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Wikipedia

Lite-C

Lite-C is a programming language for multimedia applications and video games, using a syntax subset of the C language with some elements of the C++ language. Its main difference to C is the native implementation of multimedia and computer game related objects like sounds, images, movies, GUI elements, 2D and 3D models, collision detection and rigid body physics. Lite-C is a compiled language. It runs on 32-bit and 64-bit Windows XP or Vista operating systems.

Lite-C
DeveloperConitec Datensysteme GmbH
First appeared2007
Stable release
8.45 / February 9, 2014; 10 years ago (2014-02-09)
OSWindows XP, Vista, 7, 8
LicenseCommercial software
Websitewww.3dgamestudio.de/litec.php
Influenced by
C, C++

Lite-C supports the Windows API and the Component Object Model (COM); therefore OpenGL and DirectX programs can directly be written in lite-C. It has integrated the free A8 rendering engine.

History edit

The Lite-C language and compiler was originally developed in 2007 by Conitec in cooperation with Atari, Inc., with focus on creating computer games by non-programmers.[1] Lite-C continues to be actively developed and maintained by Conitec Datasystems, with updates and improvements released periodically to support the evolving needs of game developers.

Features edit

Lite-C has the following differences to standard C:

  • Native multitasking and multiplayer support
  • On-the-fly compiling
  • Supports external classes (OpenGL, DirectX, Windows API)
  • Implementation of the 3D GameStudio A7/A8 rendering engine
  • Function library for display/manipulation of 3D models
  • Function library for rigid body physics
  • Function library for vector and matrix functions
  • Function library for GUI objects
  • Function library for playing sound and movie files
  • Remote control of arbitrary Windows applications
  • Native support of DirectX 9 functions
  • Small footprint - approximately 15 MB with compiler, IDE, debugger

Lite-C also supports rudimentary classes and function overloading.

References edit

  1. ^ "Gamestudio Online Manual". manual.conitec.net. Retrieved 2022-10-18.

External links edit

  • Official website
  • Lite-C download page
  • Lite-C user forum

lite, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, contains, content, that, written, like, advertisement, please, help, improve, removing, promotional. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article contains content that is written like an advertisement Please help improve it by removing promotional content and inappropriate external links and by adding encyclopedic content written from a neutral point of view May 2011 Learn how and when to remove this template message The topic of this article may not meet Wikipedia s general notability guideline Please help to demonstrate the notability of the topic by citing reliable secondary sources that are independent of the topic and provide significant coverage of it beyond a mere trivial mention If notability cannot be shown the article is likely to be merged redirected or deleted Find sources Lite C news newspapers books scholar JSTOR April 2023 Learn how and when to remove this template message Learn how and when to remove this template message Lite C is a programming language for multimedia applications and video games using a syntax subset of the C language with some elements of the C language Its main difference to C is the native implementation of multimedia and computer game related objects like sounds images movies GUI elements 2D and 3D models collision detection and rigid body physics Lite C is a compiled language It runs on 32 bit and 64 bit Windows XP or Vista operating systems Lite CDeveloperConitec Datensysteme GmbHFirst appeared2007Stable release8 45 February 9 2014 10 years ago 2014 02 09 OSWindows XP Vista 7 8LicenseCommercial softwareWebsitewww 3dgamestudio de litec phpInfluenced byC C Lite C supports the Windows API and the Component Object Model COM therefore OpenGL and DirectX programs can directly be written in lite C It has integrated the free A8 rendering engine Contents 1 History 2 Features 3 References 4 External linksHistory editThe Lite C language and compiler was originally developed in 2007 by Conitec in cooperation with Atari Inc with focus on creating computer games by non programmers 1 Lite C continues to be actively developed and maintained by Conitec Datasystems with updates and improvements released periodically to support the evolving needs of game developers Features editLite C has the following differences to standard C Native multitasking and multiplayer support On the fly compiling Supports external classes OpenGL DirectX Windows API Implementation of the 3D GameStudio A7 A8 rendering engine Function library for display manipulation of 3D models Function library for rigid body physics Function library for vector and matrix functions Function library for GUI objects Function library for playing sound and movie files Remote control of arbitrary Windows applications Native support of DirectX 9 functions Small footprint approximately 15 MB with compiler IDE debuggerLite C also supports rudimentary classes and function overloading References edit Gamestudio Online Manual manual conitec net Retrieved 2022 10 18 External links editOfficial website Lite C download page Lite C user forum Retrieved from https en wikipedia org w index php title Lite C amp oldid 1213700216, wikipedia, wiki, book, books, library,

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