fbpx
Wikipedia

Jukka Tapanimäki

Jukka Tapanimäki (11 August 1961 – 1 May 2000) was a Finnish game programmer from Tampere, Pirkanmaa.[1] Tapanimäki wrote his games for the Commodore 64 computer, and many have been ported to other computer systems. Tapanimäki was a reviewer for MikroBitti and "C" computer magazines; and a freelance writer of advanced-level computer programming articles. He also published a book called C-64 Pelintekijän Opas (or "C-64 Game Maker's Guide") in 1990.

Jukka Tapanimäki
Born(1961-08-11)11 August 1961
Died1 May 2000(2000-05-01) (aged 38)
OccupationSoftware developer
Known forCommodore 64 games
Cover of "Netherworld" featuring Tapanimäki

Career choice edit

Tapanimäki was originally interested in a career as a graphic designer for advertisements. After failing the entrance exams to the University of Art and Design Helsinki twice, he instead started studying literature in 1984. In summer 1985, he purchased a Commodore 64 computer. Although he had no previous experience with computers, Tapanimäki decided to become a game programmer after a few months. He quit his studies and went on welfare to be able to concentrate on programming. Tapanimäki spent 1986 experimenting. One of his finished programs was named Aikaetsivä, a Finnish language text adventure in the style of Infocom, which the Tamperean retailer Triosoft bought publishing rights to but did not release.

The first successfully operating game written by Tapanimäki was Monolith, announced in the June–July 1986 issue of MikroBITTI. It was followed by Minidium, a Uridium-style shoot 'em up published in the January 1987 issue of C Magazine. The development of Minidium was extensively covered in the magazine.[2]

Early personal computer enthusiasts followed the development of Tapanimäki's career through his magazine articles.

Commercial game successes edit

Octapolis edit

Tapanimäki's first commercial game was Octapolis (1987, published by English Software). Octapolis is a mix of the platform and shoot-'em-up genres. Tapanimäki had created Octapolis completely by himself, except for the music.

Netherworld edit

The next year (1988) Tapanimäki had his game Netherworld published. The working title of the game was Abyss Zone. In it, the player has to pilot a spaceship through a series of caves while collecting diamonds. The game was published by Hewson, which used Tapanimäki's face as cover art (without first asking for his permission). The game's music was composed by Jori Olkkonen.

Zamzara edit

 
A screenshot of Zamzara

That same year, Hewson published Zamzara on floppy disk for the Commodore 64. Zamzara is a single-player platform game where the player takes the role of an alien, whose mission is to escape a laboratory complex before a time bomb explodes. The bomb has a time limit of 15 minutes. Various enemies, both stationary and mobile, hinder the player's progress, requiring the player to shoot them in order to advance. The player character is armed with a gun and various additional weapons, which have a finite supply of ammunition.

Many action game fans found Zamzara satisfying due to its various graphics styles. Some, however, complained about excessive difficulty. The music by Charles Deenen was generally praised.

Moonfall edit

In 1991, another game, Moonfall (inspired by Elite and Mercenary), using wireframe 3D graphics, was published.[3] In the game the player steered a spaceship from the pilot's viewpoint. Because of agreements made with Hewson, the game could only be published two years after its completion[citation needed], and was a commercial failure. The publisher was 21st Century Entertainment (Hewson's new name).

Death edit

Jukka Tapanimäki died 1 May 2000 due to heart failure caused by coronary heart disease.[citation needed]

References edit

  1. ^ Tampereella on syntynyt pelejä 1980-luvulta asti – niitä pääsee pelaamaan Vapriikissa lauantaina – Aamulehti (in Finnish)
  2. ^ Tapanimäki, Jukka: Minidium, overview, development details and full program listing. C-lehti 1/1987, pp. 52-56. Available online at [1].
  3. ^ "Moonfall for Commodore 64 (1991)". MobyGames.

External links edit

jukka, tapanimäki, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, news, newspapers, books, scholar, jstor, december. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Jukka Tapanimaki news newspapers books scholar JSTOR December 2009 Learn how and when to remove this message Jukka Tapanimaki 11 August 1961 1 May 2000 was a Finnish game programmer from Tampere Pirkanmaa 1 Tapanimaki wrote his games for the Commodore 64 computer and many have been ported to other computer systems Tapanimaki was a reviewer for MikroBitti and C computer magazines and a freelance writer of advanced level computer programming articles He also published a book called C 64 Pelintekijan Opas or C 64 Game Maker s Guide in 1990 Jukka TapanimakiBorn 1961 08 11 11 August 1961Died1 May 2000 2000 05 01 aged 38 OccupationSoftware developerKnown forCommodore 64 games Cover of Netherworld featuring Tapanimaki Contents 1 Career choice 2 Commercial game successes 2 1 Octapolis 2 2 Netherworld 2 3 Zamzara 2 4 Moonfall 3 Death 4 References 5 External linksCareer choice editTapanimaki was originally interested in a career as a graphic designer for advertisements After failing the entrance exams to the University of Art and Design Helsinki twice he instead started studying literature in 1984 In summer 1985 he purchased a Commodore 64 computer Although he had no previous experience with computers Tapanimaki decided to become a game programmer after a few months He quit his studies and went on welfare to be able to concentrate on programming Tapanimaki spent 1986 experimenting One of his finished programs was named Aikaetsiva a Finnish language text adventure in the style of Infocom which the Tamperean retailer Triosoft bought publishing rights to but did not release The first successfully operating game written by Tapanimaki was Monolith announced in the June July 1986 issue of MikroBITTI It was followed by Minidium a Uridium style shoot em up published in the January 1987 issue of C Magazine The development of Minidium was extensively covered in the magazine 2 Early personal computer enthusiasts followed the development of Tapanimaki s career through his magazine articles Commercial game successes editOctapolis edit Tapanimaki s first commercial game was Octapolis 1987 published by English Software Octapolis is a mix of the platform and shoot em up genres Tapanimaki had created Octapolis completely by himself except for the music Netherworld edit The next year 1988 Tapanimaki had his game Netherworld published The working title of the game was Abyss Zone In it the player has to pilot a spaceship through a series of caves while collecting diamonds The game was published by Hewson which used Tapanimaki s face as cover art without first asking for his permission The game s music was composed by Jori Olkkonen Zamzara edit nbsp A screenshot of Zamzara That same year Hewson published Zamzara on floppy disk for the Commodore 64 Zamzara is a single player platform game where the player takes the role of an alien whose mission is to escape a laboratory complex before a time bomb explodes The bomb has a time limit of 15 minutes Various enemies both stationary and mobile hinder the player s progress requiring the player to shoot them in order to advance The player character is armed with a gun and various additional weapons which have a finite supply of ammunition Many action game fans found Zamzara satisfying due to its various graphics styles Some however complained about excessive difficulty The music by Charles Deenen was generally praised Moonfall edit In 1991 another game Moonfall inspired by Elite and Mercenary using wireframe 3D graphics was published 3 In the game the player steered a spaceship from the pilot s viewpoint Because of agreements made with Hewson the game could only be published two years after its completion citation needed and was a commercial failure The publisher was 21st Century Entertainment Hewson s new name Death editJukka Tapanimaki died 1 May 2000 due to heart failure caused by coronary heart disease citation needed References edit Tampereella on syntynyt peleja 1980 luvulta asti niita paasee pelaamaan Vapriikissa lauantaina Aamulehti in Finnish Tapanimaki Jukka Minidium overview development details and full program listing C lehti 1 1987 pp 52 56 Available online at 1 Moonfall for Commodore 64 1991 MobyGames External links editJukka Tapanimaki at MobyGames Retrieved from https en wikipedia org w index php title Jukka Tapanimaki amp oldid 1103929461, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.