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Eyebeam (organization)

40°44′49.58″N 74°0′25.64″W / 40.7471056°N 74.0071222°W / 40.7471056; -74.0071222

Eyebeam
Formation1998
TypeNon-profit
PurposePlatform for Artists to Engage Technology and Society
Headquarters199 Cook St., Suite 104, Brooklyn, NY 11222
Executive director
Roddy Schrock
Websitewww.eyebeam.org

Eyebeam is a not-for-profit art and technology center in New York City, founded by John Seward Johnson III with co-founders David S. Johnson and Roderic R. Richardson.

Originally conceived as a digital effects and coding atelier and center for youth education, Eyebeam has become a center for the research, development, and curation of new media works of art and open source technology. Eyebeam annually hosts up to 20 residents and co-produces youth educational programs, exhibitions, performances, symposia, workshops, hackathons and other events with these residents as well as with partner organizations.[1] Projects developed at Eyebeam have received awards and recognition including Webby Awards, Guggenheim Fellowships, and the Prix Ars Electronica.[citation needed]

History edit

Eyebeam, originally called Eyebeam Atelier, was first conceived as a collaboration between David S. Johnson, a digital artist, and John Seward Johnson III, a filmmaker and philanthropist. The two were introduced by Roderic R. Richardson, a mutual friend who recognized their shared interests and helped establish the new venture in its early stages. The inspiration to name the project Eyebeam Atelier came partly from the sculpture atelier of John Johnson's father, John Seward Johnson II and the Experiments in Art and Technology collective, although David Johnson had also used the name Eyebeam Simulations for a start-up location-based VR entertainment concept before meeting Roderic or John Johnson. After observing new media as a growing genre, the co-founders were motivated to create a similar studio. They recognized a need to provide artists and digital film artists access to new technology and a shared workspace.[2]

In addition to offering resources for new media artists, Johnson saw a need to provide middle and high school students with educational and artistic opportunities.[3] Digital Day Camp, the first youth program which catered to new media education, was founded in 1998; in the pilot program, New York-based high school students learned web development and design.[4] Future sessions included project-based learning around themes of bioart, urban interventionism, game design, and wearable technology.

Eyebeam's first forum, "Interaction", took place online in the summer of 1998 and was curated by UCSD professor Jordan Crandall. The forum, an email list called <eyebeam><blast>, was hosted by Brian Holmes, Olu Oguibe, and Gregory Ulmer, and included Lev Manovich, N. Katherine Hayles, Saskia Sassen, Matthew Slotover, Ken Goldberg, Geert Lovink, Knowbotic Research, Hans-Ulrich Obrist, Bracha Lichtenberg Ettinger, Mark Tribe, and Critical Art Ensemble among the participating artists, educators, new media and internet theorists, and technologists (cite). The discussions spurred by <eyebeam><blast> were compiled into a book titled Interaction: Artistic Practice on the Network and published in 2001.[5]

In addition to funding artistic research, Johnson hoped to develop Eyebeam as a space that would also function as a museum devoted to new media works.[6] In 2000, Eyebeam announced an international architectural competition to construct a space devoted to the dialog between art and technology, with the design firm Diller + Scofidio's "Olympic class" design named the winner of the competition.[7]

Eyebeam held its first open studios for artists in residence and fellows in 2002. Alexander R. Galloway, G. H. Hovagimyan, Tony Martin, Yael Kanarek, MTAA, John Klima, Jem Cohen, Cory Arcangel, and Michael Bell-Smith were among the inaugural exhibitors.[citation needed] Among the projects on display was Galloway's Carnivore,[8] a Processing library that allowed for the creative misuse of data surveillance created in tandem with other members of Radical Software Group.[9][10] Carnivore takes its name and function from DCS1000, a surveillance system used by the United States Federal Bureau of Investigation. Carnivore was awarded the Prix Ars Electronica Golden Nica the same year.[citation needed]

Residents Yury Gitman and Carlos Gomez de Llarena's Noderunner,[11] a scavenger hunt based on Wi-Fi sharing, received the 2003 Prix Ars Electronica Golden Nica.[citation needed] Fundrace.org, a site which allows visitors to track campaign contributions through geocoding, was developed by Jonah Peretti, then-director of Research and Development at Eyebeam, and later adapted into a permanent feature on the Huffington Post.[12] Peretti, together with Alexander Galloway, collaborated on ReBlog,[13] one of the first blogging platform which allows users to filter and publish content from many RSS feeds. Beginning in 2005, the Eyebeam ReBlog began to feature the Eyebeam Journal,[14] a series of in-depth writings and interviews with resident artists, research fellows, and guest contributors. During their R&D Fellowships, Theo Watson and Zachary Lieberman continued to develop openFrameworks, a C/C++ library originally created at Parsons. Together with Processing, openFrameworks became one of the most popular platforms for creative coding.[15]

The Eyebeam OpenLab served as the birthplace of the Graffiti Research Lab. Founded by James Powderly and Evan Roth during their OpenLab fellowships in 2005, the GRL was envisioned as a nonprofit design studio for creating experimental technologies with street art applications.[16] While at Eyebeam, Powderly and Roth developed a method for creating graffiti messages in individual LED lights and a system for projecting shapes drawn with a handheld laser in real time.[17] Powderly and Roth later founded the F.A.T. (Free Art and Technology) Lab, a collective dedicated to the merging of open source technology and popular culture, with Theo Watson, Chris Sugrue, and others.[18]

Eyebeam expanded its programmatic lineup of exhibitions and workshops with MIXER, a series dedicated to showcasing leading performance artists in the field of live video and audio, in late 2007.[19] The inaugural event, "Brother Islands (Places to Lose People)", was focused around an immersive experimental documentary of North Brother Island and Wards Island by media artist Benton C Bainbridge. MIXER events were organized around themes as disparate as the World's Fair, the 2010 Winter Olympics, and New York City's underground and featured interactive installations alongside performances by musicians and performance artists including DāM-FunK, Extreme Animals, CHERYL, and D-Fuse AV. That same year, fellows and resident artists began organizing mobile workshops and talks. In 2011, several Eyebeam residents, fellows, and alumni participated in Talk to Me: Design and the Communication between People and Objects at the Museum of Modern Art in New York City. Eyebeam Fellow Ayah Bdeir's littleBits, a DIY kit of open source pre-assembled circuits, was among the projects displayed and was acquired by the MoMA as part of their permanent collection.[20]

In February 2014 the first ever Art + Feminism Wikipedia Edit-A-Thon was hosted at Eyebeam and co-organized by fellow Laurel Ptak in conjunction with more than 30 satellite edit-a-thons internationally across the United States, Canada, Australia, Italy, the Netherlands, and the United Kingdom.

Since November 2017 Eyebeam has been located at 199 Cook Street in Brooklyn. This coincides with their 20th anniversary[21] as an organization which was celebrated in Spring 2018.

Directors edit

See also edit

References edit

  1. ^ Eyebeam Art + Technology Center. "About". Retrieved May 24, 2012.
  2. ^ Jana, Reena (2002). "Johnson and Johnson Heir Founds Digital Art Museum". Carrindex Gabrius.
  3. ^ Herbert Muschamp (October 21, 2001). "An Elegant Marriage of Inside and Outside". The New York Times. Retrieved May 24, 2012.
  4. ^ Lopez, Allan (1998). "Eyebeam Atelier". TheBlowUp.
  5. ^ Flagan, Are (2001). "Interaction – Artistic Practice in the Network – Review". Afterimage (July/August).
  6. ^ Julie V. Iovine (March 21, 2002). "An Avant-Garde Design For A New Media Center". The New York Times. Retrieved May 24, 2012.
  7. ^ Pratt, Kevin (October 1, 2001). "Building the Better Mousetrap". Time Out New York. pp. Issue No. 315.
  8. ^ "Carnivore". r-s-g.org.
  9. ^ http://www.eai.org/artistTitles.htm?id=8785/[permanent dead link]
  10. ^ Rojas, Pete (2003). "Digital Details: Internet Surveillance Tools Make For Unlikely Inspiration". Surface (39).
  11. ^ "Noderunner.net".
  12. ^ Tom McNichol (May 20, 2004). "Street Maps in Political Hues". The New York Times. Retrieved May 24, 2012.
  13. ^ "reBlog by Eyebeam R&D". reblog.org.
  14. ^ . archive.org. Archived from the original on February 7, 2005.
  15. ^ Julia Kaganskiy (August 3, 2010). "Q&A With Zachary Lieberman, Founder of openFrameworks (pt.1)". The Creators Project. VICE Media. Retrieved May 24, 2012.
  16. ^ Joshua Yaffa (August 12, 2007). "The Writing's on the Wall. The Writing's off the Wall". The New York Times. Retrieved May 24, 2012.
  17. ^ Haines, Elizabeth (2007). "Windows and Wallpapering: Questions about Art, Technology and Poetic Interference". ModArt Magazine. Rebel Media Limited. 2 (13): 3.
  18. ^ Greg Finch (September 14, 2011). "Net Art Powerhouse F.A.T. Lab Featured on PBS Arts". The Creators Project. VICE Media. Retrieved May 24, 2012.
  19. ^ Melena Ryzik (November 16, 2007). "Spare Times". The New York Times. Retrieved May 24, 2012.
  20. ^ "MoMA – The Collection – Ayah Bdeir. littleBits. 2008". The Museum of Modern Art. Retrieved May 24, 2012.
  21. ^ "As Eyebeam Turns 20, the Arts Nonprofit Moves to Bushwick". Hyperallergic. November 1, 2017. Retrieved November 9, 2017.

External links edit

  • Official website

eyebeam, organization, major, contributor, this, article, appears, have, close, connection, with, subject, require, cleanup, comply, with, wikipedia, content, policies, particularly, neutral, point, view, please, discuss, further, talk, page, january, 2016, le. A major contributor to this article appears to have a close connection with its subject It may require cleanup to comply with Wikipedia s content policies particularly neutral point of view Please discuss further on the talk page January 2016 Learn how and when to remove this template message 40 44 49 58 N 74 0 25 64 W 40 7471056 N 74 0071222 W 40 7471056 74 0071222 EyebeamFormation1998TypeNon profitPurposePlatform for Artists to Engage Technology and SocietyHeadquarters199 Cook St Suite 104 Brooklyn NY 11222Executive directorRoddy SchrockWebsitewww wbr eyebeam wbr orgEyebeam is a not for profit art and technology center in New York City founded by John Seward Johnson III with co founders David S Johnson and Roderic R Richardson Originally conceived as a digital effects and coding atelier and center for youth education Eyebeam has become a center for the research development and curation of new media works of art and open source technology Eyebeam annually hosts up to 20 residents and co produces youth educational programs exhibitions performances symposia workshops hackathons and other events with these residents as well as with partner organizations 1 Projects developed at Eyebeam have received awards and recognition including Webby Awards Guggenheim Fellowships and the Prix Ars Electronica citation needed Contents 1 History 2 Directors 3 See also 4 References 5 External linksHistory editEyebeam originally called Eyebeam Atelier was first conceived as a collaboration between David S Johnson a digital artist and John Seward Johnson III a filmmaker and philanthropist The two were introduced by Roderic R Richardson a mutual friend who recognized their shared interests and helped establish the new venture in its early stages The inspiration to name the project Eyebeam Atelier came partly from the sculpture atelier of John Johnson s father John Seward Johnson II and the Experiments in Art and Technology collective although David Johnson had also used the name Eyebeam Simulations for a start up location based VR entertainment concept before meeting Roderic or John Johnson After observing new media as a growing genre the co founders were motivated to create a similar studio They recognized a need to provide artists and digital film artists access to new technology and a shared workspace 2 In addition to offering resources for new media artists Johnson saw a need to provide middle and high school students with educational and artistic opportunities 3 Digital Day Camp the first youth program which catered to new media education was founded in 1998 in the pilot program New York based high school students learned web development and design 4 Future sessions included project based learning around themes of bioart urban interventionism game design and wearable technology Eyebeam s first forum Interaction took place online in the summer of 1998 and was curated by UCSD professor Jordan Crandall The forum an email list called lt eyebeam gt lt blast gt was hosted by Brian Holmes Olu Oguibe and Gregory Ulmer and included Lev Manovich N Katherine Hayles Saskia Sassen Matthew Slotover Ken Goldberg Geert Lovink Knowbotic Research Hans Ulrich Obrist Bracha Lichtenberg Ettinger Mark Tribe and Critical Art Ensemble among the participating artists educators new media and internet theorists and technologists cite The discussions spurred by lt eyebeam gt lt blast gt were compiled into a book titled Interaction Artistic Practice on the Network and published in 2001 5 In addition to funding artistic research Johnson hoped to develop Eyebeam as a space that would also function as a museum devoted to new media works 6 In 2000 Eyebeam announced an international architectural competition to construct a space devoted to the dialog between art and technology with the design firm Diller Scofidio s Olympic class design named the winner of the competition 7 Eyebeam held its first open studios for artists in residence and fellows in 2002 Alexander R Galloway G H Hovagimyan Tony Martin Yael Kanarek MTAA John Klima Jem Cohen Cory Arcangel and Michael Bell Smith were among the inaugural exhibitors citation needed Among the projects on display was Galloway s Carnivore 8 a Processing library that allowed for the creative misuse of data surveillance created in tandem with other members of Radical Software Group 9 10 Carnivore takes its name and function from DCS1000 a surveillance system used by the United States Federal Bureau of Investigation Carnivore was awarded the Prix Ars Electronica Golden Nica the same year citation needed Residents Yury Gitman and Carlos Gomez de Llarena s Noderunner 11 a scavenger hunt based on Wi Fi sharing received the 2003 Prix Ars Electronica Golden Nica citation needed Fundrace org a site which allows visitors to track campaign contributions through geocoding was developed by Jonah Peretti then director of Research and Development at Eyebeam and later adapted into a permanent feature on the Huffington Post 12 Peretti together with Alexander Galloway collaborated on ReBlog 13 one of the first blogging platform which allows users to filter and publish content from many RSS feeds Beginning in 2005 the Eyebeam ReBlog began to feature the Eyebeam Journal 14 a series of in depth writings and interviews with resident artists research fellows and guest contributors During their R amp D Fellowships Theo Watson and Zachary Lieberman continued to develop openFrameworks a C C library originally created at Parsons Together with Processing openFrameworks became one of the most popular platforms for creative coding 15 The Eyebeam OpenLab served as the birthplace of the Graffiti Research Lab Founded by James Powderly and Evan Roth during their OpenLab fellowships in 2005 the GRL was envisioned as a nonprofit design studio for creating experimental technologies with street art applications 16 While at Eyebeam Powderly and Roth developed a method for creating graffiti messages in individual LED lights and a system for projecting shapes drawn with a handheld laser in real time 17 Powderly and Roth later founded the F A T Free Art and Technology Lab a collective dedicated to the merging of open source technology and popular culture with Theo Watson Chris Sugrue and others 18 Eyebeam expanded its programmatic lineup of exhibitions and workshops with MIXER a series dedicated to showcasing leading performance artists in the field of live video and audio in late 2007 19 The inaugural event Brother Islands Places to Lose People was focused around an immersive experimental documentary of North Brother Island and Wards Island by media artist Benton C Bainbridge MIXER events were organized around themes as disparate as the World s Fair the 2010 Winter Olympics and New York City s underground and featured interactive installations alongside performances by musicians and performance artists including DaM FunK Extreme Animals CHERYL and D Fuse AV That same year fellows and resident artists began organizing mobile workshops and talks In 2011 several Eyebeam residents fellows and alumni participated in Talk to Me Design and the Communication between People and Objects at the Museum of Modern Art in New York City Eyebeam Fellow Ayah Bdeir s littleBits a DIY kit of open source pre assembled circuits was among the projects displayed and was acquired by the MoMA as part of their permanent collection 20 In February 2014 the first ever Art Feminism Wikipedia Edit A Thon was hosted at Eyebeam and co organized by fellow Laurel Ptak in conjunction with more than 30 satellite edit a thons internationally across the United States Canada Australia Italy the Netherlands and the United Kingdom Since November 2017 Eyebeam has been located at 199 Cook Street in Brooklyn This coincides with their 20th anniversary 21 as an organization which was celebrated in Spring 2018 Directors editJohn Seward Johnson III 1997 2004 Steven Tremble 2004 2005 Amanda McDonald Crowley 2005 2011 Patricia C Jones 2011 2015 Roddy Schrock 2015 presentSee also editArs Electronica Center Center for Art and Media EyeWriter Free Art and Technology Lab aka FAT Lab Graffiti Research Lab Kitchen Budapest openFrameworks V2 Institute for the Unstable MediaReferences edit Eyebeam Art Technology Center About Retrieved May 24 2012 Jana Reena 2002 Johnson and Johnson Heir Founds Digital Art Museum Carrindex Gabrius Herbert Muschamp October 21 2001 An Elegant Marriage of Inside and Outside The New York Times Retrieved May 24 2012 Lopez Allan 1998 Eyebeam Atelier TheBlowUp Flagan Are 2001 Interaction Artistic Practice in the Network Review Afterimage July August Julie V Iovine March 21 2002 An Avant Garde Design For A New Media Center The New York Times Retrieved May 24 2012 Pratt Kevin October 1 2001 Building the Better Mousetrap Time Out New York pp Issue No 315 Carnivore r s g org http www eai org artistTitles htm id 8785 permanent dead link Rojas Pete 2003 Digital Details Internet Surveillance Tools Make For Unlikely Inspiration Surface 39 Noderunner net Tom McNichol May 20 2004 Street Maps in Political Hues The New York Times Retrieved May 24 2012 reBlog by Eyebeam R amp D reblog org Eyebeam Journal archive org Archived from the original on February 7 2005 Julia Kaganskiy August 3 2010 Q amp A With Zachary Lieberman Founder of openFrameworks pt 1 The Creators Project VICE Media Retrieved May 24 2012 Joshua Yaffa August 12 2007 The Writing s on the Wall The Writing s off the Wall The New York Times Retrieved May 24 2012 Haines Elizabeth 2007 Windows and Wallpapering Questions about Art Technology and Poetic Interference ModArt Magazine Rebel Media Limited 2 13 3 Greg Finch September 14 2011 Net Art Powerhouse F A T Lab Featured on PBS Arts The Creators Project VICE Media Retrieved May 24 2012 Melena Ryzik November 16 2007 Spare Times The New York Times Retrieved May 24 2012 MoMA The Collection Ayah Bdeir littleBits 2008 The Museum of Modern Art Retrieved May 24 2012 As Eyebeam Turns 20 the Arts Nonprofit Moves to Bushwick Hyperallergic November 1 2017 Retrieved November 9 2017 External links editOfficial website Retrieved from https en wikipedia org w index php title Eyebeam organization amp oldid 1124620487, wikipedia, wiki, book, books, library,

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