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Junction Point Studios

Junction Point Studios (JPS) was an American video game developer based in Austin, Texas founded by Deus Ex creator, Warren Spector, in 2004.[3] Disney Interactive Studios acquired Junction Point Studios in July 2007[1] to develop a property based on Oswald the Lucky Rabbit, a character created by Walt Disney but owned by Universal Studios until the character was acquired by The Walt Disney Company from Universal in 2006.[4] The studio was closed in 2013.[5]

Junction Point Studios
TypeSubsidiary
IndustryVideo games
FoundedNovember 2004; 18 years ago (2004-11)
FounderWarren Spector
Defunct29 January 2013; 9 years ago (2013-01-29)
FateDissolved
SuccessorLibrary:
Disney Interactive
HeadquartersAustin, Texas, U.S.
Key people
Warren Spector[1]
Art Min
ProductsEpic Mickey
Epic Mickey 2
Number of employees
160[2] (2012)
ParentDisney Interactive Studios
(The Walt Disney Company)
Websitewww.junctionpoint.com

History

The studio was established in November 2004 by Warren Spector[6][1] and Art Min.[7] The new studio is based around several former employees of Ion Storm, where Spector[8] and Min previously worked.[9]

From inception up until their acquisition by Disney Interactive Studios, Junction Point was working on a Source Engine based game that was to be distributed on Valve's Steam distribution network.[7] This was later revealed to be a new game in Valve's Half-Life series which was cancelled when Junction Point was acquired.[10]

Junction Point developed Epic Mickey, a Wii game which was released on November 25, 2010 in Europe and on November 30 in North America. The game is about Mickey Mouse's adventure in Wasteland, a world where forgotten characters like Oswald the Lucky Rabbit live. Junction Point has indicated that its game will be a "combination of action and roleplaying, traditional narrative and player choice", and will use Emergent Game Technologies' Gamebryo engine. The game has been developed for the Wii console platform.[citation needed]

On March 21, 2012, Warren Spector announced that a sequel, Epic Mickey 2: The Power of Two, was in development for Wii and Wii U.[11]

On January 29, 2013, Disney Interactive Studios confirmed the closure of the studio.[12]

Before its closure, Junction was working on a video game called Project Goliath.[13]

Name

There has been speculation regarding the name "Junction Point" — apparently, this name was used by a canceled game at Looking Glass Studios, where Spector once worked.[8] According to available descriptions, this game was a "massively multiplayer fantasy role-playing game, changed in midstream to a single-player science-fiction role-playing game."

In March 2007, Spector explained the name in an interview:[8]

When I was with Looking Glass, the last thing I worked on with them on was a concept that I came up with along with Doug Church and some other guys. It was a very different approach to multiplayer online games called Junction Point. I loved the name and concept. I'm not revealing anything too dramatic since we're not doing the game, though I'd love to some day, but the name spoke to me more as a name for a studio than a name for a game. ... It's also nice that it abbreviates to JPS, which rolls off the tongue.

Games developed

Year Game Platform(s)
Cancelled Untitled Half-Life 2 episode Microsoft Windows (Steam)
Sleeping Giants[14] Microsoft Windows, PlayStation 3, Xbox 360
2010 Epic Mickey Wii
2012 Epic Mickey 2: The Power of Two Microsoft Windows, PlayStation 3, Xbox 360, Wii U, PlayStation Vita, Wii

See also

References

  1. ^ a b c "Disney buys game developer Junction Point". Los Angeles Times. Bloomberg News. July 13, 2007. Retrieved 19 October 2012.
  2. ^ "Disney closes Warren Spector's Junction Point Studios". Polygon. 2013-01-29. Retrieved 2021-08-17.
  3. ^ "Warren Spector on game development". Eurogamer. 27 June 2006. Retrieved 2021-08-17.
  4. ^ Miller, Terin. "History of Disney: Timeline and Facts". TheStreet. Retrieved 2020-05-07.
  5. ^ "Disney closes Epic Mickey developer Junction Point Studios (updated with comments from Warren Spector)". VentureBeat. 2013-01-29. Retrieved 2020-05-07.
  6. ^ "Warren Spector on game development". Eurogamer. 27 June 2006. Retrieved 2021-08-17.
  7. ^ a b "Warren Spector Developing on Source for Steam". Archived from the original on 2016-09-15.
  8. ^ a b c Sheffield, Brandon (March 5, 2007). "All For Games: An Interview With Warren Spector". gamasutra.com. Retrieved 19 October 2012.
  9. ^ "MobyGames - Art Min".
  10. ^ "Warren Spector's Half-Life Work ... Plus Other Gaming Mysteries, Secrets".
  11. ^ Dutton, Fred (21 March 2012). "Epic Mickey 2: The Power of Two revealed". eurogamer.net. Associated Press. Retrieved 19 October 2012.
  12. ^ "Junction Point Closed". gamespot.com.
  13. ^ "A Failed Pitch For A Disney Game Called Project Goliath". Kotaku.
  14. ^ "Sleeping Giants (Junction Point Studios) [Xbox 360, PS3, PC - Cancelled] - Unseen64". 27 March 2020.

External links

  • Official website

junction, point, studios, american, video, game, developer, based, austin, texas, founded, deus, creator, warren, spector, 2004, disney, interactive, studios, acquired, july, 2007, develop, property, based, oswald, lucky, rabbit, character, created, walt, disn. Junction Point Studios JPS was an American video game developer based in Austin Texas founded by Deus Ex creator Warren Spector in 2004 3 Disney Interactive Studios acquired Junction Point Studios in July 2007 1 to develop a property based on Oswald the Lucky Rabbit a character created by Walt Disney but owned by Universal Studios until the character was acquired by The Walt Disney Company from Universal in 2006 4 The studio was closed in 2013 5 Junction Point StudiosTypeSubsidiaryIndustryVideo gamesFoundedNovember 2004 18 years ago 2004 11 FounderWarren SpectorDefunct29 January 2013 9 years ago 2013 01 29 FateDissolvedSuccessorLibrary Disney InteractiveHeadquartersAustin Texas U S Key peopleWarren Spector 1 Art MinProductsEpic MickeyEpic Mickey 2Number of employees160 2 2012 ParentDisney Interactive Studios The Walt Disney Company Websitewww wbr junctionpoint wbr com Contents 1 History 2 Name 3 Games developed 4 See also 5 References 6 External linksHistory EditThe studio was established in November 2004 by Warren Spector 6 1 and Art Min 7 The new studio is based around several former employees of Ion Storm where Spector 8 and Min previously worked 9 From inception up until their acquisition by Disney Interactive Studios Junction Point was working on a Source Engine based game that was to be distributed on Valve s Steam distribution network 7 This was later revealed to be a new game in Valve s Half Life series which was cancelled when Junction Point was acquired 10 Junction Point developed Epic Mickey a Wii game which was released on November 25 2010 in Europe and on November 30 in North America The game is about Mickey Mouse s adventure in Wasteland a world where forgotten characters like Oswald the Lucky Rabbit live Junction Point has indicated that its game will be a combination of action and roleplaying traditional narrative and player choice and will use Emergent Game Technologies Gamebryo engine The game has been developed for the Wii console platform citation needed On March 21 2012 Warren Spector announced that a sequel Epic Mickey 2 The Power of Two was in development for Wii and Wii U 11 On January 29 2013 Disney Interactive Studios confirmed the closure of the studio 12 Before its closure Junction was working on a video game called Project Goliath 13 Name EditThere has been speculation regarding the name Junction Point apparently this name was used by a canceled game at Looking Glass Studios where Spector once worked 8 According to available descriptions this game was a massively multiplayer fantasy role playing game changed in midstream to a single player science fiction role playing game In March 2007 Spector explained the name in an interview 8 When I was with Looking Glass the last thing I worked on with them on was a concept that I came up with along with Doug Church and some other guys It was a very different approach to multiplayer online games called Junction Point I loved the name and concept I m not revealing anything too dramatic since we re not doing the game though I d love to some day but the name spoke to me more as a name for a studio than a name for a game It s also nice that it abbreviates to JPS which rolls off the tongue Games developed EditYear Game Platform s Cancelled Untitled Half Life 2 episode Microsoft Windows Steam Sleeping Giants 14 Microsoft Windows PlayStation 3 Xbox 3602010 Epic Mickey Wii2012 Epic Mickey 2 The Power of Two Microsoft Windows PlayStation 3 Xbox 360 Wii U PlayStation Vita WiiSee also EditList of companies based in Austin TexasReferences Edit a b c Disney buys game developer Junction Point Los Angeles Times Bloomberg News July 13 2007 Retrieved 19 October 2012 Disney closes Warren Spector s Junction Point Studios Polygon 2013 01 29 Retrieved 2021 08 17 Warren Spector on game development Eurogamer 27 June 2006 Retrieved 2021 08 17 Miller Terin History of Disney Timeline and Facts TheStreet Retrieved 2020 05 07 Disney closes Epic Mickey developer Junction Point Studios updated with comments from Warren Spector VentureBeat 2013 01 29 Retrieved 2020 05 07 Warren Spector on game development Eurogamer 27 June 2006 Retrieved 2021 08 17 a b Warren Spector Developing on Source for Steam Archived from the original on 2016 09 15 a b c Sheffield Brandon March 5 2007 All For Games An Interview With Warren Spector gamasutra com Retrieved 19 October 2012 MobyGames Art Min Warren Spector s Half Life Work Plus Other Gaming Mysteries Secrets Dutton Fred 21 March 2012 Epic Mickey 2 The Power of Two revealed eurogamer net Associated Press Retrieved 19 October 2012 Junction Point Closed gamespot com A Failed Pitch For A Disney Game Called Project Goliath Kotaku Sleeping Giants Junction Point Studios Xbox 360 PS3 PC Cancelled Unseen64 27 March 2020 External links EditOfficial website Retrieved from https en wikipedia org w index php title Junction Point Studios amp oldid 1084218705, wikipedia, wiki, book, books, library,

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