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Future Wars

Future Wars, subtitled in Europe as Time Travellers and in North America as Adventures in Time and known in France as Time Travelers: The Menace (French: Les Voyageurs du Temps: La Menace) is an adventure game from Delphine Software International, released in 1989. The game is mainly the work of Paul Cuisset (story and programming) and Éric Chahi (graphics). The game was supposed to be the first of a series of adventure games revolving around time traveling but later episodes were never made.

Future Wars
European cover art
Developer(s)Delphine Software
Publisher(s)Delphine Software
Designer(s)Paul Cuisset
Programmer(s)
Artist(s)Eric Chahi
Composer(s)Jean Baudlot
EngineCinematique[1]
Platform(s)MS-DOS, Amiga, Atari ST, NEC PC-9801, Sharp X68000
Release1989
Genre(s)Point-and-click adventure
Mode(s)Single-player

Gameplay edit

Future Wars is played by left-clicking for character movement, and right-clicking for character actions. The actions available in the right-click popup menu are: Operate, Examine, Take, Use and Inventory. "Use" had a subcategory which enabled the player to drag and select the items in their inventory.

Plot edit

The player starts the game as a window cleaner dressed in white overalls who is in the middle of cleaning the outside of a skyscraper. According to later references, the game starts in 1989 (also when Future Wars was first retailed).

The player character is not given a name throughout the game. The game cursor identifies him only as "hero". He is cleaning the windows on an electric elevator platform attached to the exterior of the building when "Ed the boss" opens a window and reprimands him for kicking the bucket by banging his fist against the window ledge and shouting. The player then can enter the building and, while playing a prank on Ed, he discovers a secret passage leading to a machine room. There he acquires some documents in an alien language which he keeps in the inventory.

The device takes the player to the year 1304, where the hero has the chance to rescue a damsel in distress from dubious monks. He learns then that she is Lo'Ann, a time traveler who came with her father Lear to thwart an alien plot to plant a long-delay time bomb, and he helped them to succeed in their mission against the Crughons. However, by learning things he should not, he must be taken to the Supreme Council of the future so that his fate is decided.

The player is then taken to forty-fourth century to meet the council during an attack by the Crughons. After a minor mishap and subsequently having to make his way through the ravaged city of Paris II, the hero eventually gets aboard a shuttle that would take him to the council's city, only to be kidnapped by the Crughons. He is rescued by Earth forces but he is accused of being a Crughon spy as he is carrying the Crughon documents with him; he is only saved from execution by Lo'Ann who informs the Council.

The Council then explains history to the player: humans had abandoned Earth and were living in colonies when the war with the Crughons erupted a century ago. The war pushed them to rehabilitate the abandoned Earth. They built a "time-space energy shield" system called S.D.I. "in memory of the past" which prevents the Crughons both from attacking Earth and also teleporting themselves through time travel. However, the Crughons managed to visit Earth in different periods of the past and plant three time bombs in the location of the future three generators of S.D.I. Once activated, the bombs cannot be defused and the only option is to prevent the Crughons from planting them. For now, Lo'Ann managed to defuse one of them with the hero's help in the Middle Ages. However the one from the hero's era detonated, allowing the Crughons to attack. Thanks to the documents the hero was carrying, the Council determined that the third bomb was planted in the Cretaceous period.

The hero and Lo'Ann then travel there to foil the Crughon's attempt. After an arcade sequence and the wounding of Lo'Ann, the hero boards their spacecraft and travels to their headquarters to detonate the bomb prematurely. The game ends when, after succeeding in detonating the bomb long before hominids even evolve (and providing an alternate explanation for the Cretaceous–Paleogene extinction event), the hero returns to the forty-fourth century to fight further battles against the Crughons.

Reception edit

Upon release, Future Wars received positive reviews.[6]

Computer Gaming World's Allen Greenberg praised the game's story as good, its graphics as "very imaginative and at times absolutely striking" and its musical score as "a respectable soundtrack which many will consider superior to most of those composed and released for theatrical films" but stated the same graphical detail was frequently hiding important objects vital to solving the game and hindering the player's movement in certain cases. It also criticized the Cinematique engine as "not quite the innovation Future War's designers claim it to be—similar features have appeared in games by Sierra as well as Lucasfilm."[7]

References edit

  1. ^ "Cine - ScummVM :: Wiki". wiki.scummvm.org.
  2. ^ Green (December 1989). "Time Traveller: Future Wars / He digs deepest who deepest digs". Amiga Computing. No. 19. Database Publications. p. 36. Retrieved 2017-08-06.
  3. ^ Walkland, Nick (January 1990). "Future Wars". Amiga Format. No. 6. p. 67.
  4. ^ Patterson, Mark (December 1989). "Future Wars". CU Amiga. EMAP. pp. 46–47.
  5. ^ "Future Wars: Time Travellers". Zzap!64. No. 58. Newsfield. February 1990. pp. 23–25.
  6. ^ . Amiga Reviews. Archived from the original on 2008-01-31. Retrieved 2017-08-06.
  7. ^ Greenberg, Allen L. (September 1990). "Interplay's Future Wars / The Transportation System at the End of the Universe". Computer Gaming World. No. 74. pp. 35, 59. Retrieved 2017-08-06.

External links edit

future, wars, this, article, multiple, issues, please, help, improve, discuss, these, issues, talk, page, learn, when, remove, these, template, messages, this, article, needs, additional, citations, verification, please, help, improve, this, article, adding, c. This article has multiple issues Please help improve it or discuss these issues on the talk page Learn how and when to remove these template messages This article needs additional citations for verification Please help improve this article by adding citations to reliable sources Unsourced material may be challenged and removed Find sources Future Wars news newspapers books scholar JSTOR February 2008 Learn how and when to remove this template message This article possibly contains original research Please improve it by verifying the claims made and adding inline citations Statements consisting only of original research should be removed April 2023 Learn how and when to remove this template message Learn how and when to remove this template message This article is about the 1989 video game For the 1976 PLATO based first person shooter computer game see First person video games History Future Wars subtitled in Europe as Time Travellers and in North America as Adventures in Time and known in France as Time Travelers The Menace French Les Voyageurs du Temps La Menace is an adventure game from Delphine Software International released in 1989 The game is mainly the work of Paul Cuisset story and programming and Eric Chahi graphics The game was supposed to be the first of a series of adventure games revolving around time traveling but later episodes were never made Future WarsEuropean cover artDeveloper s Delphine SoftwarePublisher s Delphine SoftwareDesigner s Paul CuissetProgrammer s Paul Cuisset Artist s Eric ChahiComposer s Jean BaudlotEngineCinematique 1 Platform s MS DOS Amiga Atari ST NEC PC 9801 Sharp X68000Release1989Genre s Point and click adventureMode s Single player Contents 1 Gameplay 2 Plot 3 Reception 4 References 5 External linksGameplay editFuture Wars is played by left clicking for character movement and right clicking for character actions The actions available in the right click popup menu are Operate Examine Take Use and Inventory Use had a subcategory which enabled the player to drag and select the items in their inventory Plot editThe player starts the game as a window cleaner dressed in white overalls who is in the middle of cleaning the outside of a skyscraper According to later references the game starts in 1989 also when Future Wars was first retailed The player character is not given a name throughout the game The game cursor identifies him only as hero He is cleaning the windows on an electric elevator platform attached to the exterior of the building when Ed the boss opens a window and reprimands him for kicking the bucket by banging his fist against the window ledge and shouting The player then can enter the building and while playing a prank on Ed he discovers a secret passage leading to a machine room There he acquires some documents in an alien language which he keeps in the inventory The device takes the player to the year 1304 where the hero has the chance to rescue a damsel in distress from dubious monks He learns then that she is Lo Ann a time traveler who came with her father Lear to thwart an alien plot to plant a long delay time bomb and he helped them to succeed in their mission against the Crughons However by learning things he should not he must be taken to the Supreme Council of the future so that his fate is decided The player is then taken to forty fourth century to meet the council during an attack by the Crughons After a minor mishap and subsequently having to make his way through the ravaged city of Paris II the hero eventually gets aboard a shuttle that would take him to the council s city only to be kidnapped by the Crughons He is rescued by Earth forces but he is accused of being a Crughon spy as he is carrying the Crughon documents with him he is only saved from execution by Lo Ann who informs the Council The Council then explains history to the player humans had abandoned Earth and were living in colonies when the war with the Crughons erupted a century ago The war pushed them to rehabilitate the abandoned Earth They built a time space energy shield system called S D I in memory of the past which prevents the Crughons both from attacking Earth and also teleporting themselves through time travel However the Crughons managed to visit Earth in different periods of the past and plant three time bombs in the location of the future three generators of S D I Once activated the bombs cannot be defused and the only option is to prevent the Crughons from planting them For now Lo Ann managed to defuse one of them with the hero s help in the Middle Ages However the one from the hero s era detonated allowing the Crughons to attack Thanks to the documents the hero was carrying the Council determined that the third bomb was planted in the Cretaceous period The hero and Lo Ann then travel there to foil the Crughon s attempt After an arcade sequence and the wounding of Lo Ann the hero boards their spacecraft and travels to their headquarters to detonate the bomb prematurely The game ends when after succeeding in detonating the bomb long before hominids even evolve and providing an alternate explanation for the Cretaceous Paleogene extinction event the hero returns to the forty fourth century to fight further battles against the Crughons Reception editThis section needs expansion You can help by adding to it July 2015 ReceptionReview scoresPublicationScoreAmiga Computing93 2 Amiga Format84 3 CU Amiga88 4 Zzap 6491 5 Upon release Future Wars received positive reviews 6 Computer Gaming World s Allen Greenberg praised the game s story as good its graphics as very imaginative and at times absolutely striking and its musical score as a respectable soundtrack which many will consider superior to most of those composed and released for theatrical films but stated the same graphical detail was frequently hiding important objects vital to solving the game and hindering the player s movement in certain cases It also criticized the Cinematique engine as not quite the innovation Future War s designers claim it to be similar features have appeared in games by Sierra as well as Lucasfilm 7 References edit Cine ScummVM Wiki wiki scummvm org Green December 1989 Time Traveller Future Wars He digs deepest who deepest digs Amiga Computing No 19 Database Publications p 36 Retrieved 2017 08 06 Walkland Nick January 1990 Future Wars Amiga Format No 6 p 67 Patterson Mark December 1989 Future Wars CU Amiga EMAP pp 46 47 Future Wars Time Travellers Zzap 64 No 58 Newsfield February 1990 pp 23 25 Future Wars Amiga Reviews Archived from the original on 2008 01 31 Retrieved 2017 08 06 Greenberg Allen L September 1990 Interplay s Future Wars The Transportation System at the End of the Universe Computer Gaming World No 74 pp 35 59 Retrieved 2017 08 06 External links editFuture Wars at MobyGames Retrieved from https en wikipedia org w index php title Future Wars amp oldid 1173972406, wikipedia, wiki, book, books, library,

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