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Johan Andersson (game developer)

Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a Barcelona-based division of Paradox Interactive.

Johan Andersson
Andersson at Retro Gathering in 2009
Born (1974-08-28) 28 August 1974 (age 49)
NationalitySwedish
OccupationStudio lead of Paradox Tinto
Known forDesigning grand strategy games

Career edit

Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[2][3]

Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome.[4]

Andersson's design philosophy is "to create believable worlds."[5]

In June 2020, he became the lead of Paradox Tinto, a newly established studio based in Barcelona.[6]

References edit

  1. ^ "Interview: Johan Andersson On Hearts Of Iron 3". Rock Paper Shotgun. from the original on 9 November 2010. Retrieved 17 November 2012.
  2. ^ "Paradox Development Studio - A Brief History". Paradox Interactive Forums. from the original on 5 March 2021. Retrieved 17 June 2021.
  3. ^ "Inside Paradox, the strangest company in video games". eurogamer. 25 September 2013. from the original on 9 April 2015. Retrieved 20 March 2015.
  4. ^ "Imperator: Rome is the next grand strategy game from Paradox". Archived from the original on 7 December 2019. Retrieved 19 May 2018.
  5. ^ . TrueGameHeadz. Archived from the original on 2 May 2009. Retrieved 17 November 2012.
  6. ^ Sinclair, Brendan. "Paradox opening Barcelona studio". GamesIndustry.biz. from the original on 6 June 2020. Retrieved 1 June 2020.

External links edit


    johan, andersson, game, developer, johan, andersson, swedish, video, game, designer, studio, manager, paradox, tinto, barcelona, based, division, paradox, interactive, johan, anderssonandersson, retro, gathering, 2009born, 1974, august, 1974, nationalityswedis. Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto a Barcelona based division of Paradox Interactive Johan AnderssonAndersson at Retro Gathering in 2009Born 1974 08 28 28 August 1974 age 49 NationalitySwedishOccupationStudio lead of Paradox TintoKnown forDesigning grand strategy gamesCareer editBefore working for Paradox Interactive he was an employee of Funcom where he worked as a programmer for Sega Genesis games such as Nightmare Circus and NBA Hangtime 1 He began working at what would later become Paradox Interactive in 1998 joining the original team that had been developing Europa Universalis 2 3 Although he began his career as a programmer Andersson later became a designer and producer at Paradox Development Studio working on grand strategy games such as Hearts of Iron III Crusader Kings II Victoria II Europa Universalis IV Stellaris and Imperator Rome 4 Andersson s design philosophy is to create believable worlds 5 In June 2020 he became the lead of Paradox Tinto a newly established studio based in Barcelona 6 References edit Interview Johan Andersson On Hearts Of Iron 3 Rock Paper Shotgun Archived from the original on 9 November 2010 Retrieved 17 November 2012 Paradox Development Studio A Brief History Paradox Interactive Forums Archived from the original on 5 March 2021 Retrieved 17 June 2021 Inside Paradox the strangest company in video games eurogamer 25 September 2013 Archived from the original on 9 April 2015 Retrieved 20 March 2015 Imperator Rome is the next grand strategy game from Paradox Archived from the original on 7 December 2019 Retrieved 19 May 2018 Dev Box Interview Paradox Interactive s Producer Johan Andersson TrueGameHeadz Video Game Previews Reviews Videos and News For Gamers Everywhere TrueGameHeadz Archived from the original on 2 May 2009 Retrieved 17 November 2012 Sinclair Brendan Paradox opening Barcelona studio GamesIndustry biz Archived from the original on 6 June 2020 Retrieved 1 June 2020 External links editCorporate biography nbsp This biographical article relating to a video game specialist is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title Johan Andersson game developer amp oldid 1060103025, wikipedia, wiki, book, books, library,

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