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ExploreLearning

ExploreLearning is a Charlottesville, Virginia-based company which operates a large library of interactive online simulations for mathematics and science education in grades 3–12 called 'Gizmos'. ExploreLearning also makes Reflex, an online, game-based system for math fact memorization.[1] ExploreLearning is a business unit of Cambium Learning Group.[2]

Products edit

Gizmos edit

"Gizmos" are a collection of online interactive simulations that are operated by ExploreLearning.[3] The simulations are centered on science education and mathematics.[4][5]

These simulations have been recognized with educational awards.[6] The Gizmos earned finalist honors from the Software and Information Industry Association.[7] They have been the subject of scholarly studies of educational technology.[8][9][10][11]

Reflex edit

Reflex is for assessing and developing math fact fluency in grade 2-8 students.[12]

References edit

  1. ^ . Archived from the original on 2012-04-15. Retrieved 2012-04-27.
  2. ^ Cambium Learning Group Inc (2019-07-11). "Cambium Learning Partners with Clever Across Four Business Units". GlobeNewswire News Room (Press release). Retrieved 2022-10-20.
  3. ^ . LHRIC. Archived from the original on October 15, 2012. Retrieved October 24, 2012.
  4. ^ . Tech 4 Mathed. July 19, 2011. Archived from the original on February 18, 2012. Retrieved October 24, 2012.
  5. ^ . Business Week. Archived from the original on February 18, 2009. Retrieved October 24, 2012.
  6. ^ . Tech Learning. January 3, 2009. Archived from the original on February 12, 2009. Retrieved October 24, 2012.
  7. ^ "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. Retrieved October 24, 2012.
  8. ^ http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF 2011-07-06 at the Wayback Machine, George Gadanidis, University of Western Ontario
  9. ^ Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
  10. ^ Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 3188–3193). Chesapeake, VA: AACE.
  11. ^ Projecting Science and Mathematics 2007-10-09 at the Wayback Machine, Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
  12. ^ . Archived from the original on 2014-03-14. Retrieved 2014-03-14.

External links edit

  • snapshot on Bloomberg Businessweek


explorelearning, charlottesville, virginia, based, company, which, operates, large, library, interactive, online, simulations, mathematics, science, education, grades, called, gizmos, also, makes, reflex, online, game, based, system, math, fact, memorization, . ExploreLearning is a Charlottesville Virginia based company which operates a large library of interactive online simulations for mathematics and science education in grades 3 12 called Gizmos ExploreLearning also makes Reflex an online game based system for math fact memorization 1 ExploreLearning is a business unit of Cambium Learning Group 2 Contents 1 Products 1 1 Gizmos 1 2 Reflex 2 References 3 External linksProducts editGizmos edit Gizmos are a collection of online interactive simulations that are operated by ExploreLearning 3 The simulations are centered on science education and mathematics 4 5 These simulations have been recognized with educational awards 6 The Gizmos earned finalist honors from the Software and Information Industry Association 7 They have been the subject of scholarly studies of educational technology 8 9 10 11 Reflex edit Reflex is for assessing and developing math fact fluency in grade 2 8 students 12 References edit 2012 CODiE Award Finalist listing for Best K 12 Instructional Solution Archived from the original on 2012 04 15 Retrieved 2012 04 27 Cambium Learning Group Inc 2019 07 11 Cambium Learning Partners with Clever Across Four Business Units GlobeNewswire News Room Press release Retrieved 2022 10 20 Explorelearning Gizmos Powerful Web Based Simulations for Math and Science Grades 3 12 LHRIC Archived from the original on October 15 2012 Retrieved October 24 2012 Learning with Gizmos Tech 4 Mathed July 19 2011 Archived from the original on February 18 2012 Retrieved October 24 2012 Company Overview of ExploreLearning Inc Business Week Archived from the original on February 18 2009 Retrieved October 24 2012 Awards of Excellence Winners 2008 Tech Learning January 3 2009 Archived from the original on February 12 2009 Retrieved October 24 2012 ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software amp Information Industry Association PRNewswire Retrieved October 24 2012 http publish edu uwo ca george gadanidis pdf applets Montreal PDF Archived 2011 07 06 at the Wayback Machine George Gadanidis University of Western Ontario Analysis of Technology in the Classroom Explorelearning s Gizmos Kathryn Robles Michigan State University July 1 2008 Sivit F 2004 A practical example of Mathematics Teaching using the Internet In L Cantoni amp C McLoughlin Eds Proceedings of World Conference on Educational Multimedia Hypermedia and Telecommunications 2004 pp 3188 3193 Chesapeake VA AACE Projecting Science and Mathematics Archived 2007 10 09 at the Wayback Machine Randy Bell amp Joe Garofalo School Science and Mathematics Volume 105 1 January 2005 Winner In Best K 12 instructional Solution Archived from the original on 2014 03 14 Retrieved 2014 03 14 External links editExploreLearning Inc snapshot on Bloomberg Businessweek nbsp This United States software corporation or company article is a stub You can help Wikipedia by expanding it vte Retrieved from https en wikipedia org w index php title ExploreLearning amp oldid 1215212779, wikipedia, wiki, book, books, library,

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