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Disney's Extreme Skate Adventure

Disney's Extreme Skate Adventure is a 2003 skateboarding game published by Activision and developed by Toys for Bob for the PlayStation 2, GameCube, and Xbox, and Vicarious Visions for the Game Boy Advance, and published by Activision. The game features characters and stages licensed from Disney's The Lion King and Tarzan, and Pixar's Toy Story. Developed using the same engine and gameplay as the 2002 title Tony Hawk's Pro Skater 4, Extreme Skate Adventure was created as a licensed title to appeal to a younger audience, with the game featuring a simplified control scheme. Upon release, the game received generally positive reviews, with praise directed to the game's presentation and level design, and mixed reception to the game's simplified mechanics in contrast to the Tony Hawk series. The Game Boy Advance version received mixed reviews.

Disney's Extreme Skate Adventure
Promotional artwork
Developer(s)
Publisher(s)Activision
Platform(s)
Release
  • NA: September 3, 2003
  • EU: September 5, 2003
[1][2]
Genre(s)Sports
Mode(s)Single-player, multiplayer

Gameplay

 
A screenshot of gameplay in the console release of Extreme Skate Adventure.

Extreme Skate Adventure allows players to skate in stages inspired by Pixar's Toy Story and Disney's Tarzan and The Lion King, as well as two customizable featuring licensed characters and two child skaters, Ryan and Mallie Ann. The game features the same engine and gameplay mechanics as Tony Hawk's Pro Skater 4, [3] with minor changes to simplify the control scheme, in which tricks and manuals are performed with the press of a single button and the performance of different tricks is differentiated by the type of obstacle. Players are able to revert to a more complex, combination-based control scheme by enabling 'Pro Controls' featured in the game's settings.[4]

The game features several gameplay modes. In 'Adventure', players complete a series of levels by completing various challenges across levels, the completion of which unlocks new goals, levels, and clothing for customized skaters.[3] In 'Free Skate', players are able to play all unlocked with available characters, with challenges disabled. The game supports multiplayer play in 'Versus', allowing players to complete various challenges including a one-on-one best trick contest, a best score challenge, and a 'king of the hill' mode in local split screen play.[5] The Game Boy Advance version of Extreme Skate Adventure features a reduced lineup of seven characters across six levels, with players similarly able to complete a 'Story Mode' to complete challenges across a series of levels, and three additional minigames, including a 'Time Challenge', 'Trick Challenge', and 'Turbo Challenge', where players must perform the specified tricks in the time allotted.[6]

Development

Extreme Skate Adventure was developed by Toys for Bob, a California based development studio contracted by parent company Activision to create a Disney-licensed extreme sports game. Development of Extreme Skate Adventure was based upon the RenderWare engine used by Activision subidiary Neversoft to create Tony Hawk's Pro Skater 4,[3] with minor additions added to the game to include "multi-stage tasks and more conversational interactions".[7] CEO and Director Paul Reiche stated that production of Extreme Skate Adventure faced several challenges. Whilst described as a "perfect" relationship, development involved close input and approval from Disney and Pixar, with the developers cautious on where the studio could take "creative latitude" or "stick to the movies" in the game's visual design and animation. The developers also faced the challenge of making design decisions about where the studio should imitate its predecessors and "do what Tony did" or where it was appropriate to "step outside that framework", finding the simplification of the control scheme to a younger audience to be the "most difficult" part of the development process.[8] To market Extreme Skate Adventure, Activision launched a casting call for an 'Extreme Skate Crew' to seek ten child skaters to appear as playable characters in the game,[9] with two of the winners, Ryan Fullerton Holleran and Mallie Ann Torres, voted by users to have their name featured in the game and appear in the opening cinematics.[10]

Reception

The console release for Extreme Skate Adventure received "generally positive" reviews, according to review aggregator Metacritic.[12][13][14] Reviewers were mixed on the merits of the game's simplified mechanics for a younger audience. Describing the title as "Tony Hawk for a younger audience", IGN noted "the number of moves has decreased, as has the difficulty", finding it to be a "watered-down experience".[4] Game Zone similarly noted that the game "may be a bit too simplistic" for older players, citing the "scaled-down trickset and limited controls".[18] In contrast, GameSpot found the game to be challenging and enjoyable by "kids and adults alike", citing the increased difficulty of the game's challenges across levels.[3] Cube critiqued the game's "watered down" and "soul-destroying" modifications to the controls, finding them to be "nowhere near as responsive as in a Tony Hawk's game".[25]

Critics were mostly positive about the design of the stages. GameSpot described the levels as "impressively large" and appropriately designed around the limitations of the reduced simpler trick set.[3] PlayStation Magazine noted the level design was what "really makes (the game) shine", writing that the worlds were "true to the original film".[24] Xbox Nation praised the "themed environments" as "colourful" and highlighted the inclusion of secret areas.[26] Critics were also largely positive on the game's visual presentation. Although commending the game for "running smoothly (and) animating just as well", IGN noted the game's "lack of defining or memorable effects".[4] Describing the game as having a "good look to it", GameSpot praised the game's "bright and colorful" presentation and "solid" animation.[3] GMR found the game to be "bright and cheery to the point of excess".[27]

The Game Boy Advance version of Extreme Skate Adventure received "mixed or average" reviews according to Metacritic.[11] Hyper praised the game as "quite solid", noting that whilst the gameplay was "greatly simplified" and "a little dull".[19] GameSpot observed that the game's presentation was not "as realistic or technically ambitious" as its counterparts, noting that the environments were not "colorful or detailed enough".[21] GBA World condemned the game as an "extremely cynical attempt to cash in on the popularity of Disney characters by sticking them into a Tony Hawk style skating game."[28]

References

  1. ^ IGNPS2 (2003-09-03). "Disney Skates to the Trucks". IGN. from the original on 2023-03-25. Retrieved 2023-03-25.
  2. ^ "What's New?". Eurogamer.net. 2003-09-05. from the original on 2023-03-25. Retrieved 2023-03-25.
  3. ^ a b c d e f g h i Provo, Frank (9 September 2003). . Gamespot. Archived from the original on 6 September 2003. Retrieved 1 June 2022.
  4. ^ a b c d e f "Disney's Extreme Skate Adventure Review". IGN. 4 September 2003. Retrieved 17 August 2023.
  5. ^ Disney's Extreme Skate Adventure - Game Manual. Activision. 2003. Retrieved 22 August 2023.
  6. ^ Disney's Extreme Skate Adventure. Activision. 2003. Retrieved 22 August 2023.
  7. ^ Hickey Jr., Patrick. "Robert Leyland: Tony Hawk Downhill Jam". The Minds Behind PlayStation 2 Games: Interviews with Creators and Developers. McFarland. p. 102. ISBN 978-1-4766-8854-1.
  8. ^ . The Armchair Empire. 11 October 2003. Archived from the original on 20 June 2015. Retrieved 17 August 2023.
  9. ^ "Activision Turns Real Kids Into Videogame Stars as Part of Nationwide Casting Call for Disney's Extreme Skate Adventure". Activision. 9 April 2003. Retrieved 17 August 2023.
  10. ^ "There Can Be Only Two". IGN. 9 April 2003. Retrieved 17 August 2023.
  11. ^ a b "Disney's Extreme Skate Adventure for Game Boy Advance Reviews". Metacritic. from the original on February 25, 2018. Retrieved February 14, 2018.
  12. ^ a b "Disney's Extreme Skate Adventure for GameCube Reviews". Metacritic. from the original on February 24, 2018. Retrieved February 14, 2018.
  13. ^ a b "Disney's Extreme Skate Adventure for PlayStation 2 Reviews". Metacritic. from the original on February 24, 2018. Retrieved February 14, 2018.
  14. ^ a b "Disney's Extreme Skate Adventure for Xbox Reviews". Metacritic. from the original on February 24, 2018. Retrieved February 14, 2018.
  15. ^ Zacarias, Eduardo (3 September 2003). . Gamezone. Archived from the original on 6 September 2008. Retrieved 1 June 2022.
  16. ^ Hollingshead, Anise (3 September 2003). . GameZone. Archived from the original on 18 February 2008. Retrieved 1 June 2022.
  17. ^ Bedigian, Louis (20 September 2003). . GameZone. Archived from the original on 8 October 2003. Retrieved 1 June 2022.
  18. ^ a b Lafferty, Michael (22 September 2003). . GameZone. Archived from the original on 23 September 2003. Retrieved 1 June 2022.
  19. ^ a b Shea, Cam (December 2003). "Disney's Extreme Skate Adventure". Hyper. No. 122. p. 72. Retrieved 17 August 2023.
  20. ^ Harris, Craig (9 September 2003). . IGN. Archived from the original on 10 August 2004. Retrieved 1 June 2022.
  21. ^ a b Gerstmann, Jeff (10 September 2003). . Gamespot. Archived from the original on 19 September 2003. Retrieved 1 June 2022.
  22. ^ "Disney's Extreme Skate Adventure". Nintendo Power. No. 173. November 2003. p. 151. Retrieved 17 August 2023.
  23. ^ Kennedy, Sam (October 2003). "Disney's Extreme Skate Adventure". Official U.S. PlayStation Magazine. No. 73. p. 116.
  24. ^ a b Pavlacka, Adam (November 2003). "Disney's Extreme Skate Adventure". PlayStation Magazine. Vol. 7, no. 77. p. 48. Retrieved 17 August 2023.
  25. ^ "Disney's Extreme Skate Adventure". Cube. No. 24. November 2003. p. 86. Retrieved 22 August 2023.
  26. ^ Orlando, Greg. "Disney's Extreme Skate Adventure". Xbox Nation. No. 10. p. 87. Retrieved 22 August 2023.
  27. ^ Meston, Zach (October 2003). "Disney Extreme Skate Adventure". GMR. p. 70. Retrieved 22 August 2023.
  28. ^ "Disney's Extreme Skate Adventure". GBA World. No. 8. April 2004. p. 60. Retrieved 22 August 2003.

External links

  • Disney's Extreme Skate Adventure at MobyGames

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Disney s Extreme Skate Adventure is a 2003 skateboarding game published by Activision and developed by Toys for Bob for the PlayStation 2 GameCube and Xbox and Vicarious Visions for the Game Boy Advance and published by Activision The game features characters and stages licensed from Disney s The Lion King and Tarzan and Pixar s Toy Story Developed using the same engine and gameplay as the 2002 title Tony Hawk s Pro Skater 4 Extreme Skate Adventure was created as a licensed title to appeal to a younger audience with the game featuring a simplified control scheme Upon release the game received generally positive reviews with praise directed to the game s presentation and level design and mixed reception to the game s simplified mechanics in contrast to the Tony Hawk series The Game Boy Advance version received mixed reviews Disney s Extreme Skate AdventurePromotional artworkDeveloper s Toys for Bob PlayStation 2 GameCube Xbox Vicarious Visions Game Boy Advance Publisher s ActivisionPlatform s PlayStation 2 Game Cube Xbox Game Boy AdvanceReleaseNA September 3 2003EU September 5 2003 1 2 Genre s SportsMode s Single player multiplayer Contents 1 Gameplay 2 Development 3 Reception 4 References 5 External linksGameplay EditSee also Gameplay in the Tony Hawk series A screenshot of gameplay in the console release of Extreme Skate Adventure Extreme Skate Adventure allows players to skate in stages inspired by Pixar s Toy Story and Disney s Tarzan and The Lion King as well as two customizable featuring licensed characters and two child skaters Ryan and Mallie Ann The game features the same engine and gameplay mechanics as Tony Hawk s Pro Skater 4 3 with minor changes to simplify the control scheme in which tricks and manuals are performed with the press of a single button and the performance of different tricks is differentiated by the type of obstacle Players are able to revert to a more complex combination based control scheme by enabling Pro Controls featured in the game s settings 4 The game features several gameplay modes In Adventure players complete a series of levels by completing various challenges across levels the completion of which unlocks new goals levels and clothing for customized skaters 3 In Free Skate players are able to play all unlocked with available characters with challenges disabled The game supports multiplayer play in Versus allowing players to complete various challenges including a one on one best trick contest a best score challenge and a king of the hill mode in local split screen play 5 The Game Boy Advance version of Extreme Skate Adventure features a reduced lineup of seven characters across six levels with players similarly able to complete a Story Mode to complete challenges across a series of levels and three additional minigames including a Time Challenge Trick Challenge and Turbo Challenge where players must perform the specified tricks in the time allotted 6 Development EditExtreme Skate Adventure was developed by Toys for Bob a California based development studio contracted by parent company Activision to create a Disney licensed extreme sports game Development of Extreme Skate Adventure was based upon the RenderWare engine used by Activision subidiary Neversoft to create Tony Hawk s Pro Skater 4 3 with minor additions added to the game to include multi stage tasks and more conversational interactions 7 CEO and Director Paul Reiche stated that production of Extreme Skate Adventure faced several challenges Whilst described as a perfect relationship development involved close input and approval from Disney and Pixar with the developers cautious on where the studio could take creative latitude or stick to the movies in the game s visual design and animation The developers also faced the challenge of making design decisions about where the studio should imitate its predecessors and do what Tony did or where it was appropriate to step outside that framework finding the simplification of the control scheme to a younger audience to be the most difficult part of the development process 8 To market Extreme Skate Adventure Activision launched a casting call for an Extreme Skate Crew to seek ten child skaters to appear as playable characters in the game 9 with two of the winners Ryan Fullerton Holleran and Mallie Ann Torres voted by users to have their name featured in the game and appear in the opening cinematics 10 Reception EditReceptionAggregate scoreAggregatorScoreGBAGCPS2XboxMetacritic70 100 11 76 100 12 78 100 13 76 100 14 Review scoresPublicationScoreGBAGCPS2XboxGameSpot6 3 10 21 7 3 10 3 7 3 10 3 7 3 10 3 GameZone7 9 10 15 8 3 10 16 7 9 10 17 8 2 10 18 Hyper69 19 N AN AN AIGN7 5 10 20 7 8 10 4 7 8 10 4 7 8 10 4 Nintendo PowerN A 22 N AN AOfficial U S PlayStation MagazineN AN A 23 N APlayStation The Official MagazineN AN A8 10 24 N A The console release for Extreme Skate Adventure received generally positive reviews according to review aggregator Metacritic 12 13 14 Reviewers were mixed on the merits of the game s simplified mechanics for a younger audience Describing the title as Tony Hawk for a younger audience IGN noted the number of moves has decreased as has the difficulty finding it to be a watered down experience 4 Game Zone similarly noted that the game may be a bit too simplistic for older players citing the scaled down trickset and limited controls 18 In contrast GameSpot found the game to be challenging and enjoyable by kids and adults alike citing the increased difficulty of the game s challenges across levels 3 Cube critiqued the game s watered down and soul destroying modifications to the controls finding them to be nowhere near as responsive as in a Tony Hawk s game 25 Critics were mostly positive about the design of the stages GameSpot described the levels as impressively large and appropriately designed around the limitations of the reduced simpler trick set 3 PlayStation Magazine noted the level design was what really makes the game shine writing that the worlds were true to the original film 24 Xbox Nation praised the themed environments as colourful and highlighted the inclusion of secret areas 26 Critics were also largely positive on the game s visual presentation Although commending the game for running smoothly and animating just as well IGN noted the game s lack of defining or memorable effects 4 Describing the game as having a good look to it GameSpot praised the game s bright and colorful presentation and solid animation 3 GMR found the game to be bright and cheery to the point of excess 27 The Game Boy Advance version of Extreme Skate Adventure received mixed or average reviews according to Metacritic 11 Hyper praised the game as quite solid noting that whilst the gameplay was greatly simplified and a little dull 19 GameSpot observed that the game s presentation was not as realistic or technically ambitious as its counterparts noting that the environments were not colorful or detailed enough 21 GBA World condemned the game as an extremely cynical attempt to cash in on the popularity of Disney characters by sticking them into a Tony Hawk style skating game 28 References Edit IGNPS2 2003 09 03 Disney Skates to the Trucks IGN Archived from the original on 2023 03 25 Retrieved 2023 03 25 What s New Eurogamer net 2003 09 05 Archived from the original on 2023 03 25 Retrieved 2023 03 25 a b c d e f g h i Provo Frank 9 September 2003 Disney s Extreme Skate Adventure Gamespot Archived from the original on 6 September 2003 Retrieved 1 June 2022 a b c d e f Disney s Extreme Skate Adventure Review IGN 4 September 2003 Retrieved 17 August 2023 Disney s Extreme Skate Adventure Game Manual Activision 2003 Retrieved 22 August 2023 Disney s Extreme Skate Adventure Activision 2003 Retrieved 22 August 2023 Hickey Jr Patrick Robert Leyland Tony Hawk Downhill Jam The Minds Behind PlayStation 2 Games Interviews with Creators and Developers McFarland p 102 ISBN 978 1 4766 8854 1 Paul Reiche III Toys for Bob Q amp A The Armchair Empire 11 October 2003 Archived from the original on 20 June 2015 Retrieved 17 August 2023 Activision Turns Real Kids Into Videogame Stars as Part of Nationwide Casting Call for Disney s Extreme Skate Adventure Activision 9 April 2003 Retrieved 17 August 2023 There Can Be Only Two IGN 9 April 2003 Retrieved 17 August 2023 a b Disney s Extreme Skate Adventure for Game Boy Advance Reviews Metacritic Archived from the original on February 25 2018 Retrieved February 14 2018 a b Disney s Extreme Skate Adventure for GameCube Reviews Metacritic Archived from the original on February 24 2018 Retrieved February 14 2018 a b Disney s Extreme Skate Adventure for PlayStation 2 Reviews Metacritic Archived from the original on February 24 2018 Retrieved February 14 2018 a b Disney s Extreme Skate Adventure for Xbox Reviews Metacritic Archived from the original on February 24 2018 Retrieved February 14 2018 Zacarias Eduardo 3 September 2003 Disney s Extreme Skate Adventure Gamezone Archived from the original on 6 September 2008 Retrieved 1 June 2022 Hollingshead Anise 3 September 2003 Disney s Extreme Skate Adventure GameZone Archived from the original on 18 February 2008 Retrieved 1 June 2022 Bedigian Louis 20 September 2003 Disney s Extreme Skate Adventure GameZone Archived from the original on 8 October 2003 Retrieved 1 June 2022 a b Lafferty Michael 22 September 2003 Disney s Extreme Skate Adventure GameZone Archived from the original on 23 September 2003 Retrieved 1 June 2022 a b Shea Cam December 2003 Disney s Extreme Skate Adventure Hyper No 122 p 72 Retrieved 17 August 2023 Harris Craig 9 September 2003 Disney s Extreme Skate Adventure IGN Archived from the original on 10 August 2004 Retrieved 1 June 2022 a b Gerstmann Jeff 10 September 2003 Disney s Extreme Skate Adventure Gamespot Archived from the original on 19 September 2003 Retrieved 1 June 2022 Disney s Extreme Skate Adventure Nintendo Power No 173 November 2003 p 151 Retrieved 17 August 2023 Kennedy Sam October 2003 Disney s Extreme Skate Adventure Official U S PlayStation Magazine No 73 p 116 a b Pavlacka Adam November 2003 Disney s Extreme Skate Adventure PlayStation Magazine Vol 7 no 77 p 48 Retrieved 17 August 2023 Disney s Extreme Skate Adventure Cube No 24 November 2003 p 86 Retrieved 22 August 2023 Orlando Greg Disney s Extreme Skate Adventure Xbox Nation No 10 p 87 Retrieved 22 August 2023 Meston Zach October 2003 Disney Extreme Skate Adventure GMR p 70 Retrieved 22 August 2023 Disney s Extreme Skate Adventure GBA World No 8 April 2004 p 60 Retrieved 22 August 2003 External links EditDisney s Extreme Skate Adventure at MobyGames Retrieved from https en wikipedia org w index php title Disney 27s Extreme Skate Adventure amp oldid 1171705826, wikipedia, wiki, book, books, library,

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