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Luminous Arc 2

Luminous Arc 2[a] is a tactical role-playing game developed by Imageepoch for the Nintendo DS, and published by Marvelous Entertainment in Japan on May 15, 2008, and by Atlus USA and Rising Star Games in North America and Europe respectively. It is the second game in the Luminous Arc series.

Luminous Arc 2
North American box art
Developer(s)Imageepoch
Publisher(s)
Director(s)Shuetsu Kadowaki
Designer(s)Kaito Shibano
Composer(s)Akari Kaida
Shunsuke Tsuchiya
Yoko Shimomura
Yoshino Aoki
SeriesLuminous Arc
Platform(s)Nintendo DS
Release
  • JP: May 15, 2008
  • NA: November 18, 2008
  • EU: October 9, 2009
  • AU: April 1, 2010
Genre(s)Tactical role-playing
Mode(s)Single-player, multiplayer

Gameplay edit

 
A screenshot of a battle: the top screen shows units' status and information, while the touch screen displays units' positions and turn order

Luminous Arc 2 is a strategy role-playing game in which characters move across an isometric grid. Each character can be equipped with weapons, armor, items, and magical "Lapis" gemstones. Characters learn special skills by leveling up and are able to use a "Flash Drive" special attack upon attacking or defeating enemies. When a character's hit points reach zero, they are removed from battle, but can be revived.

Plot edit

In the Kingdom of Carnava, in an age when magic supports everyday life and civilization itself, peace is maintained by the queen's knights and the Rev Magic Association. Sixteen years before the game's story begins, monsters called Beast Fiends start to appear, destroying everything in their way. Mattias, leader of the Magic Association, uses the evil Demon Blade to try to seal the source of the fiends, but is sealed away himself by the elemental witches. At the time of the game setting, new Beast Fiends have been appearing, and the government overextends its forces trying to protect the entire kingdom. Meanwhile, Fatima—a powerful witch of the Association with control of the rare Shadow Frost Magic—goes rogue and starts a conflict with the Association, causing more trouble for the Kingdom.

Trying to solve the crisis, the kingdom starts a clandestine research project whose aim is to produce an easier way to use magic. The story starts when the kingdom has just successfully completed the research project, and devised a tool known as the "Runic Engine". Roland, a knight in training, is accidentally imbued with this new power, and fights the Beast Fiends, Master Mattias and the Shadow Frost Witch. In the course of the game, he discovers that the Rev Magic Association had covered up Mattias' turn to evil. However, he does not realise that Mattias did this to try and save the world, rather than destroy it. He later discovers that Bharva, king of the Fiends, was manipulating events, and joins with Fatima to prevent the Mage Queen Elicia, creator of the Fiends, from overrunning the world with them.

The player has a choice of having a romantic relationship with Fatima or Althea, and end game parts of the story, including the ending, will change depending on the player's pre-battle dialogue choices.

Development and release edit

The game was featured at the Marvelous Entertainment booth at the Tokyo Game Show 2007. It was released in Japan on May 15, 2008 and North America on November 18, 2008.[1]

As with the previous game, famed sound designer Yasunori Mitsuda and his studio handled all the audio mixing and mastering. However, unlike the last time, Mitsuda did not compose for the game. Instead, composers Yoko Shimomura, Akari Kaida, Yoshino Aoki, and Shunsuke Tsuchiya wrote the soundtrack, while Mitsuda acted as sound producer.[2]

The game includes a bonus music CD insert.[1] Those who preordered the game at selected retailers received an art book named "Luminous Art", which offers content from both Luminous Arc games.[3]

A manga based on the story of Luminous Arc 2 began serialization in 2008.[4]

Reception edit

In Japan, Famitsu gave Luminous Arc 2 all four sevens for a total of 28 out of 40.[7] The game sold 41,000 copies in Japan in its first week of release.[16] For the North America release, the game received "mixed or average" reviews according to the review aggregation website Metacritic.[5]

Notes edit

  1. ^ Known in Japan as Luminous Arc 2: Will (Japanese: ルミナスアーク2 ウィル, Hepburn: Ruminasu Āku Tsū Wiru)

References edit

  1. ^ a b Casamassina, Matt (July 10, 2008). "Luminous Arc 2 Coming to America". IGN. Retrieved July 23, 2017.
  2. ^ "MJCD-20125 | Luminous Arc2 will Original Soundtracks". VGMDB. Retrieved July 17, 2015.
  3. ^ "Inside Luminous Art, the Official Luminous Arc 2 Pre-order Bonus Art Book". IGN. November 5, 2008. Retrieved April 21, 2024.
  4. ^ (in Japanese). Marvelous Entertainment. May 7, 2008. Archived from the original on December 2, 2008. Retrieved July 23, 2017.
  5. ^ a b "Luminous Arc 2 for DS Reviews". Metacritic. Retrieved July 23, 2017.
  6. ^ North, Dale (November 19, 2008). "Destructoid review: Luminous Arc 2". Destructoid. Retrieved July 24, 2017.
  7. ^ a b . The Magic Box. May 8, 2008. Archived from the original on March 8, 2021. Retrieved June 29, 2008.
  8. ^ Massimilla, Bethany (November 21, 2008). "Luminous Arc 2 Review". GameSpot. Retrieved July 24, 2017.
  9. ^ Bratcher, Eric (November 24, 2008). "Luminous Arc 2 review". GamesRadar. Retrieved July 24, 2017.
  10. ^ Valentino, Nick (November 24, 2008). "Luminous Arc 2 - NDS - Review". GameZone. from the original on December 20, 2008. Retrieved July 24, 2017.
  11. ^ Bozon, Mark (November 19, 2008). "Luminous Arc 2 Review". IGN. Retrieved July 23, 2017.
  12. ^ "Review: Luminous Arc 2". Nintendo Gamer. December 2009. p. 69.
  13. ^ Newton, James (December 1, 2009). "Review: Luminous Arc 2 (DS)". Nintendo Life. Retrieved July 24, 2017.
  14. ^ "Luminous Arc 2". Nintendo Power. Vol. 236. December 25, 2008. p. 88.
  15. ^ Jones, James (December 20, 2008). "Luminous Arc 2". Nintendo World Report. Retrieved July 24, 2017.
  16. ^ Jenkins, David (May 22, 2008). . Gamasutra. Archived from the original on June 15, 2008. Retrieved April 15, 2009.

External links edit

luminous, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, february, 2009, l. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Luminous Arc 2 news newspapers books scholar JSTOR February 2009 Learn how and when to remove this message Luminous Arc 2 a is a tactical role playing game developed by Imageepoch for the Nintendo DS and published by Marvelous Entertainment in Japan on May 15 2008 and by Atlus USA and Rising Star Games in North America and Europe respectively It is the second game in the Luminous Arc series Luminous Arc 2North American box artDeveloper s ImageepochPublisher s JP Marvelous Entertainment Inc NA Atlus USAPAL Rising Star GamesDirector s Shuetsu KadowakiDesigner s Kaito ShibanoComposer s Akari KaidaShunsuke TsuchiyaYoko ShimomuraYoshino AokiSeriesLuminous ArcPlatform s Nintendo DSReleaseJP May 15 2008NA November 18 2008EU October 9 2009AU April 1 2010Genre s Tactical role playingMode s Single player multiplayer Contents 1 Gameplay 2 Plot 3 Development and release 4 Reception 5 Notes 6 References 7 External linksGameplay edit nbsp A screenshot of a battle the top screen shows units status and information while the touch screen displays units positions and turn order Luminous Arc 2 is a strategy role playing game in which characters move across an isometric grid Each character can be equipped with weapons armor items and magical Lapis gemstones Characters learn special skills by leveling up and are able to use a Flash Drive special attack upon attacking or defeating enemies When a character s hit points reach zero they are removed from battle but can be revived Plot editIn the Kingdom of Carnava in an age when magic supports everyday life and civilization itself peace is maintained by the queen s knights and the Rev Magic Association Sixteen years before the game s story begins monsters called Beast Fiends start to appear destroying everything in their way Mattias leader of the Magic Association uses the evil Demon Blade to try to seal the source of the fiends but is sealed away himself by the elemental witches At the time of the game setting new Beast Fiends have been appearing and the government overextends its forces trying to protect the entire kingdom Meanwhile Fatima a powerful witch of the Association with control of the rare Shadow Frost Magic goes rogue and starts a conflict with the Association causing more trouble for the Kingdom Trying to solve the crisis the kingdom starts a clandestine research project whose aim is to produce an easier way to use magic The story starts when the kingdom has just successfully completed the research project and devised a tool known as the Runic Engine Roland a knight in training is accidentally imbued with this new power and fights the Beast Fiends Master Mattias and the Shadow Frost Witch In the course of the game he discovers that the Rev Magic Association had covered up Mattias turn to evil However he does not realise that Mattias did this to try and save the world rather than destroy it He later discovers that Bharva king of the Fiends was manipulating events and joins with Fatima to prevent the Mage Queen Elicia creator of the Fiends from overrunning the world with them The player has a choice of having a romantic relationship with Fatima or Althea and end game parts of the story including the ending will change depending on the player s pre battle dialogue choices Development and release editThis section needs expansion You can help by adding to it July 2015 The game was featured at the Marvelous Entertainment booth at the Tokyo Game Show 2007 It was released in Japan on May 15 2008 and North America on November 18 2008 1 As with the previous game famed sound designer Yasunori Mitsuda and his studio handled all the audio mixing and mastering However unlike the last time Mitsuda did not compose for the game Instead composers Yoko Shimomura Akari Kaida Yoshino Aoki and Shunsuke Tsuchiya wrote the soundtrack while Mitsuda acted as sound producer 2 The game includes a bonus music CD insert 1 Those who preordered the game at selected retailers received an art book named Luminous Art which offers content from both Luminous Arc games 3 A manga based on the story of Luminous Arc 2 began serialization in 2008 4 Reception editReceptionAggregate scoreAggregatorScoreMetacritic73 100 5 Review scoresPublicationScoreDestructoid8 10 6 Famitsu28 40 7 GameSpot7 10 8 GamesRadar nbsp nbsp nbsp nbsp nbsp 9 GameZone7 5 10 10 IGN8 10 11 NGamer76 12 Nintendo Life nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp nbsp 13 Nintendo Power7 10 14 Nintendo World Report7 5 10 15 In Japan Famitsu gave Luminous Arc 2 all four sevens for a total of 28 out of 40 7 The game sold 41 000 copies in Japan in its first week of release 16 For the North America release the game received mixed or average reviews according to the review aggregation website Metacritic 5 Notes edit Known in Japan as Luminous Arc 2 Will Japanese ルミナスアーク2 ウィル Hepburn Ruminasu Aku Tsu Wiru References edit a b Casamassina Matt July 10 2008 Luminous Arc 2 Coming to America IGN Retrieved July 23 2017 MJCD 20125 Luminous Arc2 will Original Soundtracks VGMDB Retrieved July 17 2015 Inside Luminous Art the Official Luminous Arc 2 Pre order Bonus Art Book IGN November 5 2008 Retrieved April 21 2024 Luminous Arc 2 Development Blog in Japanese Marvelous Entertainment May 7 2008 Archived from the original on December 2 2008 Retrieved July 23 2017 a b Luminous Arc 2 for DS Reviews Metacritic Retrieved July 23 2017 North Dale November 19 2008 Destructoid review Luminous Arc 2 Destructoid Retrieved July 24 2017 a b News for May 8 2008 The Magic Box May 8 2008 Archived from the original on March 8 2021 Retrieved June 29 2008 Massimilla Bethany November 21 2008 Luminous Arc 2 Review GameSpot Retrieved July 24 2017 Bratcher Eric November 24 2008 Luminous Arc 2 review GamesRadar Retrieved July 24 2017 Valentino Nick November 24 2008 Luminous Arc 2 NDS Review GameZone Archived from the original on December 20 2008 Retrieved July 24 2017 Bozon Mark November 19 2008 Luminous Arc 2 Review IGN Retrieved July 23 2017 Review Luminous Arc 2 Nintendo Gamer December 2009 p 69 Newton James December 1 2009 Review Luminous Arc 2 DS Nintendo Life Retrieved July 24 2017 Luminous Arc 2 Nintendo Power Vol 236 December 25 2008 p 88 Jones James December 20 2008 Luminous Arc 2 Nintendo World Report Retrieved July 24 2017 Jenkins David May 22 2008 Monster Hunter 2nd G Passes 2 Million At Top Of Japanese Charts Gamasutra Archived from the original on June 15 2008 Retrieved April 15 2009 External links editOfficial website Official website in Japanese Luminous Arc 2 at MobyGames Retrieved from https en wikipedia org w index php title Luminous Arc 2 amp oldid 1220053287, wikipedia, wiki, book, books, library,

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