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Bio F.R.E.A.K.S.

Bio F.R.E.A.K.S. is a 3D fighting video game released by Midway in 1998. It was originally planned for arcades.[3] Prototypes of the game were tested at arcades, but the final arcade release was canceled (although a ROM image of the prototype was eventually dumped and works in MAME) and the game was later released for the PlayStation, Nintendo 64 and Microsoft Windows.

Bio F.R.E.A.K.S.
North American Nintendo 64 cover art
Developer(s)Midway Studios San Diego
Saffire
Publisher(s)Midway Games
Director(s)Dave Simon
Producer(s)Michael Gollieb
Designer(s)Dave Simon
Programmer(s)Dave Wagner
Composer(s)Aubrey Hodges[citation needed]
Platform(s)PlayStation, Nintendo 64, Windows
Release
Windows
  • NA: August 1998
Genre(s)Fighting
Mode(s)Single player, multiplayer

Plot

In the not-too-distant future, the United States fell like all great empires throughout history. Fifty states were broken into private territories after the Techno-Industrial Civil Wars. Technology and bio-engineering accelerated at an incredible rate, and forced an industrial competition of corporate espionage. The government tried to keep control of the country by a single thread, but the effect of the giant corporations' white collar wars drove the economy into a tailspin. Neo-Amerika rises as the result of the government bankruptcy and technological companies' takeover. To maintain order, the Secret Games Commission (SGC) is formed to organize tournaments deciding which organization gets to control all of Neo-Amerika, leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids (Bio F.R.E.A.K.S.) serving as the champions for each participating organization.

Gameplay

The game uses a fully polygonal fighting engine, with 8 different fighters, and 2 boss fighters.

Bio F.R.E.A.K.S. uses a mix of hand-to-hand and long range combat. Each character has an assortment of special attacks, both close and long range, as well as "finishing attacks". Much like the Fatalities of the Mortal Kombat games, these moves can execute the player's opponents while some, like in Time Killers, will remove limbs. Damage from powerful attacks can add up, causing a limb to be destroyed as well.

The game takes place in 3D fighting arenas. Emphasis was placed on mobility, giving dashes a great range and in multiple directions.

The face buttons are assigned to specific limbs. The shoulder buttons are used for dodging, flying, and basic long range attacks.

Reception

The Nintendo and PlayStation versions received mixed or average reviews according to the review aggregation website GameRankings.[4][5]

Notes

  1. ^ Four critics of Electronic Gaming Monthly gave the PlayStation version each a score of 5.5/10, 3/10, 5/10, and 4/10.
  2. ^ Three critics of GameFan gave the Nintendo 64 version each a score of 70, 78, and 69.
  3. ^ Three critics of GameFan gave the PlayStation version each a score of 56, 54, and 49.
  4. ^ GamePro gave the Nintendo 64 version two 4/5 scores for graphics and overall fun factor, 4.5/5 for sound, and 3.5/5 for control.
  5. ^ GamePro gave the PlayStation version all four 3.5/5 scores for graphics, sound, control, and overall fun factor.

References

  1. ^ . midway.com. May 6, 1998. Archived from the original on February 3, 1999. Retrieved November 2, 2022.
  2. ^ GameSpot staff (May 12, 1998). "Freaks for Rent [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. from the original on February 2, 1999. Retrieved January 23, 2021.
  3. ^ EGM staff (June 1997). "Last-Minute Update". Electronic Gaming Monthly. No. 95. Ziff Davis. p. 94.
  4. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 12, 2019. Retrieved January 23, 2021.
  5. ^ a b . GameRankings. CBS Interactive. Archived from the original on May 27, 2019. Retrieved January 23, 2021.
  6. ^ Smith, Nick. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved January 23, 2021.
  7. ^ Jones Jr., Fredrick Lewis. . AllGame. All Media Network. Archived from the original on November 15, 2014. Retrieved October 7, 2020.
  8. ^ Smith, Shawn; Davison, John; Hsu, Dan; Williams, Ken "Sushi-X" (August 1998). "Bio F.R.E.A.K.S. (PS)". Electronic Gaming Monthly. No. 109. Ziff Davis. p. 135.
  9. ^ McNamara, Andy; Anderson, Paul; Reiner, Andrew (July 1998). . Game Informer. No. 63. FuncoLand. Archived from the original on September 9, 1999. Retrieved January 23, 2021.
  10. ^ . Game Informer. No. 63. FuncoLand. July 1998. Archived from the original on September 14, 1999. Retrieved January 23, 2021.
  11. ^ Chau, Anthony "Dangohead"; Justice, Brandon "Big Bubba"; Higgins, Geoff "El Nino" (August 1998). "BioFreaks [sic] (N64)". GameFan. Vol. 6, no. 8. Metropolis Media. p. 17. Retrieved January 23, 2021.
  12. ^ Mylonas, Eric "ECM"; Chau, Anthony "Dangohead"; Ngo, George "Eggo" (June 1998). "Bio-Freaks [sic] (PS)". GameFan. Vol. 6, no. 6. Metropolis Media. p. 20. Retrieved January 23, 2021.
  13. ^ Major Mike (July 1998). "Bio F.R.E.A.K.S. (N64)". GamePro. No. 118. IDG Entertainment. p. 60. Retrieved January 23, 2021.
  14. ^ The Rookie (July 1998). "Bio F.R.E.A.K.S. (PS)". GamePro. No. 118. IDG Entertainment. p. 68. Retrieved January 23, 2021.
  15. ^ Cooke, Mark (June 1998). "Bio FREAKS - Nintendo 64 Review". GameRevolution. CraveOnline. from the original on January 28, 1999. Retrieved January 23, 2021.
  16. ^ Cooke, Mark (June 4, 1998). "Bio Freaks [sic] Review (PS)". GameRevolution. CraveOnline. from the original on May 8, 1999. Retrieved January 23, 2021.
  17. ^ MacDonald, Ryan (June 4, 1998). "Bio F.R.E.A.K.S. Review (N64)". GameSpot. CBS Interactive. from the original on January 27, 2005. Retrieved January 23, 2021.
  18. ^ MacDonald, Ryan (May 14, 1998). "Bio F.R.E.A.K.S. Review (PS) [date mislabeled as "April 28, 2000"]". GameSpot. CBS Interactive. from the original on January 29, 2005. Retrieved January 23, 2021.
  19. ^ Fish, Eliot (August 1998). "BioFREAKS [sic] (N64)". Hyper. No. 58. Next Media Pty Ltd. p. 79. Retrieved January 23, 2021.
  20. ^ Cheung, Kevin (July 1998). "BioFREAKS [sic] (PS)". Hyper. No. 57. Next Media Pty Ltd. p. 72. Retrieved January 23, 2021.
  21. ^ Casamassina, Matt (May 20, 1998). "Bio F.R.E.A.K.S. (N64)". IGN. Ziff Davis. Retrieved October 7, 2020.
  22. ^ Harris, Craig (August 13, 1998). "Bio F.R.E.A.K.S. (PC)". IGN. Ziff Davis. Retrieved October 7, 2020.
  23. ^ Perry, Douglass C. (May 21, 1998). "Bio Freaks [sic] (PS)". IGN. Ziff Davis. Retrieved October 7, 2020.
  24. ^ Price, James (August 1998). "Bio Freaks [sic] (Import)". N64 Magazine. No. 18. Future Publishing. pp. 84–87.
  25. ^ Ashton, James (October 1998). "Bio Freaks [sic]". N64 Magazine. No. 20. Future Publishing. p. 60. Retrieved January 23, 2021.
  26. ^ "Bio Freaks [sic]". Nintendo Power. Vol. 109. Nintendo of America. June 1998. p. 95. Retrieved January 23, 2021.
  27. ^ "Bio F.R.E.A.K.S.". Official U.S. PlayStation Magazine. Vol. 1, no. 10. Ziff Davis. July 1998.
  28. ^ Williamson, Colin (October 1998). "Bio Freaks [sic]". PC Gamer. Vol. 5, no. 10. Imagine Media. p. 209a. from the original on March 7, 2000. Retrieved January 23, 2021.

External links

fighting, video, game, released, midway, 1998, originally, planned, arcades, prototypes, game, were, tested, arcades, final, arcade, release, canceled, although, image, prototype, eventually, dumped, works, mame, game, later, released, playstation, nintendo, m. Bio F R E A K S is a 3D fighting video game released by Midway in 1998 It was originally planned for arcades 3 Prototypes of the game were tested at arcades but the final arcade release was canceled although a ROM image of the prototype was eventually dumped and works in MAME and the game was later released for the PlayStation Nintendo 64 and Microsoft Windows Bio F R E A K S North American Nintendo 64 cover artDeveloper s Midway Studios San DiegoSaffirePublisher s Midway GamesDirector s Dave SimonProducer s Michael GolliebDesigner s Dave SimonProgrammer s Dave WagnerComposer s Aubrey Hodges citation needed Platform s PlayStation Nintendo 64 WindowsReleaseNA May 19 1998 1 2 PAL September 1998WindowsNA August 1998Genre s FightingMode s Single player multiplayer Contents 1 Plot 2 Gameplay 3 Reception 4 Notes 5 References 6 External linksPlot EditIn the not too distant future the United States fell like all great empires throughout history Fifty states were broken into private territories after the Techno Industrial Civil Wars Technology and bio engineering accelerated at an incredible rate and forced an industrial competition of corporate espionage The government tried to keep control of the country by a single thread but the effect of the giant corporations white collar wars drove the economy into a tailspin Neo Amerika rises as the result of the government bankruptcy and technological companies takeover To maintain order the Secret Games Commission SGC is formed to organize tournaments deciding which organization gets to control all of Neo Amerika leading to the creation of Biological Flying Robotic Enhanced Armored Killing Synthoids Bio F R E A K S serving as the champions for each participating organization Gameplay EditThis section does not cite any sources Please help improve this section by adding citations to reliable sources Unsourced material may be challenged and removed October 2022 Learn how and when to remove this template message The game uses a fully polygonal fighting engine with 8 different fighters and 2 boss fighters Bio F R E A K S uses a mix of hand to hand and long range combat Each character has an assortment of special attacks both close and long range as well as finishing attacks Much like the Fatalities of the Mortal Kombat games these moves can execute the player s opponents while some like in Time Killers will remove limbs Damage from powerful attacks can add up causing a limb to be destroyed as well The game takes place in 3D fighting arenas Emphasis was placed on mobility giving dashes a great range and in multiple directions The face buttons are assigned to specific limbs The shoulder buttons are used for dodging flying and basic long range attacks Reception EditReceptionAggregate scoreAggregatorScoreN64PCPSGameRankings68 4 N A61 5 Review scoresPublicationScoreN64PCPSAllGameN A 6 7 Electronic Gaming MonthlyN AN A4 5 10 8 a Game Informer4 5 10 9 N A3 5 10 10 GameFan72 11 b N A53 12 c GamePro 13 d N A 14 e GameRevolutionB 15 N AB 16 GameSpot6 10 17 N A5 7 10 18 Hyper74 19 N A69 20 IGN6 4 10 21 4 10 22 6 5 10 23 N64 Magazine76 24 25 N AN ANintendo Power7 8 10 26 N AN AOfficial U S PlayStation MagazineN AN A 27 PC Gamer US N A79 28 N A The Nintendo and PlayStation versions received mixed or average reviews according to the review aggregation website GameRankings 4 5 Notes Edit Four critics of Electronic Gaming Monthly gave the PlayStation version each a score of 5 5 10 3 10 5 10 and 4 10 Three critics of GameFan gave the Nintendo 64 version each a score of 70 78 and 69 Three critics of GameFan gave the PlayStation version each a score of 56 54 and 49 GamePro gave the Nintendo 64 version two 4 5 scores for graphics and overall fun factor 4 5 5 for sound and 3 5 5 for control GamePro gave the PlayStation version all four 3 5 5 scores for graphics sound control and overall fun factor References Edit The Carnage Comes Home Early Bio F R E A K S to Ship Ahead of Schedule midway com May 6 1998 Archived from the original on February 3 1999 Retrieved November 2 2022 GameSpot staff May 12 1998 Freaks for Rent date mislabeled as April 28 2000 GameSpot CBS Interactive Archived from the original on February 2 1999 Retrieved January 23 2021 EGM staff June 1997 Last Minute Update Electronic Gaming Monthly No 95 Ziff Davis p 94 a b Bio FREAKS for Nintendo 64 GameRankings CBS Interactive Archived from the original on May 12 2019 Retrieved January 23 2021 a b Bio FREAKS for PlayStation GameRankings CBS Interactive Archived from the original on May 27 2019 Retrieved January 23 2021 Smith Nick Bio F R E A K S PC Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved January 23 2021 Jones Jr Fredrick Lewis Bio F R E A K S PS Review AllGame All Media Network Archived from the original on November 15 2014 Retrieved October 7 2020 Smith Shawn Davison John Hsu Dan Williams Ken Sushi X August 1998 Bio F R E A K S PS Electronic Gaming Monthly No 109 Ziff Davis p 135 McNamara Andy Anderson Paul Reiner Andrew July 1998 Bio FREAKS Nintendo 64 Game Informer No 63 FuncoLand Archived from the original on September 9 1999 Retrieved January 23 2021 Bio FREAKS PlayStation Game Informer No 63 FuncoLand July 1998 Archived from the original on September 14 1999 Retrieved January 23 2021 Chau Anthony Dangohead Justice Brandon Big Bubba Higgins Geoff El Nino August 1998 BioFreaks sic N64 GameFan Vol 6 no 8 Metropolis Media p 17 Retrieved January 23 2021 Mylonas Eric ECM Chau Anthony Dangohead Ngo George Eggo June 1998 Bio Freaks sic PS GameFan Vol 6 no 6 Metropolis Media p 20 Retrieved January 23 2021 Major Mike July 1998 Bio F R E A K S N64 GamePro No 118 IDG Entertainment p 60 Retrieved January 23 2021 The Rookie July 1998 Bio F R E A K S PS GamePro No 118 IDG Entertainment p 68 Retrieved January 23 2021 Cooke Mark June 1998 Bio FREAKS Nintendo 64 Review GameRevolution CraveOnline Archived from the original on January 28 1999 Retrieved January 23 2021 Cooke Mark June 4 1998 Bio Freaks sic Review PS GameRevolution CraveOnline Archived from the original on May 8 1999 Retrieved January 23 2021 MacDonald Ryan June 4 1998 Bio F R E A K S Review N64 GameSpot CBS Interactive Archived from the original on January 27 2005 Retrieved January 23 2021 MacDonald Ryan May 14 1998 Bio F R E A K S Review PS date mislabeled as April 28 2000 GameSpot CBS Interactive Archived from the original on January 29 2005 Retrieved January 23 2021 Fish Eliot August 1998 BioFREAKS sic N64 Hyper No 58 Next Media Pty Ltd p 79 Retrieved January 23 2021 Cheung Kevin July 1998 BioFREAKS sic PS Hyper No 57 Next Media Pty Ltd p 72 Retrieved January 23 2021 Casamassina Matt May 20 1998 Bio F R E A K S N64 IGN Ziff Davis Retrieved October 7 2020 Harris Craig August 13 1998 Bio F R E A K S PC IGN Ziff Davis Retrieved October 7 2020 Perry Douglass C May 21 1998 Bio Freaks sic PS IGN Ziff Davis Retrieved October 7 2020 Price James August 1998 Bio Freaks sic Import N64 Magazine No 18 Future Publishing pp 84 87 Ashton James October 1998 Bio Freaks sic N64 Magazine No 20 Future Publishing p 60 Retrieved January 23 2021 Bio Freaks sic Nintendo Power Vol 109 Nintendo of America June 1998 p 95 Retrieved January 23 2021 Bio F R E A K S Official U S PlayStation Magazine Vol 1 no 10 Ziff Davis July 1998 Williamson Colin October 1998 Bio Freaks sic PC Gamer Vol 5 no 10 Imagine Media p 209a Archived from the original on March 7 2000 Retrieved January 23 2021 External links EditBio F R E A K S at the Killer List of Videogames Bio F R E A K S at MobyGames Retrieved from https en wikipedia org w index php title Bio F R E A K S amp oldid 1130700836, wikipedia, wiki, book, books, library,

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