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Devil World

Devil World[a] is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008. Nintendo of America's content policies prohibiting religious icons prevented the game's release in North America. It is Shigeru Miyamoto's first console-only game after a legacy of arcade development, and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Switch Online service in 2023.[5]

Devil World
European box art
Developer(s)Nintendo R&D1
Intelligent Systems
Publisher(s)Nintendo
Director(s)Shigeru Miyamoto
Designer(s)Shigeru Miyamoto[3]: 4 
Takashi Tezuka[3]: 3, 4 
Composer(s)Koji Kondo[4]
Akito Nakatsuka[4]
Platform(s)Nintendo Entertainment System
Release
Genre(s)Maze
Mode(s)Single-player, multiplayer

Gameplay edit

 
Gameplay screenshot

Devil World is a Pac-Man-styled maze game[6]: 232  in which player 1 controls Tamagon, a green dragon who decides to "attack the Devil's World", along with a red player 2 version of him. He navigates through a series of mazes patrolled by monsters, and touches Crosses to power up and summon the ability to breathe fire and eat the dots in the maze. Without a cross, he is completely helpless, and cannot complete the maze. The large winged demon simply called "the Devil" dances at the top of the screen, and will point in a direction for four of his minions to move the maze by using pulleys and ropes. This can be dangerous, as Tamagon can be squished by getting caught between a maze wall and the moving outer boundary. After the first maze is cleared, the next objective is to get four Bibles, and put them into a seal. The Bibles give Tamagon the same powers as with the Crosses. After carrying them all into the seal, the Devil flies to the next maze. In between, a bonus maze shows up where Tamagon collects six Bonus Boxes under a time limit.

Development edit

Devil World was designed by Shigeru Miyamoto[3]: 4  and Takashi Tezuka,[3]: 3, 4  and directed by Miyamoto[6]: 232  as his first console-only game. The game provided Tezuka's first project when he joined Nintendo full-time. Initially, Tezuka did not know of Pac-Man at that time, a game that Devil World resembles, but enjoyed the game when he played it for the first time. Among Tezuka's tasks then was to create pixelated images based on Miyamoto's instructions. During the development, Tezuka suggested holes the player's character would fall into, causing him to lose a turn. However, when they made a version to test his idea and tried it out, Tezuka was told that it is "a bit flat", and so they went back to the original feature of the character being squished against the walls.[3]: 3  The duo flew to Nintendo of America to show Devil World to its president Minoru Arakawa, but he did not wish to release the game in North America due to NOA's policies against the use of religious icons.

Reception edit

Chris Kohler called Devil World "a typically ingenious Miyamoto-directed take on the maze genre, with inventive graphics and fun game play" which "absolutely could not be released in America" because its satanic and religious imagery "would be seen as unsettling or even blasphemous".[6]: 231–232  On IGN's "Top 10 Pac-Man Clones", Devil World was ranked fourth.[7] Eurogamer rated the Virtual Console release 7 out of 10 points. The reviewer stated that Devil World is "worth experiencing just for the bizarre nature of the concept", but also commented that its "abundance of ideas ultimately get in the way of the simple gameplay".[8]

Notes edit

  1. ^ Japanese: デビルワールド, Hepburn: Debiru Wārudo

References edit

  1. ^ "Retro Diary". Retro Gamer. No. 104. Bournemouth: Imagine Publishing. July 2012. p. 13. ISSN 1742-3155. OCLC 489477015.
  2. ^ a b c d e Nakago, Toshihiko; Tezuka, Takashi (November 13, 2009). "New Super Mario Bros.: Volume 2" (Interview). Iwata Asks. Interviewed by Iwata, Satoru. Nintendo. Retrieved August 22, 2020.
  3. ^ a b Famicom 20th Anniversary Original Sound Tracks Vol. 1 (Media notes). Scitron Digital Contents Inc. 2004.
  4. ^ "Nintendo Expands Switch Online's NES & Game Boy Library with Three More Classics". Nintendo Life. Retrieved 31 October 2023.
  5. ^ a b c Kohler, Chris (2005). Power-Up: How Japanese Video Games Gave the World an Extra Life. BradyGames. ISBN 0-7440-0424-1. Retrieved July 16, 2019.
  6. ^ Levi Buchanan (2008-03-04). "Top 10 Pac-Man Clones". IGN. Retrieved 2010-04-27.
  7. ^ Dan Whitehead (2008-11-17). "Virtual Console Roundup". Eurogamer. Retrieved 2010-04-28.

External links edit

  • Official Virtual Console version website (in Japanese)
  • at NinDB

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For the unrelated 1987 arcade game by Konami see Dark Adventure Devil World a is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Nintendo Entertainment System It was released for the Famicom in Japan on October 5 1984 and for the Nintendo Entertainment System in Europe on July 15 1987 It was re released on the Wii s Virtual Console in Japan on January 22 2008 and in PAL regions on October 31 2008 Nintendo of America s content policies prohibiting religious icons prevented the game s release in North America It is Shigeru Miyamoto s first console only game after a legacy of arcade development and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Switch Online service in 2023 5 Devil WorldEuropean box artDeveloper s Nintendo R amp D1Intelligent SystemsPublisher s NintendoDirector s Shigeru MiyamotoDesigner s Shigeru Miyamoto 3 4 Takashi Tezuka 3 3 4 Composer s Koji Kondo 4 Akito Nakatsuka 4 Platform s Nintendo Entertainment SystemReleaseJP October 5 1984 2 EU July 15 1987 1 Genre s MazeMode s Single player multiplayer Contents 1 Gameplay 2 Development 3 Reception 4 Notes 5 References 6 External linksGameplay edit nbsp Gameplay screenshot Devil World is a Pac Man styled maze game 6 232 in which player 1 controls Tamagon a green dragon who decides to attack the Devil s World along with a red player 2 version of him He navigates through a series of mazes patrolled by monsters and touches Crosses to power up and summon the ability to breathe fire and eat the dots in the maze Without a cross he is completely helpless and cannot complete the maze The large winged demon simply called the Devil dances at the top of the screen and will point in a direction for four of his minions to move the maze by using pulleys and ropes This can be dangerous as Tamagon can be squished by getting caught between a maze wall and the moving outer boundary After the first maze is cleared the next objective is to get four Bibles and put them into a seal The Bibles give Tamagon the same powers as with the Crosses After carrying them all into the seal the Devil flies to the next maze In between a bonus maze shows up where Tamagon collects six Bonus Boxes under a time limit Development editDevil World was designed by Shigeru Miyamoto 3 4 and Takashi Tezuka 3 3 4 and directed by Miyamoto 6 232 as his first console only game The game provided Tezuka s first project when he joined Nintendo full time Initially Tezuka did not know of Pac Man at that time a game that Devil World resembles but enjoyed the game when he played it for the first time Among Tezuka s tasks then was to create pixelated images based on Miyamoto s instructions During the development Tezuka suggested holes the player s character would fall into causing him to lose a turn However when they made a version to test his idea and tried it out Tezuka was told that it is a bit flat and so they went back to the original feature of the character being squished against the walls 3 3 The duo flew to Nintendo of America to show Devil World to its president Minoru Arakawa but he did not wish to release the game in North America due to NOA s policies against the use of religious icons Reception editChris Kohler called Devil World a typically ingenious Miyamoto directed take on the maze genre with inventive graphics and fun game play which absolutely could not be released in America because its satanic and religious imagery would be seen as unsettling or even blasphemous 6 231 232 On IGN s Top 10 Pac Man Clones Devil World was ranked fourth 7 Eurogamer rated the Virtual Console release 7 out of 10 points The reviewer stated that Devil World is worth experiencing just for the bizarre nature of the concept but also commented that its abundance of ideas ultimately get in the way of the simple gameplay 8 Notes edit Japanese デビルワールド Hepburn Debiru WarudoReferences edit Retro Diary Retro Gamer No 104 Bournemouth Imagine Publishing July 2012 p 13 ISSN 1742 3155 OCLC 489477015 Devil world FCS Registration Number PA0000624019 United States Copyright Office Retrieved 5 June 2021 a b c d e Nakago Toshihiko Tezuka Takashi November 13 2009 New Super Mario Bros Volume 2 Interview Iwata Asks Interviewed by Iwata Satoru Nintendo Retrieved August 22 2020 a b Famicom 20th Anniversary Original Sound Tracks Vol 1 Media notes Scitron Digital Contents Inc 2004 Nintendo Expands Switch Online s NES amp Game Boy Library with Three More Classics Nintendo Life Retrieved 31 October 2023 a b c Kohler Chris 2005 Power Up How Japanese Video Games Gave the World an Extra Life BradyGames ISBN 0 7440 0424 1 Retrieved July 16 2019 Levi Buchanan 2008 03 04 Top 10 Pac Man Clones IGN Retrieved 2010 04 27 Dan Whitehead 2008 11 17 Virtual Console Roundup Eurogamer Retrieved 2010 04 28 External links editOfficial Virtual Console version website in Japanese Devil World at NinDB Portals nbsp 1980s nbsp Japan nbsp Video games Retrieved from https en wikipedia org w index php title Devil World amp oldid 1220603351, wikipedia, wiki, book, books, library,

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