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EyeToy: Play

EyeToy: Play is a minigame compilation video game for the PlayStation 2, released in 2003.[1] It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released.[2]

EyeToy: Play
Developer(s)London Studio
Publisher(s)Sony Computer Entertainment
Director(s)Jamie MacDonald
Producer(s)Ron Festejo
Programmer(s)Pete Marshall
Artist(s)
  • Masami Kochi
  • Andrea Falcone
SeriesEyeToy
Platform(s)PlayStation 2
Release
  • EU: July 4, 2003
  • NA: November 4, 2003
  • JP: February 11, 2004
Genre(s)Party
Mode(s)Single-player, multiplayer

Gameplay edit

EyeToy: Play features twelve mini-games to choose from.[3] This game, and all other EyeToy titles, are played by moving one's body. The motion is detected by the USB camera. The software recognizes pixel changes in the video image and compares the proximity of the change to other game objects to play the game.[2] Users who get a high score get to take a photo to tease other players.

Games edit

  • Beat Freak: A rhythm action game where the player must touch moving discs as they cross speakers.
  • Wishi Washi: Players must move their body to clean a sequence of soapy windows, set to the song When I'm Cleaning Windows by George Formby
  • Soccer Craze: A keepie-uppie style game where the player must use their head to keep a ball from falling while avoiding enemies.
  • Boxing Chump: A boxing game where the player must defeat a robotic monkey opponent.
  • Kung Foo: A Whac-A-Mole style game where the player must defend themselves from attacking ninjas.
  • UFO Juggler: A game where players must spin UFOs at safe speeds while defeating attacking enemy spaceships.
  • Slap Stream: A Whac-A-Mole style game where players must hit enemy mice and rats while avoiding friendly rabbits.
  • Plate Spinner: Players must spin up to four plates to earn as many points as possible.
  • Disco Stars: A rhythm action game where players must copy a dancer and hit icons on the beat to earn points.
  • Ghost Elimination: A game where the player must defend a graveyard from ghosts and bats.
  • Mirror Time: A Whac-A-Mole style game, where the player must hit green symbols and avoid red ones, with the added twist of the screen occasionally mirroring or reversing their movements.
  • Rocket Rumble: A Fantavision-style game where the player must highlight rockets of similar colours and then detonate them with a plunger.

Development and release edit

EyeToy: Play was developed by Sony Computer Entertainment's London Studio under the direction of Jamie MacDonald, with Ron Festejo acting as producer. Craig Kerrison and Pete Marshall were the game's respective lead designer and programmer, while Masami Kochi and Andrea Falcone served as the lead artists. The voices for the game's characters were provided by Burt Kwouk, Ben Fairman, Cornell John, and Amy Shindler.[4]

Reception edit

Eye Toy: Play received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[5] indicating sales of at least 600,000 copies in the United Kingdom.[6] In October 2003, Sony Computer Entertainment Europe announced one million copies of EyeToy: Play had been sold in Europe.[7] By December 2003, Sony reported that number had increased to two million copies in the same region.[8] In 2004, Sony reported that worldwide sales of EyeToy: Play were over four million units,[9] making it overall the 18th best-selling PlayStation 2 game.

Critical reception edit

The game received "generally favorable" reviews according to the review aggregation website Metacritic.[10] In Japan, Famitsu gave it a score of one nine, one six, one seven, and one six, for a total of 28 out of 40.[13] Tim Tracy of GameSpot described it as a "solid choice" for those "who have little or no interest in video games".[16] Douglass Perry of IGN described all the minigames as "simple, instantly graspable, and fun for a single player", although highlighted that "none of [them] are deep in any way."[19] Kristan Reed for Eurogamer felt EyeToy: Play was "tremendous fun for a quick mess around if you've got a few mates around" but playing alone "feels a bit pointless."[12]

Awards edit

See also edit

References edit

Citations edit

  1. ^ Robischon, Noah (13 November 2003). "Smile, Gamers: You're in the Picture". The New York Times (published 2003-11-13). pp. G1. ISSN 0362-4331. OCLC 1645522. from the original on 2018-04-17. Retrieved 2009-06-10.
  2. ^ a b Kim, Tom (2008-11-06). "In-Depth: Eye To Eye - The History Of EyeToy". Gamasutra. from the original on 2017-08-23. Retrieved 2008-11-15.
  3. ^ Coburn 2003, pp. 14–39.
  4. ^ Coburn 2003, pp. 40–41.
  5. ^ . Entertainment and Leisure Software Publishers Association. Archived from the original on May 20, 2009.
  6. ^ Caoili, Eric (November 26, 2008). . Gamasutra. Archived from the original on September 18, 2017.
  7. ^ Calvert, Justin (October 28, 2003). "EyeToy: Play sells a million". GameSpot. from the original on October 27, 2022. Retrieved October 27, 2022.
  8. ^ Calvert, Justin (December 17, 2003). "European EyeToy shipments exceed 2 million". GameSpot. from the original on October 27, 2022. Retrieved October 27, 2022.
  9. ^ . Sony Computer Entertainment. 2004. Archived from the original on June 21, 2006. Retrieved October 27, 2022.
  10. ^ a b "EyeToy: Play for PlayStation 2 Reviews". Metacritic. from the original on October 30, 2015. Retrieved September 19, 2016.
  11. ^ Edge staff (August 2003). "EyeToy: Play". Edge. No. 126.
  12. ^ a b Reed, Kristan (June 25, 2003). "EyeToy: Play". Eurogamer. from the original on May 26, 2016. Retrieved September 19, 2016.
  13. ^ a b "EyeToy: Play". Famitsu. Vol. 792. February 20, 2004.
  14. ^ Mason, Lisa (October 2003). . Game Informer. No. 126. p. 123. Archived from the original on January 24, 2008. Retrieved September 19, 2016.
  15. ^ Silverman, Ben (November 2003). "EyeToy [Play] Review". Game Revolution. from the original on October 12, 2015. Retrieved September 19, 2016.
  16. ^ a b Tracy, Tim (November 4, 2003). "EyeToy: Play Review". GameSpot. from the original on January 12, 2021. Retrieved September 19, 2016.
  17. ^ Leeper, Justin (December 6, 2003). "GameSpy: EyeToy: Play". GameSpy. from the original on April 13, 2010. Retrieved September 19, 2016.
  18. ^ Tha Wiz (November 15, 2003). "EyeToy [Play] - PS2 - Review". GameZone. from the original on October 7, 2008. Retrieved September 19, 2016.
  19. ^ a b Perry, Douglass C. (November 4, 2003). "IGN EyeToy: Play Review". IGN. from the original on August 22, 2020.
  20. ^ OPM staff (November 2003). . Official U.S. PlayStation Magazine. p. 146. Archived from the original on December 9, 2003. Retrieved September 19, 2016.
  21. ^ Saltzman, Marc (December 11, 2003). . The Cincinnati Enquirer. Archived from the original on December 24, 2003. Retrieved September 19, 2016.
  22. ^ "Game Critics Awards 2003 Winners". Game Critics Awards. from the original on July 2, 2022. Retrieved July 28, 2022.
  23. ^ Parker, Sam. "E3 Game Critics Awards announced". GameSpot. from the original on July 28, 2022. Retrieved July 28, 2022.
  24. ^ . Japan Media Arts Festival. Archived from the original on June 30, 2009. Retrieved July 7, 2022.
  25. ^ "BAFTA: Games in 2004". BAFTA. from the original on April 22, 2022. Retrieved July 7, 2022.
  26. ^ "Interactive Achievement Awards 2004". Giant Bomb. from the original on 20 October 2022. Retrieved 18 May 2023.

Bibliography edit

External links edit

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EyeToy Play is a minigame compilation video game for the PlayStation 2 released in 2003 1 It was the first game to make use of the PlayStation 2 s video camera accessory EyeToy The game was initially packaged with the EyeToy when the accessory was first released 2 EyeToy PlayDeveloper s London StudioPublisher s Sony Computer EntertainmentDirector s Jamie MacDonaldProducer s Ron FestejoProgrammer s Pete MarshallArtist s Masami KochiAndrea FalconeSeriesEyeToyPlatform s PlayStation 2ReleaseEU July 4 2003NA November 4 2003JP February 11 2004Genre s PartyMode s Single player multiplayer Contents 1 Gameplay 1 1 Games 2 Development and release 3 Reception 3 1 Critical reception 3 2 Awards 4 See also 5 References 5 1 Citations 5 2 Bibliography 6 External linksGameplay editEyeToy Play features twelve mini games to choose from 3 This game and all other EyeToy titles are played by moving one s body The motion is detected by the USB camera The software recognizes pixel changes in the video image and compares the proximity of the change to other game objects to play the game 2 Users who get a high score get to take a photo to tease other players Games edit Beat Freak A rhythm action game where the player must touch moving discs as they cross speakers Wishi Washi Players must move their body to clean a sequence of soapy windows set to the song When I m Cleaning Windows by George Formby Soccer Craze A keepie uppie style game where the player must use their head to keep a ball from falling while avoiding enemies Boxing Chump A boxing game where the player must defeat a robotic monkey opponent Kung Foo A Whac A Mole style game where the player must defend themselves from attacking ninjas UFO Juggler A game where players must spin UFOs at safe speeds while defeating attacking enemy spaceships Slap Stream A Whac A Mole style game where players must hit enemy mice and rats while avoiding friendly rabbits Plate Spinner Players must spin up to four plates to earn as many points as possible Disco Stars A rhythm action game where players must copy a dancer and hit icons on the beat to earn points Ghost Elimination A game where the player must defend a graveyard from ghosts and bats Mirror Time A Whac A Mole style game where the player must hit green symbols and avoid red ones with the added twist of the screen occasionally mirroring or reversing their movements Rocket Rumble A Fantavision style game where the player must highlight rockets of similar colours and then detonate them with a plunger Development and release editEyeToy Play was developed by Sony Computer Entertainment s London Studio under the direction of Jamie MacDonald with Ron Festejo acting as producer Craig Kerrison and Pete Marshall were the game s respective lead designer and programmer while Masami Kochi and Andrea Falcone served as the lead artists The voices for the game s characters were provided by Burt Kwouk Ben Fairman Cornell John and Amy Shindler 4 Reception editEye Toy Play received a Double Platinum sales award from the Entertainment and Leisure Software Publishers Association ELSPA 5 indicating sales of at least 600 000 copies in the United Kingdom 6 In October 2003 Sony Computer Entertainment Europe announced one million copies of EyeToy Play had been sold in Europe 7 By December 2003 Sony reported that number had increased to two million copies in the same region 8 In 2004 Sony reported that worldwide sales of EyeToy Play were over four million units 9 making it overall the 18th best selling PlayStation 2 game Critical reception edit ReceptionAggregate scoreAggregatorScoreMetacritic80 100 10 Review scoresPublicationScoreEdge8 10 11 Eurogamer8 10 12 Famitsu28 40 13 Game Informer9 10 14 GameRevolutionB 15 GameSpot7 4 10 16 GameSpy nbsp nbsp nbsp nbsp nbsp 17 GameZone9 5 10 18 IGN7 10 19 Official U S PlayStation Magazine nbsp nbsp nbsp nbsp nbsp 20 The Cincinnati Enquirer nbsp nbsp nbsp nbsp 21 The game received generally favorable reviews according to the review aggregation website Metacritic 10 In Japan Famitsu gave it a score of one nine one six one seven and one six for a total of 28 out of 40 13 Tim Tracy of GameSpot described it as a solid choice for those who have little or no interest in video games 16 Douglass Perry of IGN described all the minigames as simple instantly graspable and fun for a single player although highlighted that none of them are deep in any way 19 Kristan Reed for Eurogamer felt EyeToy Play was tremendous fun for a quick mess around if you ve got a few mates around but playing alone feels a bit pointless 12 Awards edit 2003 E3 Game Critics Awards Best Puzzle Trivia Parlor Game 22 23 2003 Japan Media Arts Festival Excellence Prize for Entertainment 24 1st British Academy Video Games Awards Best Children s Game Technical Achievement 25 7th Annual Interactive Achievement Awards Outstanding Innovation in Console Gaming Console Family Game of the Year 26 See also editEyeToy Play 2 EyeToy Play 3References editCitations edit Robischon Noah 13 November 2003 Smile Gamers You re in the Picture The New York Times published 2003 11 13 pp G1 ISSN 0362 4331 OCLC 1645522 Archived from the original on 2018 04 17 Retrieved 2009 06 10 a b Kim Tom 2008 11 06 In Depth Eye To Eye The History Of EyeToy Gamasutra Archived from the original on 2017 08 23 Retrieved 2008 11 15 Coburn 2003 pp 14 39 Coburn 2003 pp 40 41 ELSPA Sales Awards Double Platinum Entertainment and Leisure Software Publishers Association Archived from the original on May 20 2009 Caoili Eric November 26 2008 ELSPA Wii Fit Mario Kart Reach Diamond Status In UK Gamasutra Archived from the original on September 18 2017 Calvert Justin October 28 2003 EyeToy Play sells a million GameSpot Archived from the original on October 27 2022 Retrieved October 27 2022 Calvert Justin December 17 2003 European EyeToy shipments exceed 2 million GameSpot Archived from the original on October 27 2022 Retrieved October 27 2022 EyeToy AntiGrav Press Release Sony Computer Entertainment 2004 Archived from the original on June 21 2006 Retrieved October 27 2022 a b EyeToy Play for PlayStation 2 Reviews Metacritic Archived from the original on October 30 2015 Retrieved September 19 2016 Edge staff August 2003 EyeToy Play Edge No 126 a b Reed Kristan June 25 2003 EyeToy Play Eurogamer Archived from the original on May 26 2016 Retrieved September 19 2016 a b EyeToy Play Famitsu Vol 792 February 20 2004 Mason Lisa October 2003 EyeToy Play Game Informer No 126 p 123 Archived from the original on January 24 2008 Retrieved September 19 2016 Silverman Ben November 2003 EyeToy Play Review Game Revolution Archived from the original on October 12 2015 Retrieved September 19 2016 a b Tracy Tim November 4 2003 EyeToy Play Review GameSpot Archived from the original on January 12 2021 Retrieved September 19 2016 Leeper Justin December 6 2003 GameSpy EyeToy Play GameSpy Archived from the original on April 13 2010 Retrieved September 19 2016 Tha Wiz November 15 2003 EyeToy Play PS2 Review GameZone Archived from the original on October 7 2008 Retrieved September 19 2016 a b Perry Douglass C November 4 2003 IGN EyeToy Play Review IGN Archived from the original on August 22 2020 OPM staff November 2003 EyeToy Play Official U S PlayStation Magazine p 146 Archived from the original on December 9 2003 Retrieved September 19 2016 Saltzman Marc December 11 2003 Expand games with music video add ons The Cincinnati Enquirer Archived from the original on December 24 2003 Retrieved September 19 2016 Game Critics Awards 2003 Winners Game Critics Awards Archived from the original on July 2 2022 Retrieved July 28 2022 Parker Sam E3 Game Critics Awards announced GameSpot Archived from the original on July 28 2022 Retrieved July 28 2022 Japanese Media Arts Festival Award Winning Works Entertainment Division EyeToy Play Japan Media Arts Festival Archived from the original on June 30 2009 Retrieved July 7 2022 BAFTA Games in 2004 BAFTA Archived from the original on April 22 2022 Retrieved July 7 2022 Interactive Achievement Awards 2004 Giant Bomb Archived from the original on 20 October 2022 Retrieved 18 May 2023 Bibliography edit Coburn Russell 2003 EyeToy USB Camera for PlayStation 2 Usage Instructions and Game Manual PDF Sony Computer Entertainment External links editEyeToy Play at MobyGames Retrieved from https en wikipedia org w index php title EyeToy Play amp oldid 1183476805, wikipedia, wiki, book, books, library,

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