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RPG Maker 3

RPG Maker 3 (RPGツクール, RPG Tsukūru, without a number)[1] is the fourth PlayStation version of the RPG Maker series. It is the second game in the series released on the PlayStation 2. The game was also released on the PlayStation 3 on April 16, 2013 through the PlayStation Network.

RPG Maker 3
Developer(s)Run Time
Publisher(s)
SeriesRPG Maker
Platform(s)PlayStation 2
PlayStation 3 (HD)
Release
  • JP: December 16, 2004
  • NA: September 20, 2005
Genre(s)Role-playing
Mode(s)Single-player

Features edit

RPG Maker 3 features an advanced trigger system, different layouts for areas, and a variety of other features that requires extensive time to learn. 'Event' commands return, with several upgrades, such as 'conditional' events.

Graphics edit

The graphics in RPG Maker 3 are fully 3D. There are more than 20 character models, 50 enemy models, and several different terrain types. The program also contains a set of choices for all buildings and a large set of layouts for towns and dungeons. Because the program uses a 'database' structure to store data, users are limited to a certain number of placeable objects in an area.

Events edit

RPG Maker 3 uses an advanced trigger system to activate events through the game. Users select the unit, building, or object they wish to place a trigger to and enter the event editor. In the event editor, objects are set up so that when the player touchesmop it any number of effects can be triggered; item or treasure gains, boss battles, location changes, etc. Up to 50 events can be chained on objects allowing cinematic routines. The event creation process is also much simpler than its predecessor, where the players can create the script to the event while they are creating and placing the event, where as in RPG Maker 2, they had to create the script, assign it to an event, then place the event.

Music edit

RPG Maker 3 features a music system containing around 40-50 premade pieces of music. There are 8 game themes, several nature sounds, many tracks, and several different battle musics. These pieces were later remastered and released as in the RPG Maker 3 Music Pack add-on for the PC based RPG Maker engines. It can be purchased at the English RPG Maker website.

Items edit

RPG Maker 3 classifies its items into four main categories: Items, Treasures, Weapons, and Armor.

  • Items are usable items. Their effects range from healing to increasing stats to damaging the enemy. There is a variety of premade items such as potions and other amenities common to RPGs.
  • Treasures are items used to open doors, trigger events, keys, and progress in the storyline. Common usage of treasures are when a boss is defeated, when a character joins the party, or when a major event occurs.
  • Weapons are items used to be equipped by characters. When designing weapons, users select the attack bonus, the graphics for the weapon, and which characters can wield it.
  • Armors are the other type of equipped item. These items increase defense and magic defense, and sometimes give other useful bonuses. Like weapons, users choose a graphic, extent of effect, and who can wield it.

World design edit

The RPG Maker 3 world consists of three types of areas. Field Maps (the 'overworld' map common to many RPGs), Town Maps (where players purchase equipment and talk with NPCs), and Dungeon Maps (for fighting monsters and solving quests). Each is used for specific purposes and holds its own unique features.

  • Field Maps are the 'overworld' of an RPG. On the field maps, monster parties can be designed to attack the player's character. Different monsters can be set to appear on different terrain type. Entry points for towns and dungeons are placed here as well.
  • Town Maps are the main area where events take place. People, stores and launch pads can be placed in a town map. Launch pads allow the player to be teleported to other towns or dungeons for a set fee.
  • Dungeon Maps are where boss battles and secret items are usually placed. Dungeons are designed on a twenty-floor system, with the tenth floor being the highest and floor B10 being the lowest. Within each floor, the designer can place traps, treasure chests, stairways, secret passages, and one secret door to take the player to another part of the world.

References edit

  1. ^ "RPG Maker 3 (PlayStation 2) review". honestgamers.com. HonestGamers. Retrieved 19 August 2023.

External links edit

  • RPG Maker 3 at MobyGames
  • Enterbrain.com - Japanese company that produces the RPG Maker series.
  • - US publisher for the console RPG Maker series.
  • - official portal for console RPG Maker series

maker, this, article, relies, largely, entirely, single, source, relevant, discussion, found, talk, page, please, help, improve, this, article, introducing, citations, additional, sources, find, sources, news, newspapers, books, scholar, jstor, 2007, rpgツクール, . This article relies largely or entirely on a single source Relevant discussion may be found on the talk page Please help improve this article by introducing citations to additional sources Find sources RPG Maker 3 news newspapers books scholar JSTOR May 2007 RPG Maker 3 RPGツクール RPG Tsukuru without a number 1 is the fourth PlayStation version of the RPG Maker series It is the second game in the series released on the PlayStation 2 The game was also released on the PlayStation 3 on April 16 2013 through the PlayStation Network RPG Maker 3Developer s Run TimePublisher s JP EnterbrainNA AgetecSeriesRPG MakerPlatform s PlayStation 2PlayStation 3 HD ReleaseJP December 16 2004NA September 20 2005Genre s Role playingMode s Single player Contents 1 Features 1 1 Graphics 1 2 Events 1 3 Music 2 Items 3 World design 4 References 5 External linksFeatures editRPG Maker 3 features an advanced trigger system different layouts for areas and a variety of other features that requires extensive time to learn Event commands return with several upgrades such as conditional events Graphics edit The graphics in RPG Maker 3 are fully 3D There are more than 20 character models 50 enemy models and several different terrain types The program also contains a set of choices for all buildings and a large set of layouts for towns and dungeons Because the program uses a database structure to store data users are limited to a certain number of placeable objects in an area Events edit RPG Maker 3 uses an advanced trigger system to activate events through the game Users select the unit building or object they wish to place a trigger to and enter the event editor In the event editor objects are set up so that when the player touchesmop it any number of effects can be triggered item or treasure gains boss battles location changes etc Up to 50 events can be chained on objects allowing cinematic routines The event creation process is also much simpler than its predecessor where the players can create the script to the event while they are creating and placing the event where as in RPG Maker 2 they had to create the script assign it to an event then place the event Music edit RPG Maker 3 features a music system containing around 40 50 premade pieces of music There are 8 game themes several nature sounds many tracks and several different battle musics These pieces were later remastered and released as in the RPG Maker 3 Music Pack add on for the PC based RPG Maker engines It can be purchased at the English RPG Maker website Items editRPG Maker 3 classifies its items into four main categories Items Treasures Weapons and Armor Items are usable items Their effects range from healing to increasing stats to damaging the enemy There is a variety of premade items such as potions and other amenities common to RPGs Treasures are items used to open doors trigger events keys and progress in the storyline Common usage of treasures are when a boss is defeated when a character joins the party or when a major event occurs Weapons are items used to be equipped by characters When designing weapons users select the attack bonus the graphics for the weapon and which characters can wield it Armors are the other type of equipped item These items increase defense and magic defense and sometimes give other useful bonuses Like weapons users choose a graphic extent of effect and who can wield it World design editThe RPG Maker 3 world consists of three types of areas Field Maps the overworld map common to many RPGs Town Maps where players purchase equipment and talk with NPCs and Dungeon Maps for fighting monsters and solving quests Each is used for specific purposes and holds its own unique features Field Maps are the overworld of an RPG On the field maps monster parties can be designed to attack the player s character Different monsters can be set to appear on different terrain type Entry points for towns and dungeons are placed here as well Town Maps are the main area where events take place People stores and launch pads can be placed in a town map Launch pads allow the player to be teleported to other towns or dungeons for a set fee Dungeon Maps are where boss battles and secret items are usually placed Dungeons are designed on a twenty floor system with the tenth floor being the highest and floor B10 being the lowest Within each floor the designer can place traps treasure chests stairways secret passages and one secret door to take the player to another part of the world References edit RPG Maker 3 PlayStation 2 review honestgamers com HonestGamers Retrieved 19 August 2023 External links editRPG Maker 3 at MobyGames Enterbrain com Japanese company that produces the RPG Maker series Agetec US publisher for the console RPG Maker series Agetec RPG Maker official portal for console RPG Maker series Retrieved from https en wikipedia org w index php title RPG Maker 3 amp oldid 1206655444, wikipedia, wiki, book, books, library,

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