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Gray Matter Studios

Gray Matter Interactive Studios, Inc. (Gray Matter Studios; formerly Xatrix Entertainment, Inc.) was an American video game developer based in Los Angeles.

Gray Matter Interactive Studios, Inc.
FormerlyXatrix Entertainment, Inc. (1993–1999)
TypeSubsidiary
IndustryVideo games
FoundedMarch 1993; 29 years ago (1993-03)
Founders
  • Drew Markham
  • Barry Dempsey
Defunct2005 (2005)
FateMerged into Treyarch
Headquarters,
US
Key people
Drew Markham (creative director)
Number of employees
18–20 (2001)
ParentActivision (2002–2005)

History

Drew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993. The studio's first release was Cyberia in 1994.[1] Among its later projects was Quake II Mission Pack: The Reckoning, for which it worked with publisher Activision.[2] Around 1999, some of the original business partners sought to exit the company. To handle this efficiently, Xatrix was transferred to a new corporation under Markham as creative director.[3] With the assistance of Activision, Gray Matter Studios was established on June 17, 1999, and took over the majority of the former employees.[4][5] Activision initially owned 40% of the studio.[6] It bought the remaining 60% in January 2002, after the successful release of Return to Castle Wolfenstein.[2][7] The publisher paid 133,690 shares of common stock, at the time worth around US$3.2 million.[7] Post-acquisition, the studio was put to work on the Call of Duty: United Offensive expansion.[8] It also worked on Trinity: The Shatter Effect, which was announced and then canceled in late 2003.[9] In 2005, during the development of Call of Duty 2: Big Red One, Gray Matter Studios was merged into Activision's Treyarch studio. As part of Treyarch, the former Gray Matter Studios team worked on Call of Duty 3.[8][10]

Games developed

As Xatrix Entertainment

As Gray Matter Studios

Canceled

  • Trinity: The Shatter Effect

References

  1. ^ . Xatrix Entertainment. Archived from the original on October 13, 1999.
  2. ^ a b "Activision Buys Gray Matter". IGN. January 15, 2002. from the original on September 16, 2022. Retrieved September 16, 2022.
  3. ^ Presley, Paul (January 2001). "The World According to... Drew Markham". PC Zone. No. 98. Dennis Publishing. p. 158. Retrieved September 16, 2022 – via Internet Archive.
  4. ^ . Gray Matter Studios. Archived from the original on February 5, 2002.
  5. ^ . Gray Matter Studios. Archived from the original on November 11, 2001.
  6. ^ "Return to Castle Wolfenstein". PC Player (in German). Future Verlag. April 2000. p. 18. Retrieved September 16, 2022 – via Internet Archive.
  7. ^ a b "Activision Acquires Rest Of Gray Matter Interactive". The Wall Street Journal. January 14, 2022. from the original on September 16, 2022. Retrieved September 16, 2022.
  8. ^ a b Hall, Charlie (May 8, 2018). "Meet the studio behind Call of Duty: Black Ops and Zombies mode". Polygon. from the original on September 16, 2022. Retrieved September 16, 2022.
  9. ^ Bramwell, Tom (January 23, 2004). "Gray Matter still pulsing". Eurogamer. from the original on September 16, 2022. Retrieved September 16, 2022.
  10. ^ Peel, Jeremy (February 15, 2021). "How Treyarch escaped Infinity Ward's shadow". PC Gamer. from the original on September 16, 2022. Retrieved September 16, 2022.

gray, matter, studios, confused, with, gray, matter, company, gray, matter, interactive, studios, formerly, xatrix, entertainment, american, video, game, developer, based, angeles, gray, matter, interactive, studios, formerlyxatrix, entertainment, 1993, 1999, . Not to be confused with Gray Matter company Gray Matter Interactive Studios Inc Gray Matter Studios formerly Xatrix Entertainment Inc was an American video game developer based in Los Angeles Gray Matter Interactive Studios Inc FormerlyXatrix Entertainment Inc 1993 1999 TypeSubsidiaryIndustryVideo gamesFoundedMarch 1993 29 years ago 1993 03 FoundersDrew MarkhamBarry DempseyDefunct2005 2005 FateMerged into TreyarchHeadquartersLos Angeles USKey peopleDrew Markham creative director Number of employees18 20 2001 ParentActivision 2002 2005 Contents 1 History 2 Games developed 2 1 As Xatrix Entertainment 2 2 As Gray Matter Studios 2 3 Canceled 3 ReferencesHistory EditDrew Markham and his business partner Barry Dempsey founded Xatrix Entertainment in March 1993 The studio s first release was Cyberia in 1994 1 Among its later projects was Quake II Mission Pack The Reckoning for which it worked with publisher Activision 2 Around 1999 some of the original business partners sought to exit the company To handle this efficiently Xatrix was transferred to a new corporation under Markham as creative director 3 With the assistance of Activision Gray Matter Studios was established on June 17 1999 and took over the majority of the former employees 4 5 Activision initially owned 40 of the studio 6 It bought the remaining 60 in January 2002 after the successful release of Return to Castle Wolfenstein 2 7 The publisher paid 133 690 shares of common stock at the time worth around US 3 2 million 7 Post acquisition the studio was put to work on the Call of Duty United Offensive expansion 8 It also worked on Trinity The Shatter Effect which was announced and then canceled in late 2003 9 In 2005 during the development of Call of Duty 2 Big Red One Gray Matter Studios was merged into Activision s Treyarch studio As part of Treyarch the former Gray Matter Studios team worked on Call of Duty 3 8 10 Games developed EditAs Xatrix Entertainment Edit Year Title1994 Cyberia1995 Cyberia 2 Resurrection1997 Redneck Rampage1998 Redneck Rampage Rides AgainRedneck Deer Huntin Quake II Mission Pack The Reckoning1999 Kingpin Life of CrimeAs Gray Matter Studios Edit Year Title2001 Return to Castle Wolfenstein2004 Call of Duty United OffensiveCanceled Edit Trinity The Shatter EffectReferences Edit Corporate Profile Xatrix Entertainment Archived from the original on October 13 1999 a b Activision Buys Gray Matter IGN January 15 2002 Archived from the original on September 16 2022 Retrieved September 16 2022 Presley Paul January 2001 The World According to Drew Markham PC Zone No 98 Dennis Publishing p 158 Retrieved September 16 2022 via Internet Archive Story Gray Matter Studios Archived from the original on February 5 2002 News Gray Matter Studios Archived from the original on November 11 2001 Return to Castle Wolfenstein PC Player in German Future Verlag April 2000 p 18 Retrieved September 16 2022 via Internet Archive a b Activision Acquires Rest Of Gray Matter Interactive The Wall Street Journal January 14 2022 Archived from the original on September 16 2022 Retrieved September 16 2022 a b Hall Charlie May 8 2018 Meet the studio behind Call of Duty Black Ops and Zombies mode Polygon Archived from the original on September 16 2022 Retrieved September 16 2022 Bramwell Tom January 23 2004 Gray Matter still pulsing Eurogamer Archived from the original on September 16 2022 Retrieved September 16 2022 Peel Jeremy February 15 2021 How Treyarch escaped Infinity Ward s shadow PC Gamer Archived from the original on September 16 2022 Retrieved September 16 2022 Retrieved from https en wikipedia org w index php title Gray Matter Studios amp oldid 1110647465, wikipedia, wiki, book, books, library,

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