fbpx
Wikipedia

Atlantis II

Atlantis II, known as Beyond Atlantis in North America, is a 1999 graphic adventure game developed and published by Cryo Interactive. The sequel to Atlantis: The Lost Tales, it follows the story of Ten, a mystical being that travels across time to defeat the Bearer of Dark. Players assume the role of Ten and solve puzzles in locations such as Ireland, the Yucatán Peninsula of Mexico and China.

Atlantis II
Developer(s)Cryo Interactive
Publisher(s)
Director(s)Eric Mallet
Producer(s)Rémi Herbulot, Jean-Martial Lefranc, Philippe Ulrich
Designer(s)Johan Robson
Writer(s)Johan Robson
Composer(s)Pierre Estève
EngineOmni3D[2]
Platform(s)Windows, Mac OS, iOS
ReleaseNovember 1999[1]
Genre(s)Adventure
Mode(s)Single-player

Atlantis II was a commercial success, with sales of 180,000 units after fewer than two months of release. It ultimately sold 160,000 units in France alone, and became one of distributor Dreamcatcher Interactive's most popular titles in North America. The game was followed by Atlantis III: The New World, Atlantis Evolution and The Secrets of Atlantis: The Sacred Legacy.

Gameplay Edit

The game features a "point and click" interface, full 3D panning, puzzles of varied difficulty, conversations with other characters and a fully orchestrated musical score.

Plot Edit

A young man named Ten journeys through the mountains of Tibet. Upon finding a ship, he meets a levitating mystery man, who explains that Ten is the Bearer of Light and has to restore balance to the universe by confronting the Bearer of Dark, who resides in Shambhala. To find Shambhala, Ten must gather the pieces that make up the "road to Shambhala" from different time periods and locations: Ireland, the Yucatán Peninsula of Mexico and China. When Ten ventures into one of the places, he transforms into a different person on a unique quest. In Ireland, Ten is a monk named Felim helping the locals fulfill an old myth. In Yucatán, Ten is the young huntsman Tepec, a cousin of the king, who has to awaken sleeping god Quetzalcōātl to save his city from famine. In China, Ten is civil servant Wei Yulan, who helps defeat a shadow who has taken up residence before the gate of a Daoist monastery, saving the monks from drought. Finally in Shambhala, Ten meets Rhea, the last queen of Atlantis. After visiting the sunken isle, he ensures that the Bearer of Dark is imprisoned.

Development Edit

Reception Edit

Sales Edit

According to the French newspaper Les Échos, Atlantis II was a commercial hit, with sales of 180,000 units by late December 1999.[3] This number rose to 200,000 units by April 2000.[4] The game went on to become a best-seller in the United States.[5] Atlantis II made up 15% of DreamCatcher Interactive's North American sales in 2000; Cryo Interactive reported more than 100,000 units sold in the region from June through the end of the year.[6] Market research firm PC Data tallied 64,625 sales of the game in North America for 2000, of which 23,327 derived from December.[7] This performance made Atlantis II one of DreamCatcher's top sellers that year—alongside Traitors Gate and The Crystal Key—and resulted in growth at Cryo.[6]

PC Data reported an additional 51,280 units sold in North America during the first half of 2001,[8] while combined global sales of Atlantis II and its predecessor topped 600,000 copies that October.[9] By that time, Atlantis II had sold 160,000 units in France alone.[10] It ended 2001 with 84,237 sales in North America that year, according to PC Data,[11] and it moved another 9,317 copies in the region during the first six months of 2002.[12] The following year, Ghislain Pages of DreamCatcher's European branch remarked that Atlantis II had become "one of the leading products of DreamCatcher in the States", and a sign that European adventures could achieve popularity in the country.[5] Worldwide sales of Atlantis II, Atlantis and their sequel, Atlantis III: The New World, surpassed 1 million total units by 2004.[13]

Critical reviews Edit

In Computer Gaming World, Audrey Wells wrote: "Steer clear if you're not a fan of developer Cryo's work, but if you like immersing yourself in a beautiful world and solving puzzles, Beyond Atlantis is for you".[21]

Legacy Edit

See also Edit

References Edit

  1. ^ a b Mélo. . Jeuxvideo.com. Archived from the original on 2001-06-30. Retrieved 2018-10-27.
  2. ^ "Interview se Stephanem Ressotem z Crya". MAFRA, a.s. 28 August 2000. Retrieved September 28, 2017.
  3. ^ Feraud, Jean-Christophe (December 27, 1999). "Cryo dans la cour des grands". Les Échos (in French). Archived from the original on July 14, 2018.
  4. ^ Feraud, Jean-Christophe (April 13, 2000). "Cryo introduira sa filiale Internet en Bourse avant la fin de l'année". Les Échos (in French). Archived from the original on July 17, 2018.
  5. ^ a b Bronstring, Marek (March 7, 2003). . Adventure Gamers. Archived from the original on 2005-10-23. Retrieved 2018-10-27.
  6. ^ a b (PDF) (Report) (in French). Cryo Interactive. July 11, 2001. pp. 27, 33. Archived from the original (PDF) on July 4, 2003.
  7. ^ Sluganski, Randy (February 2001). . Just Adventure. Archived from the original on 2001-04-14. Retrieved 2018-10-27.
  8. ^ Sluganski, Randy (August 2001). . Just Adventure. Archived from the original on February 15, 2002.
  9. ^ (Press release) (in French). Cryo Interactive. October 17, 2001. Archived from the original on March 20, 2003.
  10. ^ Mola, Jaume Olivés (October 18, 2001). . MeriStation. Archived from the original on 2004-09-18. Retrieved 2018-10-27.
  11. ^ Sluganski, Randy (March 2002). . Just Adventure. Archived from the original on 2002-06-19. Retrieved 2018-10-27.
  12. ^ Sluganski, Randy (August 2002). . Just Adventure. Archived from the original on 2005-03-14. Retrieved 2018-10-27.
  13. ^ Bronstring, Marek (May 24, 2004). "Atlantis Evolution - E3 2004". Adventure Gamers. from the original on May 27, 2015.
  14. ^ Heidi Fournier (May 19, 2002). "Atlantis II Review". Adventure Gamers. Retrieved September 25, 2017.
  15. ^ Bye, John (April 1, 2000). . Eurogamer. Archived from the original on March 8, 2003.
  16. ^ Wand, Kelly (October 2, 2000). . Computer Games Magazine. Archived from the original on January 8, 2004.
  17. ^ Ron Dulin (July 18, 2000). "Beyond Atlantis - GameSpot". GameSpot. Retrieved September 25, 2017.
  18. ^ "Atlantis II - IGN". IGN. July 25, 2005. Retrieved September 25, 2017.
  19. ^ Staff. . MacHome Journal. Archived from the original on November 7, 2003.
  20. ^ Houghton, Gordon (November 25, 1999). . PC Gaming World. Archived from the original on 2000-12-15. Retrieved 2018-10-27.
  21. ^ Wells, Audrey (January 2001). "Inside Adventure; They're... Alive! ALIVE!". Computer Gaming World. No. 198. pp. 182, 183.

External links Edit

atlantis, this, article, about, 1999, video, game, research, ship, transatlantic, telecommunications, cable, atlantis, known, beyond, atlantis, north, america, 1999, graphic, adventure, game, developed, published, cryo, interactive, sequel, atlantis, lost, tal. This article is about the 1999 video game For the research ship see RV Atlantis II For the transatlantic telecommunications cable see Atlantis 2 Atlantis II known as Beyond Atlantis in North America is a 1999 graphic adventure game developed and published by Cryo Interactive The sequel to Atlantis The Lost Tales it follows the story of Ten a mystical being that travels across time to defeat the Bearer of Dark Players assume the role of Ten and solve puzzles in locations such as Ireland the Yucatan Peninsula of Mexico and China Atlantis IIDeveloper s Cryo InteractivePublisher s EU Cryo InteractiveNA DreamCatcher InteractiveDirector s Eric MalletProducer s Remi Herbulot Jean Martial Lefranc Philippe UlrichDesigner s Johan RobsonWriter s Johan RobsonComposer s Pierre EsteveEngineOmni3D 2 Platform s Windows Mac OS iOSReleaseNovember 1999 1 Genre s AdventureMode s Single playerAtlantis II was a commercial success with sales of 180 000 units after fewer than two months of release It ultimately sold 160 000 units in France alone and became one of distributor Dreamcatcher Interactive s most popular titles in North America The game was followed by Atlantis III The New World Atlantis Evolution and The Secrets of Atlantis The Sacred Legacy Contents 1 Gameplay 2 Plot 3 Development 4 Reception 4 1 Sales 4 2 Critical reviews 5 Legacy 6 See also 7 References 8 External linksGameplay EditThe game features a point and click interface full 3D panning puzzles of varied difficulty conversations with other characters and a fully orchestrated musical score Plot EditA young man named Ten journeys through the mountains of Tibet Upon finding a ship he meets a levitating mystery man who explains that Ten is the Bearer of Light and has to restore balance to the universe by confronting the Bearer of Dark who resides in Shambhala To find Shambhala Ten must gather the pieces that make up the road to Shambhala from different time periods and locations Ireland the Yucatan Peninsula of Mexico and China When Ten ventures into one of the places he transforms into a different person on a unique quest In Ireland Ten is a monk named Felim helping the locals fulfill an old myth In Yucatan Ten is the young huntsman Tepec a cousin of the king who has to awaken sleeping god Quetzalcōatl to save his city from famine In China Ten is civil servant Wei Yulan who helps defeat a shadow who has taken up residence before the gate of a Daoist monastery saving the monks from drought Finally in Shambhala Ten meets Rhea the last queen of Atlantis After visiting the sunken isle he ensures that the Bearer of Dark is imprisoned Development EditThis section needs expansion You can help by adding to it March 2019 Reception EditSales Edit According to the French newspaper Les Echos Atlantis II was a commercial hit with sales of 180 000 units by late December 1999 3 This number rose to 200 000 units by April 2000 4 The game went on to become a best seller in the United States 5 Atlantis II made up 15 of DreamCatcher Interactive s North American sales in 2000 Cryo Interactive reported more than 100 000 units sold in the region from June through the end of the year 6 Market research firm PC Data tallied 64 625 sales of the game in North America for 2000 of which 23 327 derived from December 7 This performance made Atlantis II one of DreamCatcher s top sellers that year alongside Traitors Gate and The Crystal Key and resulted in growth at Cryo 6 PC Data reported an additional 51 280 units sold in North America during the first half of 2001 8 while combined global sales of Atlantis II and its predecessor topped 600 000 copies that October 9 By that time Atlantis II had sold 160 000 units in France alone 10 It ended 2001 with 84 237 sales in North America that year according to PC Data 11 and it moved another 9 317 copies in the region during the first six months of 2002 12 The following year Ghislain Pages of DreamCatcher s European branch remarked that Atlantis II had become one of the leading products of DreamCatcher in the States and a sign that European adventures could achieve popularity in the country 5 Worldwide sales of Atlantis II Atlantis and their sequel Atlantis III The New World surpassed 1 million total units by 2004 13 Critical reviews Edit ReceptionReview scoresPublicationScoreAdventure Gamers nbsp nbsp nbsp nbsp nbsp 14 Computer Games Magazine nbsp nbsp nbsp nbsp nbsp 16 Eurogamer7 10 15 GameSpot5 6 10 17 IGN6 4 10 18 MacHome Journal nbsp nbsp nbsp nbsp nbsp 19 PC Gaming World7 5 10 20 Jeuxvideo com14 20 1 In Computer Gaming World Audrey Wells wrote Steer clear if you re not a fan of developer Cryo s work but if you like immersing yourself in a beautiful world and solving puzzles Beyond Atlantis is for you 21 Legacy EditThis section needs expansion You can help by adding to it May 2019 See also EditAmerzone Dracula Resurrection Faust The Crystal Key Traitors GateReferences Edit a b Melo Tests Atlantis II Jeuxvideo com Archived from the original on 2001 06 30 Retrieved 2018 10 27 Interview se Stephanem Ressotem z Crya MAFRA a s 28 August 2000 Retrieved September 28 2017 Feraud Jean Christophe December 27 1999 Cryo dans la cour des grands Les Echos in French Archived from the original on July 14 2018 Feraud Jean Christophe April 13 2000 Cryo introduira sa filiale Internet en Bourse avant la fin de l annee Les Echos in French Archived from the original on July 17 2018 a b Bronstring Marek March 7 2003 The Adventure Company Europe Adventure Gamers Archived from the original on 2005 10 23 Retrieved 2018 10 27 a b Document de reference 2000 PDF Report in French Cryo Interactive July 11 2001 pp 27 33 Archived from the original PDF on July 4 2003 Sluganski Randy February 2001 The State of Adventure Gaming Just Adventure Archived from the original on 2001 04 14 Retrieved 2018 10 27 Sluganski Randy August 2001 The State of Adventure Gaming Just Adventure Archived from the original on February 15 2002 Atlantis 3 en 5eme position des ventes de jeux video Press release in French Cryo Interactive October 17 2001 Archived from the original on March 20 2003 Mola Jaume Olives October 18 2001 Avances Atlantis III The New World MeriStation Archived from the original on 2004 09 18 Retrieved 2018 10 27 Sluganski Randy March 2002 State of Adventure Gaming March 2002 2001 Sales Table Just Adventure Archived from the original on 2002 06 19 Retrieved 2018 10 27 Sluganski Randy August 2002 State of Adventure Gaming August 2002 June 2002 Sales Table Just Adventure Archived from the original on 2005 03 14 Retrieved 2018 10 27 Bronstring Marek May 24 2004 Atlantis Evolution E3 2004 Adventure Gamers Archived from the original on May 27 2015 Heidi Fournier May 19 2002 Atlantis II Review Adventure Gamers Retrieved September 25 2017 Bye John April 1 2000 Review Atlantis 2 Eurogamer Archived from the original on March 8 2003 Wand Kelly October 2 2000 Beyond Atlantis Computer Games Magazine Archived from the original on January 8 2004 Ron Dulin July 18 2000 Beyond Atlantis GameSpot GameSpot Retrieved September 25 2017 Atlantis II IGN IGN July 25 2005 Retrieved September 25 2017 Staff Beyond Atlantis MacHome Journal Archived from the original on November 7 2003 Houghton Gordon November 25 1999 Atlantis II Review PC Gaming World Archived from the original on 2000 12 15 Retrieved 2018 10 27 Wells Audrey January 2001 Inside Adventure They re Alive ALIVE Computer Gaming World No 198 pp 182 183 External links EditOfficial website archived Atlantis II at MobyGames Retrieved from https en wikipedia org w index php title Atlantis II amp oldid 1113145014, wikipedia, wiki, book, books, library,

article

, read, download, free, free download, mp3, video, mp4, 3gp, jpg, jpeg, gif, png, picture, music, song, movie, book, game, games.