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F1 (video game)

F1 (released as Formula One in the USA) is a 1993 racing video game published by Domark, based on Vroom, a game developed in 1991 for the Atari ST by French company Lankhor. It was released for the Mega Drive/Genesis, Master System, Game Gear, and Amiga.

F1 / Formula One
Developer(s)Lankhor
Publisher(s)Domark/Tengen
Platform(s)Atari ST, Mega Drive/Genesis, Master System, Game Gear, Amiga
ReleaseAmiga[1]
  • NA: January 1, 1993
Mega Drive[2]
Master System[3]
Genre(s)Racing (F1)
Mode(s)1P/2P split screen

It spawned a sequel in 1994 titled F1 World Championship Edition, and the game engine was reused in Kawasaki Superbike Challenge. It was one of the most popular racing games for the Mega Drive/Genesis, mostly thanks to the smooth and fast game engine.

There are no major differences between the European and North American Sega versions, except naming (the European version is simply named F1), and the lack of a battery save feature in the American version.

Gameplay

The game is fully licensed by the FIA and Fuji Television, which means all drivers, teams and tracks are fully licensed. The player drives in the fictional Domark team with James Tripp (a programmer within Domark and producer of the game billed as Jim Tripp), facing drivers such as Riccardo Patrese and Michael Schumacher (Benetton), Jean Alesi and Gerhard Berger (Ferrari), Mark Blundell and Martin Brundle (Ligier), Johnny Herbert and Alessandro Zanardi (Lotus), Michael Andretti and Mika Häkkinen (McLaren), Andrea de Cesaris and Ukyo Katayama (Tyrrell) and finally Damon Hill and Alain Prost (Williams). Ayrton Senna (then in McLaren) is absent due to his endorsement to Sega's Ayrton Senna's Super Monaco GP II.

There are 12 tracks: Interlagos, Imola, Barcelona, Monte Carlo, Montreal, Castelet, Silverstone, Hockenheim, Spa, Monza, Estoril and Adelaide. Compared to the real 1993 season, several tracks are missing, such as Kyalami, Donington Park, Magny-Cours (replaced by Castelet), Hungaroring and Suzuka, but the order of the races is correct. While the track layouts are correct as of 1993, due to the impossibility of actually replicate the physics behind a Formula One car all tracks are filled with obstacles close to the track, such as signs, adboards or platforms above the track to increase the difficulty level, and are 7 laps long.

The player can train on a given track, play an arcade mode (where points are given for overtaking and running, and subtracted for being overtaken) or the whole championship, that can be composed by any number of tracks, from just one to the complete twelve. There are four difficulty levels (Novice, Amateur, Professional and Expert), each one of each increases not only the player and competitors' speed, but also decreases the damage tolerance of the car. In addition to a 2 player Split-screen mode, a "turbo" mode allowed to increase the sense of speed by reducing sprites and polygons (making them roughly the same size as in split screen) and running the game at a higher speed.

Before and after the race the player is able to set up tyre hardness, wing angle and the transmission, and can be forced to quit if the player fails to make a pitstop to replace worn out tyres, or simply overheats the engine by rapid downshifting at high speed, (over-revving is possible with automatic gears by knocking on other cars tyres, making the player car jump, causing a drastic increase in the RPM) noticeable by a loud squealing noise. On the Silverstone track there appears to be two 'retired' cars, one by the pits and one halfway round.

Reception

CU Amiga gave the Amiga version of F1 an 84 percent rating and called it "a superb two-player game, but pales a little when going solo".[4] Computer Gaming World in August 1994 rated the game 2.5 stars out of five, praising its speed but criticizing its realism, handling, and features like slipstreaming.[5] Mega placed the game at #17 in their Top Mega Drive Games of All Time.[6] In 2017, Gamesradar ranked the game 17th on its "Best Sega Genesis/Mega Drive games of all time."[7]

References

  1. ^ "Release Information for Amiga".
  2. ^ "Release Information for Genesis".
  3. ^ "Release Information for Master System".
  4. ^ "F1 (Amiga) review". CU Amiga. February 1994. Retrieved September 14, 2015.
  5. ^ Goble, Gordon (August 1994). "Four More For The Road". Computer Gaming World. pp. 60–64.
  6. ^ Mega magazine issue 26, page 74, Maverick Magazines, November 1994
  7. ^ Loveridge, Sam (2017-06-21). "Best Sega Genesis/Mega Drive games of all time". gamesradar. Retrieved 2022-03-10.
  • US and Portuguese localized manuals

External links

  • Game information in Genesis Project
  • Game information in Genesis Collective 2019-06-03 at the Wayback Machine
  • Game information at Classicamiga.com

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For other video games with the F1 or Formula One brand in their title see Formula One disambiguation F1 released as Formula One in the USA is a 1993 racing video game published by Domark based on Vroom a game developed in 1991 for the Atari ST by French company Lankhor It was released for the Mega Drive Genesis Master System Game Gear and Amiga F1 Formula OneDeveloper s LankhorPublisher s Domark TengenPlatform s Atari ST Mega Drive Genesis Master System Game Gear AmigaReleaseAmiga 1 NA January 1 1993 Mega Drive 2 EU 1993 Master System 3 EU 1993Genre s Racing F1 Mode s 1P 2P split screenIt spawned a sequel in 1994 titled F1 World Championship Edition and the game engine was reused in Kawasaki Superbike Challenge It was one of the most popular racing games for the Mega Drive Genesis mostly thanks to the smooth and fast game engine There are no major differences between the European and North American Sega versions except naming the European version is simply named F1 and the lack of a battery save feature in the American version Contents 1 Gameplay 2 Reception 3 References 4 External linksGameplay EditThe game is fully licensed by the FIA and Fuji Television which means all drivers teams and tracks are fully licensed The player drives in the fictional Domark team with James Tripp a programmer within Domark and producer of the game billed as Jim Tripp facing drivers such as Riccardo Patrese and Michael Schumacher Benetton Jean Alesi and Gerhard Berger Ferrari Mark Blundell and Martin Brundle Ligier Johnny Herbert and Alessandro Zanardi Lotus Michael Andretti and Mika Hakkinen McLaren Andrea de Cesaris and Ukyo Katayama Tyrrell and finally Damon Hill and Alain Prost Williams Ayrton Senna then in McLaren is absent due to his endorsement to Sega s Ayrton Senna s Super Monaco GP II There are 12 tracks Interlagos Imola Barcelona Monte Carlo Montreal Castelet Silverstone Hockenheim Spa Monza Estoril and Adelaide Compared to the real 1993 season several tracks are missing such as Kyalami Donington Park Magny Cours replaced by Castelet Hungaroring and Suzuka but the order of the races is correct While the track layouts are correct as of 1993 due to the impossibility of actually replicate the physics behind a Formula One car all tracks are filled with obstacles close to the track such as signs adboards or platforms above the track to increase the difficulty level and are 7 laps long The player can train on a given track play an arcade mode where points are given for overtaking and running and subtracted for being overtaken or the whole championship that can be composed by any number of tracks from just one to the complete twelve There are four difficulty levels Novice Amateur Professional and Expert each one of each increases not only the player and competitors speed but also decreases the damage tolerance of the car In addition to a 2 player Split screen mode a turbo mode allowed to increase the sense of speed by reducing sprites and polygons making them roughly the same size as in split screen and running the game at a higher speed Before and after the race the player is able to set up tyre hardness wing angle and the transmission and can be forced to quit if the player fails to make a pitstop to replace worn out tyres or simply overheats the engine by rapid downshifting at high speed over revving is possible with automatic gears by knocking on other cars tyres making the player car jump causing a drastic increase in the RPM noticeable by a loud squealing noise On the Silverstone track there appears to be two retired cars one by the pits and one halfway round Reception EditCU Amiga gave the Amiga version of F1 an 84 percent rating and called it a superb two player game but pales a little when going solo 4 Computer Gaming World in August 1994 rated the game 2 5 stars out of five praising its speed but criticizing its realism handling and features like slipstreaming 5 Mega placed the game at 17 in their Top Mega Drive Games of All Time 6 In 2017 Gamesradar ranked the game 17th on its Best Sega Genesis Mega Drive games of all time 7 References Edit Release Information for Amiga Release Information for Genesis Release Information for Master System F1 Amiga review CU Amiga February 1994 Retrieved September 14 2015 Goble Gordon August 1994 Four More For The Road Computer Gaming World pp 60 64 Mega magazine issue 26 page 74 Maverick Magazines November 1994 Loveridge Sam 2017 06 21 Best Sega Genesis Mega Drive games of all time gamesradar Retrieved 2022 03 10 US and Portuguese localized manualsExternal links EditGame information in Genesis Project Game information in Genesis Collective Archived 2019 06 03 at the Wayback Machine Game information at Classicamiga com Retrieved from https en wikipedia org w index php title F1 video game amp oldid 1128165768, wikipedia, wiki, book, books, library,

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