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Glory of Heracles (video game)

Glory of Heracles[a] is a 2008 Japanese role-playing video game developed by Paon and published by Nintendo in Japan on May 22, 2008, for the Nintendo DS. It is the sixth game of the Glory of Heracles series. It was revealed at Electronic Entertainment Expo 2009 that this game would be the first in the series to be released outside Japan, which was later released in North America on January 18, 2010.

Glory of Heracles
North American front cover of Glory of Heracles.
Developer(s)Paon
Studio Saizensen[1]
Publisher(s)Nintendo
Director(s)Toshinobu Kondō
Producer(s)Toshiharu Izuno
Rikiya Nakagawa
Artist(s)Tetsuhiko Kikuchi
Writer(s)Kazushige Nojima[2][3]
Composer(s)Yoshitaka Hirota
Yuuichi Kanno[1]
SeriesGlory of Heracles
Platform(s)Nintendo DS
Release
  • JP: May 22, 2008
  • NA: January 18, 2010
Genre(s)RPG
Mode(s)Single-player

Gameplay edit

Glory of Heracles incorporates a turn-based battle system. During battle, the player's party and the opponents are positioned on a five column, two row grid. The front row allows characters to perform powerful melee attacks, while the back row is for ranged attacks, which can be either bows or magic spells. The order of attack is generally determined by the Agility of each character, but the order can be changed with certain spells or effects. The main feature of the battle system is the ability to power up offensive spells and skills by completing a small puzzle by inputting commands on the touch screen. The player can learn new skills and magic by visiting temples or Prometheus statues, respectively. Equipment will also provide the player's party with more abilities.

Ether is the source of magic in the game. Every spell adds or subtracts a set amount of Ether. There are five different elements of Ether in the game, known as Fire, Wind, Earth, Ice, and Dark. Any spell using Dark Ether will restore elemental ether, and vice versa. Ether restores after every turn of combat, and at the end of battles. If there is insufficient Ether for the spell, the difference is subtracted from the character's HP - this is referred to as Ether Reflux.

Plot edit

Glory of Heracles takes place in Ancient Greece and other parts of the Mediterranean region, with the plot drawing heavily from Greek mythology. The player names and assumes the role of the silent protagonist, though he speaks in battle, an immortal, amnesiac boy who is accompanied by the characters Leucos, Axios, Heracles and Eris on their journey to remember their pasts and to discover why they are immortal. Throughout the plot, the characters' stories become intertwined with other mythological figures and events such as Achilles and the Trojan war. The Taphus, an invention designed by Daedalus, is a recurring plot device which was punished by Zeus for extracting Ether from the world. Kazushige Nojima, the game's scenario writer, commented that the Japanese subtitle Tamashii no Shoumei ("proof of the soul") was central to one of the game's themes and that the player had to discover its meaning. The theme of an amnesiac cast was explored previously in Heracles no Eikou III, which was also written by Nojima.

Development edit

Japanese publications such as Famitsu stated that the speed during combat was quite sluggish. The American release addressed this issue by increasing the battle speed.[citation needed]

Reception edit

Reception for Glory of Heracles was mostly positive, but it was not without some criticism. RPGamer was critical of the dungeon designs and combat, and labeled the game "Average". Adriaan den Ouden posted a review saying: "Glory of Heracles isn't going to win any gold medals, but cheer for it anyways. It certainly tries hard".[9] Patrick Gann of RPGFan was largely positive and seemed to express fears of the game keeping a low profile; he urged in his closing remarks: "I approached this game with cautious optimism and was rewarded for giving it a chance. I would ask that you do the same". He also noted the high quality of the game's localization in his final remarks.[10]

Notes edit

  1. ^ Known in Japan as Heracles no Eikō: Tamashii no Shōmei (ヘラクレスの栄光 魂の証明, lit. Glory of Heracles: Proof of the Soul)

References edit

  1. ^ a b "Glory of Heracles Developer Interviews". Nintendo. from the original on 2010-01-17. Retrieved 2010-01-13.
  2. ^ "Glory of Heracles Creator's Voice". Nintendo. from the original on 2010-01-17. Retrieved 2010-01-13.
  3. ^ . RPGamer. 2010-01-12. Archived from the original on 2013-02-01. Retrieved 2010-01-13.
  4. ^ a b "Glory of Heracles - GameRankings". GameRankings. from the original on 2010-03-04. Retrieved 2012-08-14.
  5. ^ "Glory of Heracles Critic Reviews for DS - Metacritic". Metacritic. from the original on 2012-01-26. Retrieved 2012-08-14.
  6. ^ Stella, Shiva (2010-02-01). "Glory of Heracles Review - GameSpot.com". GameSpot. from the original on 2012-07-03. Retrieved 2012-08-12.
  7. ^ "Glory of Heracles Article Review and Ratings GameTrailers". GameTrailers. 2010-01-20. Retrieved 2012-08-14.
  8. ^ Brudvig, Erik (2010-02-05). "Glory of Heracles Review - Nintendo DS Review at IGN". IGN. from the original on 2012-01-02. Retrieved 2012-08-14.
  9. ^ a b Ouden, Adriaan. "RPGamer Staff Review Glory of Heracles". RPGamer. from the original on 2012-10-01. Retrieved 2012-08-14.
  10. ^ Gann, Patrick (2010-02-10). "Glory of Heracles RPGFan Review". RPGFan. from the original on 2021-08-04. Retrieved 2010-02-20.

External links edit

  • Official Japanese website

glory, heracles, video, game, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, citations, reliable, sources, unsourced, material, challenged, removed, find, sources, glory, heracles, video, game, news, ne. This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Glory of Heracles video game news newspapers books scholar JSTOR January 2009 Learn how and when to remove this template message Glory of Heracles a is a 2008 Japanese role playing video game developed by Paon and published by Nintendo in Japan on May 22 2008 for the Nintendo DS It is the sixth game of the Glory of Heracles series It was revealed at Electronic Entertainment Expo 2009 that this game would be the first in the series to be released outside Japan which was later released in North America on January 18 2010 Glory of HeraclesNorth American front cover of Glory of Heracles Developer s Paon Studio Saizensen 1 Publisher s NintendoDirector s Toshinobu KondōProducer s Toshiharu IzunoRikiya NakagawaArtist s Tetsuhiko KikuchiWriter s Kazushige Nojima 2 3 Composer s Yoshitaka HirotaYuuichi Kanno 1 SeriesGlory of HeraclesPlatform s Nintendo DSReleaseJP May 22 2008NA January 18 2010Genre s RPGMode s Single player Contents 1 Gameplay 2 Plot 3 Development 4 Reception 5 Notes 6 References 7 External linksGameplay editGlory of Heracles incorporates a turn based battle system During battle the player s party and the opponents are positioned on a five column two row grid The front row allows characters to perform powerful melee attacks while the back row is for ranged attacks which can be either bows or magic spells The order of attack is generally determined by the Agility of each character but the order can be changed with certain spells or effects The main feature of the battle system is the ability to power up offensive spells and skills by completing a small puzzle by inputting commands on the touch screen The player can learn new skills and magic by visiting temples or Prometheus statues respectively Equipment will also provide the player s party with more abilities Ether is the source of magic in the game Every spell adds or subtracts a set amount of Ether There are five different elements of Ether in the game known as Fire Wind Earth Ice and Dark Any spell using Dark Ether will restore elemental ether and vice versa Ether restores after every turn of combat and at the end of battles If there is insufficient Ether for the spell the difference is subtracted from the character s HP this is referred to as Ether Reflux Plot editGlory of Heracles takes place in Ancient Greece and other parts of the Mediterranean region with the plot drawing heavily from Greek mythology The player names and assumes the role of the silent protagonist though he speaks in battle an immortal amnesiac boy who is accompanied by the characters Leucos Axios Heracles and Eris on their journey to remember their pasts and to discover why they are immortal Throughout the plot the characters stories become intertwined with other mythological figures and events such as Achilles and the Trojan war The Taphus an invention designed by Daedalus is a recurring plot device which was punished by Zeus for extracting Ether from the world Kazushige Nojima the game s scenario writer commented that the Japanese subtitle Tamashii no Shoumei proof of the soul was central to one of the game s themes and that the player had to discover its meaning The theme of an amnesiac cast was explored previously in Heracles no Eikou III which was also written by Nojima Development editJapanese publications such as Famitsu stated that the speed during combat was quite sluggish The American release addressed this issue by increasing the battle speed citation needed Reception editReceptionAggregate scoresAggregatorScoreGameRankings71 4 Metacritic69 100 5 Review scoresPublicationScoreGameSpot6 5 10 6 GameTrailers6 8 10 7 IGN6 10 8 Nintendo Power7 10 4 RPGamer3 5 9 Reception for Glory of Heracles was mostly positive but it was not without some criticism RPGamer was critical of the dungeon designs and combat and labeled the game Average Adriaan den Ouden posted a review saying Glory of Heracles isn t going to win any gold medals but cheer for it anyways It certainly tries hard 9 Patrick Gann of RPGFan was largely positive and seemed to express fears of the game keeping a low profile he urged in his closing remarks I approached this game with cautious optimism and was rewarded for giving it a chance I would ask that you do the same He also noted the high quality of the game s localization in his final remarks 10 Notes edit Known in Japan as Heracles no Eikō Tamashii no Shōmei ヘラクレスの栄光 魂の証明 lit Glory of Heracles Proof of the Soul References edit a b Glory of Heracles Developer Interviews Nintendo Archived from the original on 2010 01 17 Retrieved 2010 01 13 Glory of Heracles Creator s Voice Nintendo Archived from the original on 2010 01 17 Retrieved 2010 01 13 Glory of Heracles Interview RPGamer 2010 01 12 Archived from the original on 2013 02 01 Retrieved 2010 01 13 a b Glory of Heracles GameRankings GameRankings Archived from the original on 2010 03 04 Retrieved 2012 08 14 Glory of Heracles Critic Reviews for DS Metacritic Metacritic Archived from the original on 2012 01 26 Retrieved 2012 08 14 Stella Shiva 2010 02 01 Glory of Heracles Review GameSpot com GameSpot Archived from the original on 2012 07 03 Retrieved 2012 08 12 Glory of Heracles Article Review and Ratings GameTrailers GameTrailers 2010 01 20 Retrieved 2012 08 14 Brudvig Erik 2010 02 05 Glory of Heracles Review Nintendo DS Review at IGN IGN Archived from the original on 2012 01 02 Retrieved 2012 08 14 a b Ouden Adriaan RPGamer Staff Review Glory of Heracles RPGamer Archived from the original on 2012 10 01 Retrieved 2012 08 14 Gann Patrick 2010 02 10 Glory of Heracles RPGFan Review RPGFan Archived from the original on 2021 08 04 Retrieved 2010 02 20 External links editOfficial North American website Official Japanese website Retrieved from https en wikipedia org w index php title Glory of Heracles video game amp oldid 1159535141, wikipedia, wiki, book, books, library,

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