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Forever Evil

"Forever Evil" is a 2013–2014 crossover comic book storyline published by DC Comics that began in September 2013 and ended in May 2014, consisting of an eponymous, central miniseries written by Geoff Johns and art by David Finch. It is the first line-wide crossover since The New 52 reboot of the DC Universe. It focuses on all the villains of the DC Universe. The miniseries spins out of the events in "Trinity War".[1]

"Forever Evil"
Cover of Forever Evil #1 (September 2013) DC Comics
Art by David Finch
PublisherDC Comics
Publication dateSeptember 2013 – May 2014
Genre
Title(s)
Main character(s)
Creative team
Writer(s)Geoff Johns, Brian Buccellato, Sterling Gates, Peter J. Tomasi
Artist(s)David Finch, Richard Friend, Scot Eaton, Neil Edwards, Manuel Garcia, Scott Hepburn, Mick Gray, Jay Leisten, Jaime Mendoza, Jason Paz, Javier Pina, Norm Rapmund, Philip Tan, Patrick Zircher
Forever EvilISBN 9781401248918
Forever Evil: A.R.G.U.S.ISBN 9781401249397
Forever Evil: Arkham WarISBN 9781401249403
Forever Evil: Rogues RebellionISBN 9781401249410
Justice League of America Volume 2: Survivors of EvilISBN 978-1401247263

Johns revealed in August 2013 that the Crime Syndicate, an evil version of the Justice League from Earth-3 in the Multiverse, are the true villains of the event and not the previously thought Secret Society.[2][3] The event was originally scheduled to end in March with Forever Evil #7, yet ended in May 2014, after the final issue was delayed to April, and eventually again to May.[4] The final issue's delay was due to Johns realizing he needed more pages to conclude the story than originally intended.[5]

Premise edit

With the three Justice League teams—the Justice League, Justice League of America, and Justice League Dark—"dead," the Crime Syndicate comes from Earth-3 to take over this world, where they recruit villains to their cause. Earth-0 villains that resist the Crime Syndicate follow Lex Luthor to form the Injustice League to take down the Crime Syndicate.[2][6][7]

Synopsis edit

Lead-up edit

In the final issue of the "Trinity War" event, the leader of the Secret Society, revealed to be Alfred Pennyworth of Earth-3, uses Pandora's Box to open a gateway from Earth-0 to Earth-3, which allows Ultraman, Superwoman, Owlman, Johnny Quick, Power Ring, and Deathstorm to arrive; their teammate Sea King, however, does not survive the trip. In addition, Superwoman brings a hooded prisoner through the gateway with them. Atomica is revealed to be the mole in the Leagues and is actually Atomica from Earth-3. Grid, a sentient computer virus, separates Cyborg's prosthetics from Victor's body. The Crime Syndicate attack the three Justice Leagues, claiming Earth-0 now belongs to them.[8]

At this time, Cheetah is imprisoned at Belle Reve and communicates with an unknown person, indicating that she will wait for Black Manta.[9] Meanwhile in Constantine #4, Zatanna mentions premonitions of an upcoming war between superheroes triggered by a death and John Constantine shaking hands with Lex Luthor.[10]

Main plot edit

Lex Luthor meets with Thomas Kord in a bid to buy Kord Industries, when his helicopter loses power and crashes. Getting up from the wreckage, he sees Ultraman entering a LexCorp building looking for kryptonite. Ultraman asks Grid to find other locations of it. Grid also cuts power to all major cities and orchestrates the release of all superhuman prisoners. Returning to Gotham City, Nightwing is kidnapped by Superwoman and Owlman. In Central City, the Rogues attempt to break into Iron Heights Penitentiary to free Trickster, only to be interrupted by Johnny Quick, who succeeds in freeing all the inmates, while Deathstorm and Power Ring infiltrate Belle Reve. Scarecrow tries to recruit multiple Batman rogues to the Secret Society, and they, along with many other villains, gather at the Justice League's fallen Watchtower. There, the Crime Syndicate present Aquaman's trident, Wonder Woman's lasso and Superman's cape as proof that the Justice League is dead. During the Crime Syndicate's broadcast to the world, Superwoman reveals that Nightwing is Dick Grayson. After the villains disperse, Ultraman is affected by the rising sun, and moves the moon in front of it to create a solar eclipse.[11]

Luthor goes to the bowels of LexCorp to release Subject B-0̸, an imperfect attempt to clone a Kryptonian. At the Justice League Watchtower, Grid informs Ultraman that there is an uprising in Kahndaq, requiring his attention, and that the Rogues refuse to join the Crime Syndicate. Ultraman tells Grid to send Deathstorm and Power Ring to take care of the Rogues. Before departing, Ultraman checks on the prisoner brought from Earth-3. Owlman and Superwoman believe he should be killed, but Ultraman refuses, claiming that they might need him. Owlman asks that Grayson stay alive, but Ultraman and The Outsider disagree, knowing he is not the Dick Grayson they knew from Earth-3. After Ultraman leaves, Superwoman (who is having an affair with Owlman) reveals to him that she is pregnant with his child. They make plans to have Owlman overthrow Ultraman and take control of the Crime Syndicate.

The Teen Titans arrive at the Justice League Watchtower to attack the Crime Syndicate, only to be greeted by Johnny Quick and Atomica. Johnny Quick uses his powers on Kid Flash, creating a hole in time that traps the Titans. At S.T.A.R. Labs, Dr. Silas Stone and Dr. Thomas Morrow remain in the Red Room to protect its technology and research. Batman and Catwoman arrive with the critically injured Cyborg, the only ones to survive the Syndicate's initial attack.[12] Batman explains that, after the Crime Syndicate arrived, Deathstorm attacked Firestorm, exposing the matrix that binds Ronnie Raymond and Jason Rusch, imprisoning everyone except Batman, Catwoman and Cyborg inside the matrix. While Dr. Stone and Dr. Morrow prepare to stabilize Cyborg, Batman learns of Nightwing's unmasking and leaves to find him. Elsewhere, Luthor connects to one of his personal satellites to locate the Crime Syndicate. He finds Ultraman and notes that he is avoiding direct sunlight. In Central City, Deathstorm and Power Ring confront the Rogues for failing to level the rest of the city. When Power Ring attacks, Captain Cold freezes his hand. Deathstorm attacks Captain Cold and extracts his freezing powers from his DNA. Mirror Master attempts to get the Rogues out through the Mirror World but Power Ring destroys the mirror they were using to escape, causing the Rogues to be separated. Captain Cold ends up at Luthor and Bizarro's location where they are joined by Black Manta, who has retrieved Black Adam from the ocean after his defeat by Ultraman.[13]

Batman brings Catwoman to the Batcave, where he shows her his contingency plans to take down each member of the Justice League, hoping each will work on their Earth-3 counterparts. Luthor attempts to revive Black Adam while Captain Cold attempts to construct another cold-gun. Luthor takes his group through the sewers and breaks into Wayne Enterprises only to find Batman and Catwoman. Superwoman finds Ultraman taking Metallo's Kryptonite and tells him she is pregnant with his child and that Owlman is planning to overthrow Ultraman and take control of the Crime Syndicate. In Central City, Ultraman requests Deathstorm to use Firestorm's ability to transmute elements so he can create Kryptonite and sends Power Ring after Captain Cold. Power Ring, scared to go alone, asks Grid for help, who sends Secret Society members to aid him. Back at Wayne Enterprises, Power Ring arrives and attacks Batman and Luthor. Batman decides to use his contingency plan to take down Green Lantern and puts on a Sinestro Corps power ring. Power Ring's constructs are able to remove the ring from Batman and destroy it, inadvertently drawing Sinestro's attention to him.[14] Sinestro follows Power Ring through the sewers, eventually severing his right arm, allowing his ring to search for a new host. Relieved to be free, Power Ring dies thanking Sinestro. Luthor, his team, Batman and Catwoman are able to subdue most of the Society members, while convincing Deathstroke to join their side. Ultraman and Superwoman go to the Batcave to steal Batman's Kryptonite ring, only to find it missing. Grid informs them of Power Ring's death, adding that his ring released a pulse of energy sensed across the multiverse. Ultraman, knowing the creature that destroyed their world has found them, orders the Syndicate to regroup and heads to Maine with them.[15]

Batman, Luthor and their team arrive at the fallen Watchtower in search of Grayson and the Crime Syndicate. Grid informs the Outsider of the intrusion, and he goes to protect their hooded prisoner, only for Black Manta to intercept him and kill him. Batman, Luthor, Catwoman, and B-0, who now calls himself, "Bizarro", enter the room with Grayson and see he has been placed in a "Murder Machine", originally intended for Doomsday. They realize the machine is a detonator for a bomb that can only be stopped if Grayson's heart stops. The remaining members of the Crime Syndicate (Ultraman, Owlman, Superwoman, Johnny Quick, Grid, Deathstorm, and Atomica) return to the Watchtower and attack Sinestro, Deathstroke and Black Adam. Johnny Quick and Atomica attack Captain Cold and Black Manta, who have unmasked the prisoner and removed the tape from his mouth. Captain Cold freezes Johnny Quick's leg and then breaks it off. Back with Grayson, Luthor prevents Batman from saving Grayson, choosing to save the groups' lives over Grayson's. As Grayson dies, Batman wrongly attacks Luthor for murdering him, with Luthor trying to reason with him that he has everything under control. The hooded prisoner is revealed as Alexander Luthor. When he shouts "Mazahs!", Alexander transforms himself into the evil Mazahs and kills the injured Johnny Quick, taking his power.[16]

Luthor is able to revive Grayson, having only momentarily stopped his heart to disable the machine, as Cyborg joins the heroes, having destroyed Grid. Cyborg gives Batman Wonder Woman's lasso, and he is able to release the trapped heroes within Firestorm. Superwoman reveals that the father of her child is actually Alexander Luthor, that she's actually loyal to Mazahs, and she's secretly been planning to overthrow both Ultraman and Owlman and have Mazahs take control of the Crime Syndicate. Mazahs kills both Deathstorm and Bizarro, and immobilizes Luthor. Realizing he sounds just like Mazahs, Luthor is able to use the magic word to summon the dark lightning, which transforms Mazahs back into Alexander Luthor. Luthor fatally stabs and kills Alexander before he can transform back into Mazahs. Ultraman attacks Luthor, but Black Adam and Sinestro move the moon, stopping the eclipse and rendering Ultraman powerless with sunlight. Atomica reappears from underneath rubble, only for Luthor to kill her by stepping on her. Luthor rejoins the heroes and saves Superman by removing the Kryptonite placed in his brain by Atomica. In the aftermath, Luthor tells Ted Kord he has decided to not buy Kord Industries, telling him that his father would want him to continue the family business and offering him any support or advice he might need. Ultraman and Superwoman are both captured, with Owlman still on the loose, and Luthor begins the process to create a clone of Bizarro, stating that it will take him five years to do so. It is also revealed that Luthor deduced that Bruce Wayne is Batman. Never learning from the Crime Syndicate who or what the entity was that destroyed their world, Superman believes that Darkseid has returned. At the very end of the story, it is revealed that the entity is actually the Anti-Monitor, who has been going around consuming universes in order to attack Darkseid.[17]

Forever Evil: A.R.G.U.S. edit

Col. Steve Trevor awakes at the remains of the A.R.G.U.S. headquarters in Washington, D.C and learns from his secretary Etta Candy that the headquarters' destruction was caused by a massive spike in energy around Dr. Light's body and that A.R.G.U.S. and its agents have been completely exposed. After seeing the Crime Syndicate's broadcast, Trevor learns that the President is in danger, who has a backup key that would assist in A.R.G.U.S. regaining their assets. Trevor goes to the White House, where he encounters Shadow Thief, Deathstroke and Copperhead.[18] Trevor is able to reach the President and escape the Secret Society's attack, returning to A.R.G.U.S.' headquarters with him. Trevor uses the President's key to open the Green Room, to keep the President and Candy safe, and heads to the Wonder Room, which he has filled with mementos of his past relationship with Wonder Woman. There, he finds the Delphi mirror and the Morai that reside within it, and strikes a deal with them to locate the missing Justice League members.[19] After trading his memories of his time with Wonder Woman, the Morai teleport Trevor to Dr. Martin Stein's cabin, where Killer Frost has arrived. Both reveal they need Dr. Stein's help to find and help Firestorm, as Stein created the protocols that make the Firestorm fusion possible. Stein reveals that the matrix, if not found, will get overloaded and explode, causing a second Big Bang. Elsewhere within the Green Room, Candy begins investigating about the founding of A.R.G.U.S., and Dr. Light appears in Los Angeles and is found by people known as the Crimson Men.[20] Secret Society members try to get in contact with Killer Frost, and use their communication coins to find her location at Dr. Stein's cabin. Dr. Stein takes Trevor and Killer Frost to his secret, off the grid, basement, where he uses his teleportation devices to transport them to A.R.G.U.S.' Detroit station, known as "The Circus". Inside, they encounter fellow A.R.G.U.S. agents, who allow Trevor to talk to one of their prisoners, Psi, in hopes of seeing if she could psychologically disrupt the Firestorm matrix to free the Justice League. When Psi touches him however, Trevor realizes that he needs Wonder Woman's lasso of truth, which is in the possession of the Cheetah. In the Green Room, the President and "Mr. Green" discuss a promotion with Candy.[21] Killer Frost, who is weakening due to Firestorm's disappearance, helps Trevor locate the Cheetah; however, they are attacked by her menagerie and captured. Cheetah uses the lasso on Trevor, only for Trevor to gain control, noting how the lasso will choose to be controlled by the purer heart. Elsewhere, the Crimson Men take Dr. Light to their secret location, and promise to make him human again, in exchange for information on Trevor. Dr. Light heads to Trevor's location following Cheetah's defeat to kill him.[22] Trevor and Killer Frost fight Dr. Light, with Trevor using the lasso on him, to force him to teleport away. Martian Manhunter contacts Trevor to have him come help save the Justice League. Elsewhere, in the Green Room, "Mr. Green" reveals the history of A.R.G.U.S., and reveals to be a member of the Crimson Men, looking to reshape A.R.G.U.S. through Trevor and Candy.[23]

Forever Evil: Arkham War edit

With the heroes gone, Penguin becomes mayor of Gotham City, and divides the city up to different Arkham inmates. Scarecrow, hoping to control Gotham, goes to see Mr. Freeze, The Riddler, Killer Croc and Poison Ivy to let them know that a war with Blackgate Prison is coming and to gain their support. Through his conversations with each, Scarecrow learns that Bane may be the cause of the Blackgate uprising, and will be their leader in the impending war, hoping to use the Talons that were stored at Blackgate on ice.[24] Bane, having escaped Peña Dura Prison in Santa Prisca, travels to Gotham hoping to control it as well, and orchestrates the release of Blackgate's prisoners during the Crime Syndicate's broadcast to the world.[25] Bane enters Blackgate to join the prisoners there, where he comes across where the Talons are stored, hoping to make them in to his weapons. Scarecrow approaches Professor Pyg and Penguin to see if they will support him. Penguin has already planned for the impending war, by blowing up the bridges giving access to Gotham City. The attack on the city begins, with Bane's men attacking the Gotham City Police Department.[26] Scarecrow and Man-Bat attempt to steal the frozen Talons from Blackgate while Penguin is having a meeting with Bane, though Bane arrives at Blackgate as the Man-Bats are attempting to transport the Talons to Mr. Freeze, able to keep one from leaving.[27] The Man-Bats are able to bring the remaining Talons to Mr. Freeze, while Bane retrieves Emperor Penguin for the Penguin as part of their agreement. When he brings him to the Penguin, the Penguin tells him that the Arkham fighters are not scared of Bane, as he does not instill fear as Batman did. Realizing this, Bane constructs a batsuit for himself and sets his sights on retrieving the Talons.[28] Bane wakes up the Talon William Cobb and takes him through Gotham where he fights members of Arkham Asylum. Bane begins recruiting Gotham citizens to his side, offering his base at Wayne Tower as a haven to the people to escape the rule of the Arkham inmates. He tells Cobb his plan to turn the city over to the Court, in exchange for use of Talons at his disposal to be powered by his Venom. Elsewhere, Scarecrow begins waking the Talons in his possession, having doused them with his fear gas and using Mad Hatter's mind-control technology in their helmets to control them.[29] The Talons attack Bane's men, and eventually set their target on Bane. Bane, with the help of Cobb, is able to injure the Talons enough to activate their regenerative powers to remove the mind-control technology. At Arkham Asylum, Scarecrow senses he has lost the Talons and turns to his next plan, giving the other Arkhamites a small dose of Bane's Venom to temporarily transform them.[30] The Venom-induced Arkham villains attack Bane and the Talons at Blackgate. They bring Bane back to Arkham Asylum, where Bane begins to defeat them as their Venom wears off. Penguin arrives to congratulate Bane, and offers to exchange his help for the Arkhamites. Bane takes the offer, keeping Scarecrow however, to hang between two buildings and declares that Gotham City is finally his.[31] Following the defeat of the Crime Syndicate, Batman eventually returns to Gotham, delivers Scarecrow to the Gotham City Police Department, and is able to defeat Bane and his Talons. With Bane locked up in Arkham Asylum under heavy guard, Bruce Wayne and Commissioner Gordon work to rebuild Gotham City.[32]

Forever Evil: Rogues Rebellion edit

After freeing the Trickster and attending the meeting at the Justice League Watchtower, the Rogues return to Central and Keystone City, only to see that both have been destroyed by Gorilla Grodd,[33] who has proceeded to take control of Central City as its king and renames it Gorilla City.[34] Captain Cold asks Mirror Master to help him get to the hospital where his sister Golden Glider is being held, in order to check on her. While there, the Crime Syndicate send Secret Society members to finish Grodd's work and destroy the hospital. The Rogues are able to hold them off, only to be interrupted by Deathstorm and Power Ring, who were sent by Ultraman to deal with the Rogues for resisting the Crime Syndicate.[35] After battling Deathstorm and Power Ring, Captain Cold is separated from the other Rogues. The Rogues, now led by Mirror Master, land in Metropolis and are confronted by Archer. Trickster is able to quickly stop him, as Parasite arrives, because the Crime Syndicate has put a bounty on the Rogues' head. Unable to stop him, Mirror Master brings the Rogues into the mirror world to escape only to end up being caught by Poison Ivy in her district in Gotham City.[36] Poison Ivy poisons Trickster to force Weather Wizard to move the eclipse to let her plants get sunlight. Weather Wizard says he cannot, but Mirror Master says he can help if he can rebuild his mirror gun. After getting the parts and entering the mirror world, Mirror Master is able to get sunlight back to Poison Ivy's plants. However, the vine holding him begins to break, forcing Trickster to go in after him, stopping the sunlight from coming through. The sunlight draws Man-Bats to the Rogues' location, who takes Weather Wizard and forces the others into Mr. Freeze and Clayface's territory.[37] Mr. Freeze tells Mirror Master he is not interested in capitalizing on the bounty on their head, only to use Weather Wizard to create optimal conditions for him to freeze Gotham. As the Rogues are fighting the two, Black Mask arrives to capture the Rogues to receive the bounty. To escape, Trickster arrives with an Arkham van, having been separated from the others. Still being chased, Heat Wave sacrifices himself to allow the other Rogues to escape. However, they are stopped by the Royal Flush Gang.[38] As the Gang transports the Rogues, Weather Wizard is able to free them, only for Mirror Master to blame him for killing Golden Glider. Choosing to leave, Mirror Master and Trickster go to the Royal Flush Gang's hideout alone to surrender. However, they use Mirror Master's constructs to distract them, while Trickster is able to rescue Golden Glider and bring her to the safety of the Pied Piper. Heading back to help Mirror Master, Trickster is greeted by Johnny Quick and Atomica. The duo nearly defeat Mirror Master and Trickster before Weather Wizard returns. The Royal Flush Gang are able to shoot Weather Wizard, as Grid teleports away Johnny Quick and Atomica, and sends Secret Society members and Grodd in their place.[39] Pied Piper leaves protecting Golden Glider to join the Rogues in the fight against Grodd and the Society members. Seemingly defeated, the Rogues are joined by Golden Glider, who has woken up, due to the Pied Piper's music. Together, they are able to trap Grodd and the Society members in the mirror world, allowing Central City to begin the rebuilding process.[40]

Tie-in plots edit

"Forever Evil: Blight" edit

John Constantine, Swamp Thing, Nightmare Nurse, Pandora and the Phantom Stranger attempt to defeat Blight, who is the manifestation of evil itself, and rescue the missing members of the three Justice League teams.[41]

Justice League edit

Revolutionaries in Kahndaq use an ancient scroll to attempt to revive Black Adam so he will be their champion once again to save them from their oppressive ruler. A man named Amon begins to read the ancient spell, but before he can complete it, the military attacks them. An injured Amon makes his sister Adrianna complete the spell which revives Black Adam. He proceeds to defeat the military forces and kills the Kahndaqi ruler, acting as Kahndaq's ruler again.[42] On his way to deal with the situation in Kahndaq, Ultraman makes a detour to stop at the Daily Planet. There, Ultraman begins to interrogate Jimmy Olsen, thinking him to be similar to his Earth-3 counterpart. Noticing Lois Lane Ultraman comments how she shares the same name as Superwoman, but is not her physical equal. Meanwhile, Jimmy's watch sends out a distress signal, which is heard by Black Adam, who arrives at the Daily Planet and engages in battle with Ultraman.[43] 30 years ago on Earth-3, it is shown how Alfred and Thomas Wayne Jr. killed his parents and Bruce. It is also shown how Thomas Wayne Jr. killed Dick Grayson's parents, taking him in so he would emotionally bond with him. Back in the present on Earth-0, Owlman breaks up a meeting of mob families in Chicago, taking control of them. Back at the Watchtower, Owlman goes to talk to Nightwing, telling him that he does not want what the rest of the Crime Syndicate wants. Able to break free, Nightwing attacks Owlman, before reluctantly agreeing to help him stop the Crime Syndicate.[44] Grid continues to examine case files for the Crime Syndicate members attempting to learn how to feel, and sees Power Ring, Johnny Quick, Atomica and Deathstorm's histories of how they gained their powers. However, he is unable to view Superwoman's, as her file has been deleted, to which he states, that if he had feelings, it would now be suspicion. Meanwhile, at S.T.A.R. Labs, Dr. Stone is able to stabilize Victor, who begins to wake up.[45] Victor asks his dad to make him Cyborg again, this time having it be his choice. Victor asks to go into the real Red Room so he can request which technology and equipment he would like in his new armor. Having been rebuilt, Cyborg sets out to find Will Magnus to learn more about his "Metal Men" project.[46] Meeting with Magnus, Cyborg learns that he cannot help him. Magnus tells him the history of the Metal Men project and how they were destroyed protecting Magnus and the population. Seeing their responsometers that control them in Magnus' lab, Cyborg senses that their minds and hearts are still active, encouraging Magnus to activate them once more to help him.[47] With the Metal Men reactivated, Cyborg informs them of Grid as they head to Happy Harbor to take on the Crime Syndicate. Cyborg lures Grid out and the Metal Men begin attacking him. Grid brings Society members to help, as Grid enters Cyborg's new body. Cyborg is able to trap Grid in his body, as the Metal Men defeat the Society members. The group is joined by Steve Trevor and Killer Frost as more Society members show up, with Cyborg taking Wonder Woman's lasso to go save the Justice League.[48]

Justice League of America edit

Martian Manhunter and Stargirl awaken in the outer part of the Firestorm matrix, where they encounter someone who appears to be Jason Rusch, half of the duo that is Firestorm. Jason proceeds to inform them that he believes they are in a prison constructed by the Crime Syndicate, and offers to bring Martian Manhunter through the inner parts. There, Martian Manhunter realizes that the "prison" seems to react to each of its inmates, creating a different experience for each. He sees the different prisons of Wonder Woman, Shazam, The Flash, Superman and Green Lantern. After losing Jason and realizing he is being pursued by an unknown person, J'onn is contacted by Stargirl, who stayed behind. She tells him she found a way out, and steps into the Crime Syndicate-led world.[49] Losing connection to Martian Manhunter, Stargirl goes after him through the matrix. She passes through the previous prisons J'onn did, but sees glimpses of her past in each. She eventually finds him battling a version of himself crafted by the matrix. It is stated that the prison has no effect on Stargirl due to her youth. As such, she is able to escape the prison, and takes J'onn with her. Once out of the prison, Stargirl comes across members of the Secret Society.[50] Stargirl realizes that by escaping the prison, Manhunter's conscious has merged with her. While she is fighting the Society members, she also is fighting Manhunter from entering her mind and memories. Manhunter is able to control Stargirl temporarily to fight off the Society, and Stargirl is able to focus long enough to escape. Finding a quiet spot, Manhunter attempts to locate the prison, only to trigger a memory of Stargirl's that makes her realize she needs to go help her family. Stargirl, wanting Manhunter out of her mind, is able to separate herself from him, and heads off to find her family. Manhunter, realizing the prison has weakened his abilities, is able to locate it and realizes that the prison is Firestorm, who is on the verge of detonating.[51] Stargirl and Manhunter agree to travel together to find Firestorm or Stargirl's parents, whichever comes first. Eventually, they are stopped and attacked by Despero.[52] Despero is able to defeat Manhunter with Stargirl arriving too late to help him. Manhunter tells her to continue to stop Firestorm from detonating, as he begins to die. Stargirl heads to Los Angeles and meets up with her family, only to be attacked by Despero.[53] Stargirl is able to hold off Despero and she is able to get to Firestorm before he detonates. She gets inside his mind and sees Ronnie and Jason arguing, which she realizes is the cause of the impending detonation. Stargirl is able to stop them from arguing and contacts the trapped heroes, who are able to free themselves from the matrix. They proceed to attack Despero, while Stargirl suddenly awakes back in the prison. She sees Martian Manhunter and he tells her that they never left the prison, that Despero was manipulating each hero's prison from the outside. Stargirl was the only one able to break free of her prison, which gave Manhunter the opportunity to contact Steve Trevor on the outside, to learn that they needed to find Wonder Woman.[54]

Suicide Squad edit

Following the prison break at Belle Reve, Amanda Waller contacts Deadshot and asks him to get the Suicide Squad back together,[55] and he is able to recruit Harley Quinn back to the team.[56] Waller gets to a secret area in Belle Reve, where she instructs Deadshot and Harley to go to the Rocky Mountains to intercept a weapon. Before doing so, Deadshot and Harley recruit Captain Boomerang back to the team. Back at Belle Reve, James Gordon Jr. learns that the Thinker is building a satellite to control something, while it is shown that the Thinker, disguised as Waller, has recruited Warrant, Steel and Unknown Soldier, under the guise of "new" Suicide Squad recruits, to also head to the Rockies to retrieve the weapon. In the Rockies, Power Girl arrives to assist the new recruits, where they learn the weapon is actually O.M.A.C. Deadshot, Harley and Captain Boomerang have also arrived, and the new recruits get instructions from "Waller" to kill the reformed team, while the actual Waller is attempting to contact Deadshot to not bring O.M.A.C. back to Belle Reve.[57] The two teams fight until Unknown Soldier realizes that his team was approached by the Thinker, and were tricked. Meanwhile, Harley takes O.M.A.C. and activates him, causing him to fire a laser on the mountain, which collapses on the two teams inside it. At Belle Reve, Gordon finds Waller who proceeds to bring him to a secret sublevel in the prison, where she reveals "Project Y", who is Kamo, King Shark's father.[58] King Shark begins to attack Kamo, until Waller is able to lie to both to get them to help her defeat O.M.A.C. once he arrives. Harley arrives at Belle Reve and drops O.M.A.C. near Gordon, who confronts her and learns that she betrayed the team in the Rockies, and that the Thinker is planning to use O.M.A.C. While Gordon is talking to Harley, the Thinker takes O.M.A.C. and begins transferring his mind to it. Now activated, O.M.A.C. proceeds to attack Belle Reve.[59] Back in the Rockies, Power Girl is able to lift the fallen mountain, allowing the two teams to get free. They split up to find a way out of the mountain and while searching, Warrant falls into running water, and is swept away when Deadshot fails to help him; the teams are able to make it out. At Belle Reve, O.M.A.C. fights King Shark and Kamo, while Waller attempts to activate Belle Reve's fail safe through the Thinker's computer. Before she is able to do so, Kevin Kho reaches out to her, telling her he is trapped within O.M.A.C.[60] As Waller works with Kho, the team returns from the mountains, only to be dragged into the fight with O.M.A.C. Having killed Kamo, O.M.A.C. is able to defeat Power Girl, Steel, Unknown Soldier and King Shark, and heads further into Belle Reve. Deadshot and Harley find "magic bullets" that will allow them to gain temporary super human powers. Deadshot fires them into Harley, Waller, himself and Unknown Soldier and the Squad begins to attack O.M.A.C.[61] Kho is able to regain control of O.M.A.C. before Waller has to enact her last resort. But without knowing, Captain Boomerang knocks O.M.A.C. into a portal sending him to another dimension. Waller later tells the Squad that the "magic bullet" was actually a strand of a nano-bomb and they are once again tagged as with the explosive collars.[62]

Titles edit

 
Logo of Forever Evil, seen additionally on all comics that are part of the event.

Main titles edit

  • Forever Evil - A seven-issue miniseries by Geoff Johns and David Finch, focusing on the villains of the DC Universe,[1] and the Crime Syndicate taking over Earth-0. The series' final issue, originally solicited to release at the end of March 2014, was delayed until May 2014.[4]

In October 2013, three six-issue main tie-in books launched:[63]

  • Forever Evil: A.R.G.U.S. by Sterling Gates, Philip Tan, Neil Edwards, Javier Pena, Jason Paz, and Jay Leisten, focuses on Steve Trevor and a select group of A.R.G.U.S. agents as they search for the Justice Leagues and hunt Society members.[7][64]
  • Forever Evil: Arkham War by Peter Tomasi, Scot Eaton and Jaime Mendoza, focuses on Batman's villains.[65]
    • A concluding one-shot issue, Forever Evil Aftermath: Batman vs. Bane, by Peter Tomasi, Scot Eaton, Jaime Mendoza and Scott Hana, was released in April 2014.[66]
  • Forever Evil: Rogues Rebellion by Brian Buccellato, Patrick Zircher and Scott Hepburn, focuses on The Rogues.[65]

Tie-ins edit

In addition, several of DC's ongoing comic series tie into Forever Evil starting in October 2013. These titles are:[7][63][67][68][69][70]

Teen Titans #24–25 were originally solicited as tie-ins to the event, but upon their release, did not tie in, instead focusing on the Titans' individual travels through the time stream, as a result of the events in Forever Evil #2. Justice League #30, Justice League of America #14, and Suicide Squad #30, while not part of the official event, all featured the "Forever Evil" banner on their covers, and dealt with the aftermath of the event.[66][better source needed]

"Villains Month" titles edit

""Villains Month""
 
An example of the "Villains Month" 3D lenticular covers, with the cover of Batman #23.1 or Joker #1 (September 2013) DC Comics. Art by Jason Fabok.
PublisherDC Comics
Publication dateSeptember 2013
Genre
Title(s)
Creative team
Writer(s)Multiple
Artist(s)Multiple
DC Comics The New 52 Villains OmnibusISBN 978-1-4012-4496-5

For the month of September, in conjunction with Forever Evil, approximately one third of the ongoing titles at the time published multiple "Villains Month" issues, while the rest skipped publication. All titles used the "point" system, replacing the current number system, which resumed in October 2013. Titles were known by both their normal publication title, as well as their "Villains Month" title. Each book features 3D lenticular motion covers on the front and back of the title.[71] DC also released 2D versions of the covers as well.[72] As the 3D covers had to be printed months in advance than normal, neither the 3D or the 2D covers featured creator credits. This drew criticism from Yanick Paquette, who later clarified his complaints, saying he was unaware of the additional production needed for the covers and understood this was a decision DC was forced to make, in order to get the covers out on time.[73]

The DC villains that received their own titles and were a part of Forever Evil brought comparison to the Legion of Doom, because many of the villains are members of the different incarnations of the Legion of Doom.[74] Many of the titles explore the background of the titular villain, with some being a straight one-shot, and others tying into Forever Evil.

Continuity and aftermath edit

Dan DiDio stated that all story lines with all the heroes would be published through August 2013. Forever Evil began in September and would continue to March 2014, at which point the rest of the universe catches up to the events seen in "Forever Evil". DiDio added that there would be major shake-ups with the teams, such as the Justice League, Suicide Squad, and Teen Titans, and that "nobody is safe."[92] Geoff Johns stated that "Trinity War" and "Forever Evil" are the conclusion to the first phase of story arcs within The New 52.[93][94][95] Johns added that this event would change the status quo of the DCU in a major way saying, “There are some major events that happen to some of our heroes and villains, and those are all reflected in the monthly books at the end of [the series], except for the ones that tie-in directly like the [three] Justice League titles, Suicide Squad, and Teen Titans. Those books will be up-to-speed monthly."[2] The announcement of "Forever Evil: Blight" promised changes to the status quo for the titles involved, with each having major changes.[41]

In August 2013, it was announced that at the conclusion of Forever Evil, the Justice League of America "goes through a dramatic change", relocates to Canada and recruit a Canadian superhero, who is Cree.[96] The Justice League of America series would thus be retitled Justice League Canada.[97] However, in January 2014, it was announced that the Justice League of America series would no longer be retitled, instead being cancelled and relaunching as Justice League United.[98] Additionally, Nightwing, Suicide Squad and Teen Titans were cancelled as well in April 2014.[66] However, Justice League of America, Nightwing, and Suicide Squad's final issues were pushed back to May 2014.[4]

Reception edit

Forever Evil
Forever Evil
CBR IGN Newsarama
Issue Rating
1      [99] 8.0/10[100] 7/10[101]
2      [102] 9.0/10[103] 8/10[104]
3      [105] 8.3/10[106] 8/10[107]
4      [108] 8.0/10[109] 8/10[110]
5      [111] 8.8/10[112] 5/10[113]
6      [114] 9.2/10[115] 8/10[116]

Jesse Schedeen of IGN gave the first issue an 8.0 out of 10, saying "Regardless of your thoughts on "Trinity War", Forever Evil #1 is a solid start to DC's first real event comic of the New 52. It sees [Geoff] Johns diving headlong into a realm that he's succeeded in so often in the past." Schedeen wished that the Crime Syndicate had been featured more "to establish what makes this new take on the Crime Syndicate unique and why they're a greater threat now than they were the many times the Justice League clashed with them in decades past."[100] Newsarama's Richard Gray was more critical, giving the issue a 7 out of 10. Gray felt that Johns trod a very thin line of overloading the story with too many villains and felt it was "immediately evident that reading this book in isolation of what has come before is almost impossible." He concluded that this event "has a familiar feeling to it, and it’s almost like starting over after coming so close to something that felt like a conclusion to two years worth of questions."[101] Meagan Demore of Comic Book Resources gave the issue 3.5 stars out of 5, saying, "In its chilling first issue, Forever Evil delivers a solid story rife with Geoff Johns' effective character use and David Finch's stunning artwork. Although the book suffers from confusing timelines and episodic material, its debut shows promise through some exceptionally notable moments and strong visual command. Forever Evil #1 paves the way for an interesting new epoch at DC Comics with a concept that will hopefully be just as effective in the tie-ins as it was here."[99]

The second issue received mostly positive reviews. Schedeen gave the issue a 9.0 out of 10, saying the issue "manages to resurrect that feeling of excitement and sense of the unknown that event comics used to offer back when they were still a novelty." Schedeen felt though, that the Teen Titans inclusion was underused, and appeared to just be a set up for their tie-in issues.[103] David Pepose of Newsarama gave the issue an 8 out of 10, feeling that Johns give just enough new material to keep readers interested, but would like to see the story "really cut loose".[104] Comic Book Resources' Doug Zawisza was more critical, giving the issue 2.5 stars out of 5. He felt Forever Evil #2 was "filled with cool little moments that play nicely in a collection, but the story itself needs to get some traction soon or this series might simply be a collection of cool little moments without any strong significance."[102]

Forever Evil #3 received positive reviews. Comic Book Resources' Jim Johnson gave the issue 4 stars out of 5, saying, "Johns makes sure that "Forever Evil" #3 gives readers their money's worth in the form of an intriguing idea with unexpected surprises amidst a foreboding but darkly fascinating environment. Finch and Friend do their part by making sure that the bad guys look good, and the true villains look threatening on a convincingly ruined and darkened world. Anyone who likes what Johns has done at DC and wants to see a modern-day DC multiverse done right will not want to miss this."[105] Grey gave the issue an 8 out of 10, saying, "After three issues and several tie-ins, Geoff Johns finally starts answering a few questions after leaving us hanging since August. With Forever Evil #3, Johns begins to bring together a number of the mini-series and satellite events, including Forever Evil: Rogues Rebellion, that have been setting up narrative pins without any corresponding force to knock them down."[107] Schedeen gave the issue an 8.3 out of 10, saying the issue was "another entertaining installment of this series, though the overall momentum of the event is starting to feel sluggish."[106]

Forever Evil #4 received mixed reviews. Schedeen gave the issue an 8.0 out of 10, saying, "Forever Evil #4 makes some mistakes in terms of separating Batman and Luthor's factions and trying to hard to humanize Luthor. But it also manages to build Luthor's team into a compelling force and inject the plot with a spark of life it was starting to lose."[109] Grey also gave the issue an 8 out of 10, adding, "Geoff Johns doesn’t deliver any Christmas miracles for the beleaguered team in this final Forever Evil for 2013, but he does pack every square inch of it with enough geekgasm inducing moments that it’s just like opening your presents all over again. More importantly, the story finally feels as though it is moving forward again after several months of tie-in selling stagnation."[110] Conversely, Matt Little of Comic Book Resources gave the issue 2.5 stars out of 5, saying, "Forever Evil #4 is the halfway point of DC's big 2013 event, and it makes the story feel like it should be a five issue tale. We're in character shuffling mode, rearranging players on the board so they're in place for different stories that don't even look like they'll be told in this series. This issue is the comic book equivalent to listening to a friend standing outside a party telling you about how cool it is inside when all you want to do is just go in and see for yourself."[108]

Pepose gave Forever Evil #5 a 5 out of 10. He said, "For every good thing this book does, there's another misstep or flaw that takes it right back to where it started. The premise is not one without potential - the idea that evil is relative, even in the traditionally black-and-white morality of the DC Universe, is one that can be mined for drama... But in order to really hit that mark, Johns needs to dig deeper, and to dig faster, as well - these are bad guys that I want to love, and I want to hate that I love them, too. But right now, it's hard to muster up much enthusiasm for DC's A-list bad guys."[113] Schedeen gave the issue an 8.8 out of 10, saying, This is the issue of Forever Evil we've been waiting for. After four issues of slow build-up, Geoff Johns has finally assembled his full team of villains to stand in opposition to the Crime Syndicate. Now Lex Luthor and his Secret Society are taking the fight to the Syndicate, and the tide of battle is beginning to turn. The result is easily the most memorable chapter of the series so far."[112] Zawisza stated, "Forever Evil #5 turns a corner in the story and also gives readers some crazy fights. It's a decent transition issue that doesn't feel like it's wasting time or shuffling in place, but instead begins to make small moves across the board, setting up the final conflict and (hopefully) the resolution to DC's crossover event. Lex Luthor is throwing down the gauntlet and making a run at reclaiming the Earth, just as the Crime Syndicate is beginning to fracture. With two issues left, Johns has saved plenty of drama, but at least he delivers some fun action scenes here," giving the issue 3 stars out of 5.[111] Conversely Zawisza gave the issue 1.5 stars out of 5, stating, "As penultimate tales go, "Forever Evil" #6 has action and excitement, leading up to a big-time brawl, but it doesn't ever feel like it has turned the corner to deliver on any of the promises made. This series has been a bit of a disappointment and this issue is no exception;... [it] could have been Forever Evil #2, 3 or even 4 and a lot of foot dragging could have been eliminated."[114]

Michael Moccio of Newsarama gave Forever Evil #6 an 8 out of 10, saying, "Between the reveal of the masked prisoner, to Nightwing’s fate still being up in the air, to the spot on art by David Finch, this issue has so much going for it, that the small hiccups along the way become a moot point by the end... Besides the fact that Geoff Johns and the rest of DC continually tug at our hearstrings with the relationship Batman has with his partners, the creative team of Forever Evil hit it out of the park by complementing each other’s strengths. This success sets them up with a perfect opportunity to bring the arc to an explosive and exciting end."[116] Schedeen added, "Forever Evil #6 leaves readers wanting more, and that’s both its greatest strength and one real weakness. It’s a fantastically entertaining comic that capitalizes on Johns’ flair for writing villains and all the build-up that has taken place so far. But it's depressing to think that this gathering of villains only has one more issue left before evil recedes again. I wanted more interaction among Luthor's group and between that group and the Crime Syndicate. The emergence of Forever Evil's final threat runs the risk of distracting from what has made this event work so well in the first place," giving the issue a 9.2 out of 10.[115]

Forever Evil: A.R.G.U.S.

Newsarama's Richard Gray gave the first issue a 7 out of 10, saying, "While this may have been better off as a Steve Trevor one-shot, with little evidence so far that there’s enough material here to sustain an entire mini-series, it is one of the first main “Forever Evil” tie-ins to give some glimmer of hope that there's a plan to get out of this thing."[117] Jesse Schedeen of IGN gave the issue a 6.9 out of 10, saying, "It speaks to how well Forever Evil is unfolding that DC is launching a third tie-in mini-series and I still look forward to it with some anticipation." However, he felt the use of three different pencillers hurt the book.[118] Comic Book Resources' Doug Zawisza gave the issue 2 out of 5 stars, saying, "Forever Evil: A.R.G.U.S. #1 succeeds in the spots where it doesn't focus on the acronym, the organization or the crossover with Forever Evil. Essentially, if this comic were called The Adventures of Steve Trevor, it would be a lot more on-target. The cover makes this seem as though it is a book about a team of warriors, but the story inside narrows the focus to Steve Trevor and Etta Candy, with a few cyphers dropped in for padding. This isn't the greatest tie-in story ever, but it's also not the worst."[119]

Forever Evil: Arkham War

Doug Zawisza of Comic Book Resources gave issue 1, 2.5 stars out of 5. He stated, "The concept of Gotham split among villains is an entertaining concept and Bane's assault on the city will certainly be an interesting read, but Forever Evil: Arkham War #1 needs just a little more personality to really hook readers [because] right now this story is a trainwreck."[120] IGN's Jesse Schedeen gave the issue a 7.1 out of 10, saying "Arkham War isn't a bad event tie-in, but if it's going to stick to a predictable formula of Bane battling one Arkham-ite after another, it could grow very stale very quickly."[121] Richard Gray of Newsarama said, "This series has the potential to create a major power shift in Gotham or simply be a curious distraction," giving the issue a 6 out of 10.[122]

The second issue received a 7.6 out of 10 from Schedeen. He stated that "Arkham War definitely improved in its second issue. However, most of the villains in this series are basically just eye candy and cameo fodder, and it would be nice to see more of them used as purposefully as characters like Scarecrow and Penguin."[123] Jake Baumgart of Newsarama, who gave the issue a 7 out of 10, added that the issue "scratches a very particular itch in that we get to see these popular villains battle it out and stab each other in the back. Does this make for the most compelling story? Maybe not - but it sure is fun!"[124]

Arkham War #3 received a 5.8 out of 10 from Schedeen, saying, "Surprisingly, a comic about every single Gotham villain (except Joker) locked in a brutal turf war isn't the greatest part of "Forever Evil". I suppose that says as much about the quality of Forever Evil as it does this book. Things were looking up in issue #2 thanks to an improved portrayal of Bane. Unfortunately, this issue pulls a 180 and makes this villainous mastermind an object of ridicule rather than fear."[125] The final issue received a 6 out 10 from Baumgart.[126]

Forever Evil: Rogues Rebellion

Newsarama's Richard Gray gave the first issue an 8 out of 10. He felt Forever Evil: Rogues Rebellion "is a welcome shift away from the main event with a focus on a smaller group of villains who just don’t want to play ball with the big bad" and "has instantly become one of the most engaging aspects of the “Forever Evil” event."[127] IGN's Melissa Grey gave the issue an 8.7 out of 10, saying, "writer Brian Buccellato has hit precisely the tone he needed to in order to emphasize the moral shades of gray the Rogues occupy."[128] Doug Zawisza of Comic Book Resources gave the issue 3 stars out of 5, saying, "tied into the main Forever Evil series, this story is strong enough to stand on its own, but would have benefited from consistent art," a sentiment seen from all.[129]

Gray gave issue two of Rogues Rebellion an 8 out of 10, saying, "While the rest of “Forever Evil” grapples with the bigger questions of the whereabouts of the Justice League, the moon being shifted out of its orbit and general villainy, Forever Evil: Rogues Rebellion focuses on a compelling set of characters at the heart of the maelstrom, and is all the more rewarding for it."[130] Greg McElhatton of Comic Book Resources gave the third issue 2 stars out of 5. He said, "Forever Evil: Rogue's Rebellion #3 ultimately feels forgettable. It's not bad but it's not anything special, either. In the end, Forever Evil: Rogue's Rebellion feels like it's headed into the realm of generic comic event tie-in. Sadly, it'll have a lot of company."[131]

Issue four received a 7 out of 10 from Newsarama's Rob McMonigal. He said, "Pitting Flash’s foes against Batman’s while both are out of play is a great move by writer Brian Buccellato. Bruce’s foes are ruthless, brutal, and backstabbing. Barry’s try to stick together, even against hopeless odds. In a world of extreme evil, their brand of criminal is almost heroic. Co-artists Scott Hepburn and Andre Coelho do a great job with visualizing the large cast, but their action is a bit stiff, with panel choices that don’t create a lot of tension. Still, this is one of the best things to come out of "Forever Evil" so far."[132] Forever Evil: Rogues Rebellion issue five received a 6 out of 10 from Michael Moccio of Newsarama. Moccio stated, "Brian Buccellato continues filling in the blanks in the Forever Evil story in this latest issue with the loveable Rogues. Our heroes, especially Weather Wizard, get a chance to finally catch a break, and Buccellato manages to do this while still keeping to the desperate tone of the overall Forever Evil storyline... The art is the weakest part of the issue, making it appear too cartoonish. The proportions, especially in the face, are off and distracting, and the flat coloring adds to the two-dimensional feel of the book... With the mysterious entity emerging in the main storyline, readers are left wondering with where this part of the story will finish."[133]

Justice League

Jesse Schedeen of IGN gave Justice League #24 an 8.5 out of 10. He felt, "If you've enjoyed the scenes of Ultraman snorting Kryptonite and generally being as un-Superman-like as possible, you'll like Johns' origin story here." As well, "Johns is able to push the ongoing Forever Evil threads forward a bit more, hinting at the tension among the Crime Syndicate, the identity of their mysterious prisoner, and the threat that drove them away from Earth-3 in the first place."[134] Comic Book Resources' Doug Zawisza enjoyed the issue, giving it 3.5 stars out of 5. He enjoyed the panel and shout out to the Doom Patrol, but was disappointed that it appeared the battle between Ultraman and Black Adam would be concluded in Forever Evil #3, and not in Justice League.[135] Richard Gray of Newsarama gave the issue a 7 out of 10, saying, "The basic building blocks are all here for an interesting introduction to a new world, but this is still ultimately the fundamental dilemma of "Forever Evil". It's a beginning of something when it should be the dramatic apex following an already cataclysmic change. With the main story continuing in the pages of the seven-part Forever Evil mini-series, it's just hard to escape the feeling that DC's flagship title is being used here as a sideshow to the main event.[136]

Issue 25 received a 9.3 out of 10 from Schedeen. He said the "Owlman-centric story makes for the strongest Forever Evil tie-in so far," adding that Johns, who "already cleverly subverted the Batman origin once with Flashpoint's Batman,... winds up combining a few elements of [that character and Scott Snyder's recent take on the rise of Earth-1's Owlman], firmly establishing this Owlman as different from either character."[137] Gray gave the issue a 6 out of 10, feeling a bit different from Schedeen, saying, "Ultimately, the issue doesn’t bring us any closer to finding out what the current status of the "real" Justice League is, nor does it further the plans and schemes of the Crime Syndicate, save for the last few pages. It does, however, remain a solid piece of standalone storytelling, which would be terrific if we could take it as such. However, as part of a bigger piece of the arc, it certainly doesn't feel like essential reading."[138] Zawisza gave the issue 3.5 stars out of 5, saying, that despite an art team change, and the fact that the issue would be better served being titled Forever Evil #3.5, Johns' tells "an engaging and entertaining tale of the origin" of Owlman.[139]

Justice League #26 received mixed reviews, with Comic Book Resources' Greg McElhatton giving the issue 2 stars out of 5, Gray giving it a 5 out of 10 and Schedeen awarding the issue an 8.1 out of 10. McElhatton said, "In the end Justice League #26 will work better as part of a supplemental collected edition to Forever Evil than as a Justice League story in its own right. It's just not as much fun as a single issue, alas" while Gray stated, "At its core, Forever Evil is a solid concept, as evidenced by the strength of [Forever Evil #4], but tie-in issues such as this show the inherent weakness in stretching a good idea too thin. Sucking any of the life and momentum out of the threads Johns was playing with in "Trinity War" and the related arcs, Justice League, and by extension those books that relate to it, is now sitting very still and waiting for something to happen."[110][140] Schedeen said, "Geoff Johns continues his efforts to flesh out the individual members of the Crime Syndicate. The big change this time is that issue #26 focuses on several team members, rather than just one. Grid, Power Ring, Johnny Quick, Atomica, and Deathstorm all step into the spotlight at varying points."[141]

Zawisza gave issue 27 4 stars out of 5, saying, ""Forever Doomed" is somewhat predictable with regards to the appearance of the Doom Patrol and the motions Cyborg goes through, but Justice League #27 is nowhere near boring. This comic book serves very well as Doom Patrol #0 or even Cyborg #0 (maybe now Vic Stone will be able to find his way to a solo series) or a companion piece to "Forever Evil," but lacks the Justice League for which this comic is branded."[142] Schedeen said, "Justice League #27 offers a change of pace for the series' Forever Evil tie-in storyline. Having explored the origins of the various Crime Syndicate members in previous issues, Geoff Johns now turns his attention back to Earth's dwindling lineup of heroes. As the cover suggests, Cyborg is the star of the show this month, although a handful of other characters put in appearances as well," giving the issue an 8.0 out of 10.[143] David Pepose of Newsarama gave the issue a 7 out of 10, saying, "For those who have been exasperated at the slow pacing of Forever Evil, well, you probably won't be too thrilled here -- this issue is certainly a detour, although it's one that might mean a lot for a truly underutilized hero (or several). That said, if comics like these are what we need to introduce even more of DC's properties back into the public eye, it's not a tremendous cost -- there's some humanity underneath all that event machinery, and it's nice to see Justice League #27 try to find that beating heart."[144]

Issue 28 received positive reviews, with Grey giving the issue an 8 out of 10. He said, "The title of this month’s Justice League, “Forever Worthy”, is somewhat apt, as this run has been a lot more fun than all expectations would have indicated. While the “Forever Evil” arc has undoubtedly taken its sweet time getting to wherever it is supposed to go, now entering its sixth month (or twice that long if taken together with the “Trinity War” storyline), it's also got an amazing continuing ability to find new corners of the New 52 to open up for the first time."[145] Schedeen gave the issue an 8.8 out of 10, saying, "This issue didn't do much to advance the overall Forever Evil conflict, but the strong character work more than makes up for that. Johns is able to quickly and capably revamp the Metal Men for the New 52 without losing any of the goofy charm that made them special in the first place. Hopefully this issue is just the start of a bright future for this unusual superhero team."[146] Zawisza also gave the issue praise, giving it 4 stars out of 5.[147]

Justice League of America

IGN's Jesse Schedeen and Comic Book Resources' Doug Zawisza both gave Justice League of America #8 favorable reviews, with an 8.6 out of 10 and 3.5 stars out of 5, respectively. Both enjoyed new series writer Matt Kindt's use of Martian Manhunter, and Doug Mahnke's art as a consistent factor from Geoff John's run on the title. Schedeen added that the series is "a vital addition to "Forever Evil", but it neither punishes readers who only want to read that series nor those who just want to keep up with the JLA characters."[148][149]

Justice League of America #9 received a 6.8 out of 10 from Schedeen. He said, "While there's still a fair amount of space devoted to the other Leaguers and their respective torments, at least as much attention is devoted to fleshing out [Stargirl and Marian Manhunter's] histories within the New 52. And thank goodness, too, because most of the psychological torment elements feel redundant after being thoroughly covered in issue #8. Framing the ordeal through Stargirl's eyes now doesn't do enough to change the formula."[150] David Pepose of Newsarama, giving the issue a 4 out of 10, felt that issue 9 was too similar to issue 8, exploring the same prisons only through Stargirl's eyes.[124]

Issue 10 received mixed reviews, with Schedeen giving the issue 7.1 out of 10 and Zawisza giving the issue 2 stars out of 5. Schedeen said, "Despite being the only book to showcase the fate of the Justice Leagues during "Forever Evil", Justice League of America doesn't feel quite as vital or exiting as its sister series. It reads more like a method of keeping these characters out of the conflict until the right moment than something that really furthers the events of Forever Evil. However, this storyline continues to succeed in one key area. It shines a spotlight on two character who haven't received enough attention in the New 52 so far - Martian Manhunter and Stargirl."[151] Zawisza was less favorable, adding, "Featuring a fraction of the Justice League team usually found in this title, Kindt delivers an odd buddy story that isn't really much of a buddy story at all. The story itself is a quaint investigation of Stargirl's history, but it really could have been just as effective in a more condensed deliverable."[152]

Issue 11 continued the mixed reviews, with Schedeen giving the issue a 6.9 out of 10 and Zawisza giving it 1 star out of 5. Schedeen said, "Justice League of America has pretty much run out of any useful material to add to "Forever Evil". The series is now really just a platform for Martian Manhunter and Stargirl to shine in ways they haven't been able to in the first two years of the New 52. And in that sense this tie-in arc remains successful, though the story really is beginning to feel drawn out by this point."[153] Zawisza added, "This title certainly feels as though it has been shuffling its feet through the darkness of "Forever Evil," afraid of stepping on something or stubbing its toe, but more noticeably, it simply isn't getting anywhere with any speed. Instead of delivering stories worthy of the "Justice League of America" brand, this comic book is simply holding a spot on the shelves warm until something else shows up. I just hope whatever that "something else" is it brings more heart and character."[154]

More positive reviews were given for Justice League of America #12. Schedeen gave the issue an 8.1 out of 10, saying, "This series' Forever Evil tie-in storyline was really beginning to drag in issue #11. But fortunately, with only one issue left to go until the finale, the pace is rapidly picking up again. It's not even that issue #12 hits markedly different beats from #11. It's more the winning blend of action and desperate emotion Matt Kindt is able to bring to the table. Never has the desperation of Martian Manhunter and Stargirl's cross-country journey been more palpable. But even when death and failure loom closer than ever, hope springs anew."[155] Newsarama's Jake Baumgart gave the issue a 7 out of 10, saying, "What is probably the main hang up of Justice League of America #12 isn’t that it leaves the reader hungry for more, but unsatisfied... Matt Kindt does an excellent job of establishing the relationship between what might seem like a completely random pairing and adding a level of compassion to their characters that hasn’t been established in recent history... Even though this issue is mired in crossover confusion, Justice League of America #12 is still a strong book about DC’s leading heroes."[133] Jim Johnson of Comic Book Resources added, "Justice League of America #12 is a "Forever Evil" tie-in that has its moments, and ends on a promising note that bodes well for next issue, but also has a lot of soft spots that hold it back from being a truly worthy extension of the overall story. It's the kind of ancillary comic that many might have expected to be a lot worse, but easily could have been so much better," giving the issue 3 stars out of 5.[156]

Suicide Squad

Jesse Schedeen of IGN gave issue 24 a 7.4 out of 10, saying, "Even with [Ales] Kot gone and the series tying into Forever Evil, this is still the slick, deadly version of the Squad from the past few months."[157] Greg McElhatton of Comic Book Resources echoed Schedeen, added "Kindt's first issue on the series feels rather fitting, since it's essentially about a new creative team trying to take over the Suicide Squad during the chaos of "Forever Evil"," and that Kindt's script "sticks firm with what readers have seen up until now." McElhatton gave the issue 3 stars out of 5.[158] Newsarama's Rob Mcmonigal gave the issue an 8 out 10, saying, "Writer Matt Kindt doesn't disappoint here [with] full of action from start to finish."[122]

Pierce Lydon of Newsarama gave issue 25 a 6 out of 10, saying, "The return of a fan-favorite character and Kindt’s character work with Harley is the standout in an issue that could be characterized as something of a red herring."[124] Doug Zawisza of Comic Book Resources gave the issue 3.5 stars out of 5. He felt that, "With the pair of teams yielding over a half dozen characters, and layers of subplots and revealed secrets, Suicide Squad #25 is a very thick read, rewarding the reader on multiple levels and promising plenty more intrigue and excitement."[159]

Lydon gave issue 28 a 3 out of 10, saying, "Even O.M.A.C. can’t save this one. Matt Kindt’s uneven plotting and characterization is matched in its inconsistency by Jason Masters and Carlos Rodriguez’ art. Allt he double and triple crossing is coming a head as the gang sets aside some differences to deal with a Thinker-run OMAC bent on destroying them and Belle Reve. But there is very little substance here. OMAC takes out the entire team singlehandedly and Kindt throws in a solution that we don't even get to see executed. It feels like a single issue stretched to its limits to cover enough pages for two. Masters and Rodriguez have a few moments of competency but overall their work is boring. Their visual storytelling is brought down by statuesque characters and a lack of clear focus. It's probably for the best that this book will soon be put out of its misery."[133]

Suicide Squad #29 received a 6.9 out of 10 from Schedeen, saying "Suicide Squad #29 caps off this series' tie-in arc as the whole gang bands together to stop O.M.A.C.'s rampage. It's not a particularly remarkable finish, but it allows for some nice moments with several characters, sets the stage for the team post-Forever Evil, and offers new hope that DC is building towards something bigger with the various Jack Kirby characters."[160] Lydon gave the final issue a 3 out of 10, saying, "Matt Kindt’s run on Suicide Squad ends with a whimper... There’s no wow factor in this one. It’s just being seen through to the end. The ending does move toward resetting the concept of the Suicide Squad, maybe in the hopes that a new writer can do them some justice in the future."[161]

"Villains Month"

The "Villains Month" event and issues were met with mixed reviews. Some of the month's highlights include: Count Vertigo #1,[162][163][164] Deadshot #1,[164][165][166] Black Manta #1,[167][168][169] The Riddler #1,[169][170][171] Arcane #1,[172][173][174] Cheetah #1,[175][176] Man-Bat #1[177][178][179] and Parasite #1.[179][180][181] Conversely, Joker's Daughter #1 was universally criticized, with IGN saying "It does almost nothing to justify its existence. The story is less than engaging and the main character is probably the least interesting villain of all time. Joker's Daughter is a mess from start to finish and certainly not a comic that can be recommended to fans of Batman or the Joker. This is rock bottom for "Villains Month", no doubt."[182] Newsarama stated that the issue "bounces all over the place and never once finds any kind of voice, for character or story" and reviewer Aaron Duran had no idea what was going on.[179] Greg McElhatton of Comic Book Resources added, "this is a comic that you shouldn't be rushing to the store in order to snag a copy" and "within six months, most readers will be trying to forget all about the new Joker's Daughter."[183]

Sales edit

For September 2013, Diamond Comic Distributors announced that Forever Evil #1 was the best selling title of the month. In addition, the four Batman "Villains Month" titles were in the top ten, with Joker #1 placing fifth, Riddler #1 sixth, Bane #1 eighth, and Penguin #1 coming in tenth,[184] while all "Villains Month" titles with a 3D cover ranked in the top 125 in sales. "Villains Month" titles with a 2D cover placed between 49 and 211 on the chart.[185] In October 2013, Forever Evil #2 was the fourth best selling title of the month, with Justice League #24 coming in sixth.[186] In November 2013, Forever Evil #3 was the fifth best selling title of the month.[187] In December 2013, Forever Evil #4 ranked fourth for the month, while Justice League #25 and 26 ranked sixth and eighth, respectively, in sales.[188] Forever Evil #1–4 ranked 15, 38, 53, and 67, respectively, in Diamond Comic Distributors' Top 500 Comic Books of 2013. All four Batman "Villains Month" titles and Justice League #24–26 ranked in the top 100 as well. Additionally, 17 other "Villains Month" titles, Forever Evil: Arkham War #1 and 2, Justice League of America #8–10 and Justice League Dark #24 made the list.[189] In January 2014, Justice League #27 was the fourth best selling title of the month, along with Justice League of America #11 in tenth.[190] Forever Evil #5 was the second best selling title of February 2014, with Justice League #28 placing fifth.[191] For March 2014, Forever Evil #6 was the third best selling title, while Justice League of America #13 placed 22 and Forever Evil: Arkham War #6 placed 52.[192] In April 2014, Justice League #29 was the fifth best selling title of the month.[193] Forever Evil #7 was the fifth best selling title of May 2014.[194]

Collected editions edit

The crossover is collected in the following volumes:

  • Forever Evil (collects Forever Evil #1-7, 240 pages, hardcover, September 3, 2014)[195]
  • Forever Evil: A.R.G.U.S. (collects Forever Evil: A.R.G.U.S. #1–6, 144 pages, paperback, September 24, 2014)[196]
  • Forever Evil: Arkham War (collects Forever Evil: Arkham War #1–6, Batman Vol. 2 #23.4, Forever Evil Aftermath: Batman Vs. Bane #1, 200 pages, paperback, September 17, 2014)[196]
  • Forever Evil: Rogues Rebellion (collects Forever Evil: Rogues Rebellion #1–6, The Flash Vol. 4 #23.1, 160 pages, paperback, September 24, 2014)[196]
  • Forever Evil: Blight (Collects Justice League Dark #24–29, Constantine #9–12, Trinity of Sin: Pandora #6–9, Trinity of Sin: Phantom Stranger (vol. 4) #14–17, 400 Pages, paperback, September 24, 2014)[197]
  • Justice League Volume 5: Forever Heroes (collects Justice League Vol. 2 #24–29, 168 pages, hardcover, September 10, 2014)[195]
  • Justice League of America Volume 2: Survivors of Evil (collects Justice League of America Vol. 3 #8–14, 192 pages, hardcover, September 10, 2014, ISBN 978-1401247263)[195]
  • Suicide Squad Volume 5: Walled In (collects Suicide Squad Vol. 4 #24–30, Suicide Squad: Amanda Waller #1, 208 pages, paperback, October 22, 2014)[198]

The September 2013 "Villains Month" titles were collected in the following volume:

  • DC Comics The New 52 Villains Omnibus (collects Action Comics Vol. 2 #23.1–23.4, Aquaman Vol. 7 #23.1–23.2, Batman Vol. 2 #23.1–23.4, Batman and Robin Vol. 2 #23.1–23.4, Batman/Superman #3.1, Batman: The Dark Knight Vol. 2 #23.1–23.4, Detective Comics Vol. 2 #23.1–23.4, Earth 2 #15.1–15.2, The Flash Vol. 4 #23.1–23.3, Green Arrow Vol. 6 #23.1, Green Lantern Vol. 5 #23.1–23.4, Justice League Vol. 2 #23.1–23.4, Justice League Dark #23.1–23.2, Justice League of America Vol. 3 #7.1–7.4, Superman Vol. 3 #23.1–23.4, Swamp Thing Vol. 5 #23.1, Teen Titans Vol. 4 #23.1–23.2, Wonder Woman Vol. 4 #23.1–23.2, 1,184 pages, hardcover, December 11, 2013, ISBN 978-1-4012-4496-5)[199]

In other media edit

The storyline served as inspiration for the 2018 video game, Lego DC Super-Villains.[200]

References edit

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forever, evil, film, film, 2013, 2014, crossover, comic, book, storyline, published, comics, that, began, september, 2013, ended, 2014, consisting, eponymous, central, miniseries, written, geoff, johns, david, finch, first, line, wide, crossover, since, reboot. For the film see Forever Evil film Forever Evil is a 2013 2014 crossover comic book storyline published by DC Comics that began in September 2013 and ended in May 2014 consisting of an eponymous central miniseries written by Geoff Johns and art by David Finch It is the first line wide crossover since The New 52 reboot of the DC Universe It focuses on all the villains of the DC Universe The miniseries spins out of the events in Trinity War 1 Forever Evil Cover of Forever Evil 1 September 2013 DC ComicsArt by David FinchPublisherDC ComicsPublication dateSeptember 2013 May 2014GenreCrossoverTitle s Main Forever Evil 1 7 Forever Evil Rogues Rebellion 1 6 Forever Evil Arkham War 1 6 Forever Evil A R G U S 1 6 Tie ins Justice League 24 29 Justice League of America 8 13 Suicide Squad 24 29Main character s Lex Luthor Crime Syndicate Injustice League DC UniverseCreative teamWriter s Geoff Johns Brian Buccellato Sterling Gates Peter J TomasiArtist s David Finch Richard Friend Scot Eaton Neil Edwards Manuel Garcia Scott Hepburn Mick Gray Jay Leisten Jaime Mendoza Jason Paz Javier Pina Norm Rapmund Philip Tan Patrick ZircherForever EvilISBN 9781401248918Forever Evil A R G U S ISBN 9781401249397Forever Evil Arkham WarISBN 9781401249403Forever Evil Rogues RebellionISBN 9781401249410Justice League of America Volume 2 Survivors of EvilISBN 978 1401247263Johns revealed in August 2013 that the Crime Syndicate an evil version of the Justice League from Earth 3 in the Multiverse are the true villains of the event and not the previously thought Secret Society 2 3 The event was originally scheduled to end in March with Forever Evil 7 yet ended in May 2014 after the final issue was delayed to April and eventually again to May 4 The final issue s delay was due to Johns realizing he needed more pages to conclude the story than originally intended 5 Contents 1 Premise 2 Synopsis 2 1 Lead up 2 2 Main plot 2 2 1 Forever Evil A R G U S 2 2 2 Forever Evil Arkham War 2 2 3 Forever Evil Rogues Rebellion 2 3 Tie in plots 2 3 1 Forever Evil Blight 2 3 2 Justice League 2 3 3 Justice League of America 2 3 4 Suicide Squad 3 Titles 3 1 Main titles 3 2 Tie ins 3 3 Villains Month titles 4 Continuity and aftermath 5 Reception 6 Sales 7 Collected editions 8 In other media 9 ReferencesPremise editWith the three Justice League teams the Justice League Justice League of America and Justice League Dark dead the Crime Syndicate comes from Earth 3 to take over this world where they recruit villains to their cause Earth 0 villains that resist the Crime Syndicate follow Lex Luthor to form the Injustice League to take down the Crime Syndicate 2 6 7 Synopsis editLead up edit Main article Trinity War In the final issue of the Trinity War event the leader of the Secret Society revealed to be Alfred Pennyworth of Earth 3 uses Pandora s Box to open a gateway from Earth 0 to Earth 3 which allows Ultraman Superwoman Owlman Johnny Quick Power Ring and Deathstorm to arrive their teammate Sea King however does not survive the trip In addition Superwoman brings a hooded prisoner through the gateway with them Atomica is revealed to be the mole in the Leagues and is actually Atomica from Earth 3 Grid a sentient computer virus separates Cyborg s prosthetics from Victor s body The Crime Syndicate attack the three Justice Leagues claiming Earth 0 now belongs to them 8 At this time Cheetah is imprisoned at Belle Reve and communicates with an unknown person indicating that she will wait for Black Manta 9 Meanwhile in Constantine 4 Zatanna mentions premonitions of an upcoming war between superheroes triggered by a death and John Constantine shaking hands with Lex Luthor 10 Main plot edit Lex Luthor meets with Thomas Kord in a bid to buy Kord Industries when his helicopter loses power and crashes Getting up from the wreckage he sees Ultraman entering a LexCorp building looking for kryptonite Ultraman asks Grid to find other locations of it Grid also cuts power to all major cities and orchestrates the release of all superhuman prisoners Returning to Gotham City Nightwing is kidnapped by Superwoman and Owlman In Central City the Rogues attempt to break into Iron Heights Penitentiary to free Trickster only to be interrupted by Johnny Quick who succeeds in freeing all the inmates while Deathstorm and Power Ring infiltrate Belle Reve Scarecrow tries to recruit multiple Batman rogues to the Secret Society and they along with many other villains gather at the Justice League s fallen Watchtower There the Crime Syndicate present Aquaman s trident Wonder Woman s lasso and Superman s cape as proof that the Justice League is dead During the Crime Syndicate s broadcast to the world Superwoman reveals that Nightwing is Dick Grayson After the villains disperse Ultraman is affected by the rising sun and moves the moon in front of it to create a solar eclipse 11 Luthor goes to the bowels of LexCorp to release Subject B 0 an imperfect attempt to clone a Kryptonian At the Justice League Watchtower Grid informs Ultraman that there is an uprising in Kahndaq requiring his attention and that the Rogues refuse to join the Crime Syndicate Ultraman tells Grid to send Deathstorm and Power Ring to take care of the Rogues Before departing Ultraman checks on the prisoner brought from Earth 3 Owlman and Superwoman believe he should be killed but Ultraman refuses claiming that they might need him Owlman asks that Grayson stay alive but Ultraman and The Outsider disagree knowing he is not the Dick Grayson they knew from Earth 3 After Ultraman leaves Superwoman who is having an affair with Owlman reveals to him that she is pregnant with his child They make plans to have Owlman overthrow Ultraman and take control of the Crime Syndicate The Teen Titans arrive at the Justice League Watchtower to attack the Crime Syndicate only to be greeted by Johnny Quick and Atomica Johnny Quick uses his powers on Kid Flash creating a hole in time that traps the Titans At S T A R Labs Dr Silas Stone and Dr Thomas Morrow remain in the Red Room to protect its technology and research Batman and Catwoman arrive with the critically injured Cyborg the only ones to survive the Syndicate s initial attack 12 Batman explains that after the Crime Syndicate arrived Deathstorm attacked Firestorm exposing the matrix that binds Ronnie Raymond and Jason Rusch imprisoning everyone except Batman Catwoman and Cyborg inside the matrix While Dr Stone and Dr Morrow prepare to stabilize Cyborg Batman learns of Nightwing s unmasking and leaves to find him Elsewhere Luthor connects to one of his personal satellites to locate the Crime Syndicate He finds Ultraman and notes that he is avoiding direct sunlight In Central City Deathstorm and Power Ring confront the Rogues for failing to level the rest of the city When Power Ring attacks Captain Cold freezes his hand Deathstorm attacks Captain Cold and extracts his freezing powers from his DNA Mirror Master attempts to get the Rogues out through the Mirror World but Power Ring destroys the mirror they were using to escape causing the Rogues to be separated Captain Cold ends up at Luthor and Bizarro s location where they are joined by Black Manta who has retrieved Black Adam from the ocean after his defeat by Ultraman 13 Batman brings Catwoman to the Batcave where he shows her his contingency plans to take down each member of the Justice League hoping each will work on their Earth 3 counterparts Luthor attempts to revive Black Adam while Captain Cold attempts to construct another cold gun Luthor takes his group through the sewers and breaks into Wayne Enterprises only to find Batman and Catwoman Superwoman finds Ultraman taking Metallo s Kryptonite and tells him she is pregnant with his child and that Owlman is planning to overthrow Ultraman and take control of the Crime Syndicate In Central City Ultraman requests Deathstorm to use Firestorm s ability to transmute elements so he can create Kryptonite and sends Power Ring after Captain Cold Power Ring scared to go alone asks Grid for help who sends Secret Society members to aid him Back at Wayne Enterprises Power Ring arrives and attacks Batman and Luthor Batman decides to use his contingency plan to take down Green Lantern and puts on a Sinestro Corps power ring Power Ring s constructs are able to remove the ring from Batman and destroy it inadvertently drawing Sinestro s attention to him 14 Sinestro follows Power Ring through the sewers eventually severing his right arm allowing his ring to search for a new host Relieved to be free Power Ring dies thanking Sinestro Luthor his team Batman and Catwoman are able to subdue most of the Society members while convincing Deathstroke to join their side Ultraman and Superwoman go to the Batcave to steal Batman s Kryptonite ring only to find it missing Grid informs them of Power Ring s death adding that his ring released a pulse of energy sensed across the multiverse Ultraman knowing the creature that destroyed their world has found them orders the Syndicate to regroup and heads to Maine with them 15 Batman Luthor and their team arrive at the fallen Watchtower in search of Grayson and the Crime Syndicate Grid informs the Outsider of the intrusion and he goes to protect their hooded prisoner only for Black Manta to intercept him and kill him Batman Luthor Catwoman and B 0 who now calls himself Bizarro enter the room with Grayson and see he has been placed in a Murder Machine originally intended for Doomsday They realize the machine is a detonator for a bomb that can only be stopped if Grayson s heart stops The remaining members of the Crime Syndicate Ultraman Owlman Superwoman Johnny Quick Grid Deathstorm and Atomica return to the Watchtower and attack Sinestro Deathstroke and Black Adam Johnny Quick and Atomica attack Captain Cold and Black Manta who have unmasked the prisoner and removed the tape from his mouth Captain Cold freezes Johnny Quick s leg and then breaks it off Back with Grayson Luthor prevents Batman from saving Grayson choosing to save the groups lives over Grayson s As Grayson dies Batman wrongly attacks Luthor for murdering him with Luthor trying to reason with him that he has everything under control The hooded prisoner is revealed as Alexander Luthor When he shouts Mazahs Alexander transforms himself into the evil Mazahs and kills the injured Johnny Quick taking his power 16 Luthor is able to revive Grayson having only momentarily stopped his heart to disable the machine as Cyborg joins the heroes having destroyed Grid Cyborg gives Batman Wonder Woman s lasso and he is able to release the trapped heroes within Firestorm Superwoman reveals that the father of her child is actually Alexander Luthor that she s actually loyal to Mazahs and she s secretly been planning to overthrow both Ultraman and Owlman and have Mazahs take control of the Crime Syndicate Mazahs kills both Deathstorm and Bizarro and immobilizes Luthor Realizing he sounds just like Mazahs Luthor is able to use the magic word to summon the dark lightning which transforms Mazahs back into Alexander Luthor Luthor fatally stabs and kills Alexander before he can transform back into Mazahs Ultraman attacks Luthor but Black Adam and Sinestro move the moon stopping the eclipse and rendering Ultraman powerless with sunlight Atomica reappears from underneath rubble only for Luthor to kill her by stepping on her Luthor rejoins the heroes and saves Superman by removing the Kryptonite placed in his brain by Atomica In the aftermath Luthor tells Ted Kord he has decided to not buy Kord Industries telling him that his father would want him to continue the family business and offering him any support or advice he might need Ultraman and Superwoman are both captured with Owlman still on the loose and Luthor begins the process to create a clone of Bizarro stating that it will take him five years to do so It is also revealed that Luthor deduced that Bruce Wayne is Batman Never learning from the Crime Syndicate who or what the entity was that destroyed their world Superman believes that Darkseid has returned At the very end of the story it is revealed that the entity is actually the Anti Monitor who has been going around consuming universes in order to attack Darkseid 17 Forever Evil A R G U S edit Col Steve Trevor awakes at the remains of the A R G U S headquarters in Washington D C and learns from his secretary Etta Candy that the headquarters destruction was caused by a massive spike in energy around Dr Light s body and that A R G U S and its agents have been completely exposed After seeing the Crime Syndicate s broadcast Trevor learns that the President is in danger who has a backup key that would assist in A R G U S regaining their assets Trevor goes to the White House where he encounters Shadow Thief Deathstroke and Copperhead 18 Trevor is able to reach the President and escape the Secret Society s attack returning to A R G U S headquarters with him Trevor uses the President s key to open the Green Room to keep the President and Candy safe and heads to the Wonder Room which he has filled with mementos of his past relationship with Wonder Woman There he finds the Delphi mirror and the Morai that reside within it and strikes a deal with them to locate the missing Justice League members 19 After trading his memories of his time with Wonder Woman the Morai teleport Trevor to Dr Martin Stein s cabin where Killer Frost has arrived Both reveal they need Dr Stein s help to find and help Firestorm as Stein created the protocols that make the Firestorm fusion possible Stein reveals that the matrix if not found will get overloaded and explode causing a second Big Bang Elsewhere within the Green Room Candy begins investigating about the founding of A R G U S and Dr Light appears in Los Angeles and is found by people known as the Crimson Men 20 Secret Society members try to get in contact with Killer Frost and use their communication coins to find her location at Dr Stein s cabin Dr Stein takes Trevor and Killer Frost to his secret off the grid basement where he uses his teleportation devices to transport them to A R G U S Detroit station known as The Circus Inside they encounter fellow A R G U S agents who allow Trevor to talk to one of their prisoners Psi in hopes of seeing if she could psychologically disrupt the Firestorm matrix to free the Justice League When Psi touches him however Trevor realizes that he needs Wonder Woman s lasso of truth which is in the possession of the Cheetah In the Green Room the President and Mr Green discuss a promotion with Candy 21 Killer Frost who is weakening due to Firestorm s disappearance helps Trevor locate the Cheetah however they are attacked by her menagerie and captured Cheetah uses the lasso on Trevor only for Trevor to gain control noting how the lasso will choose to be controlled by the purer heart Elsewhere the Crimson Men take Dr Light to their secret location and promise to make him human again in exchange for information on Trevor Dr Light heads to Trevor s location following Cheetah s defeat to kill him 22 Trevor and Killer Frost fight Dr Light with Trevor using the lasso on him to force him to teleport away Martian Manhunter contacts Trevor to have him come help save the Justice League Elsewhere in the Green Room Mr Green reveals the history of A R G U S and reveals to be a member of the Crimson Men looking to reshape A R G U S through Trevor and Candy 23 Forever Evil Arkham War edit With the heroes gone Penguin becomes mayor of Gotham City and divides the city up to different Arkham inmates Scarecrow hoping to control Gotham goes to see Mr Freeze The Riddler Killer Croc and Poison Ivy to let them know that a war with Blackgate Prison is coming and to gain their support Through his conversations with each Scarecrow learns that Bane may be the cause of the Blackgate uprising and will be their leader in the impending war hoping to use the Talons that were stored at Blackgate on ice 24 Bane having escaped Pena Dura Prison in Santa Prisca travels to Gotham hoping to control it as well and orchestrates the release of Blackgate s prisoners during the Crime Syndicate s broadcast to the world 25 Bane enters Blackgate to join the prisoners there where he comes across where the Talons are stored hoping to make them in to his weapons Scarecrow approaches Professor Pyg and Penguin to see if they will support him Penguin has already planned for the impending war by blowing up the bridges giving access to Gotham City The attack on the city begins with Bane s men attacking the Gotham City Police Department 26 Scarecrow and Man Bat attempt to steal the frozen Talons from Blackgate while Penguin is having a meeting with Bane though Bane arrives at Blackgate as the Man Bats are attempting to transport the Talons to Mr Freeze able to keep one from leaving 27 The Man Bats are able to bring the remaining Talons to Mr Freeze while Bane retrieves Emperor Penguin for the Penguin as part of their agreement When he brings him to the Penguin the Penguin tells him that the Arkham fighters are not scared of Bane as he does not instill fear as Batman did Realizing this Bane constructs a batsuit for himself and sets his sights on retrieving the Talons 28 Bane wakes up the Talon William Cobb and takes him through Gotham where he fights members of Arkham Asylum Bane begins recruiting Gotham citizens to his side offering his base at Wayne Tower as a haven to the people to escape the rule of the Arkham inmates He tells Cobb his plan to turn the city over to the Court in exchange for use of Talons at his disposal to be powered by his Venom Elsewhere Scarecrow begins waking the Talons in his possession having doused them with his fear gas and using Mad Hatter s mind control technology in their helmets to control them 29 The Talons attack Bane s men and eventually set their target on Bane Bane with the help of Cobb is able to injure the Talons enough to activate their regenerative powers to remove the mind control technology At Arkham Asylum Scarecrow senses he has lost the Talons and turns to his next plan giving the other Arkhamites a small dose of Bane s Venom to temporarily transform them 30 The Venom induced Arkham villains attack Bane and the Talons at Blackgate They bring Bane back to Arkham Asylum where Bane begins to defeat them as their Venom wears off Penguin arrives to congratulate Bane and offers to exchange his help for the Arkhamites Bane takes the offer keeping Scarecrow however to hang between two buildings and declares that Gotham City is finally his 31 Following the defeat of the Crime Syndicate Batman eventually returns to Gotham delivers Scarecrow to the Gotham City Police Department and is able to defeat Bane and his Talons With Bane locked up in Arkham Asylum under heavy guard Bruce Wayne and Commissioner Gordon work to rebuild Gotham City 32 Forever Evil Rogues Rebellion edit After freeing the Trickster and attending the meeting at the Justice League Watchtower the Rogues return to Central and Keystone City only to see that both have been destroyed by Gorilla Grodd 33 who has proceeded to take control of Central City as its king and renames it Gorilla City 34 Captain Cold asks Mirror Master to help him get to the hospital where his sister Golden Glider is being held in order to check on her While there the Crime Syndicate send Secret Society members to finish Grodd s work and destroy the hospital The Rogues are able to hold them off only to be interrupted by Deathstorm and Power Ring who were sent by Ultraman to deal with the Rogues for resisting the Crime Syndicate 35 After battling Deathstorm and Power Ring Captain Cold is separated from the other Rogues The Rogues now led by Mirror Master land in Metropolis and are confronted by Archer Trickster is able to quickly stop him as Parasite arrives because the Crime Syndicate has put a bounty on the Rogues head Unable to stop him Mirror Master brings the Rogues into the mirror world to escape only to end up being caught by Poison Ivy in her district in Gotham City 36 Poison Ivy poisons Trickster to force Weather Wizard to move the eclipse to let her plants get sunlight Weather Wizard says he cannot but Mirror Master says he can help if he can rebuild his mirror gun After getting the parts and entering the mirror world Mirror Master is able to get sunlight back to Poison Ivy s plants However the vine holding him begins to break forcing Trickster to go in after him stopping the sunlight from coming through The sunlight draws Man Bats to the Rogues location who takes Weather Wizard and forces the others into Mr Freeze and Clayface s territory 37 Mr Freeze tells Mirror Master he is not interested in capitalizing on the bounty on their head only to use Weather Wizard to create optimal conditions for him to freeze Gotham As the Rogues are fighting the two Black Mask arrives to capture the Rogues to receive the bounty To escape Trickster arrives with an Arkham van having been separated from the others Still being chased Heat Wave sacrifices himself to allow the other Rogues to escape However they are stopped by the Royal Flush Gang 38 As the Gang transports the Rogues Weather Wizard is able to free them only for Mirror Master to blame him for killing Golden Glider Choosing to leave Mirror Master and Trickster go to the Royal Flush Gang s hideout alone to surrender However they use Mirror Master s constructs to distract them while Trickster is able to rescue Golden Glider and bring her to the safety of the Pied Piper Heading back to help Mirror Master Trickster is greeted by Johnny Quick and Atomica The duo nearly defeat Mirror Master and Trickster before Weather Wizard returns The Royal Flush Gang are able to shoot Weather Wizard as Grid teleports away Johnny Quick and Atomica and sends Secret Society members and Grodd in their place 39 Pied Piper leaves protecting Golden Glider to join the Rogues in the fight against Grodd and the Society members Seemingly defeated the Rogues are joined by Golden Glider who has woken up due to the Pied Piper s music Together they are able to trap Grodd and the Society members in the mirror world allowing Central City to begin the rebuilding process 40 Tie in plots edit Forever Evil Blight edit Main article Forever Evil Blight John Constantine Swamp Thing Nightmare Nurse Pandora and the Phantom Stranger attempt to defeat Blight who is the manifestation of evil itself and rescue the missing members of the three Justice League teams 41 Justice League edit Revolutionaries in Kahndaq use an ancient scroll to attempt to revive Black Adam so he will be their champion once again to save them from their oppressive ruler A man named Amon begins to read the ancient spell but before he can complete it the military attacks them An injured Amon makes his sister Adrianna complete the spell which revives Black Adam He proceeds to defeat the military forces and kills the Kahndaqi ruler acting as Kahndaq s ruler again 42 On his way to deal with the situation in Kahndaq Ultraman makes a detour to stop at the Daily Planet There Ultraman begins to interrogate Jimmy Olsen thinking him to be similar to his Earth 3 counterpart Noticing Lois Lane Ultraman comments how she shares the same name as Superwoman but is not her physical equal Meanwhile Jimmy s watch sends out a distress signal which is heard by Black Adam who arrives at the Daily Planet and engages in battle with Ultraman 43 30 years ago on Earth 3 it is shown how Alfred and Thomas Wayne Jr killed his parents and Bruce It is also shown how Thomas Wayne Jr killed Dick Grayson s parents taking him in so he would emotionally bond with him Back in the present on Earth 0 Owlman breaks up a meeting of mob families in Chicago taking control of them Back at the Watchtower Owlman goes to talk to Nightwing telling him that he does not want what the rest of the Crime Syndicate wants Able to break free Nightwing attacks Owlman before reluctantly agreeing to help him stop the Crime Syndicate 44 Grid continues to examine case files for the Crime Syndicate members attempting to learn how to feel and sees Power Ring Johnny Quick Atomica and Deathstorm s histories of how they gained their powers However he is unable to view Superwoman s as her file has been deleted to which he states that if he had feelings it would now be suspicion Meanwhile at S T A R Labs Dr Stone is able to stabilize Victor who begins to wake up 45 Victor asks his dad to make him Cyborg again this time having it be his choice Victor asks to go into the real Red Room so he can request which technology and equipment he would like in his new armor Having been rebuilt Cyborg sets out to find Will Magnus to learn more about his Metal Men project 46 Meeting with Magnus Cyborg learns that he cannot help him Magnus tells him the history of the Metal Men project and how they were destroyed protecting Magnus and the population Seeing their responsometers that control them in Magnus lab Cyborg senses that their minds and hearts are still active encouraging Magnus to activate them once more to help him 47 With the Metal Men reactivated Cyborg informs them of Grid as they head to Happy Harbor to take on the Crime Syndicate Cyborg lures Grid out and the Metal Men begin attacking him Grid brings Society members to help as Grid enters Cyborg s new body Cyborg is able to trap Grid in his body as the Metal Men defeat the Society members The group is joined by Steve Trevor and Killer Frost as more Society members show up with Cyborg taking Wonder Woman s lasso to go save the Justice League 48 Justice League of America edit Martian Manhunter and Stargirl awaken in the outer part of the Firestorm matrix where they encounter someone who appears to be Jason Rusch half of the duo that is Firestorm Jason proceeds to inform them that he believes they are in a prison constructed by the Crime Syndicate and offers to bring Martian Manhunter through the inner parts There Martian Manhunter realizes that the prison seems to react to each of its inmates creating a different experience for each He sees the different prisons of Wonder Woman Shazam The Flash Superman and Green Lantern After losing Jason and realizing he is being pursued by an unknown person J onn is contacted by Stargirl who stayed behind She tells him she found a way out and steps into the Crime Syndicate led world 49 Losing connection to Martian Manhunter Stargirl goes after him through the matrix She passes through the previous prisons J onn did but sees glimpses of her past in each She eventually finds him battling a version of himself crafted by the matrix It is stated that the prison has no effect on Stargirl due to her youth As such she is able to escape the prison and takes J onn with her Once out of the prison Stargirl comes across members of the Secret Society 50 Stargirl realizes that by escaping the prison Manhunter s conscious has merged with her While she is fighting the Society members she also is fighting Manhunter from entering her mind and memories Manhunter is able to control Stargirl temporarily to fight off the Society and Stargirl is able to focus long enough to escape Finding a quiet spot Manhunter attempts to locate the prison only to trigger a memory of Stargirl s that makes her realize she needs to go help her family Stargirl wanting Manhunter out of her mind is able to separate herself from him and heads off to find her family Manhunter realizing the prison has weakened his abilities is able to locate it and realizes that the prison is Firestorm who is on the verge of detonating 51 Stargirl and Manhunter agree to travel together to find Firestorm or Stargirl s parents whichever comes first Eventually they are stopped and attacked by Despero 52 Despero is able to defeat Manhunter with Stargirl arriving too late to help him Manhunter tells her to continue to stop Firestorm from detonating as he begins to die Stargirl heads to Los Angeles and meets up with her family only to be attacked by Despero 53 Stargirl is able to hold off Despero and she is able to get to Firestorm before he detonates She gets inside his mind and sees Ronnie and Jason arguing which she realizes is the cause of the impending detonation Stargirl is able to stop them from arguing and contacts the trapped heroes who are able to free themselves from the matrix They proceed to attack Despero while Stargirl suddenly awakes back in the prison She sees Martian Manhunter and he tells her that they never left the prison that Despero was manipulating each hero s prison from the outside Stargirl was the only one able to break free of her prison which gave Manhunter the opportunity to contact Steve Trevor on the outside to learn that they needed to find Wonder Woman 54 Suicide Squad edit Following the prison break at Belle Reve Amanda Waller contacts Deadshot and asks him to get the Suicide Squad back together 55 and he is able to recruit Harley Quinn back to the team 56 Waller gets to a secret area in Belle Reve where she instructs Deadshot and Harley to go to the Rocky Mountains to intercept a weapon Before doing so Deadshot and Harley recruit Captain Boomerang back to the team Back at Belle Reve James Gordon Jr learns that the Thinker is building a satellite to control something while it is shown that the Thinker disguised as Waller has recruited Warrant Steel and Unknown Soldier under the guise of new Suicide Squad recruits to also head to the Rockies to retrieve the weapon In the Rockies Power Girl arrives to assist the new recruits where they learn the weapon is actually O M A C Deadshot Harley and Captain Boomerang have also arrived and the new recruits get instructions from Waller to kill the reformed team while the actual Waller is attempting to contact Deadshot to not bring O M A C back to Belle Reve 57 The two teams fight until Unknown Soldier realizes that his team was approached by the Thinker and were tricked Meanwhile Harley takes O M A C and activates him causing him to fire a laser on the mountain which collapses on the two teams inside it At Belle Reve Gordon finds Waller who proceeds to bring him to a secret sublevel in the prison where she reveals Project Y who is Kamo King Shark s father 58 King Shark begins to attack Kamo until Waller is able to lie to both to get them to help her defeat O M A C once he arrives Harley arrives at Belle Reve and drops O M A C near Gordon who confronts her and learns that she betrayed the team in the Rockies and that the Thinker is planning to use O M A C While Gordon is talking to Harley the Thinker takes O M A C and begins transferring his mind to it Now activated O M A C proceeds to attack Belle Reve 59 Back in the Rockies Power Girl is able to lift the fallen mountain allowing the two teams to get free They split up to find a way out of the mountain and while searching Warrant falls into running water and is swept away when Deadshot fails to help him the teams are able to make it out At Belle Reve O M A C fights King Shark and Kamo while Waller attempts to activate Belle Reve s fail safe through the Thinker s computer Before she is able to do so Kevin Kho reaches out to her telling her he is trapped within O M A C 60 As Waller works with Kho the team returns from the mountains only to be dragged into the fight with O M A C Having killed Kamo O M A C is able to defeat Power Girl Steel Unknown Soldier and King Shark and heads further into Belle Reve Deadshot and Harley find magic bullets that will allow them to gain temporary super human powers Deadshot fires them into Harley Waller himself and Unknown Soldier and the Squad begins to attack O M A C 61 Kho is able to regain control of O M A C before Waller has to enact her last resort But without knowing Captain Boomerang knocks O M A C into a portal sending him to another dimension Waller later tells the Squad that the magic bullet was actually a strand of a nano bomb and they are once again tagged as with the explosive collars 62 Titles edit nbsp Logo of Forever Evil seen additionally on all comics that are part of the event Main titles edit Forever Evil A seven issue miniseries by Geoff Johns and David Finch focusing on the villains of the DC Universe 1 and the Crime Syndicate taking over Earth 0 The series final issue originally solicited to release at the end of March 2014 was delayed until May 2014 4 In October 2013 three six issue main tie in books launched 63 Forever Evil A R G U S by Sterling Gates Philip Tan Neil Edwards Javier Pena Jason Paz and Jay Leisten focuses on Steve Trevor and a select group of A R G U S agents as they search for the Justice Leagues and hunt Society members 7 64 Forever Evil Arkham War by Peter Tomasi Scot Eaton and Jaime Mendoza focuses on Batman s villains 65 A concluding one shot issue Forever Evil Aftermath Batman vs Bane by Peter Tomasi Scot Eaton Jaime Mendoza and Scott Hana was released in April 2014 66 Forever Evil Rogues Rebellion by Brian Buccellato Patrick Zircher and Scott Hepburn focuses on The Rogues 65 Tie ins edit Further information Forever Evil Blight Titles In addition several of DC s ongoing comic series tie into Forever Evil starting in October 2013 These titles are 7 63 67 68 69 70 Justice League 24 29 by Geoff Johns Ivan Reis and Joe Prado taking place within the days of Forever Evil spotlighting the Crime Syndicate and featuring the return of some heroes to the DC Universe towards the end of Forever Evil 65 Justice League of America 8 13 by Matt Kindt Doug Mahnke Christian Alamy Eddy Barrows and Eber Ferreira focusing on the fate of the Justice Leagues 65 Suicide Squad 24 29 by Matt Kindt and Patrick ZircherTeen Titans 24 25 were originally solicited as tie ins to the event but upon their release did not tie in instead focusing on the Titans individual travels through the time stream as a result of the events in Forever Evil 2 Justice League 30 Justice League of America 14 and Suicide Squad 30 while not part of the official event all featured the Forever Evil banner on their covers and dealt with the aftermath of the event 66 better source needed Villains Month titles edit Villains Month nbsp An example of the Villains Month 3D lenticular covers with the cover of Batman 23 1 or Joker 1 September 2013 DC Comics Art by Jason Fabok PublisherDC ComicsPublication dateSeptember 2013GenreSuperheroTitle s Action Comics 23 1 23 4Aquaman 23 1 23 2Batman 23 1 23 4Batman and Robin 23 1 23 4Batman Superman 3 1Batman The Dark Knight 23 1 23 4Detective Comics 23 1 23 4Earth 2 15 1 15 2Green Arrow 23 1Green Lantern 23 1 23 4Justice League 23 1 23 4Justice League Dark 23 1 23 2Justice League of America 7 1 7 4Superman 23 1 23 4Swamp Thing 23 1Teen Titans 23 1 23 2The Flash 23 1 23 3Wonder Woman 23 1 23 2Creative teamWriter s MultipleArtist s MultipleDC Comics The New 52 Villains OmnibusISBN 978 1 4012 4496 5For the month of September in conjunction with Forever Evil approximately one third of the ongoing titles at the time published multiple Villains Month issues while the rest skipped publication All titles used the point system replacing the current number system which resumed in October 2013 Titles were known by both their normal publication title as well as their Villains Month title Each book features 3D lenticular motion covers on the front and back of the title 71 DC also released 2D versions of the covers as well 72 As the 3D covers had to be printed months in advance than normal neither the 3D or the 2D covers featured creator credits This drew criticism from Yanick Paquette who later clarified his complaints saying he was unaware of the additional production needed for the covers and understood this was a decision DC was forced to make in order to get the covers out on time 73 The DC villains that received their own titles and were a part of Forever Evil brought comparison to the Legion of Doom because many of the villains are members of the different incarnations of the Legion of Doom 74 Many of the titles explore the background of the titular villain with some being a straight one shot and others tying into Forever Evil List of Villains Month titlesNote Bold indicates titles occurring around Forever Evil 1 or set within the Crime Syndicate led world Regular title Villains Month title s Writer s Artist s Ref Action Comics 23 1 Cyborg Superman 1 Michael Alan Nelson Mike Hawthorne 75 23 2 Zod 1 Greg Pak Ken Lashley 23 3 Lex Luthor 1 Charles Soule Raymund Bermudez 23 4 Metallo 1 Sholly Fisch Steve PughAquaman 23 1 Black Manta 1 Geoff Johns and Tony Bedard Claude St Aubin 76 23 2 Ocean Master 1 Geraldo Borges and Ruy JoseBatman 23 1 Joker 1 Andy Kubert Andy Clarke 77 23 2 Riddler 1 Scott Snyder and Ray Fawkes Jeremy Huan 23 3 Penguin 1 Frank Tieri Christian Duce 23 4 Bane 1 Peter Tomasi Graham NolanBatman and Robin 23 1 Two Face 1 Guillem March 78 23 2 Court of Owls 1 James Tynion IV Jorge Lucas 23 3 Ra s al Ghuland the League of Assassins 1 Jeremy Haun 23 4 Killer Croc 1 Tim Seely Francis PortelaBatman Superman 3 1 Doomsday 1 Greg Pak Brett Booth and Norm Rapmund 79 Batman The Dark Knight 23 1 Ventriloquist 1 Gail Simone Derlis Santacruz 80 23 2 Mr Freeze 1 Justin Gray and Jimmy Palmiotti Jason Masters 23 3 Clayface 1 John Layman Cliff Richards 23 4 Joker s Daughter 1 Ann Nocenti Georges JeantyDetective Comics 23 1 Poison Ivy 1 Derek Fridolfs Javier Pina 81 23 2 Harley Quinn 1 Matt Kindt Neil Googe 23 3 Scarecrow 1 Peter Tomasi Szymon Kudranski 23 4 Man Bat 1 Frank Tieri Scot Eaton and Jamie MendozaEarth 2 15 1 DeSaad 1 Paul Levitz Yildiray Cinar 82 15 2 Solomon Grundy 1 Matt Kindt Aaron Lopresti and Art ThibertGreen Arrow 23 1 Count Vertigo 1 Jeff Lemire Andrea Sorrentino 71 Green Lantern 23 1 Relic 1 Robert Venditti Rags Morales and Cam Smith 83 23 2 Mongul 1 Jim Starlin Howard Porter 23 3 Black Hand 1 Charles Soule Alberto Ponticelli and Stefano Landini 23 4 Sinestro 1 Matt Kindt Dale EagleshamJustice League 23 1 Darkseid 1 Greg Pak Paulo Siqueria and Netho Diaz 84 23 2 Lobo 1 Marguerite Bennett Ben Oliver and Cliff Richards 23 3 Dial E 1 China Mieville Multiple artists 23 4 Secret Society 1 Geoff Johns and Sterling Gates Szymon KudranskiJustice League Dark 23 1 The Creeper 1 Ann Nocenti and Dan DiDio ChrisCross Fabrizio Fiorentino Tom Derenick Wayne Faucher and Andy Owens 85 23 2 Eclipso 1 Dan DiDio Philip Tan and Jason PazJustice League of America 7 1 Deadshot 1 Matt Kindt Sami Basri Keith Champagne Carmen Carnero and Bit 86 7 2 Killer Frost 1 Sterling Gates Derlis Santacruz 7 3 Shadow Thief 1 Tom DeFalco Chad Hardin 7 4 Black Adam 1 Geoff Johns and Sterling Gates Jay Leisten and Gabe EltaebSuperman 23 1 Bizarro 1 Sholly Fisch Jeff Johnson and Andy Smith 87 23 2 Brainiac 1 Tony Bedard Pascal Alixe 23 3 H El 1 Scott Lobdell Dan Jurgens and Ray McCarthy 23 4 Parasite 1 Aaron KuderSwamp Thing 23 1 Arcane 1 Charles Soule Jesus Saiz 88 Teen Titans 23 1 Trigon 1 Marv Wolfman Cafu 89 23 2 Deathstroke 1 Corey Mays and Dooma Wendschuh Moritat Angel Unzueta Robson Rocha and Art ThibertThe Flash 23 1 Grodd 1 Brian Buccellato Chris Batista and Tom Nguyen 90 23 2 Reverse Flash 1 Francis Manapul and Brian Buccellato Scott Hepburn 23 3 The Rogues 1 Brian Buccellato Patrick ZircherWonder Woman 23 1 Cheetah 1 John Ostrander Victor Ibanez 91 23 2 First Born 1 Brian Azzarello ACOContinuity and aftermath editDan DiDio stated that all story lines with all the heroes would be published through August 2013 Forever Evil began in September and would continue to March 2014 at which point the rest of the universe catches up to the events seen in Forever Evil DiDio added that there would be major shake ups with the teams such as the Justice League Suicide Squad and Teen Titans and that nobody is safe 92 Geoff Johns stated that Trinity War and Forever Evil are the conclusion to the first phase of story arcs within The New 52 93 94 95 Johns added that this event would change the status quo of the DCU in a major way saying There are some major events that happen to some of our heroes and villains and those are all reflected in the monthly books at the end of the series except for the ones that tie in directly like the three Justice League titles Suicide Squad and Teen Titans Those books will be up to speed monthly 2 The announcement of Forever Evil Blight promised changes to the status quo for the titles involved with each having major changes 41 In August 2013 it was announced that at the conclusion of Forever Evil the Justice League of America goes through a dramatic change relocates to Canada and recruit a Canadian superhero who is Cree 96 The Justice League of America series would thus be retitled Justice League Canada 97 However in January 2014 it was announced that the Justice League of America series would no longer be retitled instead being cancelled and relaunching as Justice League United 98 Additionally Nightwing Suicide Squad and Teen Titans were cancelled as well in April 2014 66 However Justice League of America Nightwing and Suicide Squad s final issues were pushed back to May 2014 4 Reception editForever EvilForever EvilCBR IGN NewsaramaIssue Rating1 nbsp nbsp nbsp nbsp nbsp 99 8 0 10 100 7 10 101 2 nbsp nbsp nbsp nbsp nbsp 102 9 0 10 103 8 10 104 3 nbsp nbsp nbsp nbsp nbsp 105 8 3 10 106 8 10 107 4 nbsp nbsp nbsp nbsp nbsp 108 8 0 10 109 8 10 110 5 nbsp nbsp nbsp nbsp nbsp 111 8 8 10 112 5 10 113 6 nbsp nbsp nbsp nbsp nbsp 114 9 2 10 115 8 10 116 Jesse Schedeen of IGN gave the first issue an 8 0 out of 10 saying Regardless of your thoughts on Trinity War Forever Evil 1 is a solid start to DC s first real event comic of the New 52 It sees Geoff Johns diving headlong into a realm that he s succeeded in so often in the past Schedeen wished that the Crime Syndicate had been featured more to establish what makes this new take on the Crime Syndicate unique and why they re a greater threat now than they were the many times the Justice League clashed with them in decades past 100 Newsarama s Richard Gray was more critical giving the issue a 7 out of 10 Gray felt that Johns trod a very thin line of overloading the story with too many villains and felt it was immediately evident that reading this book in isolation of what has come before is almost impossible He concluded that this event has a familiar feeling to it and it s almost like starting over after coming so close to something that felt like a conclusion to two years worth of questions 101 Meagan Demore of Comic Book Resources gave the issue 3 5 stars out of 5 saying In its chilling first issue Forever Evil delivers a solid story rife with Geoff Johns effective character use and David Finch s stunning artwork Although the book suffers from confusing timelines and episodic material its debut shows promise through some exceptionally notable moments and strong visual command Forever Evil 1 paves the way for an interesting new epoch at DC Comics with a concept that will hopefully be just as effective in the tie ins as it was here 99 The second issue received mostly positive reviews Schedeen gave the issue a 9 0 out of 10 saying the issue manages to resurrect that feeling of excitement and sense of the unknown that event comics used to offer back when they were still a novelty Schedeen felt though that the Teen Titans inclusion was underused and appeared to just be a set up for their tie in issues 103 David Pepose of Newsarama gave the issue an 8 out of 10 feeling that Johns give just enough new material to keep readers interested but would like to see the story really cut loose 104 Comic Book Resources Doug Zawisza was more critical giving the issue 2 5 stars out of 5 He felt Forever Evil 2 was filled with cool little moments that play nicely in a collection but the story itself needs to get some traction soon or this series might simply be a collection of cool little moments without any strong significance 102 Forever Evil 3 received positive reviews Comic Book Resources Jim Johnson gave the issue 4 stars out of 5 saying Johns makes sure that Forever Evil 3 gives readers their money s worth in the form of an intriguing idea with unexpected surprises amidst a foreboding but darkly fascinating environment Finch and Friend do their part by making sure that the bad guys look good and the true villains look threatening on a convincingly ruined and darkened world Anyone who likes what Johns has done at DC and wants to see a modern day DC multiverse done right will not want to miss this 105 Grey gave the issue an 8 out of 10 saying After three issues and several tie ins Geoff Johns finally starts answering a few questions after leaving us hanging since August With Forever Evil 3 Johns begins to bring together a number of the mini series and satellite events including Forever Evil Rogues Rebellion that have been setting up narrative pins without any corresponding force to knock them down 107 Schedeen gave the issue an 8 3 out of 10 saying the issue was another entertaining installment of this series though the overall momentum of the event is starting to feel sluggish 106 Forever Evil 4 received mixed reviews Schedeen gave the issue an 8 0 out of 10 saying Forever Evil 4 makes some mistakes in terms of separating Batman and Luthor s factions and trying to hard to humanize Luthor But it also manages to build Luthor s team into a compelling force and inject the plot with a spark of life it was starting to lose 109 Grey also gave the issue an 8 out of 10 adding Geoff Johns doesn t deliver any Christmas miracles for the beleaguered team in this final Forever Evil for 2013 but he does pack every square inch of it with enough geekgasm inducing moments that it s just like opening your presents all over again More importantly the story finally feels as though it is moving forward again after several months of tie in selling stagnation 110 Conversely Matt Little of Comic Book Resources gave the issue 2 5 stars out of 5 saying Forever Evil 4 is the halfway point of DC s big 2013 event and it makes the story feel like it should be a five issue tale We re in character shuffling mode rearranging players on the board so they re in place for different stories that don t even look like they ll be told in this series This issue is the comic book equivalent to listening to a friend standing outside a party telling you about how cool it is inside when all you want to do is just go in and see for yourself 108 Pepose gave Forever Evil 5 a 5 out of 10 He said For every good thing this book does there s another misstep or flaw that takes it right back to where it started The premise is not one without potential the idea that evil is relative even in the traditionally black and white morality of the DC Universe is one that can be mined for drama But in order to really hit that mark Johns needs to dig deeper and to dig faster as well these are bad guys that I want to love and I want to hate that I love them too But right now it s hard to muster up much enthusiasm for DC s A list bad guys 113 Schedeen gave the issue an 8 8 out of 10 saying This is the issue of Forever Evil we ve been waiting for After four issues of slow build up Geoff Johns has finally assembled his full team of villains to stand in opposition to the Crime Syndicate Now Lex Luthor and his Secret Society are taking the fight to the Syndicate and the tide of battle is beginning to turn The result is easily the most memorable chapter of the series so far 112 Zawisza stated Forever Evil 5 turns a corner in the story and also gives readers some crazy fights It s a decent transition issue that doesn t feel like it s wasting time or shuffling in place but instead begins to make small moves across the board setting up the final conflict and hopefully the resolution to DC s crossover event Lex Luthor is throwing down the gauntlet and making a run at reclaiming the Earth just as the Crime Syndicate is beginning to fracture With two issues left Johns has saved plenty of drama but at least he delivers some fun action scenes here giving the issue 3 stars out of 5 111 Conversely Zawisza gave the issue 1 5 stars out of 5 stating As penultimate tales go Forever Evil 6 has action and excitement leading up to a big time brawl but it doesn t ever feel like it has turned the corner to deliver on any of the promises made This series has been a bit of a disappointment and this issue is no exception it could have been Forever Evil 2 3 or even 4 and a lot of foot dragging could have been eliminated 114 Michael Moccio of Newsarama gave Forever Evil 6 an 8 out of 10 saying Between the reveal of the masked prisoner to Nightwing s fate still being up in the air to the spot on art by David Finch this issue has so much going for it that the small hiccups along the way become a moot point by the end Besides the fact that Geoff Johns and the rest of DC continually tug at our hearstrings with the relationship Batman has with his partners the creative team of Forever Evil hit it out of the park by complementing each other s strengths This success sets them up with a perfect opportunity to bring the arc to an explosive and exciting end 116 Schedeen added Forever Evil 6 leaves readers wanting more and that s both its greatest strength and one real weakness It s a fantastically entertaining comic that capitalizes on Johns flair for writing villains and all the build up that has taken place so far But it s depressing to think that this gathering of villains only has one more issue left before evil recedes again I wanted more interaction among Luthor s group and between that group and the Crime Syndicate The emergence of Forever Evil s final threat runs the risk of distracting from what has made this event work so well in the first place giving the issue a 9 2 out of 10 115 Forever Evil A R G U S Newsarama s Richard Gray gave the first issue a 7 out of 10 saying While this may have been better off as a Steve Trevor one shot with little evidence so far that there s enough material here to sustain an entire mini series it is one of the first main Forever Evil tie ins to give some glimmer of hope that there s a plan to get out of this thing 117 Jesse Schedeen of IGN gave the issue a 6 9 out of 10 saying It speaks to how well Forever Evil is unfolding that DC is launching a third tie in mini series and I still look forward to it with some anticipation However he felt the use of three different pencillers hurt the book 118 Comic Book Resources Doug Zawisza gave the issue 2 out of 5 stars saying Forever Evil A R G U S 1 succeeds in the spots where it doesn t focus on the acronym the organization or the crossover with Forever Evil Essentially if this comic were called The Adventures of Steve Trevor it would be a lot more on target The cover makes this seem as though it is a book about a team of warriors but the story inside narrows the focus to Steve Trevor and Etta Candy with a few cyphers dropped in for padding This isn t the greatest tie in story ever but it s also not the worst 119 Forever Evil Arkham WarDoug Zawisza of Comic Book Resources gave issue 1 2 5 stars out of 5 He stated The concept of Gotham split among villains is an entertaining concept and Bane s assault on the city will certainly be an interesting read but Forever Evil Arkham War 1 needs just a little more personality to really hook readers because right now this story is a trainwreck 120 IGN s Jesse Schedeen gave the issue a 7 1 out of 10 saying Arkham War isn t a bad event tie in but if it s going to stick to a predictable formula of Bane battling one Arkham ite after another it could grow very stale very quickly 121 Richard Gray of Newsarama said This series has the potential to create a major power shift in Gotham or simply be a curious distraction giving the issue a 6 out of 10 122 The second issue received a 7 6 out of 10 from Schedeen He stated that Arkham War definitely improved in its second issue However most of the villains in this series are basically just eye candy and cameo fodder and it would be nice to see more of them used as purposefully as characters like Scarecrow and Penguin 123 Jake Baumgart of Newsarama who gave the issue a 7 out of 10 added that the issue scratches a very particular itch in that we get to see these popular villains battle it out and stab each other in the back Does this make for the most compelling story Maybe not but it sure is fun 124 Arkham War 3 received a 5 8 out of 10 from Schedeen saying Surprisingly a comic about every single Gotham villain except Joker locked in a brutal turf war isn t the greatest part of Forever Evil I suppose that says as much about the quality of Forever Evil as it does this book Things were looking up in issue 2 thanks to an improved portrayal of Bane Unfortunately this issue pulls a 180 and makes this villainous mastermind an object of ridicule rather than fear 125 The final issue received a 6 out 10 from Baumgart 126 Forever Evil Rogues RebellionNewsarama s Richard Gray gave the first issue an 8 out of 10 He felt Forever Evil Rogues Rebellion is a welcome shift away from the main event with a focus on a smaller group of villains who just don t want to play ball with the big bad and has instantly become one of the most engaging aspects of the Forever Evil event 127 IGN s Melissa Grey gave the issue an 8 7 out of 10 saying writer Brian Buccellato has hit precisely the tone he needed to in order to emphasize the moral shades of gray the Rogues occupy 128 Doug Zawisza of Comic Book Resources gave the issue 3 stars out of 5 saying tied into the main Forever Evil series this story is strong enough to stand on its own but would have benefited from consistent art a sentiment seen from all 129 Gray gave issue two of Rogues Rebellion an 8 out of 10 saying While the rest of Forever Evil grapples with the bigger questions of the whereabouts of the Justice League the moon being shifted out of its orbit and general villainy Forever Evil Rogues Rebellion focuses on a compelling set of characters at the heart of the maelstrom and is all the more rewarding for it 130 Greg McElhatton of Comic Book Resources gave the third issue 2 stars out of 5 He said Forever Evil Rogue s Rebellion 3 ultimately feels forgettable It s not bad but it s not anything special either In the end Forever Evil Rogue s Rebellion feels like it s headed into the realm of generic comic event tie in Sadly it ll have a lot of company 131 Issue four received a 7 out of 10 from Newsarama s Rob McMonigal He said Pitting Flash s foes against Batman s while both are out of play is a great move by writer Brian Buccellato Bruce s foes are ruthless brutal and backstabbing Barry s try to stick together even against hopeless odds In a world of extreme evil their brand of criminal is almost heroic Co artists Scott Hepburn and Andre Coelho do a great job with visualizing the large cast but their action is a bit stiff with panel choices that don t create a lot of tension Still this is one of the best things to come out of Forever Evil so far 132 Forever Evil Rogues Rebellion issue five received a 6 out of 10 from Michael Moccio of Newsarama Moccio stated Brian Buccellato continues filling in the blanks in the Forever Evil story in this latest issue with the loveable Rogues Our heroes especially Weather Wizard get a chance to finally catch a break and Buccellato manages to do this while still keeping to the desperate tone of the overall Forever Evil storyline The art is the weakest part of the issue making it appear too cartoonish The proportions especially in the face are off and distracting and the flat coloring adds to the two dimensional feel of the book With the mysterious entity emerging in the main storyline readers are left wondering with where this part of the story will finish 133 Justice LeagueJesse Schedeen of IGN gave Justice League 24 an 8 5 out of 10 He felt If you ve enjoyed the scenes of Ultraman snorting Kryptonite and generally being as un Superman like as possible you ll like Johns origin story here As well Johns is able to push the ongoing Forever Evil threads forward a bit more hinting at the tension among the Crime Syndicate the identity of their mysterious prisoner and the threat that drove them away from Earth 3 in the first place 134 Comic Book Resources Doug Zawisza enjoyed the issue giving it 3 5 stars out of 5 He enjoyed the panel and shout out to the Doom Patrol but was disappointed that it appeared the battle between Ultraman and Black Adam would be concluded in Forever Evil 3 and not in Justice League 135 Richard Gray of Newsarama gave the issue a 7 out of 10 saying The basic building blocks are all here for an interesting introduction to a new world but this is still ultimately the fundamental dilemma of Forever Evil It s a beginning of something when it should be the dramatic apex following an already cataclysmic change With the main story continuing in the pages of the seven part Forever Evil mini series it s just hard to escape the feeling that DC s flagship title is being used here as a sideshow to the main event 136 Issue 25 received a 9 3 out of 10 from Schedeen He said the Owlman centric story makes for the strongest Forever Evil tie in so far adding that Johns who already cleverly subverted the Batman origin once with Flashpoint s Batman winds up combining a few elements of that character and Scott Snyder s recent take on the rise of Earth 1 s Owlman firmly establishing this Owlman as different from either character 137 Gray gave the issue a 6 out of 10 feeling a bit different from Schedeen saying Ultimately the issue doesn t bring us any closer to finding out what the current status of the real Justice League is nor does it further the plans and schemes of the Crime Syndicate save for the last few pages It does however remain a solid piece of standalone storytelling which would be terrific if we could take it as such However as part of a bigger piece of the arc it certainly doesn t feel like essential reading 138 Zawisza gave the issue 3 5 stars out of 5 saying that despite an art team change and the fact that the issue would be better served being titled Forever Evil 3 5 Johns tells an engaging and entertaining tale of the origin of Owlman 139 Justice League 26 received mixed reviews with Comic Book Resources Greg McElhatton giving the issue 2 stars out of 5 Gray giving it a 5 out of 10 and Schedeen awarding the issue an 8 1 out of 10 McElhatton said In the end Justice League 26 will work better as part of a supplemental collected edition to Forever Evil than as a Justice League story in its own right It s just not as much fun as a single issue alas while Gray stated At its core Forever Evil is a solid concept as evidenced by the strength of Forever Evil 4 but tie in issues such as this show the inherent weakness in stretching a good idea too thin Sucking any of the life and momentum out of the threads Johns was playing with in Trinity War and the related arcs Justice League and by extension those books that relate to it is now sitting very still and waiting for something to happen 110 140 Schedeen said Geoff Johns continues his efforts to flesh out the individual members of the Crime Syndicate The big change this time is that issue 26 focuses on several team members rather than just one Grid Power Ring Johnny Quick Atomica and Deathstorm all step into the spotlight at varying points 141 Zawisza gave issue 27 4 stars out of 5 saying Forever Doomed is somewhat predictable with regards to the appearance of the Doom Patrol and the motions Cyborg goes through but Justice League 27 is nowhere near boring This comic book serves very well as Doom Patrol 0 or even Cyborg 0 maybe now Vic Stone will be able to find his way to a solo series or a companion piece to Forever Evil but lacks the Justice League for which this comic is branded 142 Schedeen said Justice League 27 offers a change of pace for the series Forever Evil tie in storyline Having explored the origins of the various Crime Syndicate members in previous issues Geoff Johns now turns his attention back to Earth s dwindling lineup of heroes As the cover suggests Cyborg is the star of the show this month although a handful of other characters put in appearances as well giving the issue an 8 0 out of 10 143 David Pepose of Newsarama gave the issue a 7 out of 10 saying For those who have been exasperated at the slow pacing of Forever Evil well you probably won t be too thrilled here this issue is certainly a detour although it s one that might mean a lot for a truly underutilized hero or several That said if comics like these are what we need to introduce even more of DC s properties back into the public eye it s not a tremendous cost there s some humanity underneath all that event machinery and it s nice to see Justice League 27 try to find that beating heart 144 Issue 28 received positive reviews with Grey giving the issue an 8 out of 10 He said The title of this month s Justice League Forever Worthy is somewhat apt as this run has been a lot more fun than all expectations would have indicated While the Forever Evil arc has undoubtedly taken its sweet time getting to wherever it is supposed to go now entering its sixth month or twice that long if taken together with the Trinity War storyline it s also got an amazing continuing ability to find new corners of the New 52 to open up for the first time 145 Schedeen gave the issue an 8 8 out of 10 saying This issue didn t do much to advance the overall Forever Evil conflict but the strong character work more than makes up for that Johns is able to quickly and capably revamp the Metal Men for the New 52 without losing any of the goofy charm that made them special in the first place Hopefully this issue is just the start of a bright future for this unusual superhero team 146 Zawisza also gave the issue praise giving it 4 stars out of 5 147 Justice League of AmericaIGN s Jesse Schedeen and Comic Book Resources Doug Zawisza both gave Justice League of America 8 favorable reviews with an 8 6 out of 10 and 3 5 stars out of 5 respectively Both enjoyed new series writer Matt Kindt s use of Martian Manhunter and Doug Mahnke s art as a consistent factor from Geoff John s run on the title Schedeen added that the series is a vital addition to Forever Evil but it neither punishes readers who only want to read that series nor those who just want to keep up with the JLA characters 148 149 Justice League of America 9 received a 6 8 out of 10 from Schedeen He said While there s still a fair amount of space devoted to the other Leaguers and their respective torments at least as much attention is devoted to fleshing out Stargirl and Marian Manhunter s histories within the New 52 And thank goodness too because most of the psychological torment elements feel redundant after being thoroughly covered in issue 8 Framing the ordeal through Stargirl s eyes now doesn t do enough to change the formula 150 David Pepose of Newsarama giving the issue a 4 out of 10 felt that issue 9 was too similar to issue 8 exploring the same prisons only through Stargirl s eyes 124 Issue 10 received mixed reviews with Schedeen giving the issue 7 1 out of 10 and Zawisza giving the issue 2 stars out of 5 Schedeen said Despite being the only book to showcase the fate of the Justice Leagues during Forever Evil Justice League of America doesn t feel quite as vital or exiting as its sister series It reads more like a method of keeping these characters out of the conflict until the right moment than something that really furthers the events of Forever Evil However this storyline continues to succeed in one key area It shines a spotlight on two character who haven t received enough attention in the New 52 so far Martian Manhunter and Stargirl 151 Zawisza was less favorable adding Featuring a fraction of the Justice League team usually found in this title Kindt delivers an odd buddy story that isn t really much of a buddy story at all The story itself is a quaint investigation of Stargirl s history but it really could have been just as effective in a more condensed deliverable 152 Issue 11 continued the mixed reviews with Schedeen giving the issue a 6 9 out of 10 and Zawisza giving it 1 star out of 5 Schedeen said Justice League of America has pretty much run out of any useful material to add to Forever Evil The series is now really just a platform for Martian Manhunter and Stargirl to shine in ways they haven t been able to in the first two years of the New 52 And in that sense this tie in arc remains successful though the story really is beginning to feel drawn out by this point 153 Zawisza added This title certainly feels as though it has been shuffling its feet through the darkness of Forever Evil afraid of stepping on something or stubbing its toe but more noticeably it simply isn t getting anywhere with any speed Instead of delivering stories worthy of the Justice League of America brand this comic book is simply holding a spot on the shelves warm until something else shows up I just hope whatever that something else is it brings more heart and character 154 More positive reviews were given for Justice League of America 12 Schedeen gave the issue an 8 1 out of 10 saying This series Forever Evil tie in storyline was really beginning to drag in issue 11 But fortunately with only one issue left to go until the finale the pace is rapidly picking up again It s not even that issue 12 hits markedly different beats from 11 It s more the winning blend of action and desperate emotion Matt Kindt is able to bring to the table Never has the desperation of Martian Manhunter and Stargirl s cross country journey been more palpable But even when death and failure loom closer than ever hope springs anew 155 Newsarama s Jake Baumgart gave the issue a 7 out of 10 saying What is probably the main hang up of Justice League of America 12 isn t that it leaves the reader hungry for more but unsatisfied Matt Kindt does an excellent job of establishing the relationship between what might seem like a completely random pairing and adding a level of compassion to their characters that hasn t been established in recent history Even though this issue is mired in crossover confusion Justice League of America 12 is still a strong book about DC s leading heroes 133 Jim Johnson of Comic Book Resources added Justice League of America 12 is a Forever Evil tie in that has its moments and ends on a promising note that bodes well for next issue but also has a lot of soft spots that hold it back from being a truly worthy extension of the overall story It s the kind of ancillary comic that many might have expected to be a lot worse but easily could have been so much better giving the issue 3 stars out of 5 156 Suicide SquadJesse Schedeen of IGN gave issue 24 a 7 4 out of 10 saying Even with Ales Kot gone and the series tying into Forever Evil this is still the slick deadly version of the Squad from the past few months 157 Greg McElhatton of Comic Book Resources echoed Schedeen added Kindt s first issue on the series feels rather fitting since it s essentially about a new creative team trying to take over the Suicide Squad during the chaos of Forever Evil and that Kindt s script sticks firm with what readers have seen up until now McElhatton gave the issue 3 stars out of 5 158 Newsarama s Rob Mcmonigal gave the issue an 8 out 10 saying Writer Matt Kindt doesn t disappoint here with full of action from start to finish 122 Pierce Lydon of Newsarama gave issue 25 a 6 out of 10 saying The return of a fan favorite character and Kindt s character work with Harley is the standout in an issue that could be characterized as something of a red herring 124 Doug Zawisza of Comic Book Resources gave the issue 3 5 stars out of 5 He felt that With the pair of teams yielding over a half dozen characters and layers of subplots and revealed secrets Suicide Squad 25 is a very thick read rewarding the reader on multiple levels and promising plenty more intrigue and excitement 159 Lydon gave issue 28 a 3 out of 10 saying Even O M A C can t save this one Matt Kindt s uneven plotting and characterization is matched in its inconsistency by Jason Masters and Carlos Rodriguez art Allt he double and triple crossing is coming a head as the gang sets aside some differences to deal with a Thinker run OMAC bent on destroying them and Belle Reve But there is very little substance here OMAC takes out the entire team singlehandedly and Kindt throws in a solution that we don t even get to see executed It feels like a single issue stretched to its limits to cover enough pages for two Masters and Rodriguez have a few moments of competency but overall their work is boring Their visual storytelling is brought down by statuesque characters and a lack of clear focus It s probably for the best that this book will soon be put out of its misery 133 Suicide Squad 29 received a 6 9 out of 10 from Schedeen saying Suicide Squad 29 caps off this series tie in arc as the whole gang bands together to stop O M A C s rampage It s not a particularly remarkable finish but it allows for some nice moments with several characters sets the stage for the team post Forever Evil and offers new hope that DC is building towards something bigger with the various Jack Kirby characters 160 Lydon gave the final issue a 3 out of 10 saying Matt Kindt s run on Suicide Squad ends with a whimper There s no wow factor in this one It s just being seen through to the end The ending does move toward resetting the concept of the Suicide Squad maybe in the hopes that a new writer can do them some justice in the future 161 Villains Month The Villains Month event and issues were met with mixed reviews Some of the month s highlights include Count Vertigo 1 162 163 164 Deadshot 1 164 165 166 Black Manta 1 167 168 169 The Riddler 1 169 170 171 Arcane 1 172 173 174 Cheetah 1 175 176 Man Bat 1 177 178 179 and Parasite 1 179 180 181 Conversely Joker s Daughter 1 was universally criticized with IGN saying It does almost nothing to justify its existence The story is less than engaging and the main character is probably the least interesting villain of all time Joker s Daughter is a mess from start to finish and certainly not a comic that can be recommended to fans of Batman or the Joker This is rock bottom for Villains Month no doubt 182 Newsarama stated that the issue bounces all over the place and never once finds any kind of voice for character or story and reviewer Aaron Duran had no idea what was going on 179 Greg McElhatton of Comic Book Resources added this is a comic that you shouldn t be rushing to the store in order to snag a copy and within six months most readers will be trying to forget all about the new Joker s Daughter 183 Sales editFor September 2013 Diamond Comic Distributors announced that Forever Evil 1 was the best selling title of the month In addition the four Batman Villains Month titles were in the top ten with Joker 1 placing fifth Riddler 1 sixth Bane 1 eighth and Penguin 1 coming in tenth 184 while all Villains Month titles with a 3D cover ranked in the top 125 in sales Villains Month titles with a 2D cover placed between 49 and 211 on the chart 185 In October 2013 Forever Evil 2 was the fourth best selling title of the month with Justice League 24 coming in sixth 186 In November 2013 Forever Evil 3 was the fifth best selling title of the month 187 In December 2013 Forever Evil 4 ranked fourth for the month while Justice League 25 and 26 ranked sixth and eighth respectively in sales 188 Forever Evil 1 4 ranked 15 38 53 and 67 respectively in Diamond Comic Distributors Top 500 Comic Books of 2013 All four Batman Villains Month titles and Justice League 24 26 ranked in the top 100 as well Additionally 17 other Villains Month titles Forever Evil Arkham War 1 and 2 Justice League of America 8 10 and Justice League Dark 24 made the list 189 In January 2014 Justice League 27 was the fourth best selling title of the month along with Justice League of America 11 in tenth 190 Forever Evil 5 was the second best selling title of February 2014 with Justice League 28 placing fifth 191 For March 2014 Forever Evil 6 was the third best selling title while Justice League of America 13 placed 22 and Forever Evil Arkham War 6 placed 52 192 In April 2014 Justice League 29 was the fifth best selling title of the month 193 Forever Evil 7 was the fifth best selling title of May 2014 194 Collected editions editThe crossover is collected in the following volumes Forever Evil collects Forever Evil 1 7 240 pages hardcover September 3 2014 195 Forever Evil A R G U S collects Forever Evil A R G U S 1 6 144 pages paperback September 24 2014 196 Forever Evil Arkham War collects Forever Evil Arkham War 1 6 Batman Vol 2 23 4 Forever Evil Aftermath Batman Vs Bane 1 200 pages paperback September 17 2014 196 Forever Evil Rogues Rebellion collects Forever Evil Rogues Rebellion 1 6 The Flash Vol 4 23 1 160 pages paperback September 24 2014 196 Forever Evil Blight Collects Justice League Dark 24 29 Constantine 9 12 Trinity of Sin Pandora 6 9 Trinity of Sin Phantom Stranger vol 4 14 17 400 Pages paperback September 24 2014 197 Justice League Volume 5 Forever Heroes collects Justice League Vol 2 24 29 168 pages hardcover September 10 2014 195 Justice League of America Volume 2 Survivors of Evil collects Justice League of America Vol 3 8 14 192 pages hardcover September 10 2014 ISBN 978 1401247263 195 Suicide Squad Volume 5 Walled In collects Suicide Squad Vol 4 24 30 Suicide Squad Amanda Waller 1 208 pages paperback October 22 2014 198 The September 2013 Villains Month titles were collected in the following volume DC Comics The New 52 Villains Omnibus collects Action Comics Vol 2 23 1 23 4 Aquaman Vol 7 23 1 23 2 Batman Vol 2 23 1 23 4 Batman and Robin Vol 2 23 1 23 4 Batman Superman 3 1 Batman The Dark Knight Vol 2 23 1 23 4 Detective Comics Vol 2 23 1 23 4 Earth 2 15 1 15 2 The Flash Vol 4 23 1 23 3 Green Arrow Vol 6 23 1 Green Lantern Vol 5 23 1 23 4 Justice League Vol 2 23 1 23 4 Justice League Dark 23 1 23 2 Justice League of America Vol 3 7 1 7 4 Superman Vol 3 23 1 23 4 Swamp Thing Vol 5 23 1 Teen Titans Vol 4 23 1 23 2 Wonder Woman Vol 4 23 1 23 2 1 184 pages hardcover December 11 2013 ISBN 978 1 4012 4496 5 199 In other media editThe storyline served as inspiration for the 2018 video game Lego DC Super Villains 200 References edit a b Ringerud Tanner June 3 2013 Dan DiDio And Jim Lee Talk DC s September Event Villain Month BuzzFeed Retrieved June 3 2013 a b c Esposito Joey August 9 2013 Geoff Johns Reveals the True Villains Behind Forever Evil IGN Retrieved August 9 2013 Truitt Brian June 3 2013 Forever Evil spotlights epitome of supervillainy USA Today Retrieved June 3 2013 a b c Rodgers Vaneta March 24 2014 Forever Evil 7 Nightwing 30 Two More Pushed Back to May Newsarama Retrieved March 24 2014 Manning Shaun April 26 2014 C2E2 DC Looks To The Future and Futures End Comic Book Resources Retrieved April 26 2014 Rogers Vaneta August 9 2013 GEOFF JOHNS Reveals TRINITY WAR FOREVER EVIL Shocking Plot Twist Newsarama com Retrieved August 10 2013 a b c DC Comics FULL JANUARY 2014 Solicitations Newsarama October 14 2013 Johns Geoff w Reis Ivan p Prado Joe Oclair Albert Eber Ferreira i Reis Rod col Napolitano Nick J let Trinity War Chapter Six Conclusion Justice League vol 2 no 23 October 2013 DC Comics Johns Geoff w Daniel Tony S p Banning Matt Sandu Florea i Daniel Tony S Richard Friend Tomeu Morey col Sharpe David let The Secret of the Cheetah Part 2 Justice League vol 2 no 14 January 2013 DC Comics Fawkes Ray Jeff Lemire w Neves Fabiano a Maiolo Marcelo col Mangual Carlos M let All My Friends Constantine vol 1 no 4 August 2013 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Issue One Nightfall Forever Evil vol 1 no 1 November 2013 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Mangual Carlos M let Forever Evil Issue Two Rats Forever Evil vol 1 no 2 December 2013 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Issue Three Prisoners Forever Evil vol 1 no 3 January 2014 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Chapter Four Hide and Seek Forever Evil vol 1 no 4 February 2014 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Chapter Five Hit and Run Forever Evil vol 1 no 5 March 2014 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Chapter Six The Power of Mazahs Forever Evil vol 1 no 6 May 2014 DC Comics Johns Geoff w Finch David p Friend Richard i Oback Sonia col Leigh Rob let Forever Evil Chapter Six Crisis of Self Forever Evil vol 1 no 7 July 2014 DC Comics Gates Sterling w Tan Philip Neil Edwards Javier Pena p Paz Jason Jay Leisten Javier Pena i Eyring Nathan Romulo Fajardo Jr Hi FI col Sienty Dezi let Part One Issues of Trust Forever Evil A R G U S vol 1 no 1 December 2013 DC Comics Gates Sterling w Edwards Neil p Paz Jason Jay Leisten i Eyring Nathan col Esposito Taylor let Part Two Know Thyself Forever Evil A R G U S vol 1 no 2 January 2014 DC Comics Gates Sterling w Edwards Neil p Paz Jason Jay Leisten i Eyring Nathan col Esposito Taylor let Part Three Deals with Devils Forever Evil A R G U S vol 1 no 3 February 2014 DC Comics Gates Sterling w Edwards Neil p Paz Jason Jay Leisten i Eyring Nathan col Sienty Dezi Taylor Esposito let Part Four Tipping Point Forever Evil A R G U S vol 1 no 4 March 2014 DC Comics Gates Sterling w Edwards Neil p Paz Jason Jay Leisten i Eyring Nathan col Esposito Taylor let Part Five The Cages amp Courageous Forever Evil A R G U S vol 1 no 5 April 2014 DC Comics Gates Sterling w Edwards Neil p Leisten Jay Jason Paz i Eyring Nathan col Esposito Taylor let Part Six Trustfall Forever Evil A R G U S vol 1 no 6 May 2014 DC Comics Tomasi Peter J w Kudranski Szymon a Kalisz John col Sienty Dezi let City of Fear Detective Comics vol 2 no 23 3 November 2013 DC Comics Tomasi Peter J w Nolan Graham a Kalisz John col Mangual Carlos M let Dark Destiny Batman vol 2 no 23 4 November 2013 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Norm Rapmund Mick Gray i Dalhouse Andrew col Esposito Taylor let Batman Death March Forever Evil Arkham War vol 1 no 1 December 2013 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime i Dalhouse Andrew col Esposito Taylor let Arkham War The Bane Mutiny Forever Evil Arkham War vol 1 no 2 January 2014 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Allen Martinez i Dalhouse Andrew col Lanham Travis let Arkham War Das Bat Forever Evil Arkham War vol 1 no 3 February 2014 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Allen Martinez i Dalhouse Andrew Wes Hartman Wil Quintana col Esposito Taylor let Arkham War Empire of the Bat Forever Evil Arkham War vol 1 no 4 March 2014 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Allen Martinez i Dalhouse Andrew Wil Quintana Jason Wright col Esposito Taylor let Arkham War Evolution Forever Evil Arkham War vol 1 no 5 April 2014 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Allen Martinez i Dalhouse Andrew col Esposito Taylor let Arkham War World War Gotham Forever Evil Arkham War vol 1 no 6 May 2014 DC Comics Tomasi Peter J w Eaton Scott p Mendoza Jaime Scott Hanna i Hi Fi col Lanham Travis let Batman vs Bane Black Dawn Forever Evil Aftermath Batman vs Bane vol 1 no 1 June 2014 DC Comics Buccellato Brian w Zircher Patrick a Filardi Nick col Esposito Taylor let All for One The Flash vol 4 no 23 3 November 2013 DC Comics Buccellato Brian w Batista Chris p Nguyen Tom i Dzioba Wes col Abbott Wes let The Light The Flash vol 4 no 23 1 November 2013 DC Comics Buccellato Brian w Zircher Patrick Scott Hepburn a Filardi Nick col Sienty Dezi let Homecoming Forever Evil Rogues Rebellion vol 1 no 1 December 2013 DC Comics Buccellato Brian w Hepburn Scott a Filardi Nick col Esposito Taylor let Shattered Forever Evil Rogues Rebellion vol 1 no 2 January 2014 DC Comics Buccellato Brian w Hepburn Scott Andre Coelho a Filardi Nick col Sienty Dezi let Dark Night Forever Evil Rogues Rebellion vol 1 no 3 February 2014 DC Comics Buccellato Brian w Hepburn Scott Andre Coelho a Filardi Nick col Sienty Dezi let Escape from Gotham Forever Evil Rogues Rebellion vol 1 no 4 March 2014 DC Comics Buccellato Brian w Hepburn Scott a Filardi Nick col Mangual Carlos M Dezi Sienty let Escape from Gotham Forever Evil Rogues Rebellion vol 1 no 5 April 2014 DC Comics Buccellato Brian w Hepburn Scott a Filardi Nick col Esposito Taylor let Forever Rogues Forever Evil Rogues Rebellion vol 1 no 6 May 2014 DC Comics a b Harras Bob October 4 2013 What s New In The New 52 Announcing FOREVER EVIL BLIGHT DC Comics Retrieved October 4 2013 Johns Geoff Sterling Gates w Salazar Edgar p Leisten Jay i Eltaeb Gabe col Wands Steve let Freedom Fighter Justice League of America vol 3 no 7 4 November 2013 DC Comics Johns Geoff w Reis Ivan p Prado Joe Oclair Albert Eber Ferreira i Reis Rod col Napolitano Nick J let Forever Strong Justice League vol 2 no 24 December 2013 DC Comics Johns Geoff w Mahnke Doug p Alamy Christian Mark Irwin Keith Champagne Doug Mahnke i Eltab Gabe Tony Avina Rod Reis col Napolitano Nick J let Forever Lost Justice League vol 2 no 25 January 2014 DC Comics Johns Geoff w Reis Ivan p Prado Joe Eber Ferreira Rob Hunter Andy Lanning i Reis Rod Tomeu Morey Tony Avina col Napolitano Nick J let Forever Numb Justice League vol 2 no 26 February 2013 DC Comics Johns Geoff w Reis Ivan p Prado Joe Jesus Merino Vicente Cifuentes i Reis Rod col Sienty Dezi let Forever Doomed Justice League vol 2 no 27 March 2014 DC Comics Johns Geoff w Reis Ivan p Prado Joe Scott Hanna i Reis Rod col Sienty Dezi let Forever Worthy Justice League vol 2 no 28 April 2014 DC Comics Johns Geoff w Mahnke Doug p Champagne Keith Christian Alamy i Reis Rod col Sienty Dezi let Forever Heroes Justice League vol 2 no 29 May 2014 DC Comics Kindt Matt w Mahnke Doug p Alamy Christian Tom Nguyen Keith Champagne Marc Deering i Eltaeb Gabe Hi FI col DC Lettering let Paradise Lost Justice League of America vol 3 no 8 December 2013 DC Comics Kindt Matt w Derenick Tom p Nguyen Tom Alan Martinez i Eltaeb Gabe col Leigh Rob let Dark Art Justice League of America vol 3 no 9 January 2014 DC Comics Kindt Matt w Derenick Tom Eddy Barrows p Nguyen Tom Allen Martinez i Hi Fi col Leigh Rob let In Your Head Justice League of America vol 3 no 10 February 2014 DC Comics Kindt Matt w Derenick Tom Eddy Barrows p Derenick Tom Eber Fereira Ruy Jose Allen Martinez i Hi Fi col Leigh Rob let Despair Justice League of America vol 3 no 11 March 2014 DC Comics Kindt Matt w Barrows Eddy Tom Derenick R B Silva p Fereira Eber Allen Martinez R B Silva i HiFi col Leigh Rob let Tick Tick Tick Justice League of America vol 3 no 12 April 2014 DC Comics Kindt Matt w Barrows Eddy Tom Derenick p Fereira Eber Marc Deering Allen Martinez i HiFi col Leigh Rob let It s All Behind You Justice League of America vol 3 no 13 May 2014 DC Comics Kindt Matt w Basari Sami Keith Champagne Carmen Carnero Bit a Milla Matt Jeromy Cox col Cipriano Sal Dezi Sienty let Point and Shoot Justice League of America vol 3 no 7 1 November 2013 DC Comics Kindt Matt w Googe Neil a Quintana Wil col Esposito Taylor let Harley Lives Detective Comics vol 2 no 23 2 November 2013 DC Comics Kindt Matt w Zircher Patrick a Keith Jason col Fletcher Jared K let Excuse the Mess Suicide Squad vol 4 no 24 December 2013 DC Comics Kindt Matt w Zircher Patrick a Keith Jason col Fletcher Jared K let Cleaning Out The Closet Suicide Squad vol 4 no 25 January 2014 DC Comics Kindt Matt w Zircher Patrick Roger Robinson a Keith Jason Hi Fi col Fletcher Jared K let Aloha Suicide Squad vol 4 no 26 February 2014 DC Comics Kindt Matt w Sandoval Rafa Jordi Tarragona Roger Robinson a Milla Matt Blond col Fletcher Jared K let Under amp Over Suicide Squad vol 4 no 27 March 2014 DC Comics Kindt Matt w Masters Justin Carlos Rodgriguez a Smith Brett col Fletcher Jared K let Magic Bullet Suicide Squad vol 4 no 28 April 2014 DC Comics Kindt Matt w Fern Jim p Faucher Wayne i Smith Brett col Fletcher Jared K let Flushed Suicide Squad vol 4 no 29 May 2014 DC Comics a b DC Comics FULL October 2013 Solicitations Newsarama July 8 2013 Retrieved July 8 2013 Truitt Brian September 23 2013 Gates tackles Black Adam Steve Trevor in Evil era USA Today Retrieved September 24 2013 a b c d Schedeen Jesse September 4 2013 Geoff Johns and David Finch Are Forever Evil Why being bad is so much fun IGN Retrieved September 10 2013 a b c DC Comics Full April 2014 Solicitations Newsarama January 21 2014 Retrieved January 21 2014 DC Comics Full November 2013 Solicitations Newsarama August 12 2013 Retrieved August 13 2013 DC Comics Full December 2013 Solicitations Newsarama September 9 2013 Retrieved September 9 2013 DC Comics FULL FEBRUARY 2014 Solicitations Newsarama November 11 2013 Retrieved November 11 2013 DC MARCH 2014 SOLICITATIONS Newsarama December 13 2013 Retrieved December 13 2013 a b Nagorski Alex June 3 2013 DC Entertainment Announces Villains Month FOREVER EVIL and More Retrieved June 3 2013 Siegel Lucas August 6 2013 3D VILLAINS MONTH Covers Sell Out 2 99 2D Covers Shipping Same Day Newsarama Retrieved August 7 2013 Johnson Richard September 4 2013 No Creator Credits On DC s 3D Covers Or The 2D Ones Either UPDATE Bleeding Cool Retrieved September 8 2013 Ringerud Tanner June 6 2013 All 52 DC Villain Month Covers BuzzFeed Retrieved June 8 2013 Hayer Chris E June 4 2013 First look DC s Action Comics Villains month Zod Lex Luthor and more plus Michael Alan Nelson talks Cyborg Superman Archived from the original on June 5 2013 Retrieved June 4 2013 Montgomery Paul 4 June 2013 Tony Bedard Plunders The Depths With Black Manta amp Ocean Master For DC s Villains Month iFanboy Retrieved June 4 2013 CBR News Team June 3 2013 Exclusive DC Comics Batman Villains Month Solicitations For September Comic Book Resources Retrieved June 3 2013 Greenfield Dan June 4 2013 Sneak preview Batman and Robin s bad guys take over New York Post Archived from the original on June 6 2013 Retrieved June 4 2013 Khouri Andy DOOMSDAY Greg Pak Brings The Superman Killer Into The New 52 For Villains Month Interview Comics Alliance Archived from the original on June 8 2013 Retrieved June 5 2013 Nagorski Alex June 3 2013 Villains Month Batman The Dark Knight Retrieved June 3 2013 Hunsaker Andy June 3 2013 Exclusive DC s Detective Comics Group Solicits for Villains Month Crave Online Retrieved June 3 2013 Casey Dan EXCLUSIVE Paul Levitz Talks DC s Villains Month Earth 2 DeSaad amp More Nerdist Archived from the original on June 8 2013 Retrieved June 4 2013 Wilson Matt Exclusive DC Comics Green Lantern Solicits And Interview With Robert Venditti Geek News MTV Retrieved 5 June 2013 Hennon Blake DC Villains Month Justice Leagues revealed Greg Pak on Darkseid Hero Complex Los Angeles Times Retrieved June 4 2013 Trumbore Dave June 5 2013 DC Comics Writer Ann Nocenti Talks About DC Comics Villains Month The New 52 Her Justice League Dark Issue The Creeper and Other Upcoming Issues Collider Retrieved June 5 2013 Young Bryan June 5 2013 Exclusive Which Villains Are Taking Over the Justice League Huffington Post Retrieved June 5 2013 Esposito Joey June 4 2013 Brainiac Bizarro Parasite and H el Take Over Superman IGN Retrieved June 4 2013 Leftley Nick June 3 2013 Villains Month The Bad Guys Are Taking Over DC Comics Archived from the original on June 8 2013 Retrieved June 4 2013 Guerrero Tony June 5 2013 Exclusive Teen Titans Villains Month Plus Marv Wolfman Talks Trigon Retrieved June 5 2013 Mosher Dave DC Villain s Month Solicits The Flash Group Newsarama Retrieved June 4 2013 Seitz Dan June 5 2013 Exclusive Wonder Woman s Worst Foes Strike During Villain s Month Retrieved June 5 2013 DC Comics July 19 2013 SDCC 2013 5 2 Questions on Trinity War Forever Evil and Villains Month YouTube Event occurs at 2 44 Retrieved July 19 2013 Rogers Vaneta GEOFF JOHNS Big Changes in FOREVER EVIL Leads to a Very Different New Phase New 52 Newsarama Retrieved November 22 2013 Siegel Lucas SDCC 13 DC Comics The New 52 Panel LIVE Newsarama Retrieved November 22 2013 Seifert Mark 19 July 2013 DC Comics SDCC New 52 Panel Trinity War Forever Evil And The End Of Phase One Of The New 52 Bleeding Cool Retrieved November 22 2013 New DC Comics superhero inspired by young Cree activist CBC News October 30 2013 Retrieved November 11 2013 Mudhar Raju August 23 2013 DC Comics to launch Justice League Canada in 2014 The Star Retrieved August 23 2013 Lemire Jeff January 16 2014 JUSTICE LEAGUE CANADA becomes Justice League United A New Ongoing Series in April Jeff Lemire s Blog Retrieved January 16 2014 a b Demore Meagan September 6 2013 Review Forever Evil 1 Comic Book Resources Retrieved September 7 2013 a b Schedeen Jesse September 4 2013 Who Needs Heroes Anyways IGN Retrieved September 4 2013 a b Gray Richard September 4 2013 Best Shots Extra FOREVER EVIL 1 Review Newsarama Retrieved September 4 2013 a b Zawisza Doug October 3 2013 Review Forever Evil 2 Comic Book Resources Retrieved October 3 2013 a b Schedeen Jesse October 2 2013 There s Evil Everywhere You Turn IGN Retrieved October 3 2013 a b Pepose David October 2 2013 BEST SHOTS Reviews MK SPIDEY 1 FOREVER EVIL 2 More Newsarama Retrieved October 3 2013 a b Johnson Jim November 6 2013 Review Forever Evil 3 Comic Book Resources Retrieved November 6 2013 a b Schedeen Jesse November 6 2013 Forever Evil 3 Review IGN Retrieved November 7 2013 a b Grey Richard November 6 2013 Best Shots Reviews AMAZING X MEN 1 FOREVER EVIL 3 Much More Newsarama Retrieved November 6 2013 a b Little Matt December 27 2013 Review Forever Evil 4 Comic Book Resources Retrieved December 28 2013 a b Schedeen Jesse December 23 2013 Evil Isn t Taking a Holiday This Year IGN Retrieved December 28 2013 a b c Gray Richard December 26 2013 Best Shots Comic Reviews FOREVER EVIL 4 AVENGERS 24 NOW More Newsarama Retrieved December 28 2013 a b Zawisza Doug February 6 2014 Review Forever Evil 5 Comic Book Resources Retrieved February 7 2014 a b Schedeen Jesse February 6 2014 Forever Evil 5 Review IGN Retrieved February 7 2014 a b Pepose David February 5 2014 Best Shots Comic Reviews FOREVER EVIL 5 TUROK 1 Four Marvel New 1s More Newsarama Retrieved February 7 2014 a b Zawisza Doug March 7 2014 Review Forever Evil 6 Comic Book Resources Retrieved March 7 2014 a b Schedeen Jesse March 5 2014 That s How Black Manta Rolls IGN Retrieved March 5 2014 a b Moccio Michael March 5 2014 Best Shots Comic Reviews FOREVER EVIL 6 MOON KNIGHT 1 More Newsarama Retrieved March 5 2014 Gray Richard October 30 2013 Best Shots Reviews INFINITY GREEN LANTERN BATTLE OF THE ATOM SANDMAN More Newsarama Retrieved November 4 2013 Schedeen Jesse October 30 2013 Forever Evil A R G U S 1 Review IGN Retrieved November 4 2013 Zawisza Doug October 31 2013 Review Forever Evil A R G U S 1 Comic Book Resources Retrieved November 4 2013 Zawisza Doug October 9 2013 Review Forever Evil Arkham War 1 Comic Book Resources Retrieved October 13 2013 Schedeen Jesse October 9 2013 Forever Evil Arkham War 1 Review IGN Retrieved October 13 2013 a b Gray Richard McMonigal Rob October 14 2013 Best Shots Comic Reviews CAPTAIN AMERICA BATMAN Much More Newsarama Retrieved October 15 2013 Schedeen Jesse November 14 2013 Forever Evil Arkham War 2 Review IGN Retrieved November 19 2013 a b c Baumgart Jake Pepose David Lydon Pierce November 14 2013 Best Shots Rapid Reviews BATMAN 25 SUPERIOR SPIDER MAN 21 Much More Newsarama Retrieved November 19 2013 Schedeen Jesse December 12 2013 Forever Evil Arkham War 3 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Justice League 27 Review IGN Retrieved January 25 2014 Pepose David January 22 2014 Best Shots Comic Reviews BATMAN 27 ALL NEW INVADERS 1 DEADLY CLASS 1 More Newsarama Retrieved January 25 2014 Gray Richard February 19 2014 Best Shots Comic Reviews METAL MEN Debut in JL 28 AMAZING X MEN 4 Amazes More Newsarama Retrieved February 25 2014 Schedeen Jesse February 19 2014 Let Super Robots Do What Supermen Can t IGN Retrieved February 25 2014 Zawisza Doug February 20 2014 Review Justice League 28 Comic Book Resources Retrieved February 25 2014 Schedeen Jesse October 16 2013 Justice League of America 8 Review IGN Retrieved October 20 2013 Zawisza Doug October 17 2013 Review Justice League of America 8 Comic Book Resources Retrieved October 20 2013 Schedeen Jesse November 13 2013 Justice League of America 9 Review IGN Retrieved November 19 2013 Schedeen Jesse December 11 2013 Justice League of America 10 Review IGN Retrieved December 29 2013 Zawisza Doug December 12 2013 Review Justice League of America 10 Comic Book Resources Retrieved December 29 2013 Schedeen Jesse January 15 2014 Justice League of America 11 Review IGN Retrieved January 25 2014 Zawisza Doug January 17 2014 Review Justice League of America 11 Comic Book Resources Retrieved January 25 2014 Schedeen Jesse February 12 2014 Justice League of America 12 Review IGN Retrieved February 25 2014 Johnson Jim February 14 2014 Review Justice League of America 12 Comic Book Resources Retrieved February 25 2014 Schedeen Jesse October 9 2013 Suicide Squad 24 Review IGN Retrieved October 13 2013 McElhatton Greg October 9 2013 Review Suicide Squad 24 Comic Book Resources Retrieved October 13 2013 Zawisza Doug November 15 2013 Review Suicide Squad 25 Comic Book Resources Retrieved November 19 2013 Schedeen Jesse March 19 2014 Suicide Squad 29 Review IGN Retrieved March 20 2014 Lydon Pierce March 20 2014 Best Shots Rapid Reviews 20 Quick Looks at THOR SUPERGIRL NOAH and More Newsarama Retrieved March 20 2014 McElhatton Greg September 5 2013 Review Green Arrow 23 1 Comic Book Resources Retrieved October 3 2013 Bailey Benjamin September 4 2013 Green Arrow 23 1 Count Vertigo Review IGN Retrieved October 3 2013 a b Gray Richard Baumgart Jake September 5 2013 Best Shots Rapid Reviews FOREVER EVIL 1 SUPERIOR FOES OF SPIDER MAN 3 THE STAR WARS More Newsarama Retrieved October 3 2013 McElhatton Greg September 4 2013 Review Justice League of America 7 1 Comic Book Resources Retrieved October 3 2013 Schedeen Jesse September 4 2013 Justice League of America 7 1 Deadshot Review IGN Retrieved October 3 2013 Cheng Jennifer September 16 2013 Review Aquaman 23 1 Comic Book Resources Retrieved October 3 2013 Yehl Joshua September 11 2013 Aquaman 23 1 Black Manta Review IGN Retrieved October 3 2013 a b Baumgart Jake Duran Andrew September 12 2013 Best Shots Rapid Reviews MIGHTY AVENGERS 1 THE RIDDLER Much More Newsarama Retrieved October 3 2013 Johnson Jim September 11 2013 Review Batman 23 2 Comic Book Resources Retrieved October 3 2013 Grey Melissa September 11 2013 Batman 23 2 Riddler Review IGN Retrieved October 3 2013 McElhatton Greg September 20 2013 Review Swamp Thing 23 1 Comic Book Resources Retrieved October 3 2013 Schedeen Jesse September 18 2013 Swamp Thing 23 1 Arcane Review IGN Retrieved October 3 2013 Webster Noelle September 23 2013 Best Shots Comic Reviews ARCANE DAREDEVIL Much More Newsarama Retrieved October 3 2013 Zawisza Doug September 23 2013 Review Wonder Woman 23 1 Comic Book Resources Retrieved October 3 2013 Yehl Joshua September 18 2013 Wonder Woman 23 1 Cheetah Review IGN Retrieved October 3 2013 Johnson Jim September 25 2013 Review Detective Comics 23 4 Comic Book Resources Retrieved October 3 2013 Schedeen Jesse September 25 2013 Detective Comics 23 4 Man Bat Review IGN Retrieved October 3 2013 a b c Baumgart Jake Pepose David Duran Aaron September 26 2013 Best Shots Rapid Reviews AVENGERS MAN BAT Much More Newsarama Retrieved October 3 2013 McElhatton Greg September 25 2013 Review Superman 23 4 Comic Book Resources Retrieved October 3 2013 Yehl Joshua September 25 2013 Superman 23 4 Parasite Review IGN Retrieved October 3 2013 Bailey Benjamin September 25 2013 Batman The Dark Knight 23 4 Joker s Daughter Review IGN Retrieved October 3 2013 McElhatton Greg September 25 2013 Review Batman The Dark Knight 23 4 Comic Book Resources Retrieved October 3 2013 Doran Michael October 4 2013 VILLAINS MONTH Takes Over SEPTEMBER SALES For Big DC Win amp Overall Big Industry Gain Newsarama Retrieved October 6 2013 September 2013 Comic Book Sales Figures Comichron Retrieved October 8 2013 Doran Michael November 8 2013 OCTOBER 2013 Comics Sales UP Again As Image Marvel amp DC All Get Piece of the Pie Newsarama Retrieved November 9 2013 Siegel Lucas December 13 2013 NOVEMBER 2013 Sales Marvel Wins Market Share BATMAN Back to 1 Gains Over 2012 Modest Newsarama Retrieved December 14 2013 Doran Michael January 10 2014 ORIGIN II Helps Marvel Top December 2013 Sales Charts 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Comics Full August 2014 Solicitations Newsarama May 19 2014 Retrieved May 19 2014 FOREVER EVIL BLIGHT DC 2021 03 16 Retrieved 2021 09 04 DC Comics Full September 2014 Solicitations Newsarma June 16 2014 Retrieved June 16 2014 DC Comics The New 52 Villains Omnibus DC Comics Retrieved July 26 2013 Sledge Kyle May 30 2018 LEGO DC Super Villains Announced Via Reveal Trailer Game Rant Retrieved June 2 2018 Retrieved from https en wikipedia org w index php title Forever Evil amp oldid 1213974309 Arkham War, wikipedia, wiki, book, books, library,

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