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Wikipedia

Kaillera

Kaillera is middleware designed to aid networked multiplayer play for emulators.[1] The word "Kaillera", also spelled "kaïra", is the verlan of the French word racaille, meaning "hooligans" or "rascals".

Kaillera
Developer(s)Christophe Thibault
Initial release4 March 2001; 23 years ago (2001-03-04)
Final release
0.9 (Client) 13 February 2002; 22 years ago (2002-02-13) / 0.87 (Server) 23 June 2006; 17 years ago (2006-06-23)
Operating systemMicrosoft Windows
TypeMiddleware
LicenseProprietary
Websitewww.kaillera.com

History edit

Kaillera was developed by Christophe Thibault in the years 2001-2006. His most recent entry was the Kaillera Client library and SDK on 13 February 2002. Later in early 2006, rights and source code of Kaillera were sold to a private online gaming advertising company called TC. Ads and Etai Hugi.[citation needed] On 17 June 2006, Christophe Thibault himself publicly confirmed the sale of Kaillera and also announced that TC. Ads. no longer had anything to do with the Kaillera project and that Etai Hugi is the only owner.

On 20 November 2006, Etai Hugi announced that a new version of Kaillera would be released in "the next several months". His announcement also suggested that the new version would be "much better" and "more efficient" than the current version.[2] In July 2007, he posted on the official forums and sent emails to the forum administrator announcing that the next official release would occur in "3-4 months." This announcement coincided with a revamp of the forums and the posting of new unofficial builds created by others for download (the first new downloads posted in nearly four years). On 4 November 2007, it was announced that due to unforeseen "bugs" the imminent release would be postponed for a time. It was later announced that the new version of Kaillera would be released on 7 April 2008. However, the official Kaillera website along with existing Kaillera master servers list was taken down a few days prior to the release date. Later when it came back up, no explanations for the downtime was given and nothing was released. Etai Hugi an Israeli developer purchased Kaillera from Christophe Thibault in 2006.[3]

Features edit

Like most networked multiplayer gaming systems, Kaillera is implemented to work on client–server architecture.[1]

The client is implemented as a small library with a typical GUI which is incorporated with the emulator. Its simple self-explanatory API, consisting of only eight functions, allows emulators to perform necessary functions such as specifying the list of supported games and controlling game execution to some extent. Everything after enabling the client to starting the game is managed by the client and the user. The client can only make requests to server on user's input and react to server's response.[1]

On the other hand, the server takes the tedious role of managing all the users. Users can join servers if their conditions are satisfactory. Then they are allowed to chat and make games on the server which other users can join. A maximum of 8 players are allowed to participate in a game and others are treated as spectators. Once a game starts, the server is also responsible for scheduling and mix matching data sent by emulators in a manner befitting user's ping and connection configuration.[1]

Emulators with Kaillera support edit

Notes edit

Note 1: There are several third-party versions of MAME with Kaillera, but these violate the MAME license by not having the source code to the Kaillera client library distributed, even though the source code to the modified version of MAME itself (such as "MAME32k", "MAME32 Plus! Plus!" and "MameLang32+") are always provided.

References edit

  1. ^ a b c d Carless, Simon (2005). Gaming Hacks. O'Reilly Media, Inc. ISBN 0596007140. Retrieved 2014-02-21.
  2. ^ "Kaillera Forums". Kaillera. 2006.
  3. ^ "Kaillera Forums". Kaillera. 2006-11-29.
  4. ^ a b c d Whitson Gordon (2014-02-14). "Bring Your Retro Games Into The Modern Age With These Emulator Tricks". Life Hacker.
  5. ^ "Kaillera netplay". Retrieved 2014-02-20.
  6. ^ "Genesis emultion". Rom Nation.
  7. ^ "Nintendo emulation".

External links edit

  • Official website  

kaillera, middleware, designed, networked, multiplayer, play, emulators, word, also, spelled, kaïra, verlan, french, word, racaille, meaning, hooligans, rascals, developer, christophe, thibaultinitial, release4, march, 2001, years, 2001, final, release0, clien. Kaillera is middleware designed to aid networked multiplayer play for emulators 1 The word Kaillera also spelled kaira is the verlan of the French word racaille meaning hooligans or rascals KailleraDeveloper s Christophe ThibaultInitial release4 March 2001 23 years ago 2001 03 04 Final release0 9 Client 13 February 2002 22 years ago 2002 02 13 0 87 Server 23 June 2006 17 years ago 2006 06 23 Operating systemMicrosoft WindowsTypeMiddlewareLicenseProprietaryWebsitewww wbr kaillera wbr com Contents 1 History 2 Features 3 Emulators with Kaillera support 4 Notes 5 References 6 External linksHistory editKaillera was developed by Christophe Thibault in the years 2001 2006 His most recent entry was the Kaillera Client library and SDK on 13 February 2002 Later in early 2006 rights and source code of Kaillera were sold to a private online gaming advertising company called TC Ads and Etai Hugi citation needed On 17 June 2006 Christophe Thibault himself publicly confirmed the sale of Kaillera and also announced that TC Ads no longer had anything to do with the Kaillera project and that Etai Hugi is the only owner On 20 November 2006 Etai Hugi announced that a new version of Kaillera would be released in the next several months His announcement also suggested that the new version would be much better and more efficient than the current version 2 In July 2007 he posted on the official forums and sent emails to the forum administrator announcing that the next official release would occur in 3 4 months This announcement coincided with a revamp of the forums and the posting of new unofficial builds created by others for download the first new downloads posted in nearly four years On 4 November 2007 it was announced that due to unforeseen bugs the imminent release would be postponed for a time It was later announced that the new version of Kaillera would be released on 7 April 2008 However the official Kaillera website along with existing Kaillera master servers list was taken down a few days prior to the release date Later when it came back up no explanations for the downtime was given and nothing was released Etai Hugi an Israeli developer purchased Kaillera from Christophe Thibault in 2006 3 Features editLike most networked multiplayer gaming systems Kaillera is implemented to work on client server architecture 1 The client is implemented as a small library with a typical GUI which is incorporated with the emulator Its simple self explanatory API consisting of only eight functions allows emulators to perform necessary functions such as specifying the list of supported games and controlling game execution to some extent Everything after enabling the client to starting the game is managed by the client and the user The client can only make requests to server on user s input and react to server s response 1 On the other hand the server takes the tedious role of managing all the users Users can join servers if their conditions are satisfactory Then they are allowed to chat and make games on the server which other users can join A maximum of 8 players are allowed to participate in a game and others are treated as spectators Once a game starts the server is also responsible for scheduling and mix matching data sent by emulators in a manner befitting user s ping and connection configuration 1 Emulators with Kaillera support editAtari800Win PLus Atari 8 bit family Bliss Intellivision Calice32 CPS 1 CPS 2 Sega System 16 Sega System 18 Neo Geo MVS Gaelco System 1 CCS64 Commodore 64 DEmul Sega Dreamcast Sega NAOMI Sega NAOMI 2 Atomiswave Hikaru Cave Gaelco DolphinNP Nintendo GameCube Nintendo Wii Modified version of Dolphin Emukon Sega Game Gear Sega Master System ePSXe Sony PlayStation Requires a Netplay plugin such as CyberPad or PS4NET FinalBurn Neo CPS 1 CPS 2 Neo Geo MVS Previously known as FinalBurn Alpha Gens Sega Genesis 4 5 6 HuE TurboGrafx 16 Houba Plus Plus Various arcade systems MAME32PPK variant focused on 3D games eg Tekken Tag Tournament Kawaks CPS 1 CPS 2 Neo Geo MVS MAME Various arcade systems 1 4 Meisei MSX Modeler Sega System 32 Mupen64 Nintendo 64 Modified version of Mupen64 Nebula CPS 1 CPS 2 Neo Geo MVS Nemu64 Nintendo 64 NESten Nintendo Entertainment System Nestopia Nintendo Entertainment System 2 4 NNNesterJ Nintendo Entertainment System Nostalgia Intellivision PCAE Atari 2600 Project64k Nintendo 64 Modified version of Project64 4 7 Snes9k Super Nintendo Entertainment System Modified version of Snes9x WinFellow Kaillera Amiga Modified version of WinFellow WinUAE Kaillera Amiga Modified version of WinUAE Xanadu Intellivision Notes editNote 1 There are several third party versions of MAME with Kaillera but these violate the MAME license by not having the source code to the Kaillera client library distributed even though the source code to the modified version of MAME itself such as MAME32k MAME32 Plus Plus and MameLang32 are always provided References edit a b c d Carless Simon 2005 Gaming Hacks O Reilly Media Inc ISBN 0596007140 Retrieved 2014 02 21 Kaillera Forums Kaillera 2006 Kaillera Forums Kaillera 2006 11 29 a b c d Whitson Gordon 2014 02 14 Bring Your Retro Games Into The Modern Age With These Emulator Tricks Life Hacker Kaillera netplay Retrieved 2014 02 20 Genesis emultion Rom Nation Nintendo emulation External links editOfficial website nbsp Retrieved from https en wikipedia org w index php title Kaillera amp oldid 1174898238, wikipedia, wiki, book, books, library,

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