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Phoenix (video game)

Phoenix[8] is a fixed shooter arcade video game released in December 1980[3][9] by Taito. It was then released in Europe, and then in the Americas by Centuri and Amstar Electronics in January 1981.

Phoenix
Arcade flyer
Publisher(s)Arcade Atari 2600
Atari, Inc.
Platform(s)Arcade, Atari 2600
ReleaseArcade
Atari 2600
Genre(s)Fixed shooter
Mode(s)1-2 players alternating

The Phoenix mothership is one of the first video arcade game bosses to be presented as a separate challenge.[10] It was a critical and commercial success, becoming one of Centuri's most successful titles.

Gameplay

 
Arcade screenshot

The player controls a spaceship that moves horizontally at the bottom of the screen, firing upward. Enemies, typically one of two types of birds, appear on the screen above the player's ship, shooting at it and periodically diving towards it in an attempt to crash into it. The ship is equipped with a shield that can be used to zap any of the alien creatures that attempt to crash into it. The player cannot move while the shield is active and must wait approximately five seconds before using it again.

The player starts with three or six lives, depending on the settings. One life is lost whenever the ship is hit by any enemy or projectile while the shield is down.

Each level has five separate rounds. The player must complete a round to advance to the next.

  • Rounds 1 and 2 – The player must destroy a formation of alien birds. While in formation, some of the birds fly down kamikaze style, in an attempt to destroy the player's spaceship by crashing into it. Hitting a birdlike enemy flying diagonally awards a bonus score. The birdlike enemies are yellow in round 1, and pink in round 2. The player's spaceship is given rapid fire for round 2, where the birdlike creatures fly somewhat more unpredictably.
  • Rounds 3 and 4 – Flying eggs float on the screen and seconds later hatch, revealing larger alien birds, resembling phoenixes, which swoop down at the player's spaceship. The only way to fully destroy one of these birdlike creatures is by hitting it in its belly; shooting one of its wings merely destroys that wing, and if both wings are destroyed, they will regenerate. From time to time the birdlike creatures may also revert to the egg form for a brief period. The birdlike creatures are blue in round 3, and pink in round 4.
  • Round 5 – The player is pitted against the mothership, which is controlled by an alien creature sitting in its center. To complete this round, the player must create a hole in the conveyor belt-type shield to get a clear shot at the alien. Hitting the alien with a single shot ends the level and scores 400–8,200 points. The mothership fires missiles at the player's ship, moves slowly down towards it, and has alien birds (from rounds 1 and 2) protecting it. Defeating all of the birds will produce a new wave.

The game continues with increasing speed and unpredictability of the birdlike creature and phoenix flights.

Development and release

Phoenix was produced by "a smaller Japanese developer" according to Centuri's Joel Hochberg (who later worked for Rare).[11] In Japan, a company called TPN licensed the game to Taito.[3] Another company based in Japan, Hiraoka,[12][13] licensed the game to Amstar Electronics,[3] based in Phoenix, Arizona.[14] Taito released the game for Japan in December 1980,[3] and then it was released in Europe.[3] Centuri acquired the American arcade license to the game from both Hiraoka and Amstar Electronics,[3] and then Centuri released it for the Americas in January 1981.[1][2] In North America, Centuri manufactured the upright arcade cabinet while Amstar Electronics manufactured the cocktail arcade cabinet.[4]

Atari later released a port of Phoenix for the Atari 2600 in 1982.[15]

Hardware

 
An officially-licensed Italian arcade cabinet of Phoenix, manufactured by Amtec in 1981

Phoenix was available in both arcade and cocktail cabinets. A DIP switch setting allows the game to be moved between formats.

Most Phoenix games are in a standard Centuri woodgrain cabinet, but several other cabinets exist, due to this game being sold by multiple companies at the same time. These use sticker sideart (which covers the upper half of the machine), and glass marquees. The control panel is made up entirely of buttons; no joystick is present in the Centuri version, except for the international models and some cocktail versions. The monitor in this machine is mounted vertically, and the monitor bezel is relatively unadorned. Phoenix uses a unique wiring harness, which isn't known to be compatible with any other games.

Circuitry in the Centuri version:

  • CPU: 8085 at 5.5 MHz.
  • RAM: 4 kB (8 2114 1k x 4 chips.)
  • ROM: 16 kB (8 2716 2k x 8 chips.)
  • Audio: Matsushita MN6221AA chip, along with discrete circuitry.
  • Video: discrete circuitry, utilizing 4 more 2716 2k x 8 EPROMs, as well as 2 256 x 4 bipolar PROMs.[16]

Music

There are two pieces of music featured in the game:

Both songs are built directly into the Matsushita MN6221AA Melody IC, as opposed to being programmed into the game's code as is standard in games. In some bootleg versions of the game, which used the namco galaxian Board, House of the rising sun is played at the start of the game.

Bugs

When the player shoots three birdlike enemies in a row very quickly as they fly upwards, the total score is set to a value in the vicinity of 204,000 points.[17]

Reception

The arcade game was a commercial success in Japan and Europe, prior to its release in the Americas.[1] It also went on to be a commercial success in North America,[4] where it was one of Centuri's biggest hits.[11]

Bill Kunkel and Arnie Katz of Electronic Games called Phoenix "perhaps the finest invasion title ever produced for the 2600!" with praise for its "fantastic graphics, unexcelled play-action and more".[15] Computer and Video Games ranked it number one on its list of top ten Atari VCS games in 1983.[18] The game received a Certificate of Merit in the category of "1984 Best Science Fiction/ Fantasy Videogame" at the 5th annual Arkie Awards.[19]: 42  In 1995, Flux magazine ranked Phoenix 69th on their Top 100 Video Games.[20]

In a retrospective review by Brett Alan Weiss (AllGame) the game was awarded a five out of five rating, referring to it as a "one of the most impressive games the "slide-and-shoot" genre has to offer, bested only by Galaga in terms of sheer enjoyment and replayability" and concluded that "Finely balanced shooting action combined with colorfully animated graphics make Phoenix a true classic among shooters."[21]

Legacy

Re-releases

In 2005, Phoenix was released on the Xbox, PlayStation 2, PSP and Microsoft Windows as part of Taito Legends in the US and Europe, and Taito Memories II Gekan in Japan.

Clones

The Imagic game Demon Attack for the Atari 2600 closely resembled Phoenix which Atari owned the 2600 rights to. Atari sued Imagic, who settled out of court.[citation needed]

Bootlegs

  • Phoenix by T.P.N in 1980
  • Phoenix by IRECSA, G.G.I Corp in 1980

See also

References

  1. ^ a b c "Centuri, Amstar Announce Licensing Pact For 'Phoenix'". Cash Box. Cash Box Pub. Co. 24 January 1981. p. 46.
  2. ^ a b "Coin Machine - Manufacturers Equipment". Cash Box. 19 September 1981. p. 37.
  3. ^ a b c d e f g h Akagi, Masumi (13 October 2006). アーケードTVゲームリスト国内•海外編(1971-2005) [Arcade TV Game List: Domestic • Overseas Edition (1971-2005)] (in Japanese). Japan: Amusement News Agency. pp. 41–2, 109, 114. ISBN 978-4990251215.
  4. ^ a b c "Chicago Chatter". Cash Box. 28 February 1981. p. 39.
  5. ^ "Video Game Flyers: Phoenix, Amstar Electronics (Germany)". The Arcade Flyer Archive. Retrieved 7 April 2021.
  6. ^ "Video Game Flyers: Phoenix, Amtec (Italy)". The Arcade Flyer Archive. Retrieved 7 April 2021.
  7. ^ "Video Game Flyers: Phoenix, Zaccaria (Italy)". The Arcade Flyer Archive. Retrieved 7 April 2021.
  8. ^ Japanese: フェニックス, Hepburn: Fenikkusu
  9. ^ Phoenix at the Killer List of Videogames
  10. ^ Sterbakov, Hugh. (2008-03-05) . GamePro. Retrieved on 2008-04-28.
  11. ^ a b Jon (13 February 2006). "Joel Hochberg (Centuri Inc, Nintendo, Rare Inc) Email Interview". Centuri.net. Retrieved 11 February 2019.
  12. ^ "Centuri, Hiraoka Announce Licensing Agreement For 'Round-Up' Video Game". Cash Box. Cash Box Pub. Co. 5 December 1981. pp. 39–41.
  13. ^ "1981: The Year In Review". Cash Box. Cash Box Pub. Co. 26 December 1981. p. 91.
  14. ^ Racing the beam: the Atari Video computer system, by Nick Montfort and Ian Bogost, MIT Press, 2009, ISBN 0-262-01257-X, p. 163
  15. ^ a b Katz, Arnie; Kunkel, Bill (June 1983). "Programmable Arcade". Electronic Games. pp. 38–42. Retrieved 6 January 2015.
  16. ^ Phoenix service manual, Centuri, Inc., #364-62-0100 A.
  17. ^ Hodges, Don (22 January 2018). "Phoenix's Scoring Bug Analyzed and Fixed". Retrieved 7 November 2016.
  18. ^ "Top Ten". Computer and Video Games. No. 22. August 1983. p. 25.
  19. ^ Kunkel, Bill; Katz, Arnie (January 1984). "Arcade Alley: The Arcade Awards, Part 1". Video. Reese Communications. 7 (10): 40–42. ISSN 0147-8907.
  20. ^ "Top 100 Video Games". Flux. Harris Publications (4): 31. April 1995.
  21. ^ Weiss, Brett Alan. . AllGame. Archived from the original on 14 November 2014. Retrieved 14 August 2019.

External links

phoenix, video, game, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, phoenix, video, game, news, newspapers, books,. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Phoenix video game news newspapers books scholar JSTOR July 2015 Learn how and when to remove this template message Phoenix 8 is a fixed shooter arcade video game released in December 1980 3 9 by Taito It was then released in Europe and then in the Americas by Centuri and Amstar Electronics in January 1981 PhoenixArcade flyerPublisher s Arcade JP Taito 3 NA Centuri Amstar 4 DE Amstar 5 ITA Amtec Zaccaria 6 7 Atari 2600 Atari Inc Platform s Arcade Atari 2600ReleaseArcade JP December 1980 3 WW January 1981 1 2 Atari 2600NA 1982Genre s Fixed shooterMode s 1 2 players alternatingThe Phoenix mothership is one of the first video arcade game bosses to be presented as a separate challenge 10 It was a critical and commercial success becoming one of Centuri s most successful titles Contents 1 Gameplay 2 Development and release 2 1 Hardware 2 2 Music 2 3 Bugs 3 Reception 4 Legacy 4 1 Re releases 4 2 Clones 4 3 Bootlegs 5 See also 6 References 7 External linksGameplay Edit Arcade screenshot The player controls a spaceship that moves horizontally at the bottom of the screen firing upward Enemies typically one of two types of birds appear on the screen above the player s ship shooting at it and periodically diving towards it in an attempt to crash into it The ship is equipped with a shield that can be used to zap any of the alien creatures that attempt to crash into it The player cannot move while the shield is active and must wait approximately five seconds before using it again The player starts with three or six lives depending on the settings One life is lost whenever the ship is hit by any enemy or projectile while the shield is down Each level has five separate rounds The player must complete a round to advance to the next Rounds 1 and 2 The player must destroy a formation of alien birds While in formation some of the birds fly down kamikaze style in an attempt to destroy the player s spaceship by crashing into it Hitting a birdlike enemy flying diagonally awards a bonus score The birdlike enemies are yellow in round 1 and pink in round 2 The player s spaceship is given rapid fire for round 2 where the birdlike creatures fly somewhat more unpredictably Rounds 3 and 4 Flying eggs float on the screen and seconds later hatch revealing larger alien birds resembling phoenixes which swoop down at the player s spaceship The only way to fully destroy one of these birdlike creatures is by hitting it in its belly shooting one of its wings merely destroys that wing and if both wings are destroyed they will regenerate From time to time the birdlike creatures may also revert to the egg form for a brief period The birdlike creatures are blue in round 3 and pink in round 4 Round 5 The player is pitted against the mothership which is controlled by an alien creature sitting in its center To complete this round the player must create a hole in the conveyor belt type shield to get a clear shot at the alien Hitting the alien with a single shot ends the level and scores 400 8 200 points The mothership fires missiles at the player s ship moves slowly down towards it and has alien birds from rounds 1 and 2 protecting it Defeating all of the birds will produce a new wave The game continues with increasing speed and unpredictability of the birdlike creature and phoenix flights Development and release EditPhoenix was produced by a smaller Japanese developer according to Centuri s Joel Hochberg who later worked for Rare 11 In Japan a company called TPN licensed the game to Taito 3 Another company based in Japan Hiraoka 12 13 licensed the game to Amstar Electronics 3 based in Phoenix Arizona 14 Taito released the game for Japan in December 1980 3 and then it was released in Europe 3 Centuri acquired the American arcade license to the game from both Hiraoka and Amstar Electronics 3 and then Centuri released it for the Americas in January 1981 1 2 In North America Centuri manufactured the upright arcade cabinet while Amstar Electronics manufactured the cocktail arcade cabinet 4 Atari later released a port of Phoenix for the Atari 2600 in 1982 15 Hardware Edit An officially licensed Italian arcade cabinet of Phoenix manufactured by Amtec in 1981 Phoenix was available in both arcade and cocktail cabinets A DIP switch setting allows the game to be moved between formats Most Phoenix games are in a standard Centuri woodgrain cabinet but several other cabinets exist due to this game being sold by multiple companies at the same time These use sticker sideart which covers the upper half of the machine and glass marquees The control panel is made up entirely of buttons no joystick is present in the Centuri version except for the international models and some cocktail versions The monitor in this machine is mounted vertically and the monitor bezel is relatively unadorned Phoenix uses a unique wiring harness which isn t known to be compatible with any other games Circuitry in the Centuri version CPU 8085 at 5 5 MHz RAM 4 kB 8 2114 1k x 4 chips ROM 16 kB 8 2716 2k x 8 chips Audio Matsushita MN6221AA chip along with discrete circuitry Video discrete circuitry utilizing 4 more 2716 2k x 8 EPROMs as well as 2 256 x 4 bipolar PROMs 16 Music Edit There are two pieces of music featured in the game Romance de Amor also known as Spanish Romance by an unknown composer Fur Elise by Beethoven Both songs are built directly into the Matsushita MN6221AA Melody IC as opposed to being programmed into the game s code as is standard in games In some bootleg versions of the game which used the namco galaxian Board House of the rising sun is played at the start of the game Bugs Edit When the player shoots three birdlike enemies in a row very quickly as they fly upwards the total score is set to a value in the vicinity of 204 000 points 17 Reception EditThe arcade game was a commercial success in Japan and Europe prior to its release in the Americas 1 It also went on to be a commercial success in North America 4 where it was one of Centuri s biggest hits 11 Bill Kunkel and Arnie Katz of Electronic Games called Phoenix perhaps the finest invasion title ever produced for the 2600 with praise for its fantastic graphics unexcelled play action and more 15 Computer and Video Games ranked it number one on its list of top ten Atari VCS games in 1983 18 The game received a Certificate of Merit in the category of 1984 Best Science Fiction Fantasy Videogame at the 5th annual Arkie Awards 19 42 In 1995 Flux magazine ranked Phoenix 69th on their Top 100 Video Games 20 In a retrospective review by Brett Alan Weiss AllGame the game was awarded a five out of five rating referring to it as a one of the most impressive games the slide and shoot genre has to offer bested only by Galaga in terms of sheer enjoyment and replayability and concluded that Finely balanced shooting action combined with colorfully animated graphics make Phoenix a true classic among shooters 21 Legacy EditRe releases Edit In 2005 Phoenix was released on the Xbox PlayStation 2 PSP and Microsoft Windows as part of Taito Legends in the US and Europe and Taito Memories II Gekan in Japan Clones Edit Griffon by Videotron in 1980 Falcon by BGV in 1980 Vautour by Jeutel in 1980 in France Condor by Sidam in 1981 Demon Seed by Trend Software for the TRS 80 in 1982 Pheenix by Megadodo for the ZX Spectrum in 1983 Eagle Empire Alligata for the BBC Micro and the Commodore 64 in 1983 Firebirds by Softek for the ZX Spectrum in 1983 Omega Phoenix for the Sinclair ZX81 in 2021The Imagic game Demon Attack for the Atari 2600 closely resembled Phoenix which Atari owned the 2600 rights to Atari sued Imagic who settled out of court citation needed Bootlegs Edit Phoenix by T P N in 1980 Phoenix by IRECSA G G I Corp in 1980See also Edit Video games portalGolden age of video arcade games Round Up video game References Edit a b c Centuri Amstar Announce Licensing Pact For Phoenix Cash Box Cash Box Pub Co 24 January 1981 p 46 a b Coin Machine Manufacturers Equipment Cash Box 19 September 1981 p 37 a b c d e f g h Akagi Masumi 13 October 2006 アーケードTVゲームリスト国内 海外編 1971 2005 Arcade TV Game List Domestic Overseas Edition 1971 2005 in Japanese Japan Amusement News Agency pp 41 2 109 114 ISBN 978 4990251215 a b c Chicago Chatter Cash Box 28 February 1981 p 39 Video Game Flyers Phoenix Amstar Electronics Germany The Arcade Flyer Archive Retrieved 7 April 2021 Video Game Flyers Phoenix Amtec Italy The Arcade Flyer Archive Retrieved 7 April 2021 Video Game Flyers Phoenix Zaccaria Italy The Arcade Flyer Archive Retrieved 7 April 2021 Japanese フェニックス Hepburn Fenikkusu Phoenix at the Killer List of Videogames Sterbakov Hugh 2008 03 05 The 47 Most Diabolical Video Game Villains of All Time GamePro Retrieved on 2008 04 28 a b Jon 13 February 2006 Joel Hochberg Centuri Inc Nintendo Rare Inc Email Interview Centuri net Retrieved 11 February 2019 Centuri Hiraoka Announce Licensing Agreement For Round Up Video Game Cash Box Cash Box Pub Co 5 December 1981 pp 39 41 1981 The Year In Review Cash Box Cash Box Pub Co 26 December 1981 p 91 Racing the beam the Atari Video computer system by Nick Montfort and Ian Bogost MIT Press 2009 ISBN 0 262 01257 X p 163 a b Katz Arnie Kunkel Bill June 1983 Programmable Arcade Electronic Games pp 38 42 Retrieved 6 January 2015 Phoenix service manual Centuri Inc 364 62 0100 A Hodges Don 22 January 2018 Phoenix s Scoring Bug Analyzed and Fixed Retrieved 7 November 2016 Top Ten Computer and Video Games No 22 August 1983 p 25 Kunkel Bill Katz Arnie January 1984 Arcade Alley The Arcade Awards Part 1 Video Reese Communications 7 10 40 42 ISSN 0147 8907 Top 100 Video Games Flux Harris Publications 4 31 April 1995 Weiss Brett Alan Phoenix AllGame Archived from the original on 14 November 2014 Retrieved 14 August 2019 External links Edit Wikimedia Commons has media related to Phoenix video game Phoenix at the Killer List of Videogames Phoenix at Arcade History Phoenix entry at the Centuri net Arcade Database Phoenix for the Atari 2600 at Atari Mania Retrieved from https en wikipedia org w index php title Phoenix video game amp oldid 1127337513, wikipedia, wiki, book, books, library,

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