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Giant (Dungeons & Dragons)

In the Dungeons & Dragons fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type".

Giant
An illustration of a giant
First appearanceDungeons & Dragons "white box" set (1974)
Based onGiant
Jötunn
In-universe information
Type3rd and 3.5 editions: Giant
4th edition: Humanoid (origin varies)
5th edition: Giant
AlignmentVaries by type

Description Edit

Giants are humanoid creatures of great strength and size with a self-involved social focus[1]: 8  and are usually presented as the "bad guys" in the game.[2] They "often create their own societies away from the other races".[3] All giants have low-light vision. As a group, they have no other special abilities or immunities. Dwarves have a bonus to their armor class against attacks from creatures of the giant type, due to their experience with fighting these oversized foes.

Creative origins Edit

Giants are based both on the giants from mythology and those appearing in J.R.R. Tolkien's work. Their stone-throwing ability indicates their creative roots in wargaming.[4][5]

Publication history Edit

Giants were some of the earliest creatures introduced in the D&D game, appearing in the first 1974 edition.

Dungeons & Dragons (1974–1976) Edit

Giants were among the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), including the hill giant, the stone giant, the frost giant, the fire giant, and the cloud giant.[6] The storm giant first appears in the original Greyhawk supplement (1975), where it is described as an intelligent giant found only in out-of-the-way places.[7]

A number of unique giants appear in Supplement IV: Gods, Demi-gods & Heroes (1976), including Antero Vipunen, Hymer, Hyrm, Mimir, Mokkerkalfe, Sterkodder, Surtur, and Vafthrunder, as well as the mist giants of Melniboné.[8]

Advanced Dungeons & Dragons 1st edition (1977–1988) Edit

Giants appear in the first edition Monster Manual (1977), including the cloud giant, the fire giant, the frost giant, the hill giant, the stone giant, and the storm giant.[9] The stone giant appeared as a character class in White Dwarf #17, by Lewis Pulsipher.[10] The fog giant and the mountain giant are introduced in the first edition Fiend Folio (1981).[11] The fomorian, the firbolg, and the verbeeg appear in the first edition Monster Manual II (1983).[12]

The wood giant appears in the "Dragon's Bestiary" column in Dragon #119 (March 1987).

"[R]ampaging giants" feature as the eponymous center of the triology of adventure modules Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the Fire Giant King.[13]

Dungeons & Dragons (1977–1999) Edit

This edition of the D&D game includes its own version of giants, in the Dungeons & Dragons Basic Set (1977), including the hill giant, the stone giant, the frost giant, the fire giant, the cloud giant, and the storm giant;[14] these same giants also appear in the Expert Set (1981 and 1983),[15][16] The mountain giant and the sea giant appear in the Dungeons & Dragons Master Rules (1985), in the Master DM's Book.[17] The sea giant is presented as a playable character class in The Sea People (1990). Giants also appear in the Dungeons & Dragons Rules Cyclopedia (1991), including the hill giant, the stone giant, the frost giant, the fire giant, the cloud giant, the storm giant, the mountain giant, and the sea giant.[18] The cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giant also appear in the Dungeons & Dragons Game set (1991), and the Classic Dungeons & Dragons Game set (1994).

Advanced Dungeons & Dragons 2nd edition (1989–1999) Edit

Giants appear throughout the 2nd edition Monstrous Compendium series. Giants appear first in the Monstrous Compendium Volume One (1989), including the cloud giant, the fire giant, the frost giant, the hill giant, the stone giant, and the storm giant.[19] Giant-kin appear in the Monstrous Compendium Volume Two (1989), including the cyclops, the firbolg, the fomorian, and the verbeeg.[20] Two more giant-kin, the voadkyn and the spriggan, appear in the Monstrous Compendium Greyhawk Appendix (1990).[21] The spacesea giant appears in the first Monstrous Compendium Spelljammer Appendix (1990).[22] Three Zakharan giants, including the desert giant, the jungle giant, and the reef giant appear in the Monstrous Compendium Al-Qadim Appendix (1992).[23] The fog giant appears in the Monstrous Compendium Fiend Folio Appendix (1992). The firbolg giant-kin and the voadkyn giant-kin are detailed as playable character races in The Complete Book of Humanoids (1993),[24]

Many of these giants are reprinted in the Monstrous Manual (1993), including the cloud giant, the cyclops, the desert giant, the ettin, the firbolg, the fire giant, the fog giant, the formorian, the frost giant, the hill giant, the jungle giant, the mountain giant, the reef giant, the stone giant, the storm giant, the verbeeg, and the wood giant (voadkyn).[25]

The beasthead Athasian giant and the humanoid Athasian giant first appeared in the original Dark Sun Campaign Setting (1991).[26] The beasthead Athasian giant, the desert Athasian giant, and the plains Athasian giant appear in the Monstrous Compendium Dark Sun Appendix: Terrors of Athas (1992). The beasthead Athasian giant, the desert Athasian giant, and the plains Athasian giant were later reprinted in the expanded and revised Dark Sun Campaign Setting (1995)[27] The shadow giant appears in the Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995).[28] The crag giant first appeared in The Wanderers Chronicle: Mind Lords of the Last Sea (1996),[29] and was reprinted in Monstrous Compendium Annual Volume Four (1998).[30]

The athach and the hephaeston appear in the Monstrous Compendium Mystara Appendix (1994).

The book Giantcraft (1995) describes the giants of the Forgotten Realms campaign setting in detail.[31]

Several giants for the Dragonlance campaign setting appear in Dragon #256 (February 1999), including the cave lords, the desolation giants, and the earth giants.

Dungeons & Dragons 3.0 edition (2000–2002) Edit

Giants appear in the Monster Manual for this edition (2000), where they are presented as a type of creature. Giants appearing in this book include the cloud giant, the fire giant, the frost giant, the hill giant, the stone giant, and the storm giant.[32]

The fog giant and the phaerlin giant appear in the Monstrous Compendium: Monsters of Faerûn (2001) for the Forgotten Realms setting.[33]

The forest giant, the ocean giant, and the sun giant appear in this edition's Monster Manual II (2002).[34]

The Jotunheim frost giant and the Muspelheim fire giant appear in Deities and Demigods (2002) for this edition.[35]

Savage Species (2003) presents the fire giant, the frost giant, and the stone giant as both races and playable classes.[36]

The bog giant and the shadow giant appear in the Fiend Folio (2003) for this edition.[37]

Dungeons & Dragons 3.5 edition (2003–2007) Edit

Giants appear in the revised Monster Manual for this edition (2003), including the cloud giant, the fire giant, the frost giant and the frost giant jarl, the hill giant, the stone giant, and the storm giant. The hill giant dire wereboar appears as a sample creature under the lycanthrope entry.

The death giant, the eldritch giant and eldritch giant confessor, and the sand giant and sand giant champion first appear in Monster Manual III (2004).[38]

The frost giant mauler, the frost giant spiritspeaker, and the frost giant tundra scout appear in Frostburn: Mastering the Perils of Ice and Snow (2004).[39]

The craa'ghoran giant appears in the Monster Manual IV (2006).[40]

Dungeons & Dragons 4th edition (2008–2013) Edit

Giants appear in the Monster Manual for this edition (2008), including death giants (the death giant and the death titan), earth giants (the hill giant and the earth titan), fire giants (the fire giant, the fire giant forgecaller, and the fire titan), and storm giants (the storm giant and the storm titan). Giant is no longer a creature type; instead, giants belong to the humanoid type. Giants generally have the natural origin, although death giants and death titans have the shadow origin, and earth, fire and storm titans have the elemental origin.[41]

The Dungeons & Dragons 4th edition Player's Handbook 2 also introduced the playable character race of the Goliaths (originally found in Races of Stone). These stone-skinned mountain dwellers are larger than regular races, and have giant ancestry.

Eldritch, frost, and stone giants appear in the Monster Manual 2 (2009).

The verbeeg return in the Monster Manual 3 (2010), along with additional fire, frost and hill giants, and a "giant" keyword creature, the Cthonic Apostle.[42]

The Monster Vault (2010) reprises the earth, frost, hill, and storm giants for the Essentials line.

Dungeons & Dragons 5th edition (2014-present) Edit

Giants, within the fifth edition of the Dungeon & Dragons Monster Manual include cloud giants, fire giants, frost giants, hill giants, stone giants, and storm giants. Each race of giants listed is no longer labeled as humanoids, as in the fourth edition, but are labeled as huge giants.[43]

Variants of each of the "true giants" were introduced in Volo's Guide to Monsters, including cloud giant smiling ones, fire giant dreadnoughts, frost giant everlasting ones, mouths of grolantor, stone giant dreamwalkers, and storm giant quintessents.[44]

True giants Edit

There are six types of classic "true giant" in the core Dungeons & Dragons game:

  • Hill giant: Hulking, dimwitted brutes, hill giants are the smallest race of true giant. They dwell in hills and mountain valleys, foraging near-constantly in order to find food. They eat as often as possible and can digest nearly anything (including rotting meat, humanoids, plant material, and occasionally mud). This has allowed them to survive for eons as savages, relying on their own formidable size and strength to defend themselves. They typically equate size with strength, and avoid fights with dragons, other giants, and other creatures larger than themselves. Hill giants commonly have a chaotic neutral alignment.
  • Stone giant: Reclusive, shy giants who are normally peaceful if left alone. They prefer to dwell in cavern networks underneath mountains. Stone giants have stone-gray skin, gaunt features, and black eyes which give them a stern appearance. Despite their size, they are lithe and graceful, and often throw rocks as means of protecting their home. Artistry ranks highly among the stone giants, and stone carving is esteemed as the greatest of skills. Usually true neutral.[45]
  • Frost giant: Frost giants are fierce, hardy warriors who dwell in the freezing northern lands, away from normal civilization. They respect only brute strength and skill in battle. Based on rime (frost) giant. Usually chaotic evil.[46]
  • Fire giant: Fire giants are master metalworkers with a strong legacy of war. They are dangerous, organized warriors who live in and around volcanos. Based on jötnar such as Surtr. Usually lawful evil.[47]
  • Cloud Giant: Proud giants who live extravagant lives high above the world, cloud giants see themselves as superior to all other giant races save the storm giants. They place much value on treasure, not just in the value of the raw materials but of the artistry and beauty of the piece. Usually neutral good or neutral evil.[48]
  • Storm giant: Isolated, contemplative seers who dwell in isolated, hard-to-reach refuges. They are wise and benevolent unless angered, but wield powerful, lightning-based magic. Usually chaotic good.[49]

Other Dungeons & Dragons creatures of the giant type Edit

Beyond the Monster Manual Edit

  • Cloud Giant Smiling One: A cloud giant that seeks to emulate Menmor's trickiness. They wear two-faced masks, can use bard magic, and can shapeshift into animals and humans.
  • Craa'Ghoran Giant: Rare stone giant offshoots created when earth elemental energy warped and twisted their ancestors. They can glide and walk right through stone like Earth Elementals and raise walls of stone from the ground with their supernatural powers. They resemble tanned, bestial and deformed versions of stone giants.
  • Desert giant[23]
  • Death giant
  • Eldritch giant: Powerful scions of arcane lore, these ancient giants spend their years seeking out fragments of knowledge. Though selfish and cruel, they are smart enough to bargain fairly when they must and perceptive enough to know that open conflict distracts them from their studies. They hate Storm Giants, though they are too involved with their pursuit of magical power to bother fighting other creatures. Eldritch Giants resemble burly but serious and wise looking Storm Giants. They have purple skin. This skin is covered with tattoos and runes. Unlike most giants, they are quite good and capable of casting spells and other magic.
  • Fire Giant Dreadnought: A fire giant that lacks still at smithing and makes up for this with brute strength. They are also known for carrying two spiked "fireshields."
  • Fog giant[50][51]
  • Forest Giant: An elfin giant that is amongst the tallest species of giant.
  • Frost Giant Everlasting One: An immortal frost giant that achieved immortality by worshiping Vaprak the Destroyer. After worshiping him and receiving dreams from him, they are sent a troll which is to be eaten. After it's eaten entirely, the frost giant gains immortality, strength, and the regenerative ability shared by trolls.
  • Jungle giant[23][52]
  • Mountain Giant: A brute that is amongst the largest species of giant, and loves to squash people under boulders.[53]
  • Mouth of Grolantor: A hill giant that has been imprisoned and starved by its own kind after becoming sick, which is seen as a divine message by hill giant society.
  • Ocean Giant: A merfolk-like giant that can assume a more humanoid form to walk on land.
  • Phaerlin Giant[50]
  • Reef giant[23][54]
  • Sand giant
  • Stone Giant Dreamwalker: A stone walker that has gone on a "dream quest" to the surface. Stone giants view the surface akin to a dream because they live their entire lives underground. They're driven mad by their quest to the surface, and gain the ability to magically charm people and turn them into stone.
  • Storm Giant Quintessent: A storm giant who has achieved immortality by merging themselves with a storm, essentially turning into a never-ending storm. They have greater control over weather than typical storm giants, and are able to fashion wind and lightning into weapons.
  • Sun Giant: A grim, nomadic desert-dwelling giant that survives by raising livestock.
  • Wood Giant[55]
  • Other giants: When turned to life as incarnate constructs, Large sized or larger artificial humanoids, such as golems, are defined as giants.

Giant-kin Edit

Giant-kin are large humanoids related to the 'true' giants. The mythology of the Forgotten Realms has it that the mother of all giants, Othea, cheated on her unfaithful husband, Annam, the father of giants, with Ulutiu, a minor deity associated with the Great Glacier. Othea and Ulutiu sired the four giant-kin races: Firbolgs, Verbeegs, Voadkyn, and Fomorians. Othea also conceived the ogre race with Vaprak.[31]: 9–10, 16 [56][57]

Critical reception Edit

The storm giant was ranked fourth among the ten best high-level 4th Edition monsters by the authors of Dungeons & Dragons 4th Edition For Dummies. The authors described the storm giant as being "at the top of the giant world, at least as far as the Monster Manual is concerned", as they are encountered with "hurling thunderbolts from afar, using howling winds to scatter enemies, and fighting with a lightning-edged greatsword when the battle gets up close and personal".[58]

The elder titans, who "stand above giants and possess even more power in terms of their physical and magical capabilities", was ranked among the strongest creatures in the game by Scott Baird from Screen Rant.[3]

Other publishers Edit

Giants was published by Mayfair Games in 1987 and gave in-depth descriptions both about giants already known in Advanced Dungeons & Dragons as well as new ones.[59]

The cloud giant, fire giant, frost giant, hill giant, marsh giant, rune giant, stone giant, storm giant, and taiga giant are fully detailed in Paizo Publishing's book Giants Revisited (2012), for use with the Pathfinder Roleplaying Game.[60]

References Edit

  1. ^ Ammann, Keith (2019). The Monsters Know What They're Doing. Saga Press. ISBN 978-1982122669.
  2. ^ Croitoriu, Michaël (November 2000). "Dungeon Master's Guide". Backstab (in French). No. 24. pp. 74–75.
  3. ^ a b Baird, Scott (May 20, 2018). "Dungeons & Dragons: 10 Most Powerful (And 10 Weakest) Monsters, Ranked". Screen Rant. Retrieved February 22, 2022.
  4. ^ DeVarque, Aardy. "Literary Sources of D&D". Retrieved December 12, 2019.
  5. ^ Forest, Richard W. (2014). "Dungeons & Dragons, Monsters in". In Weinstock, Jeffrey (ed.). The Ashgate Encyclopedia of Literary and Cinematic Monsters. Ashgate Publishing.
  6. ^ Gygax, Gary, and Dave Arneson. Dungeons & Dragons (3-Volume Set) (TSR, 1974)
  7. ^ Gygax, Gary and Robert Kuntz. Supplement I: Greyhawk (TSR, 1975)
  8. ^ Kuntz, Robert J. and James Ward. Gods, Demi-gods & Heroes (TSR, 1976)
  9. ^ Gygax, Gary. Monster Manual (TSR, 1977)
  10. ^ Pulsipher, Lewis (February–March 1980). "My Life as a Werebear". White Dwarf. Games Workshop (17): 33.
  11. ^ Turnbull, Don, ed. Fiend Folio (TSR, 1981)
  12. ^ Gygax, Gary. Monster Manual II (TSR, 1983)
  13. ^ Ewalt, David M. (2013). Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Scribner. pp. 143–144. ISBN 978-1-4516-4052-6.
  14. ^ Gygax, Gary, and Dave Arneson [1974], edited by J. Eric Holmes. Dungeons & Dragons Basic Set (TSR, 1977)
  15. ^ Gygax, Gary, and Dave Arneson [1974], edited by Dave Cook. Dungeons & Dragons Expert Set (TSR, 1981)
  16. ^ Gygax, Gary, and Dave Arneson [1974], edited by Frank Mentzer. Dungeons & Dragons Set 2: Expert Rules (TSR, 1983)
  17. ^ Gygax, Gary, Frank Mentzer. Dungeons & Dragons Set 4: Master Rules (TSR, 1985)
  18. ^ Allston, Aaron, Steven E. Schend, Jon Pickens, and Dori Watry. Dungeons & Dragons Rules Cyclopedia (TSR, 1991)
  19. ^ Cook, David, et al. Monstrous Compendium Volume One (TSR, 1989)
  20. ^ Cook, David, et al. Monstrous Compendium Volume Two (TSR, 1989)
  21. ^ Breault, Mike, ed, et al. Greyhawk Monstrous Compendium Appendix (TSR, 1990)
  22. ^ Grubb, Jeff, et al. Monstrous Compendium Spelljammer Appendix (TSR, 1990)
  23. ^ a b c d Baur, Wolfgang and Steve Kurtz. Monstrous Compendium Al-Qadim Appendix (TSR, 1992)
  24. ^ Slavicsek, Bill. The Complete Book of Humanoids (TSR, 1993)
  25. ^ Stewart, Doug, ed. Monstrous Manual (TSR, 1993)
  26. ^ Brown, Timothy. Dark Sun Campaign Setting (TSR, Inc., 1991)
  27. ^ Slavicsek, Bill. Dark Sun Campaign Setting, Expanded and Revised (TSR, Inc., 1995)
  28. ^ McCready, Anne Gray. Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (TSR, Inc., 1995)
  29. ^ Forbeck, Matt. The Wanderers Chronicle: Mind Lords of the Last Sea (TSR, Inc., 1996)
  30. ^ Pickens, Jon, ed. Monstrous Compendium Annual Volume Four. (TSR, 1998)
  31. ^ a b Winninger, Ray. Giantcraft (TSR, 1995)
  32. ^ Cook, Monte, Jonathan Tweet, and Skip Williams. Monster Manual (Wizards of the Coast, 2000)
  33. ^ Wyatt, James and Rob Heinsoo. Monstrous Compendium: Monsters of Faerûn (Wizards of the Coast, 2001)
  34. ^ Bonny, Ed, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter. Monster Manual II (Wizards of the Coast, 2002)
  35. ^ Redman, Rich, Skip Williams, and James Wyatt. Deities and Demigods (Wizards of the Coast, 2002)
  36. ^ Eckelberry, David, Rich Redman, and Jennifer Clarke Wilkes. Savage Species (Wizards of the Coast, 2003)
  37. ^ Cagle, Eric, Jesse Decker, James Jacobs, Erik Mona, Matt Sernett, Chris Thomasson, and James Wyatt. Fiend Folio (Wizards of the Coast, 2003)
  38. ^ Burlew, Rich, et al.. Monster Manual III (Wizards of the Coast, 2004)
  39. ^ Baur, Wolfgang, James Jacobs, and George Strayton. Frostburn (Wizards of the Coast, 2004)
  40. ^ Kestrel, Gwendolyn F.M. Monster Manual IV (Wizards of the Coast, 2006)
  41. ^ Mearls, Mike, Stephen Schubert, and James Wyatt. Monster Manual (Wizards of the Coast, 2008)
  42. ^ Mearls, Mike, Greg Bilsland, and Robert J. Schwalb. Monster Manual 3. Renton, WA: Wizards of the Coast, 2010
  43. ^ Mearls, Mike; Crawford, Jeremy; Perkins, Christopher (2014). Monster Manual. Renton, Washington: Wizards of the Coast LLC. pp. 149–156. ISBN 9780786965618.
  44. ^ Volo's Guide to Monsters. Mike Mearls, Inc Wizards of the Coast. Renton, WA. 2016. ISBN 978-0-7869-6601-1. OCLC 951759699.{{cite book}}: CS1 maint: location missing publisher (link) CS1 maint: others (link)
  45. ^ "D&D Monster Database".
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  48. ^ "D&D Monster Database".
  49. ^ "D&D Monster Database".
  50. ^ a b Wyatt, James and Rob Heinsoo. Monstrous Compendium: Monsters of Faerun (Wizards of the Coast, 2001).
  51. ^ "D&D Monster Database".
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  54. ^ "D&D Monster Database".
  55. ^ "D&D Monster Database".
  56. ^ "FOR7 - Giantcraft". Grog (in French). Retrieved 26 April 2023. lève le voile sur certains des plus grands mystère de la mythologie faerûnienne, comme la première Guerre des Dragons, ou la mort d dieu Ulutiu
  57. ^ "FR14 - The Great Glacier". Grog (in French). Retrieved 26 April 2023. Ulutiu choisit la mer du nord comme dernière demeure. [...] un collier magique qui devait le conserver dans la glace. Mais le puissant artefact [...] se mit à geler l'eau environnante. Le glacier grandit [...]
  58. ^ Slavicsek, Bill; Baker, Richard; Mearls, Mike (January 2009). "32: The Ten Best High-Level Monsters". Dungeons and Dragons 4th Edition For Dummies. John Wiley & Sons. ISBN 9780470406397. Retrieved July 17, 2012.
  59. ^ Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 100. ISBN 0-87975-653-5.
  60. ^ Benner, Jesse, Ryan Costello, Brian R. James, Jason Nelson, Russ Taylor, and Ray Vallese. Giants Revisited (Paizo, 2012)

giant, dungeons, dragons, dungeons, dragons, fantasy, role, playing, game, giants, collection, very, large, humanoid, creatures, based, giants, legend, third, edition, creature, type, giantan, illustration, giantfirst, appearancedungeons, dragons, white, 1974,. In the Dungeons amp Dragons fantasy role playing game giants are a collection of very large humanoid creatures based on giants of legend or in third edition a creature type GiantAn illustration of a giantFirst appearanceDungeons amp Dragons white box set 1974 Based onGiantJotunnIn universe informationType3rd and 3 5 editions Giant4th edition Humanoid origin varies 5th edition GiantAlignmentVaries by type Contents 1 Description 2 Creative origins 3 Publication history 3 1 Dungeons amp Dragons 1974 1976 3 2 Advanced Dungeons amp Dragons 1st edition 1977 1988 3 3 Dungeons amp Dragons 1977 1999 3 4 Advanced Dungeons amp Dragons 2nd edition 1989 1999 3 5 Dungeons amp Dragons 3 0 edition 2000 2002 3 6 Dungeons amp Dragons 3 5 edition 2003 2007 3 7 Dungeons amp Dragons 4th edition 2008 2013 3 8 Dungeons amp Dragons 5th edition 2014 present 4 True giants 5 Other Dungeons amp Dragons creatures of the giant type 6 Beyond the Monster Manual 7 Giant kin 8 Critical reception 9 Other publishers 10 ReferencesDescription EditGiants are humanoid creatures of great strength and size with a self involved social focus 1 8 and are usually presented as the bad guys in the game 2 They often create their own societies away from the other races 3 All giants have low light vision As a group they have no other special abilities or immunities Dwarves have a bonus to their armor class against attacks from creatures of the giant type due to their experience with fighting these oversized foes Creative origins EditGiants are based both on the giants from mythology and those appearing in J R R Tolkien s work Their stone throwing ability indicates their creative roots in wargaming 4 5 Publication history EditGiants were some of the earliest creatures introduced in the D amp D game appearing in the first 1974 edition Dungeons amp Dragons 1974 1976 Edit Giants were among the first monsters introduced in the earliest edition of the game in the Dungeons amp Dragons white box set 1974 including the hill giant the stone giant the frost giant the fire giant and the cloud giant 6 The storm giant first appears in the original Greyhawk supplement 1975 where it is described as an intelligent giant found only in out of the way places 7 A number of unique giants appear in Supplement IV Gods Demi gods amp Heroes 1976 including Antero Vipunen Hymer Hyrm Mimir Mokkerkalfe Sterkodder Surtur and Vafthrunder as well as the mist giants of Melnibone 8 Advanced Dungeons amp Dragons 1st edition 1977 1988 Edit Giants appear in the first edition Monster Manual 1977 including the cloud giant the fire giant the frost giant the hill giant the stone giant and the storm giant 9 The stone giant appeared as a character class in White Dwarf 17 by Lewis Pulsipher 10 The fog giant and the mountain giant are introduced in the first edition Fiend Folio 1981 11 The fomorian the firbolg and the verbeeg appear in the first edition Monster Manual II 1983 12 The wood giant appears in the Dragon s Bestiary column in Dragon 119 March 1987 R ampaging giants feature as the eponymous center of the triology of adventure modules Steading of the Hill Giant Chief Glacial Rift of the Frost Giant Jarl and Hall of the Fire Giant King 13 Dungeons amp Dragons 1977 1999 Edit This edition of the D amp D game includes its own version of giants in the Dungeons amp Dragons Basic Set 1977 including the hill giant the stone giant the frost giant the fire giant the cloud giant and the storm giant 14 these same giants also appear in the Expert Set 1981 and 1983 15 16 The mountain giant and the sea giant appear in the Dungeons amp Dragons Master Rules 1985 in the Master DM s Book 17 The sea giant is presented as a playable character class in The Sea People 1990 Giants also appear in the Dungeons amp Dragons Rules Cyclopedia 1991 including the hill giant the stone giant the frost giant the fire giant the cloud giant the storm giant the mountain giant and the sea giant 18 The cloud giant fire giant frost giant hill giant stone giant and storm giant also appear in the Dungeons amp Dragons Game set 1991 and the Classic Dungeons amp Dragons Game set 1994 Advanced Dungeons amp Dragons 2nd edition 1989 1999 Edit Giants appear throughout the 2nd edition Monstrous Compendium series Giants appear first in the Monstrous Compendium Volume One 1989 including the cloud giant the fire giant the frost giant the hill giant the stone giant and the storm giant 19 Giant kin appear in the Monstrous Compendium Volume Two 1989 including the cyclops the firbolg the fomorian and the verbeeg 20 Two more giant kin the voadkyn and the spriggan appear in the Monstrous Compendium Greyhawk Appendix 1990 21 The spacesea giant appears in the first Monstrous Compendium Spelljammer Appendix 1990 22 Three Zakharan giants including the desert giant the jungle giant and the reef giant appear in the Monstrous Compendium Al Qadim Appendix 1992 23 The fog giant appears in the Monstrous Compendium Fiend Folio Appendix 1992 The firbolg giant kin and the voadkyn giant kin are detailed as playable character races in The Complete Book of Humanoids 1993 24 Many of these giants are reprinted in the Monstrous Manual 1993 including the cloud giant the cyclops the desert giant the ettin the firbolg the fire giant the fog giant the formorian the frost giant the hill giant the jungle giant the mountain giant the reef giant the stone giant the storm giant the verbeeg and the wood giant voadkyn 25 The beasthead Athasian giant and the humanoid Athasian giant first appeared in the original Dark Sun Campaign Setting 1991 26 The beasthead Athasian giant the desert Athasian giant and the plains Athasian giant appear in the Monstrous Compendium Dark Sun Appendix Terrors of Athas 1992 The beasthead Athasian giant the desert Athasian giant and the plains Athasian giant were later reprinted in the expanded and revised Dark Sun Campaign Setting 1995 27 The shadow giant appears in the Dark Sun Monstrous Compendium Appendix II Terrors Beyond Tyr 1995 28 The crag giant first appeared in The Wanderers Chronicle Mind Lords of the Last Sea 1996 29 and was reprinted in Monstrous Compendium Annual Volume Four 1998 30 The athach and the hephaeston appear in the Monstrous Compendium Mystara Appendix 1994 The book Giantcraft 1995 describes the giants of the Forgotten Realms campaign setting in detail 31 Several giants for the Dragonlance campaign setting appear in Dragon 256 February 1999 including the cave lords the desolation giants and the earth giants Dungeons amp Dragons 3 0 edition 2000 2002 Edit Giants appear in the Monster Manual for this edition 2000 where they are presented as a type of creature Giants appearing in this book include the cloud giant the fire giant the frost giant the hill giant the stone giant and the storm giant 32 The fog giant and the phaerlin giant appear in the Monstrous Compendium Monsters of Faerun 2001 for the Forgotten Realms setting 33 The forest giant the ocean giant and the sun giant appear in this edition s Monster Manual II 2002 34 The Jotunheim frost giant and the Muspelheim fire giant appear in Deities and Demigods 2002 for this edition 35 Savage Species 2003 presents the fire giant the frost giant and the stone giant as both races and playable classes 36 The bog giant and the shadow giant appear in the Fiend Folio 2003 for this edition 37 Dungeons amp Dragons 3 5 edition 2003 2007 Edit Giants appear in the revised Monster Manual for this edition 2003 including the cloud giant the fire giant the frost giant and the frost giant jarl the hill giant the stone giant and the storm giant The hill giant dire wereboar appears as a sample creature under the lycanthrope entry The death giant the eldritch giant and eldritch giant confessor and the sand giant and sand giant champion first appear in Monster Manual III 2004 38 The frost giant mauler the frost giant spiritspeaker and the frost giant tundra scout appear in Frostburn Mastering the Perils of Ice and Snow 2004 39 The craa ghoran giant appears in the Monster Manual IV 2006 40 Dungeons amp Dragons 4th edition 2008 2013 Edit Giants appear in the Monster Manual for this edition 2008 including death giants the death giant and the death titan earth giants the hill giant and the earth titan fire giants the fire giant the fire giant forgecaller and the fire titan and storm giants the storm giant and the storm titan Giant is no longer a creature type instead giants belong to the humanoid type Giants generally have the natural origin although death giants and death titans have the shadow origin and earth fire and storm titans have the elemental origin 41 The Dungeons amp Dragons 4th edition Player s Handbook 2 also introduced the playable character race of the Goliaths originally found in Races of Stone These stone skinned mountain dwellers are larger than regular races and have giant ancestry Eldritch frost and stone giants appear in the Monster Manual 2 2009 The verbeeg return in the Monster Manual 3 2010 along with additional fire frost and hill giants and a giant keyword creature the Cthonic Apostle 42 The Monster Vault 2010 reprises the earth frost hill and storm giants for the Essentials line Dungeons amp Dragons 5th edition 2014 present Edit Giants within the fifth edition of the Dungeon amp Dragons Monster Manual include cloud giants fire giants frost giants hill giants stone giants and storm giants Each race of giants listed is no longer labeled as humanoids as in the fourth edition but are labeled as huge giants 43 Variants of each of the true giants were introduced in Volo s Guide to Monsters including cloud giant smiling ones fire giant dreadnoughts frost giant everlasting ones mouths of grolantor stone giant dreamwalkers and storm giant quintessents 44 True giants EditThere are six types of classic true giant in the core Dungeons amp Dragons game Hill giant Hulking dimwitted brutes hill giants are the smallest race of true giant They dwell in hills and mountain valleys foraging near constantly in order to find food They eat as often as possible and can digest nearly anything including rotting meat humanoids plant material and occasionally mud This has allowed them to survive for eons as savages relying on their own formidable size and strength to defend themselves They typically equate size with strength and avoid fights with dragons other giants and other creatures larger than themselves Hill giants commonly have a chaotic neutral alignment Stone giant Reclusive shy giants who are normally peaceful if left alone They prefer to dwell in cavern networks underneath mountains Stone giants have stone gray skin gaunt features and black eyes which give them a stern appearance Despite their size they are lithe and graceful and often throw rocks as means of protecting their home Artistry ranks highly among the stone giants and stone carving is esteemed as the greatest of skills Usually true neutral 45 Frost giant Frost giants are fierce hardy warriors who dwell in the freezing northern lands away from normal civilization They respect only brute strength and skill in battle Based on rime frost giant Usually chaotic evil 46 Fire giant Fire giants are master metalworkers with a strong legacy of war They are dangerous organized warriors who live in and around volcanos Based on jotnar such as Surtr Usually lawful evil 47 Cloud Giant Proud giants who live extravagant lives high above the world cloud giants see themselves as superior to all other giant races save the storm giants They place much value on treasure not just in the value of the raw materials but of the artistry and beauty of the piece Usually neutral good or neutral evil 48 Storm giant Isolated contemplative seers who dwell in isolated hard to reach refuges They are wise and benevolent unless angered but wield powerful lightning based magic Usually chaotic good 49 Other Dungeons amp Dragons creatures of the giant type EditCyclops Ettin Fomorian Ogre TrollBeyond the Monster Manual EditCloud Giant Smiling One A cloud giant that seeks to emulate Menmor s trickiness They wear two faced masks can use bard magic and can shapeshift into animals and humans Craa Ghoran Giant Rare stone giant offshoots created when earth elemental energy warped and twisted their ancestors They can glide and walk right through stone like Earth Elementals and raise walls of stone from the ground with their supernatural powers They resemble tanned bestial and deformed versions of stone giants Desert giant 23 Death giant Eldritch giant Powerful scions of arcane lore these ancient giants spend their years seeking out fragments of knowledge Though selfish and cruel they are smart enough to bargain fairly when they must and perceptive enough to know that open conflict distracts them from their studies They hate Storm Giants though they are too involved with their pursuit of magical power to bother fighting other creatures Eldritch Giants resemble burly but serious and wise looking Storm Giants They have purple skin This skin is covered with tattoos and runes Unlike most giants they are quite good and capable of casting spells and other magic Fire Giant Dreadnought A fire giant that lacks still at smithing and makes up for this with brute strength They are also known for carrying two spiked fireshields Fog giant 50 51 Forest Giant An elfin giant that is amongst the tallest species of giant Frost Giant Everlasting One An immortal frost giant that achieved immortality by worshiping Vaprak the Destroyer After worshiping him and receiving dreams from him they are sent a troll which is to be eaten After it s eaten entirely the frost giant gains immortality strength and the regenerative ability shared by trolls Jungle giant 23 52 Mountain Giant A brute that is amongst the largest species of giant and loves to squash people under boulders 53 Mouth of Grolantor A hill giant that has been imprisoned and starved by its own kind after becoming sick which is seen as a divine message by hill giant society Ocean Giant A merfolk like giant that can assume a more humanoid form to walk on land Phaerlin Giant 50 Reef giant 23 54 Sand giant Stone Giant Dreamwalker A stone walker that has gone on a dream quest to the surface Stone giants view the surface akin to a dream because they live their entire lives underground They re driven mad by their quest to the surface and gain the ability to magically charm people and turn them into stone Storm Giant Quintessent A storm giant who has achieved immortality by merging themselves with a storm essentially turning into a never ending storm They have greater control over weather than typical storm giants and are able to fashion wind and lightning into weapons Sun Giant A grim nomadic desert dwelling giant that survives by raising livestock Wood Giant 55 Other giants When turned to life as incarnate constructs Large sized or larger artificial humanoids such as golems are defined as giants Giant kin EditGiant kin are large humanoids related to the true giants The mythology of the Forgotten Realms has it that the mother of all giants Othea cheated on her unfaithful husband Annam the father of giants with Ulutiu a minor deity associated with the Great Glacier Othea and Ulutiu sired the four giant kin races Firbolgs Verbeegs Voadkyn and Fomorians Othea also conceived the ogre race with Vaprak 31 9 10 16 56 57 Critical reception EditThe storm giant was ranked fourth among the ten best high level 4th Edition monsters by the authors of Dungeons amp Dragons 4th Edition For Dummies The authors described the storm giant as being at the top of the giant world at least as far as the Monster Manual is concerned as they are encountered with hurling thunderbolts from afar using howling winds to scatter enemies and fighting with a lightning edged greatsword when the battle gets up close and personal 58 The elder titans who stand above giants and possess even more power in terms of their physical and magical capabilities was ranked among the strongest creatures in the game by Scott Baird from Screen Rant 3 Other publishers EditGiants was published by Mayfair Games in 1987 and gave in depth descriptions both about giants already known in Advanced Dungeons amp Dragons as well as new ones 59 The cloud giant fire giant frost giant hill giant marsh giant rune giant stone giant storm giant and taiga giant are fully detailed in Paizo Publishing s book Giants Revisited 2012 for use with the Pathfinder Roleplaying Game 60 References Edit Ammann Keith 2019 The Monsters Know What They re Doing Saga Press ISBN 978 1982122669 Croitoriu Michael November 2000 Dungeon Master s Guide Backstab in French No 24 pp 74 75 a b Baird Scott May 20 2018 Dungeons amp Dragons 10 Most Powerful And 10 Weakest Monsters Ranked Screen Rant Retrieved February 22 2022 DeVarque Aardy Literary Sources of D amp D Retrieved December 12 2019 Forest Richard W 2014 Dungeons amp Dragons Monsters in In Weinstock Jeffrey ed The Ashgate Encyclopedia of Literary and Cinematic Monsters Ashgate Publishing Gygax Gary and Dave Arneson Dungeons amp Dragons 3 Volume Set TSR 1974 Gygax Gary and Robert Kuntz Supplement I Greyhawk TSR 1975 Kuntz Robert J and James Ward Gods Demi gods amp Heroes TSR 1976 Gygax Gary Monster Manual TSR 1977 Pulsipher Lewis February March 1980 My Life as a Werebear White Dwarf Games Workshop 17 33 Turnbull Don ed Fiend Folio TSR 1981 Gygax Gary Monster Manual II TSR 1983 Ewalt David M 2013 Of Dice and Men The Story of Dungeons amp Dragons and the People Who Play It Scribner pp 143 144 ISBN 978 1 4516 4052 6 Gygax Gary and Dave Arneson 1974 edited by J Eric Holmes Dungeons amp Dragons Basic Set TSR 1977 Gygax Gary and Dave Arneson 1974 edited by Dave Cook Dungeons amp Dragons Expert Set TSR 1981 Gygax Gary and Dave Arneson 1974 edited by Frank Mentzer Dungeons amp Dragons Set 2 Expert Rules TSR 1983 Gygax Gary Frank Mentzer Dungeons amp DragonsSet 4 Master Rules TSR 1985 Allston Aaron Steven E Schend Jon Pickens and Dori Watry Dungeons amp Dragons Rules Cyclopedia TSR 1991 Cook David et al Monstrous Compendium Volume One TSR 1989 Cook David et al Monstrous Compendium Volume Two TSR 1989 Breault Mike ed et al Greyhawk Monstrous Compendium Appendix TSR 1990 Grubb Jeff et al Monstrous Compendium Spelljammer Appendix TSR 1990 a b c d Baur Wolfgang and Steve Kurtz Monstrous Compendium Al Qadim Appendix TSR 1992 Slavicsek Bill The Complete Book of Humanoids TSR 1993 Stewart Doug ed Monstrous Manual TSR 1993 Brown Timothy Dark Sun Campaign Setting TSR Inc 1991 Slavicsek Bill Dark Sun Campaign Setting Expanded and Revised TSR Inc 1995 McCready Anne Gray Dark Sun Monstrous Compendium Appendix II Terrors Beyond Tyr TSR Inc 1995 Forbeck Matt The Wanderers Chronicle Mind Lords of the Last Sea TSR Inc 1996 Pickens Jon ed Monstrous Compendium Annual Volume Four TSR 1998 a b Winninger Ray Giantcraft TSR 1995 Cook Monte Jonathan Tweet and Skip Williams Monster Manual Wizards of the Coast 2000 Wyatt James and Rob Heinsoo Monstrous Compendium Monsters of Faerun Wizards of the Coast 2001 Bonny Ed Jeff Grubb Rich Redman Skip Williams and Steve Winter Monster Manual II Wizards of the Coast 2002 Redman Rich Skip Williams and James Wyatt Deities and Demigods Wizards of the Coast 2002 Eckelberry David Rich Redman and Jennifer Clarke Wilkes Savage Species Wizards of the Coast 2003 Cagle Eric Jesse Decker James Jacobs Erik Mona Matt Sernett Chris Thomasson and James Wyatt Fiend Folio Wizards of the Coast 2003 Burlew Rich et al Monster Manual III Wizards of the Coast 2004 Baur Wolfgang James Jacobs and George Strayton Frostburn Wizards of the Coast 2004 Kestrel Gwendolyn F M Monster Manual IV Wizards of the Coast 2006 Mearls Mike Stephen Schubert and James Wyatt Monster Manual Wizards of the Coast 2008 Mearls Mike Greg Bilsland and Robert J Schwalb Monster Manual 3 Renton WA Wizards of the Coast 2010 Mearls Mike Crawford Jeremy Perkins Christopher 2014 Monster Manual Renton Washington Wizards of the Coast LLC pp 149 156 ISBN 9780786965618 Volo s Guide to Monsters Mike Mearls Inc Wizards of the Coast Renton WA 2016 ISBN 978 0 7869 6601 1 OCLC 951759699 a href Template Cite book html title Template Cite book cite book a CS1 maint location missing publisher link CS1 maint others link D amp D Monster Database D amp D Monster Database D amp D Monster Database D amp D Monster Database D amp D Monster Database a b Wyatt James and Rob Heinsoo Monstrous Compendium Monsters of Faerun Wizards of the Coast 2001 D amp D Monster Database D amp D Monster Database D amp D Monster Database D amp D Monster Database D amp D Monster Database FOR7 Giantcraft Grog in French Retrieved 26 April 2023 leve le voile sur certains des plus grands mystere de la mythologie faerunienne comme la premiere Guerre des Dragons ou la mort d dieu Ulutiu FR14 The Great Glacier Grog in French Retrieved 26 April 2023 Ulutiu choisit la mer du nord comme derniere demeure un collier magique qui devait le conserver dans la glace Mais le puissant artefact se mit a geler l eau environnante Le glacier grandit Slavicsek Bill Baker Richard Mearls Mike January 2009 32 The Ten Best High Level Monsters Dungeons and Dragons 4th Edition For Dummies John Wiley amp Sons ISBN 9780470406397 Retrieved July 17 2012 Schick Lawrence 1991 Heroic Worlds A History and Guide to Role Playing Games Prometheus Books p 100 ISBN 0 87975 653 5 Benner Jesse Ryan Costello Brian R James Jason Nelson Russ Taylor and Ray Vallese Giants Revisited Paizo 2012 Retrieved from https en wikipedia org w index php title Giant Dungeons 26 Dragons amp oldid 1176197195 Memnor, wikipedia, wiki, book, books, library,

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