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Wikipedia

Fig (company)

Fig was a crowdfunding platform for video games. It launched in August 2015. Unlike traditional crowdfunding approaches like Kickstarter, where individuals can back a project to receive rewards, Fig used a mixed model that includes individual backing and the opportunity for uncredited investors to invest as to obtain a share of future revenues for successful projects. At the end of 2017, four projects had begun generating returns, returning 245% to Fig investors.[1][2]

Fig
Type of site
Crowdfunding
Dissolved29 May 2023; 2 months ago (2023-05-29)
Headquarters
Founder(s)
  • Justin Bailey
  • Bob Ippolito
Key people
ParentRepublic
URLfig.co
Launched18 August 2015; 7 years ago (2015-08-18)
Current statusLiquidated into Republic

Fig was acquired by Republic in 2022, and later liquided into the parent company in May 2023.

History

Fig was founded in August 2015 by Justin Bailey (formerly, COO of Double Fine Productions),[3] and Bob Ippolito. The advisory board is composed of executives from across the video game industry with previous experience in crowdfunding and investing in video game projects: Aaron Isaksen of the Indie Fund, Brian Fargo of inXile Entertainment, Feargus Urquhart of Obsidian Entertainment, and Tim Schafer of Double Fine Productions. The platform is backed by funding from Spark Capital. Alex Rigopulos, from Harmonix, and Cliff Bleszinski, formerly of Epic Games and Boss Key Productions, and Randy Pitchford of Gearbox Software have since joined the advisory board of Fig.[4][5][6]

The company was initially backed by seed funding from Spark Capital.[7] In January 2017, it obtained another $7.84 million in funding from Spark and Greycroft Partners, among other smaller investors.[8]

In February 2017, Fig announced it has established a "Fig Finishing Fund" available to those projects that have been successfully backed on Fig as to help complete any late-stage development hurdles or final publishing and marketing pushes. Should projects qualify, they will be able to obtain at $20,000 from the Finishing Fund.

In 2017, Fig set aside $500,000 of its own funds available for the Finishing Fund pool.[9]

The name "Fig" derives from Hotel Figueroa, located along Figueroa Street, a short distance from the Los Angeles Convention Center where the annual Electronic Entertainment Expo is traditionally held; Hotel Figueroa became a common social hub during these E3 events.[7]

Fig was acquired by Republic, a larger crowdfunding investment company, in April 2020. Fig will continue to operate as it has under Republic, though there will be opportunities to access more investors for projects through Republic's investment capital as a result. This allowed Fig to open up to more expansive campaigns including those related to hardware; with the announcement of the Republic acquisition, for example, Fig launched the campaign to allow crowdfunding or investment into the Intellivision Amico microconsole.[10] After acquisition, Justin Bailey remained as a board member at Republic to help the post-merger integration.[11]

Republic said it had intended to close Fig after they acquired the company, which came about on May 28, 2023. Rewards and similar benefits to backers will still be upheld after this date.[12]

Approach

Fig is offered as an alternative means for funding video game development from traditional crowdfunding sites like Kickstarter. The goal of Fig is to allow not only the traditional backing of a video game as with normal crowdfunding, but to also enable those that can invest in a game's development to receive a portion of the game's profits once it is released, in addition to other typical rewards that crowdfunded projects allow.[7] During their initial growth period, Fig limited investors in such projects to those that have accredited assets of over $1 million, with plans that once off the ground, anyone will be able to contribute and invest in their offered projects.[7]

Due to the Jumpstart Our Business Startups Act which changed how the Security and Exchange Commission (SEC) treated crowdfunding, Fig will allow anyone to invest at a minimum of $1,000 into future campaigns starting in December 2015.[13] However, there were initially some issues with gaining SEC approval to collect funds from unaccredited investors, holding up the funding for some of the campaigns after this point such as Psychonauts 2, and Fig has been supplying the requested funds to developers through internal support and investment.[14][15] In September 2016, the SEC approved Fig's plan allowing unaccredited investors to purchase Fig Game Shares once campaigns have succeeded.[16] While future campaigns will also require their SEC review for unaccredited investors, work for establishing the mechanism for the Psychonauts 2 campaign by Fig and its legal firm should streamline these subsequent reviews. Fig had adapted a plan to account for unaccredited investors that may opt to not providing the funding during the course of a SEC review; Fig will still provide the full amount of money committed at the time of the campaign to the developers, and will hold any unpaid unaccredited share for sale that others can subsequently purchase as to otherwise keep the same percentages of equity between accredited and unaccredited shareholders.[17]

The concept for allowing investments of this nature resulted from the advisory board members' previous experience with Kickstarter campaigns, in which those that backed at the largest amounts typically were the least disruptive of the development process as they likely had the most trust in the game developer to complete the title as offered, according to Bailey.[7] They also took inspiration from the success of Oculus VR, the company formed to develop their Oculus Rift virtual reality hardware through a $2.5 million Kickstarter campaign and eventually was sold to Facebook for $2 billion. Bailey believes that the most invested fans of such projects should be able to have a portion of those profits for a highly successful title.[18]

Because Fig uses both traditional backing as well as investment support, potential investors will be able to judge on a project's viability based on how many backers the project has accrued, which can help derisk their investment.[18] According to Schafer, he hopes that this will create a reputation for games that would fall somewhere between AAA titles and indie games, allowing for smaller teams to develop games with larger budgets (on the order of millions of dollars) that normally require large publication deals.[7] Schafer also felt that with average crowd-funding projects typically seeking funds via Kickstarter, there is a growing fatigue in the area, where only certain niche projects, such as "Exploding Kittens", gain attention, and considered Fig a means to counter that fatigue for games that did not fit those niches.[3]

Fig's approach is designed to support only one or two campaigns at a time, in contrast to the volume that are offered by Kickstarter or other crowdfunding services. Projects will be curated by Fig for viability and interest before they are supported,[7] and will allow them to customize the website's project page for the game title to enhance its appeal.[18] Fig may expand to have more concurrent projects if the platform proves successful.[18] Fig will not require projects to accept investment support as long they offer typical backing options.[18] As part of their support, Fargo, Urquhart, and Schafer have said that all future games developed by their respective studios will use Fig-based funding.[7]

Fig created a secondary monetization approach "Open Access" in May 2019 that is based on the early access release approach. After a game's initial funding is complete, users are still able to contribute to the game's funding under this Open Access period, running from as short as 30 days after the initial Fig investment period up to as late as the game's full release, gaining access to early builds of the game and other backer features.[19]

Games funded

Title Developer Period Funding sought Completed funding (completed investment) Number of backers Status Description
Outer Wilds Mobius Digital Aug. 18, 2015 - Sep. 17, 2015 $125,000 $126,480 ($75,000) 968 Success The first game to be funded on Fig. Developed by Masi Oka's studio Mobius Digital.[7] The campaign sought $125,000 of total funding with $50,000 of that being from investors, but within the first few days of its launch, it was oversubscribed. Mobius increased the offering to $75,000, but still had to turn away nearly $800,000 of potential investment.[20] Fig investors sold their interest in the game to Annapurna Interactive before the game was released, earning a 220% return.[1]
Anchors in the Drift 5th Cell Oct. 21, 2015 - Nov. 20, 2015 $500,000 $107,233 ($101,000) 133 Failure 5th Cell had committed to using Fig for their next project, Anchors in the Drift, a free-to-play role-playing game; 5th Cell was seeking $500,000 in investment and funding to finish off the game.[21][22] The funding drive failed to meet its goal, only obtaining just above $100,000 of funding. Bailey stated that while they had anticipated a larger response based on the success of the Outer Wilds campaign, the failure demonstrates the nature of the crowdfunding where developers have a better gauge of player interest based on the success or failures of such campaigns.[23]
Psychonauts 2 Double Fine Productions Dec. 3, 2015 - Jan. 12, 2016 $3,300,000 $3,829,024 ($1,870,000) 24,109 Success In December 2015, Schafer announced Psychonauts 2, the sequel to Double Fine's Psychonauts, would be the next game to be funded through Fig, with a goal of $3.3 million of funding and investment.[24] The campaign successfully completed with over $3.8 million raised from over 24,000 backers, with nearly half coming from investment-type funding as opposed to traditional reward-based backers.[25]
Jay and Silent Bob: Chronic Blunt Punch Interabang Entertainment Feb. 23, 2016 - Mar. 31, 2016 $400,000 $445,467 ($327,000) 2,600 Success Funding for Interabang's Jay and Silent Bob: Chronic Blunt Punch, a Castle Crashers-style brawler game based on the characters created by Kevin Smith, was announced in February 2016. The developers sought $400k in funding for the title.[26] The campaign was successfully funded with over $435,000 from backers.[27]
Rock Band 4 for PC Harmonix Music Systems, Inc. Mar. 1, 2016 - Apr. 5, 2016 $1,500,000 $792,817 ($591,000) 1,674 Failure On Alex Rigopolis's joining of Fig's advisory board, he stated that he planned to use Fig to finance a future Harmonix product. Harmonix launched a campaign on Fig in March 2016 to port Rock Band 4 to the personal computer, seeking $1.5 million in funding to complete the port.[28] The campaign only met about 50% of its funding goal, though Harmonix did not rule out other means to bring Rock Band 4 to the PC.[29]
Consortium: The Tower Interdimensional Games Inc Apr. 7, 2016 - May 11, 2016 $300,000 $348,538 ($249,000) 3,046 Success Interdimensional Games used Fig to fund a sequel to Consortium, entitled Consortium: The Tower. Interdimensional Games had first tried to fund the project through Kickstarter in early 2016, but only raised about CAD $182,000 of the $450,000 they targeted. The developers saw that the Kickstarter would likely fail early on, and starting planning on using Fig as a backup plan. The Fig campaign launched in April 2016, seeking to raise US$300,000 (about the same as the Kickstarter), and has surpassed this amount.[30]
Make Sail Popcannibal Sep. 29, 2016 - Nov. 2, 2016 $50,000 $58,990 ($32,000) 911 Success Make Sail is a survival game set aboard a primarily ocean world, allowing the player to craft and improve a seaworthy vessel to explore the world. The game is being developed by Popcannibal, who previously created Girls Like Robots and Elegy for a Dead World. The Fig campaign sought $50,000 in funding.[31]
Wasteland 3 inXile Entertainment Oct. 5, 2016 - Nov. 3, 2016 $2,750,000 $3,121,716 ($2,250,000) 17,707 Success inXile Entertainment will use Fig to launch crowdfunding for Wasteland 3, the sequel to its 2014 Wasteland 2. The campaign, to start in October 2016, seeks $2.75 million in funding and investment, an amount comparable to what Wasteland 2 had obtained through Kickstarter.[32]
Trackless 12 East Games LLC Oct. 11, 2016 - Nov. 17, 2016 $20,000 $21,790 ($12,000) 465 Success Released on September 12, 2017. Generated a 12% return as of December 31, 2017.[2]
Jazon and the Dead 2nd Studio Oct. 31, 2016 - Dec. 1, 2016 $65,000 $30,250 ($18,000) 319 Failure
Kingdoms and Castles Lion Shield Dec. 3, 2016 - Jan. 5, 2017 $15,000 $108,767 ($83,000) 1,382 Success First game to generate a positive return for Fig investors.[33] Generated a 300% return.[2]
Little Bug Buddy System Jan. 4, 2017 - Feb. 9, 2017 $35,000 $35,317 ($28,000) 315 Success
Solo Team Gotham Jan. 18, 2017 - Feb. 23, 2017 $64,500 $68,735 ($50,000) 543 Success
Pillars of Eternity II: Deadfire Obsidian Entertainment Jan. 25, 2017 - Feb. 24, 2017 $1,100,000 $4,705,524 ($2,250,000) 33,614 Success
Solstice Chronicles: MIA Ironward Feb. 23, 2017 - Mar. 23, 2017 $30,000 $30,900 ($16,000) 512 Success Released July 26, 2017. Generated a 104% return as of December 31, 2017.[2]
Phoenix Point Snapshot Games Apr. 25, 2017 - Jun. 8, 2017 $500,000 $765,948 ($320,000) 10,314 Success Phoenix Point is a single-player, strategy, turn-based tactics, "sci-fi horror" video game being developed by Snapshot Games, an independent video game developer in Sofia, Bulgaria.[34][35] The creative lead for the game, Julian Gollop, is known as the "man who gave birth to the X-COM franchise."[36] Phoenix Point is described as a spiritual successor to X-COM.[36][37][38]
Flash Point: Fire Rescue RetroEpic Software May 30, 2017 - Jun. 28, 2017 $30,000 $38,354 ($15,000) 767 Success
KnightOut 2nd Studio Jun. 27, 2017 - Jul. 27, 2017 $15,000 $30,713 ($25,000) 323 Success
Bounty Battle Dark Screen Games Jul. 2017 - Aug. 22, 2017 $30,000 $39,575 ($26,000) 334 Success
Homeworld 3 Blackbird Interactive Sep. 1, 2019 - Sep. 30, 2019 $1 Ongoing ($1,505,840) 8,414 Success

References

  1. ^ a b Charlie Hall (March 19, 2018). "Fig investors see 245 percent returns, including a profitable buy-out (update)". Polygon. Retrieved March 30, 2018.
  2. ^ a b c d Bobby Hopper (March 16, 2018). "Fig Investment Returns Announced!". Fig Blog. Retrieved March 30, 2018.
  3. ^ a b Sinclair, Brendan (December 14, 2015). "A peek under Tim Schafer's Fig leaf". GamesIndustry.biz. Retrieved December 15, 2015.
  4. ^ Hall, Charlie (September 3, 2015). "Harmonix partners with crowdfunding site Fig, takes seat on advisory board". Polygon. Retrieved September 3, 2015.
  5. ^ Grubb, Jeff (May 10, 2016). "Star developer Cliff Bleszinski invests in crowdfunding game site Fig". VentureBeat. Retrieved August 23, 2017.
  6. ^ Sinclair, Brendan (March 8, 2018). "Randy Pitchford joins Fig advisory board". GamesIndustry.biz. Retrieved March 8, 2018.
  7. ^ a b c d e f g h i Hall, Charlie (August 18, 2015). "What if Kickstarter let you profit from a game's success? Fig found a way, launches today". Polygon. Retrieved September 3, 2015.
  8. ^ Takahashi, Dean (January 19, 2017). "Fig raises $7.8 million to expand game crowdfunding platform". Venture Beat. Retrieved January 19, 2017.
  9. ^ McAloon, Alissa (February 16, 2017). "Fig kicks off $500k funding initiative aimed at late-stage game dev woes". Gamasutra. Retrieved February 17, 2017.
  10. ^ Batchelor, James (April 17, 2020). "Republic acquires Fig". GamesIndustry.biz. Retrieved April 17, 2020.
  11. ^ Coldewey, Devin (18 Apr 2022). "Republic acquires Fig, adding games to its startup crowdfunding platform". TechCrunch. TechCrunch. Archived from the original on 15 November 2022. Retrieved 15 November 2022.
  12. ^ Smith, Graham (May 27, 2023). "Psychonauts 2 and Homeworld 3 crowdfunding platform Fig goes offline tomorrow". Rock Paper Shotgun. Retrieved May 27, 2023.
  13. ^ Kerr, Chris (November 24, 2015). "Fig will allow fans to invest in games and share profits". Gamasutra. Retrieved November 24, 2015.
  14. ^ Hall, Charlie (May 11, 2016). "Fig still can't collect from some investors, four months after Psychonauts 2's campaign". Polygon. Retrieved May 11, 2016.
  15. ^ Hall, Charlie (July 1, 2016). "Fig still unable to collect millions in offered investment, including money for Psychonauts 2". Polygon. Retrieved July 1, 2016.
  16. ^ Francis, Bryant (September 29, 2016). "With SEC approval, anyone can now invest in Psychonauts 2's Fig campaign". Gamasutra. Retrieved September 29, 2016.
  17. ^ Hall, Charlie (October 6, 2016). "Psychonauts 2 will get all the money its investors pledged". Polygon. Retrieved October 6, 2016.
  18. ^ a b c d e Kohler, Chris (August 18, 2015). "Kickstarter Superstars Launch a Crowdfunding Site for Games". Wired. Retrieved August 18, 2015.
  19. ^ Hall, Charlie (May 8, 2019). "Fig is trying a new funding model, indie game to be the first guinea pig". Polygon. Retrieved May 8, 2019.
  20. ^ Hall, Charlie (October 13, 2015). "Fig turned away $925,000 of investment on its first crowdfunding campaign". Polygon. Retrieved October 13, 2015.
  21. ^ Hall, Charlie (October 8, 2015). "Scribblenauts team launching crowdfunding, investment campaign through Fig". Eurogamer. Retrieved October 9, 2015.
  22. ^ Kerr, Chris (October 21, 2015). "Scribblenauts developer turns to Fig to fund new free-to-play RPG". Gamasutra. Retrieved October 21, 2015.
  23. ^ Hall, Charlie (November 20, 2015). "Fig's second crowdfunding campaign has failed". Polygon. Retrieved November 23, 2015.
  24. ^ MacDonald, Keza (December 3, 2015). "How Psychonauts 2 Came to Be". Kotaku. Retrieved December 3, 2015.
  25. ^ Paget, Mat (January 12, 2016). "Psychonauts 2 Successful Funding Campaign Has Ended". GameSpot. Retrieved January 12, 2016.
  26. ^ Matulef, Jeffrey (February 23, 2016). "Jay and Silent Bob: Chronic Blunt Punch launches Fig campaign". Eurogamer. Retrieved February 23, 2016.
  27. ^ Perez, Daniel (March 31, 2016). "Jay and Silent Bob: Chronic Blunt Punch successfully funded". Shacknews. Retrieved March 31, 2016.
  28. ^ Webster, Andrew (March 1, 2016). "Harmonix is crowdfunding a PC version of Rock Band 4". The Verge. Retrieved March 1, 2016.
  29. ^ Sarkar, Samit (April 5, 2016). "Crowdfunding campaign for Rock Band 4 PC version fails, reaching half the goal". Polygon. Retrieved May 10, 2016.
  30. ^ Prescott, Shaun (April 7, 2016). "Consortium: The Tower has a new crowdfunding home on Fig". PC Gamer. Retrieved May 10, 2016.
  31. ^ Matulef, Jeffery (September 29, 2016). "Make Sail looks like a physics-based Wind Waker". Eurogamer. Retrieved September 29, 2016.
  32. ^ Pereira, Chris (September 28, 2016). "Wasteland 3 Announced, Features Co-op and Vehicles". GameSpot. Retrieved September 28, 2016.
  33. ^ Charlie Hall (2017-08-10). "Crowdfunding platform Fig finally turned a profit for investors". Polygon. Retrieved 2018-02-22.
  34. ^ "Phoenix Point is now crowdfunding: we spoke to Julian Gollop about standing out in a post-XCOM world". rockpapershotgun.com. 2017-04-25. Retrieved 2017-06-14.
  35. ^ "Inspired by X-COM, Snapshot Games is creating Phoenix Point for fall 2018". VentureBeat. 2017-04-25. Retrieved 2017-06-16.
  36. ^ a b "X-COM spiritual successor Phoenix Point hits $500K crowdfunding goal". polygon.com. 2017-05-02. Retrieved 2017-06-13.
  37. ^ "Phoenix Point has hit its funding target". gamereactor.eu. 2017-05-03. Retrieved 2017-06-13.
  38. ^ "Phoenix Point, the Spiritual Successor to X-COM, Can Be Backed on Fig". geekreply.com. 2017-04-29. Retrieved 2017-06-13.

External links

  • Official website

company, this, article, needs, updated, reason, given, defunct, merged, with, republic, please, help, update, this, article, reflect, recent, events, newly, available, information, september, 2022, crowdfunding, platform, video, games, launched, august, 2015, . This article needs to be updated The reason given is Fig is defunct now merged with Republic Please help update this article to reflect recent events or newly available information September 2022 Fig was a crowdfunding platform for video games It launched in August 2015 Unlike traditional crowdfunding approaches like Kickstarter where individuals can back a project to receive rewards Fig used a mixed model that includes individual backing and the opportunity for uncredited investors to invest as to obtain a share of future revenues for successful projects At the end of 2017 four projects had begun generating returns returning 245 to Fig investors 1 2 FigType of siteCrowdfundingDissolved29 May 2023 2 months ago 2023 05 29 HeadquartersSan Francisco California U S Founder s Justin BaileyBob IppolitoKey peopleAaron IsaksenBrian FargoFeargus UrquhartTim SchaferAlex RigopulosCliff BleszinskiRandy PitchfordParentRepublicURLfig wbr coLaunched18 August 2015 7 years ago 2015 08 18 Current statusLiquidated into RepublicFig was acquired by Republic in 2022 and later liquided into the parent company in May 2023 Contents 1 History 2 Approach 3 Games funded 4 References 5 External linksHistory EditFig was founded in August 2015 by Justin Bailey formerly COO of Double Fine Productions 3 and Bob Ippolito The advisory board is composed of executives from across the video game industry with previous experience in crowdfunding and investing in video game projects Aaron Isaksen of the Indie Fund Brian Fargo of inXile Entertainment Feargus Urquhart of Obsidian Entertainment and Tim Schafer of Double Fine Productions The platform is backed by funding from Spark Capital Alex Rigopulos from Harmonix and Cliff Bleszinski formerly of Epic Games and Boss Key Productions and Randy Pitchford of Gearbox Software have since joined the advisory board of Fig 4 5 6 The company was initially backed by seed funding from Spark Capital 7 In January 2017 it obtained another 7 84 million in funding from Spark and Greycroft Partners among other smaller investors 8 In February 2017 Fig announced it has established a Fig Finishing Fund available to those projects that have been successfully backed on Fig as to help complete any late stage development hurdles or final publishing and marketing pushes Should projects qualify they will be able to obtain at 20 000 from the Finishing Fund In 2017 Fig set aside 500 000 of its own funds available for the Finishing Fund pool 9 The name Fig derives from Hotel Figueroa located along Figueroa Street a short distance from the Los Angeles Convention Center where the annual Electronic Entertainment Expo is traditionally held Hotel Figueroa became a common social hub during these E3 events 7 Fig was acquired by Republic a larger crowdfunding investment company in April 2020 Fig will continue to operate as it has under Republic though there will be opportunities to access more investors for projects through Republic s investment capital as a result This allowed Fig to open up to more expansive campaigns including those related to hardware with the announcement of the Republic acquisition for example Fig launched the campaign to allow crowdfunding or investment into the Intellivision Amico microconsole 10 After acquisition Justin Bailey remained as a board member at Republic to help the post merger integration 11 Republic said it had intended to close Fig after they acquired the company which came about on May 28 2023 Rewards and similar benefits to backers will still be upheld after this date 12 Approach EditFig is offered as an alternative means for funding video game development from traditional crowdfunding sites like Kickstarter The goal of Fig is to allow not only the traditional backing of a video game as with normal crowdfunding but to also enable those that can invest in a game s development to receive a portion of the game s profits once it is released in addition to other typical rewards that crowdfunded projects allow 7 During their initial growth period Fig limited investors in such projects to those that have accredited assets of over 1 million with plans that once off the ground anyone will be able to contribute and invest in their offered projects 7 Due to the Jumpstart Our Business Startups Act which changed how the Security and Exchange Commission SEC treated crowdfunding Fig will allow anyone to invest at a minimum of 1 000 into future campaigns starting in December 2015 13 However there were initially some issues with gaining SEC approval to collect funds from unaccredited investors holding up the funding for some of the campaigns after this point such as Psychonauts 2 and Fig has been supplying the requested funds to developers through internal support and investment 14 15 In September 2016 the SEC approved Fig s plan allowing unaccredited investors to purchase Fig Game Shares once campaigns have succeeded 16 While future campaigns will also require their SEC review for unaccredited investors work for establishing the mechanism for the Psychonauts 2 campaign by Fig and its legal firm should streamline these subsequent reviews Fig had adapted a plan to account for unaccredited investors that may opt to not providing the funding during the course of a SEC review Fig will still provide the full amount of money committed at the time of the campaign to the developers and will hold any unpaid unaccredited share for sale that others can subsequently purchase as to otherwise keep the same percentages of equity between accredited and unaccredited shareholders 17 The concept for allowing investments of this nature resulted from the advisory board members previous experience with Kickstarter campaigns in which those that backed at the largest amounts typically were the least disruptive of the development process as they likely had the most trust in the game developer to complete the title as offered according to Bailey 7 They also took inspiration from the success of Oculus VR the company formed to develop their Oculus Rift virtual reality hardware through a 2 5 million Kickstarter campaign and eventually was sold to Facebook for 2 billion Bailey believes that the most invested fans of such projects should be able to have a portion of those profits for a highly successful title 18 Because Fig uses both traditional backing as well as investment support potential investors will be able to judge on a project s viability based on how many backers the project has accrued which can help derisk their investment 18 According to Schafer he hopes that this will create a reputation for games that would fall somewhere between AAA titles and indie games allowing for smaller teams to develop games with larger budgets on the order of millions of dollars that normally require large publication deals 7 Schafer also felt that with average crowd funding projects typically seeking funds via Kickstarter there is a growing fatigue in the area where only certain niche projects such as Exploding Kittens gain attention and considered Fig a means to counter that fatigue for games that did not fit those niches 3 Fig s approach is designed to support only one or two campaigns at a time in contrast to the volume that are offered by Kickstarter or other crowdfunding services Projects will be curated by Fig for viability and interest before they are supported 7 and will allow them to customize the website s project page for the game title to enhance its appeal 18 Fig may expand to have more concurrent projects if the platform proves successful 18 Fig will not require projects to accept investment support as long they offer typical backing options 18 As part of their support Fargo Urquhart and Schafer have said that all future games developed by their respective studios will use Fig based funding 7 Fig created a secondary monetization approach Open Access in May 2019 that is based on the early access release approach After a game s initial funding is complete users are still able to contribute to the game s funding under this Open Access period running from as short as 30 days after the initial Fig investment period up to as late as the game s full release gaining access to early builds of the game and other backer features 19 Games funded EditTitle Developer Period Funding sought Completed funding completed investment Number of backers Status DescriptionOuter Wilds Mobius Digital Aug 18 2015 Sep 17 2015 125 000 126 480 75 000 968 Success The first game to be funded on Fig Developed by Masi Oka s studio Mobius Digital 7 The campaign sought 125 000 of total funding with 50 000 of that being from investors but within the first few days of its launch it was oversubscribed Mobius increased the offering to 75 000 but still had to turn away nearly 800 000 of potential investment 20 Fig investors sold their interest in the game to Annapurna Interactive before the game was released earning a 220 return 1 Anchors in the Drift 5th Cell Oct 21 2015 Nov 20 2015 500 000 107 233 101 000 133 Failure 5th Cell had committed to using Fig for their next project Anchors in the Drift a free to play role playing game 5th Cell was seeking 500 000 in investment and funding to finish off the game 21 22 The funding drive failed to meet its goal only obtaining just above 100 000 of funding Bailey stated that while they had anticipated a larger response based on the success of the Outer Wilds campaign the failure demonstrates the nature of the crowdfunding where developers have a better gauge of player interest based on the success or failures of such campaigns 23 Psychonauts 2 Double Fine Productions Dec 3 2015 Jan 12 2016 3 300 000 3 829 024 1 870 000 24 109 Success In December 2015 Schafer announced Psychonauts 2 the sequel to Double Fine s Psychonauts would be the next game to be funded through Fig with a goal of 3 3 million of funding and investment 24 The campaign successfully completed with over 3 8 million raised from over 24 000 backers with nearly half coming from investment type funding as opposed to traditional reward based backers 25 Jay and Silent Bob Chronic Blunt Punch Interabang Entertainment Feb 23 2016 Mar 31 2016 400 000 445 467 327 000 2 600 Success Funding for Interabang s Jay and Silent Bob Chronic Blunt Punch a Castle Crashers style brawler game based on the characters created by Kevin Smith was announced in February 2016 The developers sought 400k in funding for the title 26 The campaign was successfully funded with over 435 000 from backers 27 Rock Band 4 for PC Harmonix Music Systems Inc Mar 1 2016 Apr 5 2016 1 500 000 792 817 591 000 1 674 Failure On Alex Rigopolis s joining of Fig s advisory board he stated that he planned to use Fig to finance a future Harmonix product Harmonix launched a campaign on Fig in March 2016 to port Rock Band 4 to the personal computer seeking 1 5 million in funding to complete the port 28 The campaign only met about 50 of its funding goal though Harmonix did not rule out other means to bring Rock Band 4 to the PC 29 Consortium The Tower Interdimensional Games Inc Apr 7 2016 May 11 2016 300 000 348 538 249 000 3 046 Success Interdimensional Games used Fig to fund a sequel to Consortium entitled Consortium The Tower Interdimensional Games had first tried to fund the project through Kickstarter in early 2016 but only raised about CAD 182 000 of the 450 000 they targeted The developers saw that the Kickstarter would likely fail early on and starting planning on using Fig as a backup plan The Fig campaign launched in April 2016 seeking to raise US 300 000 about the same as the Kickstarter and has surpassed this amount 30 Make Sail Popcannibal Sep 29 2016 Nov 2 2016 50 000 58 990 32 000 911 Success Make Sail is a survival game set aboard a primarily ocean world allowing the player to craft and improve a seaworthy vessel to explore the world The game is being developed by Popcannibal who previously created Girls Like Robots and Elegy for a Dead World The Fig campaign sought 50 000 in funding 31 Wasteland 3 inXile Entertainment Oct 5 2016 Nov 3 2016 2 750 000 3 121 716 2 250 000 17 707 Success inXile Entertainment will use Fig to launch crowdfunding for Wasteland 3 the sequel to its 2014 Wasteland 2 The campaign to start in October 2016 seeks 2 75 million in funding and investment an amount comparable to what Wasteland 2 had obtained through Kickstarter 32 Trackless 12 East Games LLC Oct 11 2016 Nov 17 2016 20 000 21 790 12 000 465 Success Released on September 12 2017 Generated a 12 return as of December 31 2017 2 Jazon and the Dead 2nd Studio Oct 31 2016 Dec 1 2016 65 000 30 250 18 000 319 FailureKingdoms and Castles Lion Shield Dec 3 2016 Jan 5 2017 15 000 108 767 83 000 1 382 Success First game to generate a positive return for Fig investors 33 Generated a 300 return 2 Little Bug Buddy System Jan 4 2017 Feb 9 2017 35 000 35 317 28 000 315 SuccessSolo Team Gotham Jan 18 2017 Feb 23 2017 64 500 68 735 50 000 543 SuccessPillars of Eternity II Deadfire Obsidian Entertainment Jan 25 2017 Feb 24 2017 1 100 000 4 705 524 2 250 000 33 614 SuccessSolstice Chronicles MIA Ironward Feb 23 2017 Mar 23 2017 30 000 30 900 16 000 512 Success Released July 26 2017 Generated a 104 return as of December 31 2017 2 Phoenix Point Snapshot Games Apr 25 2017 Jun 8 2017 500 000 765 948 320 000 10 314 Success Phoenix Point is a single player strategy turn based tactics sci fi horror video game being developed by Snapshot Games an independent video game developer in Sofia Bulgaria 34 35 The creative lead for the game Julian Gollop is known as the man who gave birth to the X COM franchise 36 Phoenix Point is described as a spiritual successor to X COM 36 37 38 Flash Point Fire Rescue RetroEpic Software May 30 2017 Jun 28 2017 30 000 38 354 15 000 767 SuccessKnightOut 2nd Studio Jun 27 2017 Jul 27 2017 15 000 30 713 25 000 323 SuccessBounty Battle Dark Screen Games Jul 2017 Aug 22 2017 30 000 39 575 26 000 334 SuccessHomeworld 3 Blackbird Interactive Sep 1 2019 Sep 30 2019 1 Ongoing 1 505 840 8 414 SuccessReferences Edit a b Charlie Hall March 19 2018 Fig investors see 245 percent returns including a profitable buy out update Polygon Retrieved March 30 2018 a b c d Bobby Hopper March 16 2018 Fig Investment Returns Announced Fig Blog Retrieved March 30 2018 a b Sinclair Brendan December 14 2015 A peek under Tim Schafer s Fig leaf GamesIndustry biz Retrieved December 15 2015 Hall Charlie September 3 2015 Harmonix partners with crowdfunding site Fig takes seat on advisory board Polygon Retrieved September 3 2015 Grubb Jeff May 10 2016 Star developer Cliff Bleszinski invests in crowdfunding game site Fig VentureBeat Retrieved August 23 2017 Sinclair Brendan March 8 2018 Randy Pitchford joins Fig advisory board GamesIndustry biz Retrieved March 8 2018 a b c d e f g h i Hall Charlie August 18 2015 What if Kickstarter let you profit from a game s success Fig found a way launches today Polygon Retrieved September 3 2015 Takahashi Dean January 19 2017 Fig raises 7 8 million to expand game crowdfunding platform Venture Beat Retrieved January 19 2017 McAloon Alissa February 16 2017 Fig kicks off 500k funding initiative aimed at late stage game dev woes Gamasutra Retrieved February 17 2017 Batchelor James April 17 2020 Republic acquires Fig GamesIndustry biz Retrieved April 17 2020 Coldewey Devin 18 Apr 2022 Republic acquires Fig adding games to its startup crowdfunding platform TechCrunch TechCrunch Archived from the original on 15 November 2022 Retrieved 15 November 2022 Smith Graham May 27 2023 Psychonauts 2 and Homeworld 3 crowdfunding platform Fig goes offline tomorrow Rock Paper Shotgun Retrieved May 27 2023 Kerr Chris November 24 2015 Fig will allow fans to invest in games and share profits Gamasutra Retrieved November 24 2015 Hall Charlie May 11 2016 Fig still can t collect from some investors four months after Psychonauts 2 s campaign Polygon Retrieved May 11 2016 Hall Charlie July 1 2016 Fig still unable to collect millions in offered investment including money for Psychonauts 2 Polygon Retrieved July 1 2016 Francis Bryant September 29 2016 With SEC approval anyone can now invest in Psychonauts 2 s Fig campaign Gamasutra Retrieved September 29 2016 Hall Charlie October 6 2016 Psychonauts 2 will get all the money its investors pledged Polygon Retrieved October 6 2016 a b c d e Kohler Chris August 18 2015 Kickstarter Superstars Launch a Crowdfunding Site for Games Wired Retrieved August 18 2015 Hall Charlie May 8 2019 Fig is trying a new funding model indie game to be the first guinea pig Polygon Retrieved May 8 2019 Hall Charlie October 13 2015 Fig turned away 925 000 of investment on its first crowdfunding campaign Polygon Retrieved October 13 2015 Hall Charlie October 8 2015 Scribblenauts team launching crowdfunding investment campaign through Fig Eurogamer Retrieved October 9 2015 Kerr Chris October 21 2015 Scribblenauts developer turns to Fig to fund new free to play RPG Gamasutra Retrieved October 21 2015 Hall Charlie November 20 2015 Fig s second crowdfunding campaign has failed Polygon Retrieved November 23 2015 MacDonald Keza December 3 2015 How Psychonauts 2 Came to Be Kotaku Retrieved December 3 2015 Paget Mat January 12 2016 Psychonauts 2 Successful Funding Campaign Has Ended GameSpot Retrieved January 12 2016 Matulef Jeffrey February 23 2016 Jay and Silent Bob Chronic Blunt Punch launches Fig campaign Eurogamer Retrieved February 23 2016 Perez Daniel March 31 2016 Jay and Silent Bob Chronic Blunt Punch successfully funded Shacknews Retrieved March 31 2016 Webster Andrew March 1 2016 Harmonix is crowdfunding a PC version of Rock Band 4 The Verge Retrieved March 1 2016 Sarkar Samit April 5 2016 Crowdfunding campaign for Rock Band 4 PC version fails reaching half the goal Polygon Retrieved May 10 2016 Prescott Shaun April 7 2016 Consortium The Tower has a new crowdfunding home on Fig PC Gamer Retrieved May 10 2016 Matulef Jeffery September 29 2016 Make Sail looks like a physics based Wind Waker Eurogamer Retrieved September 29 2016 Pereira Chris September 28 2016 Wasteland 3 Announced Features Co op and Vehicles GameSpot Retrieved September 28 2016 Charlie Hall 2017 08 10 Crowdfunding platform Fig finally turned a profit for investors Polygon Retrieved 2018 02 22 Phoenix Point is now crowdfunding we spoke to Julian Gollop about standing out in a post XCOM world rockpapershotgun com 2017 04 25 Retrieved 2017 06 14 Inspired by X COM Snapshot Games is creating Phoenix Point for fall 2018 VentureBeat 2017 04 25 Retrieved 2017 06 16 a b X COM spiritual successor Phoenix Point hits 500K crowdfunding goal polygon com 2017 05 02 Retrieved 2017 06 13 Phoenix Point has hit its funding target gamereactor eu 2017 05 03 Retrieved 2017 06 13 Phoenix Point the Spiritual Successor to X COM Can Be Backed on Fig geekreply com 2017 04 29 Retrieved 2017 06 13 External links EditOfficial website Retrieved from https en wikipedia org w index php title Fig company amp oldid 1158366791, wikipedia, wiki, book, books, library,

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