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Fight Club (video game)

Fight Club is a fighting video game based on the 1999 film of the same name, which was based on the 1996 novel by Chuck Palahniuk. It was developed by Genuine Games and published by Vivendi Universal Games, and was released for the PlayStation 2 and Xbox systems on November 16, 2004 in North America and on December 10, 2004 in PAL regions.

Fight Club
Developer(s)Genuine Games
Superscape (Mobile)
Publisher(s)Vivendi Universal Games[a]
Platform(s)PlayStation 2
Xbox
Mobile phone
ReleasePlayStation 2, Xbox
  • NA: November 16, 2004
  • EU: December 10, 2004
Mobile
  • NA: January 26, 2005 (2D)
  • NA: February 1, 2006 (3D)[1]
Genre(s)Fighting
Mode(s)Single player, multiplayer

Gameplay edit

Fight Club contains gameplay and visual elements found in several notable sixth-generation 3D fighting games, such as multi height-zone targeting combos consisting of heavily reused strikes found in Tekken 4; the localized damaged system in which limbs can be permanently damaged found in Tao Feng: Fist of the Lotus; the wall throws, height-zone specific counters, and stage transitions found in Dead or Alive 3; the environmental usage found in Mortal Kombat: Deception; and the overall realism (Such as a lack of juggling), heavy, high-recovery move kinaesthetics, and gritty, grimy, urban aesthetic found in titles such as Def Jam: Fight for NY. In a side-view, players control one of two characters who perform various fighting moves until one is beaten. Fight Club structures the formula around the premise of the movie, where two men meet secretly to fight each other into submission. Players fight as one of the 12 original characters from the novel and movie, including Tyler Durden and Robert (Bob) Paulson.

Fight Club sports the gritty feel of the movie with injuries inflicted on players and blood splattering everywhere, including onto the screen. The game also introduces many new features into the fighting game genre. In Hardcore mode, injuries are carried over from one fight to another, which could lead to the player being so injured that he is forced to retire (although this mode only applies to custom-made characters). The game also goes into mini-cutscenes showing X-rays of the character to display bones being broken. Fighting moves are intended to be brutally violent, such as one where the opponent's arm is visibly broken at the elbow. Levels are designed around scenes from the movie, such as Lou's bar and Paper Street.

In Story mode, an original character-named only protagonist decides to join Fight Club after breaking up with his girlfriend. By winning fights, the character moves up through the ranks of Fight Club, getting closer to Project Mayhem and becoming Tyler Durden's right-hand man. The story diverges from the movie and novel in several ways to accommodate the new character. Completing Story mode also unlocks Fred Durst, lead singer of Limp Bizkit, as a playable character, as per the singer's own stated demands that he becomes a playable character in any video game licensing music from his band.

Cast edit

Character Film Video game
Robert Paulson Meat Loaf
Mechanic Holt McCallany
Det. Stern Thom Gossom Jr.
Bartender in Halo Michael Shamus Wiles
Lou Peter Iacangelo Mike Starr
Jack Edward Norton Dave Wittenberg
"Hero" Justin Gross
Tyler Durden Brad Pitt Joshua Leonard
Irvin Paul Dillon David A. Thomas
"Angel Face" Jared Leto Michael McMillian
Marla Singer Helena Bonham Carter Nika Futterman
Raymond K. Hessel Joon Kim Emil LIn

Reception edit

Upon release, Fight Club was met with negative reception. GameRankings and Metacritic gave it a score of 40.11% and 37 out of 100 for the Xbox version,[17][19] and 36.84% and 36 out of 100 for the PlayStation 2 version.[16][18]

The game has mostly been dismissed by fans of both the novel and movie as an attempt to milk the success of the story for commercial gain, and was universally panned by critics on its own merits. Critics say the game copies too much from other fighting games without bringing much new to the genre, and has repetitive fighting moves and poor animation.[20] GameSpot gave the Mobile version a score of 4.4 out of ten and stated that the experience "lacks in so many ways that it's hard for it to even hold a candle to its namesake. The game is short, very easy, and the attack system is needlessly diverse. Regardless of your interest in the subject matter, Fight Club is most definitely not your kind of game."[6] IGN gave the same version a score of 6.3 out of 10 and said that it "may only cost about four bucks to play, but I can tell you there are too many better ways to spend four bucks now."[12] However, the same site gave its 3D version a score of 4.1 out of 10 and stated that it "just isn't a very good game. The fighting mechanics are just too shallow, and we've now seen with Brady Bunch Kung Fu and Medieval Combat, that fun brawling is indeed possible on a cellphone. Couple the dull game play with some bugs, and I cannot reasonably recommend Fight Club to anybody, no matter how much of a Space Monkey they are."[1]

The game failed to achieve commercial success. Nevertheless, Abraham Lincoln is ranked fourth in Electronic Gaming Monthly's list of the top ten video game politicians for his appearance in Fight Club for the PlayStation 2.[21] Game Informer placed Fight Club at number ten in a 2011 list of "Top Ten Fighting Games We'd Like to Forget".[22]

References edit

  1. ^ a b c Buchanan, Levi (February 2, 2006). "Fight Club 3D (Cell)". IGN. from the original on September 24, 2015. Retrieved August 13, 2015.
  2. ^ a b Lee, Garnett (November 22, 2004). . 1UP.com. Archived from the original on March 5, 2016. Retrieved August 14, 2015.
  3. ^ a b EGM staff (December 25, 2004). "Fight Club". Electronic Gaming Monthly. No. 186. p. 102.
  4. ^ a b Juba, Joe (January 2005). . Game Informer. No. 141. p. 119. Archived from the original on January 1, 2009. Retrieved August 13, 2015.
  5. ^ a b Reilly, Mike (December 17, 2004). "Fight Club Review". Game Revolution. from the original on September 12, 2015. Retrieved August 14, 2015.
  6. ^ a b Gouskos, Carrie (March 28, 2005). "Fight Club Review (Mobile)". GameSpot. from the original on July 28, 2017. Retrieved August 13, 2015.
  7. ^ a b Kasavin, Greg (November 11, 2004). "Fight Club Review (PS2, Xbox)". GameSpot. from the original on January 11, 2016. Retrieved August 13, 2015.
  8. ^ Fischer, Russ (November 10, 2004). . GameSpy. Archived from the original on November 12, 2005. Retrieved August 14, 2015.
  9. ^ Fischer, Russ (November 10, 2004). "GameSpy: Fight Club (Xbox)". GameSpy. from the original on March 4, 2016. Retrieved August 14, 2015.
  10. ^ Lafferty, Michael (November 10, 2004). "Fight Club - PS2 - Review". GameZone. from the original on December 30, 2008. Retrieved August 14, 2015.
  11. ^ Hopper, Steven (November 14, 2004). "Fight Club - XB - Review". GameZone. from the original on January 2, 2009. Retrieved August 14, 2015.
  12. ^ a b Buchanan, Levi (January 22, 2005). "Fight Club (Cell)". IGN. from the original on September 24, 2015. Retrieved August 13, 2015.
  13. ^ a b Perry, Douglass C. (November 15, 2004). "Fight Club (PS2, Xbox)". IGN. from the original on August 21, 2016. Retrieved August 13, 2015.
  14. ^ . Official U.S. PlayStation Magazine. December 2004. p. 108. Archived from the original on March 5, 2016. Retrieved August 14, 2015.
  15. ^ "Fight Club". Official Xbox Magazine. December 25, 2004. p. 78.
  16. ^ a b "Fight Club for PlayStation 2". GameRankings. from the original on October 16, 2012. Retrieved August 13, 2015.
  17. ^ a b "Fight Club for Xbox". GameRankings. from the original on September 5, 2015. Retrieved August 13, 2015.
  18. ^ a b "Fight Club for PlayStation 2 Reviews". Metacritic. from the original on October 26, 2015. Retrieved August 13, 2015.
  19. ^ a b "Fight Club for Xbox Reviews". Metacritic. from the original on October 15, 2015. Retrieved August 13, 2015.
  20. ^ Buchanan, Levi (November 18, 2004). "First rule: Don't play Fight Club". Chicago Tribune. from the original on September 23, 2015. Retrieved August 13, 2015.
  21. ^ Sharkey, Scott (November 2008). "EGM's Top Ten Videogame Politicians: Election time puts us in a voting mood". Electronic Gaming Monthly. No. 234. p. 97.
  22. ^ Ryckert, Dan (April 2011). "Top Ten Fighting Games We'd Like to Forget". Game Informer. No. 216.
  1. ^ Released in PAL regions under the Sierra Entertainment brand name

External links edit

fight, club, video, game, fight, club, fighting, video, game, based, 1999, film, same, name, which, based, 1996, novel, chuck, palahniuk, developed, genuine, games, published, vivendi, universal, games, released, playstation, xbox, systems, november, 2004, nor. Fight Club is a fighting video game based on the 1999 film of the same name which was based on the 1996 novel by Chuck Palahniuk It was developed by Genuine Games and published by Vivendi Universal Games and was released for the PlayStation 2 and Xbox systems on November 16 2004 in North America and on December 10 2004 in PAL regions Fight ClubDeveloper s Genuine GamesSuperscape Mobile Publisher s Vivendi Universal Games a Platform s PlayStation 2XboxMobile phoneReleasePlayStation 2 XboxNA November 16 2004EU December 10 2004MobileNA January 26 2005 2D NA February 1 2006 3D 1 Genre s FightingMode s Single player multiplayer Contents 1 Gameplay 2 Cast 3 Reception 4 References 5 External linksGameplay editFight Club contains gameplay and visual elements found in several notable sixth generation 3D fighting games such as multi height zone targeting combos consisting of heavily reused strikes found in Tekken 4 the localized damaged system in which limbs can be permanently damaged found in Tao Feng Fist of the Lotus the wall throws height zone specific counters and stage transitions found in Dead or Alive 3 the environmental usage found in Mortal Kombat Deception and the overall realism Such as a lack of juggling heavy high recovery move kinaesthetics and gritty grimy urban aesthetic found in titles such as Def Jam Fight for NY In a side view players control one of two characters who perform various fighting moves until one is beaten Fight Club structures the formula around the premise of the movie where two men meet secretly to fight each other into submission Players fight as one of the 12 original characters from the novel and movie including Tyler Durden and Robert Bob Paulson Fight Club sports the gritty feel of the movie with injuries inflicted on players and blood splattering everywhere including onto the screen The game also introduces many new features into the fighting game genre In Hardcore mode injuries are carried over from one fight to another which could lead to the player being so injured that he is forced to retire although this mode only applies to custom made characters The game also goes into mini cutscenes showing X rays of the character to display bones being broken Fighting moves are intended to be brutally violent such as one where the opponent s arm is visibly broken at the elbow Levels are designed around scenes from the movie such as Lou s bar and Paper Street In Story mode an original character named only protagonist decides to join Fight Club after breaking up with his girlfriend By winning fights the character moves up through the ranks of Fight Club getting closer to Project Mayhem and becoming Tyler Durden s right hand man The story diverges from the movie and novel in several ways to accommodate the new character Completing Story mode also unlocks Fred Durst lead singer of Limp Bizkit as a playable character as per the singer s own stated demands that he becomes a playable character in any video game licensing music from his band Cast editCharacter Film Video game Robert Paulson Meat Loaf Mechanic Holt McCallany Det Stern Thom Gossom Jr Bartender in Halo Michael Shamus Wiles Lou Peter Iacangelo Mike Starr Jack Edward Norton Dave Wittenberg Hero Justin Gross Tyler Durden Brad Pitt Joshua Leonard Irvin Paul Dillon David A Thomas Angel Face Jared Leto Michael McMillian Marla Singer Helena Bonham Carter Nika Futterman Raymond K Hessel Joon Kim Emil LInReception editReceptionAggregate scoresAggregatorScoremobilePS2XboxGameRankingsN A36 84 16 40 11 17 MetacriticN A36 100 18 37 100 19 Review scoresPublicationScoremobilePS2Xbox1Up comN AD 2 D 2 Electronic Gaming MonthlyN A2 5 10 3 2 5 10 3 Game InformerN A5 5 10 4 5 5 10 4 GameRevolutionN AF 5 F 5 GameSpot4 4 10 6 3 7 10 7 3 7 10 7 GameSpyN A nbsp nbsp nbsp nbsp nbsp 8 nbsp nbsp nbsp nbsp nbsp 9 GameZoneN A5 10 10 5 10 11 IGN 2D 6 3 10 12 3D 4 1 10 1 4 5 10 13 4 5 10 13 Official U S PlayStation MagazineN A nbsp nbsp nbsp nbsp nbsp 14 N AOfficial Xbox Magazine US N AN A6 4 10 15 Upon release Fight Club was met with negative reception GameRankings and Metacritic gave it a score of 40 11 and 37 out of 100 for the Xbox version 17 19 and 36 84 and 36 out of 100 for the PlayStation 2 version 16 18 The game has mostly been dismissed by fans of both the novel and movie as an attempt to milk the success of the story for commercial gain and was universally panned by critics on its own merits Critics say the game copies too much from other fighting games without bringing much new to the genre and has repetitive fighting moves and poor animation 20 GameSpot gave the Mobile version a score of 4 4 out of ten and stated that the experience lacks in so many ways that it s hard for it to even hold a candle to its namesake The game is short very easy and the attack system is needlessly diverse Regardless of your interest in the subject matter Fight Club is most definitely not your kind of game 6 IGN gave the same version a score of 6 3 out of 10 and said that it may only cost about four bucks to play but I can tell you there are too many better ways to spend four bucks now 12 However the same site gave its 3D version a score of 4 1 out of 10 and stated that it just isn t a very good game The fighting mechanics are just too shallow and we ve now seen with Brady Bunch Kung Fu and Medieval Combat that fun brawling is indeed possible on a cellphone Couple the dull game play with some bugs and I cannot reasonably recommend Fight Club to anybody no matter how much of a Space Monkey they are 1 The game failed to achieve commercial success Nevertheless Abraham Lincoln is ranked fourth in Electronic Gaming Monthly s list of the top ten video game politicians for his appearance in Fight Club for the PlayStation 2 21 Game Informer placed Fight Club at number ten in a 2011 list of Top Ten Fighting Games We d Like to Forget 22 References edit a b c Buchanan Levi February 2 2006 Fight Club 3D Cell IGN Archived from the original on September 24 2015 Retrieved August 13 2015 a b Lee Garnett November 22 2004 Fight Club 1UP com Archived from the original on March 5 2016 Retrieved August 14 2015 a b EGM staff December 25 2004 Fight Club Electronic Gaming Monthly No 186 p 102 a b Juba Joe January 2005 Fight Club Game Informer No 141 p 119 Archived from the original on January 1 2009 Retrieved August 13 2015 a b Reilly Mike December 17 2004 Fight Club Review Game Revolution Archived from the original on September 12 2015 Retrieved August 14 2015 a b Gouskos Carrie March 28 2005 Fight Club Review Mobile GameSpot Archived from the original on July 28 2017 Retrieved August 13 2015 a b Kasavin Greg November 11 2004 Fight Club Review PS2 Xbox GameSpot Archived from the original on January 11 2016 Retrieved August 13 2015 Fischer Russ November 10 2004 GameSpy Fight Club PS2 GameSpy Archived from the original on November 12 2005 Retrieved August 14 2015 Fischer Russ November 10 2004 GameSpy Fight Club Xbox GameSpy Archived from the original on March 4 2016 Retrieved August 14 2015 Lafferty Michael November 10 2004 Fight Club PS2 Review GameZone Archived from the original on December 30 2008 Retrieved August 14 2015 Hopper Steven November 14 2004 Fight Club XB Review GameZone Archived from the original on January 2 2009 Retrieved August 14 2015 a b Buchanan Levi January 22 2005 Fight Club Cell IGN Archived from the original on September 24 2015 Retrieved August 13 2015 a b Perry Douglass C November 15 2004 Fight Club PS2 Xbox IGN Archived from the original on August 21 2016 Retrieved August 13 2015 Fight Club Official U S PlayStation Magazine December 2004 p 108 Archived from the original on March 5 2016 Retrieved August 14 2015 Fight Club Official Xbox Magazine December 25 2004 p 78 a b Fight Club for PlayStation 2 GameRankings Archived from the original on October 16 2012 Retrieved August 13 2015 a b Fight Club for Xbox GameRankings Archived from the original on September 5 2015 Retrieved August 13 2015 a b Fight Club for PlayStation 2 Reviews Metacritic Archived from the original on October 26 2015 Retrieved August 13 2015 a b Fight Club for Xbox Reviews Metacritic Archived from the original on October 15 2015 Retrieved August 13 2015 Buchanan Levi November 18 2004 First rule Don t play Fight Club Chicago Tribune Archived from the original on September 23 2015 Retrieved August 13 2015 Sharkey Scott November 2008 EGM s Top Ten Videogame Politicians Election time puts us in a voting mood Electronic Gaming Monthly No 234 p 97 Ryckert Dan April 2011 Top Ten Fighting Games We d Like to Forget Game Informer No 216 Released in PAL regions under the Sierra Entertainment brand nameExternal links edit nbsp Wikiquote has quotations related to Fight Club video game Fight Club at MobyGames Fight Club at IMDb nbsp Retrieved from https en wikipedia org w index php title Fight Club video game amp oldid 1206910561, wikipedia, wiki, book, books, library,

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