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Wikipedia

Fantavision

Fantavision is an animation program by Scott Anderson for the Apple II and published by Broderbund in 1985.[1][2][3] Versions were released for the Apple IIGS (1987), Amiga (1988), and MS-DOS (1988).[4][5][6]

Fantavision
Screenshot of Fantavision from the 1985 Broderbund Newsletter
Original author(s)Scott Anderson
Initial release1985; 39 years ago (1985)
Stable release
MS-DOS (1988)
PlatformApple II, Apple IIGS, Amiga, MS-DOS

Fantavision allows the creation of vector graphics animations using the mouse and keyboard. The user creates frames, and the software generates the frames between them.[3] Because this is done in real-time, it allows for creative exploration and quick changes. The program uses a graphical user interface in the style of the Macintosh with pull-down menus and black text on a white background.

Advertisements claimed Fantavision a revolutionary breakthrough that brings the animation features of "tweening" and "transforming" to home computers.[5]

Reception edit

Compute! in 1989 called Fantavision the best animation program for the IBM PC, although it noted the inability to draw curves.[6]

Reviews edit

References edit

  1. ^ "Fantavision Apple II manual". archive.org. Broderbund. 1985.
  2. ^ Michael, Andrew (April 1986). "Apple II - Fantavision Reeview Article Reprint". apple2.callapple.org. Retrieved 2023-05-18.
  3. ^ a b "Animation-(Timeline)". Inkscape Wiki. Retrieved 2023-05-18.
  4. ^ "FANT IFF Movie Format". AmigaOS Documentation Wiki. Retrieved 2023-05-18.
  5. ^ a b "It's Alive! (advertisement)". Computer Gaming World. January 1986. p. 29.
  6. ^ a b Anzovin, Steve (February 1989). "Fantavision". Compute!. p. 64. Retrieved 10 November 2013.
  7. ^ https://archive.org/details/games701985december/page/n55/mode/2up


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