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Gerbil Physics

Gerbil Physics is a mobile video game created as a demo as an Xbox Indie Game in 2009 by British[2] studio Pencel Games and released fully in app stores officially on March 14, 2012.[1] A sequel titled Gerbil Physics 2 was released for Xbox 360 on May 17, 2010.

Gerbil Physics
Title screen
Developer(s)Pencel Games
Publisher(s)Microsoft Studios
Designer(s)Kevin Small
Artist(s)Jon Goosens
Composer(s)Kevin MacLeod
EngineFarseer Physics Engine
Mercury Particle Engine
Platform(s)Android, Windows Phone
ReleaseDecember 7, 2009 (Demo)
March 14, 2012 (Full Release)[1]
Genre(s)Puzzle
Mode(s)Single-player

Plot edit

The evil Toad King has a hatred for Gerbils and has them imprisoned in blocks that are stacked into monuments. The player is tasked with demolishing those monuments to liberate the Gerbils and restore their land.

Gameplay edit

The object of the game is to knock down every block with gerbils imprisoned in them beneath the yellow line in 84 levels. The player makes use of bombs, blasts or nukes to knock the blocks away, ideally supporting blocks to collapse the monument. Gerbils in red blocks must never be touched. Points are accumulated by liberating as many gerbils as possible in the shortest time.

Development edit

The game was coded in the C# language. The audio was composed using the Audacity tool.[3] The levels were designed using the Gleed2D application.[4] Kevin Small hired someone from Brazil to voice the gerbils.[5] The game had to be rewritten in order to cater for the mobile platforms.[6]

Reception edit

Kotaku reviewed the game as both adorable and enthralling.[7] PC Magazine rated it as one of 30 "Best Windows Phone Games".[8]

References edit

  1. ^ a b Dredge, Stuart. "Apps Rush: Daniel Johnston, Flud News, Mass Effect 3, Met Opera, Super Monkey Ball and more". Retrieved March 10, 2018.
  2. ^ "Celebrate Valentine's Day with Gerbil Physics". 2 February 2010.
  3. ^ . Pencel Games. 2009. Archived from the original on 2010-02-06. Retrieved March 5, 2018.
  4. ^ . Pencel Games. 2009. Archived from the original on 2010-01-22. Retrieved March 5, 2018.
  5. ^ Paul Acevedo (October 18, 2012). "Xbox on Windows Phone: Gerbil Physics update details and mini-interview". Mobile Nations. Retrieved March 10, 2018.
  6. ^ Danny Cowan (March 14, 2012). . UBM Tech. Archived from the original on March 11, 2018. Retrieved March 10, 2018.
  7. ^ Mike Fahey (February 2, 2010). "Celebrate Valentine's Day With Gerbil Physics". Gizmodo Media Group. Retrieved March 5, 2018.
  8. ^ . PC Magazine. Ziff Davis, LLC. February 2, 2010. Archived from the original on March 11, 2018. Retrieved March 10, 2018.

External links edit

gerbil, physics, mobile, video, game, created, demo, xbox, indie, game, 2009, british, studio, pencel, games, released, fully, stores, officially, march, 2012, sequel, titled, released, xbox, 2010, title, screendeveloper, pencel, gamespublisher, microsoft, stu. Gerbil Physics is a mobile video game created as a demo as an Xbox Indie Game in 2009 by British 2 studio Pencel Games and released fully in app stores officially on March 14 2012 1 A sequel titled Gerbil Physics 2 was released for Xbox 360 on May 17 2010 Gerbil PhysicsTitle screenDeveloper s Pencel GamesPublisher s Microsoft StudiosDesigner s Kevin SmallArtist s Jon GoosensComposer s Kevin MacLeodEngineFarseer Physics EngineMercury Particle EnginePlatform s Android Windows PhoneReleaseDecember 7 2009 Demo March 14 2012 Full Release 1 Genre s PuzzleMode s Single player Contents 1 Plot 2 Gameplay 3 Development 4 Reception 5 References 6 External linksPlot editThe evil Toad King has a hatred for Gerbils and has them imprisoned in blocks that are stacked into monuments The player is tasked with demolishing those monuments to liberate the Gerbils and restore their land Gameplay editThe object of the game is to knock down every block with gerbils imprisoned in them beneath the yellow line in 84 levels The player makes use of bombs blasts or nukes to knock the blocks away ideally supporting blocks to collapse the monument Gerbils in red blocks must never be touched Points are accumulated by liberating as many gerbils as possible in the shortest time Development editThe game was coded in the C language The audio was composed using the Audacity tool 3 The levels were designed using the Gleed2D application 4 Kevin Small hired someone from Brazil to voice the gerbils 5 The game had to be rewritten in order to cater for the mobile platforms 6 Reception editKotaku reviewed the game as both adorable and enthralling 7 PC Magazine rated it as one of 30 Best Windows Phone Games 8 References edit a b Dredge Stuart Apps Rush Daniel Johnston Flud News Mass Effect 3 Met Opera Super Monkey Ball and more Retrieved March 10 2018 Celebrate Valentine s Day with Gerbil Physics 2 February 2010 The Making of Gerbil Physics Pencel Games 2009 Archived from the original on 2010 02 06 Retrieved March 5 2018 Gerbil Physics Credits Pencel Games 2009 Archived from the original on 2010 01 22 Retrieved March 5 2018 Paul Acevedo October 18 2012 Xbox on Windows Phone Gerbil Physics update details and mini interview Mobile Nations Retrieved March 10 2018 Danny Cowan March 14 2012 Gerbil Physics Arrives For Windows Phone UBM Tech Archived from the original on March 11 2018 Retrieved March 10 2018 Mike Fahey February 2 2010 Celebrate Valentine s Day With Gerbil Physics Gizmodo Media Group Retrieved March 5 2018 The 30 Best Windows Phone Games PC Magazine Ziff Davis LLC February 2 2010 Archived from the original on March 11 2018 Retrieved March 10 2018 External links editOfficial Website Gerbil Physics at MobyGames Retrieved from https en wikipedia org w index php title Gerbil Physics amp oldid 1161219519, wikipedia, wiki, book, books, library,

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