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Wikipedia

OpenArena

OpenArena is a free and open-source video game. It is a first-person shooter, and a video game clone of Quake III Arena.

OpenArena
Screenshot from version 0.8.8 (2012)
Developer(s)Free software community
Initial release2005; 18 years ago (2005)
Stable release
0.8.8 / February 2012; 10 years ago (2012-02)
Repository
  • github.com/OpenArena
Written inC with the ioquake3 game engine
Engine
  • id Tech 3
PlatformUnix-like, Microsoft Windows, macOS, Android, iOS, Ouya, Pandora, BlackBerry 10, AmigaOS 4
TypeSingle-player, multiplayer First-person shooter
LicenseGPL-2.0-or-later
Websiteopenarena.ws 

Development

The OpenArena project was established on August 19, 2005, one day after the id Tech 3 source code released under GNU GPL-2.0-or-later license.

OpenArena was officially released for Microsoft Windows, Linux, and macOS. Third parties have also ported the game to FreeBSD,[1] OpenBSD, Android[2] and iOS.[3] The game was also unofficially ported to the Raspberry Pi.[4]

Gameplay

Deathmatch gameplay video
 
Lighting and reflection calculations use the fast inverse square root code to compute angles of incidence and reflection.
 
Screenshot showing gibs in OpenArena

OpenArena's gameplay mirrors that of Quake III Arena with some quality of life improvements, such as awarding a character points for pushing another character to their death.

The game can be played online (against other human players) or offline (against computer-controlled characters known as bots). "Singleplayer" mode allows players to play a predefined series of deathmatches, unlocking a new "tier" of four maps after completing the previous one, or to create custom matches in any game type through the "skirmish" mode.


Game modes

OpenArena has the following gamemodes:

  • Free For All: classic Deathmatch where players are all pitted against each other and the player who has the highest score at the end of the match wins.
  • Team Deathmatch: a team-based variation of Free For All, with two teams of players being pitted against the other.
  • Tournament: The game chooses two players in the server and makes them duel, in a classic "winner stays, loser gets out" setting.
  • Capture the Flag: team-based mode where each team spawns in a base which contains a flag. They must capture the enemy team's flag while keeping their own flag from being captured.
  • One Flag CTF: a variation of Capture The Flag where a white flag spawns in the middle of the map and the teams must bring it to the enemy base.
  • Harvester: Each team spawns with a Skull Receptacle with a Skull Generator that spawns in the middle of the map. By fragging enemies, skulls appear in this generator. The players must collect skulls of enemy players bring them to the enemy base in order to score.
  • Overload: Each team has a crystal in their base. The players of each team must travel to the enemy base and destroy this crystal in order to win.
  • Elimination: a team based mode where both players must frag all of their enemies in a "Last Man Standing" style match. The team with the highest number of points wins.
  • CTF Elimination: a mix of Capture The Flag and Elimination. Teams score by fragging all enemy players or capturing flags.
  • Last Man Standing: a non-team variation of Elimination where all of the players start with a finite number of lives and frag each other until only one of them remains.
  • Double Domination: a team-based mode which features two control points, and the players must hold them in order to score points.
  • Domination: a team-based mode that has control points scattered throughout the map; the players must secure these points in order to gain points for their teams.

Reception and impact

The game is one of the most popular open-source first-person shooters, particularly among fans of the original Quake III.[citation needed] OpenArena has been criticized to be incomplete, with some saying that this detracts from long term play.[5][6] The game has been praised for its portability and ability to run on old hardware,[7] as well as creative bot design.[6] OpenArena has been used as a platform for scholarly work in computer science. Some examples include streaming graphics from a central server,[8] and visualizing large amounts of network data.[9]

See also

References

  1. ^ OperaArena FreeBSD Port on FreshPorts.org
  2. ^ OpenArena on Google Play Store
  3. ^ Beben III on iTunes Store
  4. ^ . Archived from the original on 2015-11-17. Retrieved 2013-08-20.
  5. ^ OS Reviews - Pleasure to Frag
  6. ^ a b . Archived from the original on 2016-08-12. Retrieved 2016-08-11.
  7. ^ . Archived from the original on 2016-08-25. Retrieved 2016-08-11.
  8. ^ Peter Eisert and Philipp Fechteler (2007). "Remote rendering of computer games". Proceedings of the International Conference on Signal Processing and Multimedia Applications (SIGMAP), Barcelona, Spain, July 2007.
  9. ^ Lucas Parry (2007). "L3DGEWorld 2.1 Input & Output Specifications". CAIA Technical Report 070808A, August 2007.

External links

  • Official website
  • OpenArena on GitHub
  • OpenArena at Indie DB
  • at the Linux Game Database
  • OpenArena at Linux Links
  • OpenArena at MobyGames

openarena, free, open, source, video, game, first, person, shooter, video, game, clone, quake, arena, screenshot, from, version, 2012, developer, free, software, communityinitial, release2005, years, 2005, stable, release0, february, 2012, years, 2012, reposit. OpenArena is a free and open source video game It is a first person shooter and a video game clone of Quake III Arena OpenArenaScreenshot from version 0 8 8 2012 Developer s Free software communityInitial release2005 18 years ago 2005 Stable release0 8 8 February 2012 10 years ago 2012 02 Repositorygithub wbr com wbr OpenArenaWritten inC with the ioquake3 game engineEngineid Tech 3PlatformUnix like Microsoft Windows macOS Android iOS Ouya Pandora BlackBerry 10 AmigaOS 4TypeSingle player multiplayer First person shooterLicenseGPL 2 0 or laterWebsiteopenarena wbr ws Contents 1 Development 2 Gameplay 2 1 Game modes 3 Reception and impact 4 See also 5 References 6 External linksDevelopment EditThe OpenArena project was established on August 19 2005 one day after the id Tech 3 source code released under GNU GPL 2 0 or later license OpenArena was officially released for Microsoft Windows Linux and macOS Third parties have also ported the game to FreeBSD 1 OpenBSD Android 2 and iOS 3 The game was also unofficially ported to the Raspberry Pi 4 Gameplay Edit source source source source source source source source source source Deathmatch gameplay video Lighting and reflection calculations use the fast inverse square root code to compute angles of incidence and reflection Screenshot showing gibs in OpenArena OpenArena s gameplay mirrors that of Quake III Arena with some quality of life improvements such as awarding a character points for pushing another character to their death The game can be played online against other human players or offline against computer controlled characters known as bots Singleplayer mode allows players to play a predefined series of deathmatches unlocking a new tier of four maps after completing the previous one or to create custom matches in any game type through the skirmish mode Game modes Edit OpenArena has the following gamemodes Free For All classic Deathmatch where players are all pitted against each other and the player who has the highest score at the end of the match wins Team Deathmatch a team based variation of Free For All with two teams of players being pitted against the other Tournament The game chooses two players in the server and makes them duel in a classic winner stays loser gets out setting Capture the Flag team based mode where each team spawns in a base which contains a flag They must capture the enemy team s flag while keeping their own flag from being captured One Flag CTF a variation of Capture The Flag where a white flag spawns in the middle of the map and the teams must bring it to the enemy base Harvester Each team spawns with a Skull Receptacle with a Skull Generator that spawns in the middle of the map By fragging enemies skulls appear in this generator The players must collect skulls of enemy players bring them to the enemy base in order to score Overload Each team has a crystal in their base The players of each team must travel to the enemy base and destroy this crystal in order to win Elimination a team based mode where both players must frag all of their enemies in a Last Man Standing style match The team with the highest number of points wins CTF Elimination a mix of Capture The Flag and Elimination Teams score by fragging all enemy players or capturing flags Last Man Standing a non team variation of Elimination where all of the players start with a finite number of lives and frag each other until only one of them remains Double Domination a team based mode which features two control points and the players must hold them in order to score points Domination a team based mode that has control points scattered throughout the map the players must secure these points in order to gain points for their teams Reception and impact EditThe game is one of the most popular open source first person shooters particularly among fans of the original Quake III citation needed OpenArena has been criticized to be incomplete with some saying that this detracts from long term play 5 6 The game has been praised for its portability and ability to run on old hardware 7 as well as creative bot design 6 OpenArena has been used as a platform for scholarly work in computer science Some examples include streaming graphics from a central server 8 and visualizing large amounts of network data 9 See also EditList of open source games List of open source first person shooters Freedoom a video game clone of Doom 1993 video game Linux gamingPortals Free and open source software Video gamesReferences Edit OperaArena FreeBSD Port on FreshPorts org OpenArena on Google Play Store Beben III on iTunes Store OpenArena on Raspberry Pi store Archived from the original on 2015 11 17 Retrieved 2013 08 20 OS Reviews Pleasure to Frag a b Raiden s Realm OpenArena Review Archived from the original on 2016 08 12 Retrieved 2016 08 11 HeadShotGamer com OpenArena Review Archived from the original on 2016 08 25 Retrieved 2016 08 11 Peter Eisert and Philipp Fechteler 2007 Remote rendering of computer games Proceedings of the International Conference on Signal Processing and Multimedia Applications SIGMAP Barcelona Spain July 2007 Lucas Parry 2007 L3DGEWorld 2 1 Input amp Output Specifications CAIA Technical Report 070808A August 2007 External links Edit Wikimedia Commons has media related to OpenArena Official website OpenArena on GitHub OpenArena at Indie DB OpenArena at the Linux Game Database OpenArena at Linux Links OpenArena at MobyGames Retrieved from https en wikipedia org w index php title OpenArena amp oldid 1133179627, wikipedia, wiki, book, books, library,

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