear Box 1995 – Armed & Dangerous 2023 - Chaos & Carnage
Laser Maze 1995 – Armed & Dangerous 2023 - Chaos & Carnage
Blast Furnace 1997 – Crash & Burn 2000 – Crash & Burn (H)
Machine Shop 1997 – Crash & Burn 2000 – Crash & Burn (G)
Back Stretch 1997 – Grand Prix
Canyon 1997 – Grand Prix
Pit Row 1997 – Grand Prix
Pinwheel 1998 – Radioactive
Reactor Core 1998 – Radioactive
Shake ’N’ Bake 1998 – Radioactive
King of the Hill 1999 – Origins '99
Docking Bay 2005 – RoboRally
Chop Shop 2005 – RoboRally
Spin Zone 2005 – RoboRally
Chess 2005 – RoboRally
Vault 2005 – RoboRally
Start Board 2016 – Robo Rally
1A 2016 – Robo Rally
1B 2016 – Robo Rally
2A 2016 – Robo Rally
2B 2016 – Robo Rally
3A 2016 – Robo Rally
3B 2016 – Robo Rally
4A 2016 – Robo Rally
4B 2016 – Robo Rally
5A 2016 – Robo Rally
5B 2016 – Robo Rally
6A 2016 – Robo Rally
6B 2016 – Robo Rally
In & Out 2023 - Robo Rally
The Keep 2023 - Robo Rally
Steps 2023 - Robo Rally
Tempest 2023 - Robo Rally
Cactus 2023 - Robo Rally
Misdirection 2023 - Robo Rally
Sidewinder 2023 - Robo Rally
Energize 2023 - Robo Rally
Water Park 2023 - Wet & Wild
Transition 2023 - Wet & Wild
Trench Run 2023 - Wet & Wild
Pushy 2023 - Chaos & Carnage
Labyrinth 2023 - Chaos & Carnage
Stop & Go 2023 - Chaos & Carnage
Fireball Factory 2024 - Thrills & Spills
Black Gold 2024 - Thrills & Spills
Portal Palace 2024 - Thrills & Spills
Gauntlet of Fire 2024 - Thrills & Spills
Black Gold 2024 - Thrills & Spills
The "O" Ring 2024 - Thrills & Spills
Locked 2024 - Thrills & Spills
The Wave 2024 - Master Builder
Coming & Going 2024 - Master Builder
Doubles 2024 - Master Builder
The H 2024 - Master Builder
Circles 2024 - Master Builder
The Zone 2024 - Master Builder
All Roads 2024 - Master Builder
Winding 2024 - Master Builder
Assembly 2024 - Master Builder
The X 2024 - Master Builder
The Oval 2024 - Master Builder
Convergence 2024 - Master Builder
Blueprint 2024 - Master Builder
Whirlpool 2024 - Master Builder
Mergers 2024 - Master Builder
Tabula Rasa 2024 - Master Builder

Online edit

A large number of additional game boards and elements are available via Internet communities, created by fans of the game.

In August 2008, GameTableOnline.com (defunct and redirected to a porn site, as of October 2020) licensed the rights for an online version of RoboRally from Wizards of the Coast.[14]

References edit

  1. ^ Vasel, Tom (2005-06-19). . Archived from the original on 2007-08-14.
  2. ^ a b c Williams, Dave (January 1990). "Closer Look". Shadis. No. 18. p. 65.
  3. ^ "Renegade Game Studios Unveils Transformers Robo Rally and a G.I. JOE Game Powered by the Axis & Allies Game Engine!". Renegade Game Studios. Retrieved 2023-08-20.
  4. ^ "Renegade Game Studios Introduces Robo Rally Master Builder: An Expansion Unlocking Infinite Possibilities for Dream Racecourses". Renegade Game Studios. Retrieved 2023-08-20.
  5. ^ Butcher, Andy (January 1996). "Games Reviews". Arcane. No. 2. p. 80.
  6. ^ "Eat Flaming Laser Death: An Evening of RoboRally – Black Gate". 2 October 2011.
  7. ^ James Ernest (2007). "RoboRally". In James Lowder (ed.). Hobby Games: The 100 Best. Green Ronin Publishing. pp. 258–260. ISBN 978-1-932442-96-0.
  8. ^ "Anmeldelser | Article | RPGGeek". rpggeek.com.
  9. ^ "Pyramid: Pyramid Review: RoboRally".
  10. ^ "Casus Belli #086". 1995.
  11. ^ . Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-03-17. Retrieved 2007-10-29.
  12. ^ . Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-01-02. Retrieved 2007-10-29.
  13. ^ . Academy of Adventure Gaming Arts & Design. Archived from the original on 2008-01-30. Retrieved 2007-10-29.
  14. ^ Shayed, Marc (August 18, 2008). "GameTable Online Adopts Wizard's Online Boardgames". GamingReport.com.

External links edit

  • Wizards of the Coast's RoboRally home page
  • Renegade Game Studio's Robo Rally product page
  • RoboRally at BoardGameGeek
  • roboracer

roborally, board, game, players, designed, richard, garfield, published, wizards, coast, wotc, 1994, various, expansions, revisions, have, been, published, both, wotc, avalon, hill, typical, race, coursedesignersrichard, garfieldplayers2, 8setup, time10, minut. RoboRally is a board game for 2 8 players designed by Richard Garfield and published by Wizards of the Coast WotC in 1994 Various expansions and revisions have been published by both WotC and by Avalon Hill RoboRallyTypical RoboRally race courseDesignersRichard GarfieldPlayers2 8Setup time10 minutesPlaying time120 minutesChanceMediumAge range10 SkillsSimple programming Contents 1 Description 1 1 Components 1 2 Set up 1 3 Preparing to move 1 4 Movement 1 5 End of phase 1 6 Robot destruction 1 7 Victory conditions 2 Publication history 3 Reception 4 Other reviews and commentary 5 Awards 6 Editions and expansions with board names 6 1 Online 7 References 8 External linksDescription edit nbsp 6 player game in progress In RoboRally 2 8 players assume control of Robot Control Computers in a dangerous widget factory filled with moving course altering conveyor belts metal melting laser beams bottomless pits crushers and a variety of other obstacles Using randomly dealt program cards the controllers attempt to maneuver their robot to reach a pre designated number of checkpoints in a particular order Components edit The game box contains 4 double sided map boards 8 player mats 8 robot tokens and matching archive markers 8 Power Down tokens 84 Program cards that either move a robot ahead or back or turn it either 90 degrees left or right or reverse its direction 26 Option cards 40 Life markers 60 Damage tokens two sided Docking Bay board 30 second hourglass timer rulebook Set up edit Each player chooses a robot token and its matching archive token and also receives three life tokens and a player mat The players choose a race course by common consent place numbered flags on it according to the race course chosen and abut the Docking Panel board against the side of the map indicated by the race course chosen In randomly determined order each player places their robot on a starting square on the Docking Bay board with their matching archive marker under the robot Preparing to move edit On each turn The Program card deck is shuffled and nine cards are dealt to each player For each point of robot damage the number of cards is reduced by 1 Players plan how to get to the first numbered flag choose five Program cards from their hand as the robot s next five moves and place the cards in order facedown on the table When all players but one have chosen their cards the 30 second sand timer is started If this runs out while the last player is still choosing cards the player s cards are chosen at random from the player s hand Unused cards are placed in a discard pile Movement edit Each player simultaneously reveals their first Program card The player with the highest numbered Program card moves first followed by each player in order of descending Program card values If the robot hits a wall it cannot proceed If a robot hits another robot it pushes the second robot in front of it End of phase edit After everyone has moved called a phase the express conveyor belts move any robots on it one space in the direction of its arrows rotating as the space they move on to the slow and express conveyor belts move any robots one space in the direction of its arrows rotating as the space they move on to pushers push if active for that register phase gears rotate robots either 90 degrees clockwise or counterclockwise as indicated by their directional arrows every board laser and robot fires a high intensity laser down the row of squares in front of them If the beam hits a robot before being stopped by a wall the target robot takes a point of damage crushers activate destroying any robot on them If a robot ends a phase on a wrench or numbered flag the player moves the robot s archive marker to that flag If the robot was seeking that flag the player now attempts to reach the next numbered flag If a robot ends a turn on any repair site a space with a wrench the robot s archive marker is moved to that spot If a robot ends a turn on a space with one wrench one point of damage is repaired If a robot ends a turn on a space with two wrenches two points of damage are repaired OR the robot receives a random upgrade card If a robot ends a turn on a space with a wrench and a hammer one point of damage is repaired AND the robot receives a random upgrade card Play then returns to the beginning of the next turn A player can choose to totally repair their robot by announcing a turn in advance while programming their robot that their robot will power down at the end of the coming turn The robot plays the programmed turn then shuts down for the entire next turn to repir itself The robot returns to 100A status at the end of the turn Any damage taken during the repair turn reduces the robot s current point total before repairs and may destroy the robot before it completes its repairs Robot destruction edit If a robot takes more than 9 points of damage or falls down a pit or drives off the board or is pushed off the board the robot is destroyed The player loses a Life token and a clone of the robot with two damage returns at the start of the next turn on the robot s archive marker If a player runs out of Life tokens four robots destroyed the player is out of the game Victory conditions edit The first robot to touch the final numbered flag is the winner Publication history editGame designer Richard Garfield designed RoboRally in 1985 1 but when he first showed it to WotC they were uninterested After WotC produced Garfield s collectible card game Magic The Gathering in 1993 they expressed interest in publishing RoboRally 2 which was released in 1994 with pewter playing tokens designed by Phil Foglio who also did the artwork for the game 2 Several updates and expansions rapidly followed including a second edition 1995 Armed and Dangerous 1995 Crash and Burn 1997 Grand Prix 1997 and Radioactive 1998 In 2005 Avalon Hill re published the game with minor rule revisions and cosmetic changes that included replacing the pewter robots tokens with plastic robots Eleven years later Avalon Hill re released the game in 2016 with revised boards and substantial rules changes making the game incompatible with the previous editions In 2023 Renegade Game Studios obtained the rights to a number of games published under the Avalon Hill brand from Wizards of the Coast among these was Robo Rally The board size went back to the 12x12 inch grids but the rules remain close to the 2016 revision Two expansions Wet amp Wild and Chaos amp Carnage were available close to release A Transformers tie in game was announced in summer 2023 3 changing to six distinct Transformers characters and their personalized upgrades and abilities One day later a further expansion Master Builder was announced which was meant to give players the opportunity to customize boards with 6x6 tiles as well as tokens of the most common board elements 4 Reception editIn Issue 18 of Shadis David Williams liked this manic racing game and thought that the components were of high quality but questioned the use of expensive pewter playing pieces instead of plastic tokens saying Wizards did not cut corners but it would be nice to have a cheaper option 2 In Issue 2 of Arcane Andy Butcher found that this was a good game for casual playing He concluded by giving it an average rating of 7 out of 10 saying anyone who s looking for great way to while away a couple of hours and have fun is strongly advised to check this out it s simple to learn extremely replayable and most importantly a great game although you do need at least four players to get the most out of it 5 John ONeill of Black Gate commented that all the challenge comes in the nature of your idiotic robots and the numerous ways they can stumble stoically nay joyously towards their own destruction on the factory floor 6 RoboRally was chosen for inclusion in the 2007 book Hobby Games The 100 Best James Ernest commented Why is RoboRally one of the best hobby games ever Besides being a completely solid game at heart RoboRally succeeds at one of the hardest tricks in game design it is genuinely funny I don t just mean that it has funny jokes in the rules or funny robot characters It has those things but putting jokes in a rulebook is relatively easy The richest humor in this game comes from the play of the game itself 7 Other reviews and commentary editRollespilsmagasinet Fonix Danish Issue 10 October November 1995 8 Pyramid 9 Casus Belli 86 10 Awards editAt the 1995 Origins Awards RoboRally won awards in two categories Best Fantasy or Science Fiction Boardgame of 1994 Best Graphic Presentation of a Boardgame of 1994 11 At the 1996 Origins Awards the Armed and Dangerous expansion won Best Graphic Presentation of a Boardgame of 1995 12 At the 1997 Origins Awards RoboRally Grand Prix won Best Fantasy or Science Fiction Boardgame of 1996 13 Editions and expansions with board names editBetween 1994 and 1999 Wizards of the Coast WotC released the original game four expansion sets and a limited edition board RoboRally first edition WotC 1994 Basic boards 6 unpainted metal miniatures with detached plastic bases 8 movement cards option cards and counters RoboRally second edition WotC 1995 Basic boards same 6 with lighter coloring unpainted metal miniatures with integrated metal bases 8 movement cards option cards and counters Armed and Dangerous WotC 1995 Additional boards 6 additional option cards and counters Crash and Burn WotC 1997 Additional boards 2 Grand Prix WotC 1997 Additional boards 3 with randomly selected reprinted basic boards on the backs Radioactive WotC 1998 Additional boards 3 Origins 99 WotC 1999 A single new board King of the Hill only given to finalists in the championship tournament In Europe German by Amigo and Dutch by 999 Games a different series was released It incorporated a few rules changes and fewer components to make the game simpler The damage and life tokens are larger and thicker than those of the original American release The movement cards are color coded Forward Move cards have blue arrows Backward Back Up cards have red ones and Turn cards yellow ones RoboRally Amigo 1999 and 999 Games 2000 Basic boards 4 lettered instead of named prepainted plastic bots 4 color coded movement cards counters Crash amp Burn Amigo 2000 Additional boards 4 lettered instead of named prepainted plastic bots 4 option cards The Avalon Hill edition also changed the cards The new Move cards have only an arrow in the corner instead of the number with the arrow which means you have to look at the full face of the card to distinguish them It also has larger counters Character sheets were introduced to track damage life counters power down status and program cards Each sheet also contains a copy of the turn sequence for reference The graphics have been redesigned to make the functionality of board elements clearer The rules were also simplified to remove the concept of virtual robots RoboRally Avalon Hill 2005 Double sided boards 4 Docking Bay a double sided starting grid one third the size of a regular board plastic bots 8 movement cards option cards plastic flags 8 sand timer and counters The board combinations are Chop Shop amp Island Spin Zone amp Maelstrom Chess amp Cross and Vault amp Exchange The 2016 edition significantly changed the damage system and gave every player an individual deck rather than a shared deck Priority is determined by proximity to an antenna token and archive markers have been replaced with respawn point tokens The boards in this edition are 10x10 rather than 12x12 and are named 1A 1B 6A and 6B The docking bay is 10x3 Robo Rally Avalon Hill 2016 Double sided boards 6 double sided start board prepainted plastic bots 6 individual movement decks damage decks option cards plastic flags 6 sand timer plastic antenna token plastic energy cubes and counters The 2023 edition sees the return of the 12x12 boards Some of the classic expansion boards are reprinted while newer ones are introduced as well The material quality is upgraded from the previous edition with thicker boards and tokens and larger cards Robo Rally Renegade Game Studios 2023 Double sided boards 4 double sided start board pre painted plastic bots 6 plastic checkpoint marker flags 6 individual movement decks 6x20 cards damage deck 40 cards upgrade cards 40 energy tracking cubes 8 reboot tokens 6 archive tokens 6 checkpoint tracking tokens 6 player aid Wet amp Wild Renegade Game Studios 2023 Double sided boards 3 upgrade cards 5 Chaos amp Carnage Renegade Game Studios 2023 Double sided boards 3 upgrade cards 5 Transformers Robo Rally Renegade Game Studios 2024 Robo Rally Master Builder Renegade Game Studios 2024 6x6 game boards 8 tokens 17 upgrade cards 5 Robo Rally Thrills amp Spills Renegade Game Studios 2024 Double sided boards 3 upgrade cards 5 RoboRally boards by game release Board Wizards of the Coast European Avalon Hill 2005 Avalon Hill 2016 Renegade Game Studios 2023 Cannery Row 1994 RoboRally 1999 RoboRally D Cross 1994 RoboRally 1999 RoboRally C 2005 RoboRally Exchange 1994 RoboRally 1999 RoboRally B 2005 RoboRally Island 1994 RoboRally 2000 Crash amp Burn E 2005 RoboRally Maelstrom 1994 RoboRally 2000 Crash amp Burn F 2005 RoboRally Pit Maze 1994 RoboRally 1999 RoboRally A Chasm 1995 Armed amp Dangerous 2023 Chaos amp Carnage Circuit Trap 1995 Armed amp Dangerous 2023 Wet amp Wild Coliseum 1995 Armed amp Dangerous 2023 Wet amp Wild Flood Zone 1995 Armed amp Dangerous 2023 Wet amp Wild Gear Box 1995 Armed amp Dangerous 2023 Chaos amp Carnage Laser Maze 1995 Armed amp Dangerous 2023 Chaos amp Carnage Blast Furnace 1997 Crash amp Burn 2000 Crash amp Burn H Machine Shop 1997 Crash amp Burn 2000 Crash amp Burn G Back Stretch 1997 Grand Prix Canyon 1997 Grand Prix Pit Row 1997 Grand Prix Pinwheel 1998 Radioactive Reactor Core 1998 Radioactive Shake N Bake 1998 Radioactive King of the Hill 1999 Origins 99 Docking Bay 2005 RoboRally Chop Shop 2005 RoboRally Spin Zone 2005 RoboRally Chess 2005 RoboRally Vault 2005 RoboRally Start Board 2016 Robo Rally 1A 2016 Robo Rally 1B 2016 Robo Rally 2A 2016 Robo Rally 2B 2016 Robo Rally 3A 2016 Robo Rally 3B 2016 Robo Rally 4A 2016 Robo Rally 4B 2016 Robo Rally 5A 2016 Robo Rally 5B 2016 Robo Rally 6A 2016 Robo Rally 6B 2016 Robo Rally In amp Out 2023 Robo Rally The Keep 2023 Robo Rally Steps 2023 Robo Rally Tempest 2023 Robo Rally Cactus 2023 Robo Rally Misdirection 2023 Robo Rally Sidewinder 2023 Robo Rally Energize 2023 Robo Rally Water Park 2023 Wet amp Wild Transition 2023 Wet amp Wild Trench Run 2023 Wet amp Wild Pushy 2023 Chaos amp Carnage Labyrinth 2023 Chaos amp Carnage Stop amp Go 2023 Chaos amp Carnage Fireball Factory 2024 Thrills amp Spills Black Gold 2024 Thrills amp Spills Portal Palace 2024 Thrills amp Spills Gauntlet of Fire 2024 Thrills amp Spills Black Gold 2024 Thrills amp Spills The O Ring 2024 Thrills amp Spills Locked 2024 Thrills amp Spills The Wave 2024 Master Builder Coming amp Going 2024 Master Builder Doubles 2024 Master Builder The H 2024 Master Builder Circles 2024 Master Builder The Zone 2024 Master Builder All Roads 2024 Master Builder Winding 2024 Master Builder Assembly 2024 Master Builder The X 2024 Master Builder The Oval 2024 Master Builder Convergence 2024 Master Builder Blueprint 2024 Master Builder Whirlpool 2024 Master Builder Mergers 2024 Master Builder Tabula Rasa 2024 Master Builder Online edit A large number of additional game boards and elements are available via Internet communities created by fans of the game In August 2008 GameTableOnline com defunct and redirected to a porn site as of October 2020 licensed the rights for an online version of RoboRally from Wizards of the Coast 14 References edit Vasel Tom 2005 06 19 Interviews by an Optimist 49 Richard Garfield Archived from the original on 2007 08 14 a b c Williams Dave January 1990 Closer Look Shadis No 18 p 65 Renegade Game Studios Unveils Transformers Robo Rally and a G I JOE Game Powered by the Axis amp Allies Game Engine Renegade Game Studios Retrieved 2023 08 20 Renegade Game Studios Introduces Robo Rally Master Builder An Expansion Unlocking Infinite Possibilities for Dream Racecourses Renegade Game Studios Retrieved 2023 08 20 Butcher Andy January 1996 Games Reviews Arcane No 2 p 80 Eat Flaming Laser Death An Evening of RoboRally Black Gate 2 October 2011 James Ernest 2007 RoboRally In James Lowder ed Hobby Games The 100 Best Green Ronin Publishing pp 258 260 ISBN 978 1 932442 96 0 Anmeldelser Article RPGGeek rpggeek com Pyramid Pyramid Review RoboRally Casus Belli 086 1995 Origins Award Winners 1994 Academy of Adventure Gaming Arts amp Design Archived from the original on 2008 03 17 Retrieved 2007 10 29 Origins Award Winners 1995 Academy of Adventure Gaming Arts amp Design Archived from the original on 2008 01 02 Retrieved 2007 10 29 Origins Award Winners 1997 Academy of Adventure Gaming Arts amp Design Archived from the original on 2008 01 30 Retrieved 2007 10 29 Shayed Marc August 18 2008 GameTable Online Adopts Wizard s Online Boardgames GamingReport com External links editWizards of the Coast s RoboRally home page Renegade Game Studio s Robo Rally product page RoboRally at BoardGameGeek roboracer Retrieved from https en wikipedia org w index php title RoboRally amp oldid 1211655168, wikipedia, wiki, book, books, library,

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